mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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c7c49a4e9a
--HG-- rename : media/libsydneyaudio/src/gonk/AudioSystem.h => dom/system/gonk/android_audio/AudioSystem.h rename : media/libsydneyaudio/src/gonk/AudioTrack.h => dom/system/gonk/android_audio/AudioTrack.h rename : media/libsydneyaudio/src/gonk/EffectApi.h => dom/system/gonk/android_audio/EffectApi.h rename : media/libsydneyaudio/src/gonk/IAudioFlinger.h => dom/system/gonk/android_audio/IAudioFlinger.h rename : media/libsydneyaudio/src/gonk/IAudioFlingerClient.h => dom/system/gonk/android_audio/IAudioFlingerClient.h rename : media/libsydneyaudio/src/gonk/IAudioRecord.h => dom/system/gonk/android_audio/IAudioRecord.h rename : media/libsydneyaudio/src/gonk/IAudioTrack.h => dom/system/gonk/android_audio/IAudioTrack.h rename : media/libsydneyaudio/src/gonk/IEffect.h => dom/system/gonk/android_audio/IEffect.h rename : media/libsydneyaudio/src/gonk/IEffectClient.h => dom/system/gonk/android_audio/IEffectClient.h
445 lines
14 KiB
C++
445 lines
14 KiB
C++
/* Copyright 2012 Mozilla Foundation and Mozilla contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <android/log.h>
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#include "mozilla/Hal.h"
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#include "AudioManager.h"
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#include "android_audio/AudioSystem.h"
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#include "nsIObserverService.h"
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#include "mozilla/Services.h"
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#include "AudioChannelService.h"
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using namespace mozilla::dom::gonk;
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using namespace android;
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using namespace mozilla::hal;
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using namespace mozilla;
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#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "AudioManager" , ## args)
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#define HEADPHONES_STATUS_CHANGED "headphones-status-changed"
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#define HEADPHONES_STATUS_HEADSET NS_LITERAL_STRING("headset").get()
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#define HEADPHONES_STATUS_HEADPHONE NS_LITERAL_STRING("headphone").get()
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#define HEADPHONES_STATUS_OFF NS_LITERAL_STRING("off").get()
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#define HEADPHONES_STATUS_UNKNOWN NS_LITERAL_STRING("unknown").get()
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#define BLUETOOTH_SCO_STATUS_CHANGED "bluetooth-sco-status-changed"
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// Refer AudioService.java from Android
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static int sMaxStreamVolumeTbl[AUDIO_STREAM_CNT] = {
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5, // voice call
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15, // system
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15, // ring
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15, // music
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15, // alarm
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15, // notification
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15, // BT SCO
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15, // enforced audible
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15, // DTMF
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15, // TTS
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15, // FM
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};
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// A bitwise variable for recording what kind of headset is attached.
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static int sHeadsetState;
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static int kBtSampleRate = 8000;
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static bool
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IsDeviceOn(audio_devices_t device)
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{
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if (static_cast<
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audio_policy_dev_state_t (*) (audio_devices_t, const char *)
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>(AudioSystem::getDeviceConnectionState))
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return AudioSystem::getDeviceConnectionState(device, "") ==
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AUDIO_POLICY_DEVICE_STATE_AVAILABLE;
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return false;
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}
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NS_IMPL_ISUPPORTS2(AudioManager, nsIAudioManager, nsIObserver)
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static AudioSystem::audio_devices
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GetRoutingMode(int aType) {
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if (aType == nsIAudioManager::FORCE_SPEAKER) {
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return AudioSystem::DEVICE_OUT_SPEAKER;
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} else if (aType == nsIAudioManager::FORCE_HEADPHONES) {
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return AudioSystem::DEVICE_OUT_WIRED_HEADSET;
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} else if (aType == nsIAudioManager::FORCE_BT_SCO) {
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return AudioSystem::DEVICE_OUT_BLUETOOTH_SCO;
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} else if (aType == nsIAudioManager::FORCE_BT_A2DP) {
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return AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP;
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} else {
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return AudioSystem::DEVICE_IN_DEFAULT;
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}
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}
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static void
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InternalSetAudioRoutesICS(SwitchState aState)
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{
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if (aState == SWITCH_STATE_HEADSET) {
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AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_WIRED_HEADSET,
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AUDIO_POLICY_DEVICE_STATE_AVAILABLE, "");
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sHeadsetState |= AUDIO_DEVICE_OUT_WIRED_HEADSET;
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} else if (aState == SWITCH_STATE_HEADPHONE) {
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AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_WIRED_HEADPHONE,
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AUDIO_POLICY_DEVICE_STATE_AVAILABLE, "");
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sHeadsetState |= AUDIO_DEVICE_OUT_WIRED_HEADPHONE;
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} else if (aState == SWITCH_STATE_OFF) {
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AudioSystem::setDeviceConnectionState(static_cast<audio_devices_t>(sHeadsetState),
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AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, "");
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sHeadsetState = 0;
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}
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// The audio volume is not consistent when we plug and unplug the headset.
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// Set the fm volume again here.
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if (IsDeviceOn(AUDIO_DEVICE_OUT_FM)) {
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float masterVolume;
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AudioSystem::getMasterVolume(&masterVolume);
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AudioSystem::setFmVolume(masterVolume);
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}
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}
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static void
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InternalSetAudioRoutesGB(SwitchState aState)
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{
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audio_io_handle_t handle =
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AudioSystem::getOutput((AudioSystem::stream_type)AudioSystem::SYSTEM);
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String8 cmd;
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if (aState == SWITCH_STATE_HEADSET || aState == SWITCH_STATE_HEADPHONE) {
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cmd.appendFormat("routing=%d", GetRoutingMode(nsIAudioManager::FORCE_HEADPHONES));
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} else if (aState == SWITCH_STATE_OFF) {
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cmd.appendFormat("routing=%d", GetRoutingMode(nsIAudioManager::FORCE_SPEAKER));
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}
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AudioSystem::setParameters(handle, cmd);
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}
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static void
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InternalSetAudioRoutes(SwitchState aState)
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{
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if (static_cast<
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status_t (*)(audio_devices_t, audio_policy_dev_state_t, const char*)
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>(AudioSystem::setDeviceConnectionState)) {
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InternalSetAudioRoutesICS(aState);
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} else if (static_cast<
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audio_io_handle_t (*)(AudioSystem::stream_type, uint32_t, uint32_t, uint32_t, AudioSystem::output_flags)
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>(AudioSystem::getOutput)) {
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InternalSetAudioRoutesGB(aState);
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}
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}
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nsresult
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AudioManager::Observe(nsISupports* aSubject,
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const char* aTopic,
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const PRUnichar* aData)
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{
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if (!strcmp(aTopic, BLUETOOTH_SCO_STATUS_CHANGED)) {
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if (aData) {
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String8 cmd;
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cmd.appendFormat("bt_samplerate=%d", kBtSampleRate);
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AudioSystem::setParameters(0, cmd);
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const char* address = NS_ConvertUTF16toUTF8(nsDependentString(aData)).get();
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AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,
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AUDIO_POLICY_DEVICE_STATE_AVAILABLE, address);
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AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
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AUDIO_POLICY_DEVICE_STATE_AVAILABLE, address);
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} else {
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AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,
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AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, "");
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AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
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AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, "");
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}
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return NS_OK;
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}
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return NS_ERROR_UNEXPECTED;
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}
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static void
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NotifyHeadphonesStatus(SwitchState aState)
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{
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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if (aState == SWITCH_STATE_HEADSET) {
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obs->NotifyObservers(nullptr, HEADPHONES_STATUS_CHANGED, HEADPHONES_STATUS_HEADSET);
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} else if (aState == SWITCH_STATE_HEADPHONE) {
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obs->NotifyObservers(nullptr, HEADPHONES_STATUS_CHANGED, HEADPHONES_STATUS_HEADPHONE);
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} else if (aState == SWITCH_STATE_OFF) {
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obs->NotifyObservers(nullptr, HEADPHONES_STATUS_CHANGED, HEADPHONES_STATUS_OFF);
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} else {
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obs->NotifyObservers(nullptr, HEADPHONES_STATUS_CHANGED, HEADPHONES_STATUS_UNKNOWN);
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}
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}
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}
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class HeadphoneSwitchObserver : public SwitchObserver
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{
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public:
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void Notify(const SwitchEvent& aEvent) {
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InternalSetAudioRoutes(aEvent.status());
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NotifyHeadphonesStatus(aEvent.status());
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}
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};
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AudioManager::AudioManager() : mPhoneState(PHONE_STATE_CURRENT),
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mObserver(new HeadphoneSwitchObserver()),
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mFMChannelIsMuted(0)
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{
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RegisterSwitchObserver(SWITCH_HEADPHONES, mObserver);
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InternalSetAudioRoutes(GetCurrentSwitchState(SWITCH_HEADPHONES));
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NotifyHeadphonesStatus(GetCurrentSwitchState(SWITCH_HEADPHONES));
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nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
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if (NS_FAILED(obs->AddObserver(this, BLUETOOTH_SCO_STATUS_CHANGED, false))) {
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NS_WARNING("Failed to add bluetooth-sco-status-changed oberver!");
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}
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for (int loop = 0; loop < AUDIO_STREAM_CNT; loop++) {
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AudioSystem::initStreamVolume(static_cast<audio_stream_type_t>(loop), 0,
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sMaxStreamVolumeTbl[loop]);
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}
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// Force publicnotification to output at maximal volume
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AudioSystem::setStreamVolumeIndex(static_cast<audio_stream_type_t>(AUDIO_STREAM_ENFORCED_AUDIBLE),
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sMaxStreamVolumeTbl[AUDIO_STREAM_ENFORCED_AUDIBLE]);
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}
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AudioManager::~AudioManager() {
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UnregisterSwitchObserver(SWITCH_HEADPHONES, mObserver);
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nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
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if (NS_FAILED(obs->RemoveObserver(this, BLUETOOTH_SCO_STATUS_CHANGED))) {
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NS_WARNING("Failed to add bluetooth-sco-status-changed oberver!");
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}
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}
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NS_IMETHODIMP
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AudioManager::GetMicrophoneMuted(bool* aMicrophoneMuted)
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{
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if (AudioSystem::isMicrophoneMuted(aMicrophoneMuted)) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::SetMicrophoneMuted(bool aMicrophoneMuted)
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{
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if (AudioSystem::muteMicrophone(aMicrophoneMuted)) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::GetMasterVolume(float* aMasterVolume)
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{
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if (AudioSystem::getMasterVolume(aMasterVolume)) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::SetMasterVolume(float aMasterVolume)
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{
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if (AudioSystem::setMasterVolume(aMasterVolume)) {
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return NS_ERROR_FAILURE;
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}
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// For now, just set the voice volume at the same level
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if (AudioSystem::setVoiceVolume(aMasterVolume)) {
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return NS_ERROR_FAILURE;
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}
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if (IsDeviceOn(AUDIO_DEVICE_OUT_FM) &&
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AudioSystem::setFmVolume(aMasterVolume)) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::GetMasterMuted(bool* aMasterMuted)
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{
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if (AudioSystem::getMasterMute(aMasterMuted)) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::SetMasterMuted(bool aMasterMuted)
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{
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if (AudioSystem::setMasterMute(aMasterMuted)) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::GetPhoneState(int32_t* aState)
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{
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*aState = mPhoneState;
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::SetPhoneState(int32_t aState)
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{
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if (mPhoneState == aState) {
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return NS_OK;
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}
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if (AudioSystem::setPhoneState(aState)) {
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return NS_ERROR_FAILURE;
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}
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mPhoneState = aState;
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if (mPhoneAudioAgent) {
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mPhoneAudioAgent->StopPlaying();
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mPhoneAudioAgent = nullptr;
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}
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if (aState == PHONE_STATE_IN_CALL || aState == PHONE_STATE_RINGTONE) {
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mPhoneAudioAgent = do_CreateInstance("@mozilla.org/audiochannelagent;1");
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MOZ_ASSERT(mPhoneAudioAgent);
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if (aState == PHONE_STATE_IN_CALL) {
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// Telephony doesn't be paused by any other channels.
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mPhoneAudioAgent->Init(AUDIO_CHANNEL_TELEPHONY, nullptr);
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} else {
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mPhoneAudioAgent->Init(AUDIO_CHANNEL_RINGER, nullptr);
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}
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// Telephony can always play.
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bool canPlay;
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mPhoneAudioAgent->StartPlaying(&canPlay);
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}
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return NS_OK;
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}
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//
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// Kids, don't try this at home. We want this to link and work on
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// both GB and ICS. Problem is, the symbol exported by audioflinger
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// is different on the two gonks.
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//
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// So what we do here is weakly link to both of them, and then call
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// whichever symbol resolves at dynamic link time (if any).
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//
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NS_IMETHODIMP
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AudioManager::SetForceForUse(int32_t aUsage, int32_t aForce)
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{
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status_t status = 0;
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if (IsDeviceOn(AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET) &&
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aUsage == nsIAudioManager::USE_COMMUNICATION &&
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aForce == nsIAudioManager::FORCE_NONE) {
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aForce = nsIAudioManager::FORCE_BT_SCO;
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}
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if (static_cast<
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status_t (*)(AudioSystem::force_use, AudioSystem::forced_config)
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>(AudioSystem::setForceUse)) {
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// Dynamically resolved the GB signature.
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status = AudioSystem::setForceUse((AudioSystem::force_use)aUsage,
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(AudioSystem::forced_config)aForce);
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} else if (static_cast<
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status_t (*)(audio_policy_force_use_t, audio_policy_forced_cfg_t)
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>(AudioSystem::setForceUse)) {
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// Dynamically resolved the ICS signature.
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status = AudioSystem::setForceUse((audio_policy_force_use_t)aUsage,
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(audio_policy_forced_cfg_t)aForce);
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}
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return status ? NS_ERROR_FAILURE : NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::GetForceForUse(int32_t aUsage, int32_t* aForce) {
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if (static_cast<
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AudioSystem::forced_config (*)(AudioSystem::force_use)
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>(AudioSystem::getForceUse)) {
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// Dynamically resolved the GB signature.
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*aForce = AudioSystem::getForceUse((AudioSystem::force_use)aUsage);
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} else if (static_cast<
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audio_policy_forced_cfg_t (*)(audio_policy_force_use_t)
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>(AudioSystem::getForceUse)) {
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// Dynamically resolved the ICS signature.
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*aForce = AudioSystem::getForceUse((audio_policy_force_use_t)aUsage);
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::GetFmRadioAudioEnabled(bool *aFmRadioAudioEnabled)
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{
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*aFmRadioAudioEnabled = IsDeviceOn(AUDIO_DEVICE_OUT_FM);
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return NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::SetFmRadioAudioEnabled(bool aFmRadioAudioEnabled)
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{
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if (static_cast<
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status_t (*) (AudioSystem::audio_devices, AudioSystem::device_connection_state, const char *)
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>(AudioSystem::setDeviceConnectionState)) {
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AudioSystem::setDeviceConnectionState(AUDIO_DEVICE_OUT_FM,
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aFmRadioAudioEnabled ? AUDIO_POLICY_DEVICE_STATE_AVAILABLE :
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AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, "");
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InternalSetAudioRoutes(GetCurrentSwitchState(SWITCH_HEADPHONES));
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// sync volume with music after powering on fm radio
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if (aFmRadioAudioEnabled) {
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int32_t volIndex = 0;
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AudioSystem::getStreamVolumeIndex(static_cast<audio_stream_type_t>(AUDIO_STREAM_MUSIC), &volIndex);
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AudioSystem::setStreamVolumeIndex(static_cast<audio_stream_type_t>(AUDIO_STREAM_FM), volIndex);
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}
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return NS_OK;
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} else {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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}
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NS_IMETHODIMP
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AudioManager::SetStreamVolumeIndex(int32_t aStream, int32_t aIndex) {
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status_t status =
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AudioSystem::setStreamVolumeIndex(static_cast<audio_stream_type_t>(aStream), aIndex);
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// sync the fm stream volume with music volume, except set fm volume by audioChannelServices
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if (aStream == AUDIO_STREAM_FM && IsDeviceOn(AUDIO_DEVICE_OUT_FM)) {
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mFMChannelIsMuted = aIndex == 0;
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}
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// sync fm volume with music stream type
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if (aStream == AUDIO_STREAM_MUSIC && IsDeviceOn(AUDIO_DEVICE_OUT_FM) && !mFMChannelIsMuted) {
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AudioSystem::setStreamVolumeIndex(static_cast<audio_stream_type_t>(AUDIO_STREAM_FM), aIndex);
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}
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return status ? NS_ERROR_FAILURE : NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::GetStreamVolumeIndex(int32_t aStream, int32_t* aIndex) {
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status_t status =
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AudioSystem::getStreamVolumeIndex(static_cast<audio_stream_type_t>(aStream), aIndex);
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return status ? NS_ERROR_FAILURE : NS_OK;
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}
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NS_IMETHODIMP
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AudioManager::GetMaxStreamVolumeIndex(int32_t aStream, int32_t* aMaxIndex) {
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*aMaxIndex = sMaxStreamVolumeTbl[aStream];
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return NS_OK;
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}
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