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The bindX() commands were erroring with INVALID_VALUE when they're instead supposed to simply fail silently when they're given a deleted object. Additionally, the getParameter() function was failing after its associated variable was deleted, sometimes returning values when it should return null. * * * Bug 681835: WebGL fix for previous patch which introduced a bug with deletion DeleteRenderbuffer and DeleteFramebuffer weren't checking if the deleted buffer was the currently bound buffer before deleting them. This patch implements this functionality. A separate test case patch was also submitted to Khronos: http://www.khronos.org/bugzilla/show_bug.cgi?id=518
21 lines
862 B
Plaintext
21 lines
862 B
Plaintext
conformance/context-attributes-alpha-depth-stencil-antialias.html
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conformance/drawingbuffer-static-canvas-test.html
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conformance/drawingbuffer-test.html
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conformance/framebuffer-object-attachment.html
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conformance/gl-getshadersource.html
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conformance/gl-object-get-calls.html
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conformance/glsl-conformance.html
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conformance/glsl-long-variable-names.html
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conformance/premultiplyalpha-test.html
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conformance/program-test.html
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conformance/read-pixels-test.html
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conformance/tex-input-validation.html
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conformance/texture-npot.html
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conformance/more/conformance/quickCheckAPI.html
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conformance/more/functions/copyTexImage2D.html
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conformance/more/functions/copyTexSubImage2D.html
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conformance/more/functions/deleteBufferBadArgs.html
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conformance/more/functions/texImage2DBadArgs.html
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conformance/more/functions/uniformfBadArgs.html
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conformance/more/functions/uniformiBadArgs.html
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