mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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361 lines
9.8 KiB
C++
361 lines
9.8 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_bluetooth_bluetootheventservice_h__
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#define mozilla_dom_bluetooth_bluetootheventservice_h__
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#include "BluetoothCommon.h"
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#include "mozilla/dom/ipc/Blob.h"
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#include "nsAutoPtr.h"
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#include "nsClassHashtable.h"
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#include "nsIObserver.h"
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#include "nsIThread.h"
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#include "nsTObserverArray.h"
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namespace mozilla {
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namespace ipc {
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class UnixSocketConsumer;
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}
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}
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BEGIN_BLUETOOTH_NAMESPACE
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class BluetoothManager;
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class BluetoothNamedValue;
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class BluetoothReplyRunnable;
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class BluetoothSignal;
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typedef mozilla::ObserverList<BluetoothSignal> BluetoothSignalObserverList;
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class BluetoothService : public nsIObserver
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, public BluetoothSignalObserver
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{
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class ToggleBtAck;
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friend class ToggleBtAck;
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class ToggleBtTask;
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friend class ToggleBtTask;
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class StartupTask;
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friend class StartupTask;
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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/**
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* Add a message handler object from message distribution observer.
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* Must be called from the main thread.
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*
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* @param aNodeName Node name of the object
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* @param aMsgHandler Weak pointer to the object
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*/
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virtual void
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RegisterBluetoothSignalHandler(const nsAString& aNodeName,
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BluetoothSignalObserver* aMsgHandler);
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/**
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* Remove a message handler object from message distribution observer.
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* Must be called from the main thread.
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*
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* @param aNodeName Node name of the object
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* @param aMsgHandler Weak pointer to the object
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*/
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virtual void
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UnregisterBluetoothSignalHandler(const nsAString& aNodeName,
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BluetoothSignalObserver* aMsgHandler);
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/**
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* Remove a message handlers for the given observer.
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* Must be called from the main thread.
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*
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* @param aMsgHandler Weak pointer to the object
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*/
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void
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UnregisterAllSignalHandlers(BluetoothSignalObserver* aMsgHandler);
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/**
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* Distribute a signal to the observer list
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*
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* @param aSignal Signal object to distribute
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*
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* @return NS_OK if signal distributed, NS_ERROR_FAILURE on error
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*/
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void
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DistributeSignal(const BluetoothSignal& aEvent);
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/**
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* Called when get a Bluetooth Signal from BluetoothDBusService
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*
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*/
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void
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Notify(const BluetoothSignal& aParam);
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/**
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* Returns the BluetoothService singleton. Only to be called from main thread.
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*
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* @param aService Pointer to return singleton into.
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*
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* @return NS_OK on proper assignment, NS_ERROR_FAILURE otherwise (if service
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* has not yet been started, for instance)
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*/
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static BluetoothService*
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Get();
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static already_AddRefed<BluetoothService>
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FactoryCreate()
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{
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nsRefPtr<BluetoothService> service = Get();
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return service.forget();
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}
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/**
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* Returns the path of the default adapter, implemented via a platform
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* specific method.
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*
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* @return Default adapter path/name on success, NULL otherwise
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*/
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virtual nsresult
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GetDefaultAdapterPathInternal(BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Returns the properties of paired devices, implemented via a platform
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* specific method.
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*
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* @return NS_OK on success, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult
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GetPairedDevicePropertiesInternal(const nsTArray<nsString>& aDeviceAddresses,
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BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Stop device discovery (platform specific implementation)
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*
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* @return NS_OK if discovery stopped correctly, false otherwise
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*/
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virtual nsresult
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StopDiscoveryInternal(BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Start device discovery (platform specific implementation)
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*
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* @return NS_OK if discovery stopped correctly, false otherwise
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*/
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virtual nsresult
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StartDiscoveryInternal(BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Fetches the propertes for the specified device
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*
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* @param aSignal BluetoothSignal to be distrubuted after retrieving device properties
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*
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* @return NS_OK on function run, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult
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GetDevicePropertiesInternal(const BluetoothSignal& aSignal) = 0;
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/**
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* Set a property for the specified object
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*
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* @param aPropName Name of the property
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* @param aValue Boolean value
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* @param aRunnable Runnable to run on async reply
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*
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* @return NS_OK if property is set correctly, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult
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SetProperty(BluetoothObjectType aType,
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const BluetoothNamedValue& aValue,
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BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Get the path of a device
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*
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* @param aAdapterPath Path to the Adapter that's communicating with the device
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* @param aDeviceAddress Device address (XX:XX:XX:XX:XX:XX format)
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* @param aDevicePath Return value of path
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*
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* @return True if path set correctly, false otherwise
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*/
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virtual bool
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GetDevicePath(const nsAString& aAdapterPath,
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const nsAString& aDeviceAddress,
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nsAString& aDevicePath) = 0;
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virtual nsresult
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CreatePairedDeviceInternal(const nsAString& aAddress,
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int aTimeout,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual nsresult
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RemoveDeviceInternal(const nsAString& aObjectPath,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual nsresult
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GetScoSocket(const nsAString& aObjectPath,
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bool aAuth,
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bool aEncrypt,
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mozilla::ipc::UnixSocketConsumer* aConsumer) = 0;
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virtual nsresult
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GetSocketViaService(const nsAString& aObjectPath,
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const nsAString& aService,
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BluetoothSocketType aType,
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bool aAuth,
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bool aEncrypt,
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mozilla::ipc::UnixSocketConsumer* aSocketConsumer,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual bool
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SetPinCodeInternal(const nsAString& aDeviceAddress, const nsAString& aPinCode,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual bool
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SetPasskeyInternal(const nsAString& aDeviceAddress, uint32_t aPasskey,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual bool
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SetPairingConfirmationInternal(const nsAString& aDeviceAddress, bool aConfirm,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual bool
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SetAuthorizationInternal(const nsAString& aDeviceAddress, bool aAllow,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual nsresult
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PrepareAdapterInternal() = 0;
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virtual void
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Connect(const nsAString& aDeviceAddress,
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uint16_t aProfileId,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual void
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Disconnect(uint16_t aProfileId, BluetoothReplyRunnable* aRunnable) = 0;
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virtual bool
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IsConnected(uint16_t aProfileId) = 0;
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virtual void
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SendFile(const nsAString& aDeviceAddress,
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BlobParent* aBlobParent,
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BlobChild* aBlobChild,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual void
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StopSendingFile(const nsAString& aDeviceAddress,
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BluetoothReplyRunnable* aRunnable) = 0;
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virtual void
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ConfirmReceivingFile(const nsAString& aDeviceAddress, bool aConfirm,
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BluetoothReplyRunnable* aRunnable) = 0;
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bool
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IsEnabled() const
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{
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return mEnabled;
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}
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bool
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IsToggling() const;
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void
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RemoveObserverFromTable(const nsAString& key);
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protected:
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BluetoothService()
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: mEnabled(false)
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{
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mBluetoothSignalObserverTable.Init();
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}
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virtual ~BluetoothService();
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bool
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Init();
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void
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Cleanup();
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nsresult
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StartStopBluetooth(bool aStart);
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/**
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* Platform specific startup functions go here. Usually deals with member
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* variables, so not static. Guaranteed to be called outside of main thread.
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*
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* @return NS_OK on correct startup, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult
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StartInternal() = 0;
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/**
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* Platform specific startup functions go here. Usually deals with member
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* variables, so not static. Guaranteed to be called outside of main thread.
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*
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* @return NS_OK on correct startup, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult
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StopInternal() = 0;
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/**
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* Called when XPCOM first creates this service.
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*/
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virtual nsresult
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HandleStartup();
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/**
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* Called when the startup settings check has completed.
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*/
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nsresult
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HandleStartupSettingsCheck(bool aEnable);
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/**
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* Called when "mozsettings-changed" observer topic fires.
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*/
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nsresult
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HandleSettingsChanged(const nsAString& aData);
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/**
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* Called when XPCOM is shutting down.
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*/
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virtual nsresult
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HandleShutdown();
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// Called by ToggleBtAck.
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void
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SetEnabled(bool aEnabled);
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// Called by Get().
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static BluetoothService*
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Create();
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/**
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* Due to the fact that some operations require multiple calls, a
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* CommandThread is created that can run blocking, platform-specific calls
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* where either no asynchronous equivilent exists, or else where multiple
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* asynchronous calls would require excessive runnable bouncing between main
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* thread and IO thread.
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*
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* For instance, when we retrieve an Adapter object, we would like it to come
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* with all of its properties filled in and registered as an agent, which
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* requires a minimum of 3 calls to platform specific code on some platforms.
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*
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*/
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nsCOMPtr<nsIThread> mBluetoothCommandThread;
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typedef nsClassHashtable<nsStringHashKey, BluetoothSignalObserverList >
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BluetoothSignalObserverTable;
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BluetoothSignalObserverTable mBluetoothSignalObserverTable;
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bool mEnabled;
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};
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END_BLUETOOTH_NAMESPACE
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#endif
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