gecko/dom/bluetooth/bluedroid/BluetoothA2dpManager.cpp

666 lines
17 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "base/basictypes.h"
#include "BluetoothA2dpManager.h"
#include "BluetoothCommon.h"
#include "BluetoothService.h"
#include "BluetoothSocket.h"
#include "BluetoothUtils.h"
#include "mozilla/dom/bluetooth/BluetoothTypes.h"
#include "mozilla/Services.h"
#include "mozilla/StaticPtr.h"
#include "MainThreadUtils.h"
#include "nsIObserverService.h"
#include "nsThreadUtils.h"
using namespace mozilla;
USING_BLUETOOTH_NAMESPACE
// AVRC_ID op code follows bluedroid avrc_defs.h
#define AVRC_ID_REWIND 0x48
#define AVRC_ID_FAST_FOR 0x49
#define AVRC_KEY_PRESS_STATE 1
#define AVRC_KEY_RELEASE_STATE 0
// bluedroid bt_rc.h
#define AVRC_MAX_ATTR_STR_LEN 255
namespace {
StaticRefPtr<BluetoothA2dpManager> sBluetoothA2dpManager;
bool sInShutdown = false;
static BluetoothA2dpInterface* sBtA2dpInterface;
} // namespace
NS_IMETHODIMP
BluetoothA2dpManager::Observe(nsISupports* aSubject,
const char* aTopic,
const char16_t* aData)
{
MOZ_ASSERT(sBluetoothA2dpManager);
if (!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID)) {
HandleShutdown();
return NS_OK;
}
MOZ_ASSERT(false, "BluetoothA2dpManager got unexpected topic!");
return NS_ERROR_UNEXPECTED;
}
BluetoothA2dpManager::BluetoothA2dpManager()
{
Reset();
}
void
BluetoothA2dpManager::Reset()
{
mA2dpConnected = false;
mSinkState = SinkState::SINK_DISCONNECTED;
mController = nullptr;
}
static void
AvStatusToSinkString(BluetoothA2dpConnectionState aState, nsAString& aString)
{
switch (aState) {
case A2DP_CONNECTION_STATE_DISCONNECTED:
aString.AssignLiteral("disconnected");
break;
case A2DP_CONNECTION_STATE_CONNECTING:
aString.AssignLiteral("connecting");
break;
case A2DP_CONNECTION_STATE_CONNECTED:
aString.AssignLiteral("connected");
break;
case A2DP_CONNECTION_STATE_DISCONNECTING:
aString.AssignLiteral("disconnecting");
break;
default:
BT_WARNING("Unknown sink state %d", static_cast<int>(aState));
return;
}
}
class BluetoothA2dpManager::InitA2dpResultHandler final
: public BluetoothA2dpResultHandler
{
public:
InitA2dpResultHandler(BluetoothProfileResultHandler* aRes)
: mRes(aRes)
{ }
void OnError(BluetoothStatus aStatus) override
{
BT_WARNING("BluetoothA2dpInterface::Init failed: %d",
(int)aStatus);
if (mRes) {
mRes->OnError(NS_ERROR_FAILURE);
}
}
void Init() override
{
if (mRes) {
mRes->Init();
}
}
private:
nsRefPtr<BluetoothProfileResultHandler> mRes;
};
class BluetoothA2dpManager::OnErrorProfileResultHandlerRunnable final
: public nsRunnable
{
public:
OnErrorProfileResultHandlerRunnable(BluetoothProfileResultHandler* aRes,
nsresult aRv)
: mRes(aRes)
, mRv(aRv)
{
MOZ_ASSERT(mRes);
}
NS_IMETHOD Run() override
{
mRes->OnError(mRv);
return NS_OK;
}
private:
nsRefPtr<BluetoothProfileResultHandler> mRes;
nsresult mRv;
};
/*
* This function will be only called when Bluetooth is turning on.
* It is important to register a2dp callbacks before enable() gets called.
* It is required to register a2dp callbacks before a2dp media task
* starts up.
*/
// static
void
BluetoothA2dpManager::InitA2dpInterface(BluetoothProfileResultHandler* aRes)
{
BluetoothInterface* btInf = BluetoothInterface::GetInstance();
if (NS_WARN_IF(!btInf)) {
// If there's no HFP interface, we dispatch a runnable
// that calls the profile result handler.
nsRefPtr<nsRunnable> r =
new OnErrorProfileResultHandlerRunnable(aRes, NS_ERROR_FAILURE);
if (NS_FAILED(NS_DispatchToMainThread(r))) {
BT_LOGR("Failed to dispatch HFP OnError runnable");
}
return;
}
sBtA2dpInterface = btInf->GetBluetoothA2dpInterface();
if (NS_WARN_IF(!sBtA2dpInterface)) {
// If there's no HFP interface, we dispatch a runnable
// that calls the profile result handler.
nsRefPtr<nsRunnable> r =
new OnErrorProfileResultHandlerRunnable(aRes, NS_ERROR_FAILURE);
if (NS_FAILED(NS_DispatchToMainThread(r))) {
BT_LOGR("Failed to dispatch HFP OnError runnable");
}
return;
}
BluetoothA2dpManager* a2dpManager = BluetoothA2dpManager::Get();
sBtA2dpInterface->Init(a2dpManager, new InitA2dpResultHandler(aRes));
}
BluetoothA2dpManager::~BluetoothA2dpManager()
{
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
NS_ENSURE_TRUE_VOID(obs);
if (NS_FAILED(obs->RemoveObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID))) {
BT_WARNING("Failed to remove shutdown observer!");
}
}
/*
* Static functions
*/
static BluetoothA2dpManager::SinkState
StatusStringToSinkState(const nsAString& aStatus)
{
BluetoothA2dpManager::SinkState state =
BluetoothA2dpManager::SinkState::SINK_UNKNOWN;
if (aStatus.EqualsLiteral("disconnected")) {
state = BluetoothA2dpManager::SinkState::SINK_DISCONNECTED;
} else if (aStatus.EqualsLiteral("connecting")) {
state = BluetoothA2dpManager::SinkState::SINK_CONNECTING;
} else if (aStatus.EqualsLiteral("connected")) {
state = BluetoothA2dpManager::SinkState::SINK_CONNECTED;
} else if (aStatus.EqualsLiteral("playing")) {
state = BluetoothA2dpManager::SinkState::SINK_PLAYING;
} else {
BT_WARNING("Unknown sink state");
}
return state;
}
//static
BluetoothA2dpManager*
BluetoothA2dpManager::Get()
{
MOZ_ASSERT(NS_IsMainThread());
// If sBluetoothA2dpManager already exists, exit early
if (sBluetoothA2dpManager) {
return sBluetoothA2dpManager;
}
// If we're in shutdown, don't create a new instance
NS_ENSURE_FALSE(sInShutdown, nullptr);
// Create a new instance, register, and return
BluetoothA2dpManager* manager = new BluetoothA2dpManager();
sBluetoothA2dpManager = manager;
return sBluetoothA2dpManager;
}
class BluetoothA2dpManager::CleanupA2dpResultHandler final
: public BluetoothA2dpResultHandler
{
public:
CleanupA2dpResultHandler(BluetoothProfileResultHandler* aRes)
: mRes(aRes)
{ }
void OnError(BluetoothStatus aStatus) override
{
BT_WARNING("BluetoothA2dpInterface::Cleanup failed: %d",
(int)aStatus);
sBtA2dpInterface = nullptr;
if (mRes) {
mRes->OnError(NS_ERROR_FAILURE);
}
}
void Cleanup() override
{
sBtA2dpInterface = nullptr;
if (mRes) {
mRes->Deinit();
}
}
private:
nsRefPtr<BluetoothProfileResultHandler> mRes;
};
class BluetoothA2dpManager::CleanupA2dpResultHandlerRunnable final
: public nsRunnable
{
public:
CleanupA2dpResultHandlerRunnable(BluetoothProfileResultHandler* aRes)
: mRes(aRes)
{ }
NS_IMETHOD Run() override
{
sBtA2dpInterface = nullptr;
if (mRes) {
mRes->Deinit();
}
return NS_OK;
}
private:
nsRefPtr<BluetoothProfileResultHandler> mRes;
};
// static
void
BluetoothA2dpManager::DeinitA2dpInterface(BluetoothProfileResultHandler* aRes)
{
MOZ_ASSERT(NS_IsMainThread());
if (sBtA2dpInterface) {
sBtA2dpInterface->Cleanup(new CleanupA2dpResultHandler(aRes));
} else if (aRes) {
// We dispatch a runnable here to make the profile resource handler
// behave as if A2DP was initialized.
nsRefPtr<nsRunnable> r = new CleanupA2dpResultHandlerRunnable(aRes);
if (NS_FAILED(NS_DispatchToMainThread(r))) {
BT_LOGR("Failed to dispatch cleanup-result-handler runnable");
}
}
}
void
BluetoothA2dpManager::HandleShutdown()
{
MOZ_ASSERT(NS_IsMainThread());
sInShutdown = true;
Disconnect(nullptr);
sBluetoothA2dpManager = nullptr;
}
void
BluetoothA2dpManager::OnConnectError()
{
MOZ_ASSERT(NS_IsMainThread());
mController->NotifyCompletion(NS_LITERAL_STRING(ERR_CONNECTION_FAILED));
mController = nullptr;
mDeviceAddress.Truncate();
}
class BluetoothA2dpManager::ConnectResultHandler final
: public BluetoothA2dpResultHandler
{
public:
void OnError(BluetoothStatus aStatus) override
{
BT_LOGR("BluetoothA2dpInterface::Connect failed: %d", (int)aStatus);
NS_ENSURE_TRUE_VOID(sBluetoothA2dpManager);
sBluetoothA2dpManager->OnConnectError();
}
};
void
BluetoothA2dpManager::Connect(const nsAString& aDeviceAddress,
BluetoothProfileController* aController)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!aDeviceAddress.IsEmpty());
MOZ_ASSERT(aController);
BluetoothService* bs = BluetoothService::Get();
if (!bs || sInShutdown) {
aController->NotifyCompletion(NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE));
return;
}
if (mA2dpConnected) {
aController->NotifyCompletion(NS_LITERAL_STRING(ERR_ALREADY_CONNECTED));
return;
}
mDeviceAddress = aDeviceAddress;
mController = aController;
if (!sBtA2dpInterface) {
BT_LOGR("sBluetoothA2dpInterface is null");
aController->NotifyCompletion(NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE));
return;
}
sBtA2dpInterface->Connect(aDeviceAddress, new ConnectResultHandler());
}
void
BluetoothA2dpManager::OnDisconnectError()
{
MOZ_ASSERT(NS_IsMainThread());
NS_ENSURE_TRUE_VOID(mController);
mController->NotifyCompletion(NS_LITERAL_STRING(ERR_DISCONNECTION_FAILED));
}
class BluetoothA2dpManager::DisconnectResultHandler final
: public BluetoothA2dpResultHandler
{
public:
void OnError(BluetoothStatus aStatus) override
{
BT_LOGR("BluetoothA2dpInterface::Disconnect failed: %d", (int)aStatus);
NS_ENSURE_TRUE_VOID(sBluetoothA2dpManager);
sBluetoothA2dpManager->OnDisconnectError();
}
};
void
BluetoothA2dpManager::Disconnect(BluetoothProfileController* aController)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!mController);
BluetoothService* bs = BluetoothService::Get();
if (!bs) {
if (aController) {
aController->NotifyCompletion(
NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE));
}
return;
}
if (!mA2dpConnected) {
if (aController) {
aController->NotifyCompletion(
NS_LITERAL_STRING(ERR_ALREADY_DISCONNECTED));
}
return;
}
MOZ_ASSERT(!mDeviceAddress.IsEmpty());
mController = aController;
if (!sBtA2dpInterface) {
BT_LOGR("sBluetoothA2dpInterface is null");
if (aController) {
aController->NotifyCompletion(
NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE));
}
return;
}
sBtA2dpInterface->Disconnect(mDeviceAddress, new DisconnectResultHandler());
}
void
BluetoothA2dpManager::OnConnect(const nsAString& aErrorStr)
{
MOZ_ASSERT(NS_IsMainThread());
/**
* On the one hand, notify the controller that we've done for outbound
* connections. On the other hand, we do nothing for inbound connections.
*/
NS_ENSURE_TRUE_VOID(mController);
nsRefPtr<BluetoothProfileController> controller = mController.forget();
controller->NotifyCompletion(aErrorStr);
}
void
BluetoothA2dpManager::OnDisconnect(const nsAString& aErrorStr)
{
MOZ_ASSERT(NS_IsMainThread());
/**
* On the one hand, notify the controller that we've done for outbound
* connections. On the other hand, we do nothing for inbound connections.
*/
NS_ENSURE_TRUE_VOID(mController);
nsRefPtr<BluetoothProfileController> controller = mController.forget();
controller->NotifyCompletion(aErrorStr);
Reset();
}
/* HandleSinkPropertyChanged update sink state in A2dp
*
* Possible values: "disconnected", "connecting", "connected", "playing"
*
* 1. "disconnected" -> "connecting"
* Either an incoming or outgoing connection attempt ongoing
* 2. "connecting" -> "disconnected"
* Connection attempt failed
* 3. "connecting" -> "connected"
* Successfully connected
* 4. "connected" -> "playing"
* Audio stream active
* 5. "playing" -> "connected"
* Audio stream suspended
* 6. "connected" -> "disconnected"
* "playing" -> "disconnected"
* Disconnected from local or the remote device
*/
void
BluetoothA2dpManager::HandleSinkPropertyChanged(const BluetoothSignal& aSignal)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aSignal.value().type() ==
BluetoothValue::TArrayOfBluetoothNamedValue);
const nsString& address = aSignal.path();
/**
* Update sink property only if
* - mDeviceAddress is empty (A2dp is disconnected), or
* - this property change is from the connected sink.
*/
NS_ENSURE_TRUE_VOID(mDeviceAddress.IsEmpty() ||
mDeviceAddress.Equals(address));
const InfallibleTArray<BluetoothNamedValue>& arr =
aSignal.value().get_ArrayOfBluetoothNamedValue();
MOZ_ASSERT(arr.Length() == 1);
/**
* There are three properties:
* - "State": a string
* - "Connected": a boolean value
* - "Playing": a boolean value
*
* Note that only "State" is handled in this function.
*/
const nsString& name = arr[0].name();
NS_ENSURE_TRUE_VOID(name.EqualsLiteral("State"));
const BluetoothValue& value = arr[0].value();
MOZ_ASSERT(value.type() == BluetoothValue::TnsString);
SinkState newState = StatusStringToSinkState(value.get_nsString());
NS_ENSURE_TRUE_VOID((newState != SinkState::SINK_UNKNOWN) &&
(newState != mSinkState));
SinkState prevState = mSinkState;
mSinkState = newState;
switch(mSinkState) {
case SinkState::SINK_CONNECTING:
// case 1: Either an incoming or outgoing connection attempt ongoing
MOZ_ASSERT(prevState == SinkState::SINK_DISCONNECTED);
break;
case SinkState::SINK_PLAYING:
// case 4: Audio stream active
MOZ_ASSERT(prevState == SinkState::SINK_CONNECTED);
break;
case SinkState::SINK_CONNECTED:
// case 5: Audio stream suspended
if (prevState == SinkState::SINK_PLAYING ||
prevState == SinkState::SINK_CONNECTED) {
break;
}
// case 3: Successfully connected
mA2dpConnected = true;
mDeviceAddress = address;
NotifyConnectionStatusChanged();
OnConnect(EmptyString());
break;
case SinkState::SINK_DISCONNECTED:
// case 2: Connection attempt failed
if (prevState == SinkState::SINK_CONNECTING) {
OnConnect(NS_LITERAL_STRING(ERR_CONNECTION_FAILED));
break;
}
// case 6: Disconnected from the remote device
MOZ_ASSERT(prevState == SinkState::SINK_CONNECTED ||
prevState == SinkState::SINK_PLAYING) ;
mA2dpConnected = false;
NotifyConnectionStatusChanged();
mDeviceAddress.Truncate();
OnDisconnect(EmptyString());
break;
default:
break;
}
}
/*
* Reset connection state to DISCONNECTED to handle backend error. The state
* change triggers UI status bar update as ordinary bluetooth turn-off sequence.
*/
void
BluetoothA2dpManager::HandleBackendError()
{
if (mSinkState != SinkState::SINK_DISCONNECTED) {
ConnectionStateNotification(A2DP_CONNECTION_STATE_DISCONNECTED,
mDeviceAddress);
}
}
void
BluetoothA2dpManager::NotifyConnectionStatusChanged()
{
MOZ_ASSERT(NS_IsMainThread());
// Notify Gecko observers
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
NS_ENSURE_TRUE_VOID(obs);
if (NS_FAILED(obs->NotifyObservers(this,
BLUETOOTH_A2DP_STATUS_CHANGED_ID,
mDeviceAddress.get()))) {
BT_WARNING("Failed to notify bluetooth-a2dp-status-changed observsers!");
}
// Dispatch an event of status change
DispatchStatusChangedEvent(
NS_LITERAL_STRING(A2DP_STATUS_CHANGED_ID), mDeviceAddress, mA2dpConnected);
}
void
BluetoothA2dpManager::OnGetServiceChannel(const nsAString& aDeviceAddress,
const nsAString& aServiceUuid,
int aChannel)
{
}
void
BluetoothA2dpManager::OnUpdateSdpRecords(const nsAString& aDeviceAddress)
{
}
void
BluetoothA2dpManager::GetAddress(nsAString& aDeviceAddress)
{
aDeviceAddress = mDeviceAddress;
}
bool
BluetoothA2dpManager::IsConnected()
{
return mA2dpConnected;
}
/*
* Notifications
*/
void
BluetoothA2dpManager::ConnectionStateNotification(
BluetoothA2dpConnectionState aState, const nsAString& aBdAddr)
{
MOZ_ASSERT(NS_IsMainThread());
nsString a2dpState;
AvStatusToSinkString(aState, a2dpState);
InfallibleTArray<BluetoothNamedValue> props;
AppendNamedValue(props, "State", a2dpState);
HandleSinkPropertyChanged(BluetoothSignal(NS_LITERAL_STRING("AudioSink"),
nsString(aBdAddr), props));
}
void
BluetoothA2dpManager::AudioStateNotification(BluetoothA2dpAudioState aState,
const nsAString& aBdAddr)
{
MOZ_ASSERT(NS_IsMainThread());
nsString a2dpState;
if (aState == A2DP_AUDIO_STATE_STARTED) {
a2dpState = NS_LITERAL_STRING("playing");
} else if (aState == A2DP_AUDIO_STATE_STOPPED) {
// for avdtp state stop stream
a2dpState = NS_LITERAL_STRING("connected");
} else if (aState == A2DP_AUDIO_STATE_REMOTE_SUSPEND) {
// for avdtp state suspend stream from remote side
a2dpState = NS_LITERAL_STRING("connected");
}
InfallibleTArray<BluetoothNamedValue> props;
AppendNamedValue(props, "State", a2dpState);
HandleSinkPropertyChanged(BluetoothSignal(NS_LITERAL_STRING("AudioSink"),
nsString(aBdAddr), props));
}
NS_IMPL_ISUPPORTS(BluetoothA2dpManager, nsIObserver)