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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_GLMANAGER_H
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#define MOZILLA_GFX_GLMANAGER_H
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#include "LayerManagerOGL.h"
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namespace mozilla {
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namespace gl {
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class GLContext;
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}
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namespace layers {
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/**
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* Minimal interface to allow widgets to draw using OpenGL. Abstracts
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* LayerManagerOGL and CompositorOGL. Call CreateGLManager with either a
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* LayerManagerOGL or a LayerManagerComposite backed by a CompositorOGL.
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*/
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class GLManager
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{
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public:
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static GLManager* CreateGLManager(LayerManager* aManager);
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virtual ~GLManager() {}
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virtual gl::GLContext* gl() const = 0;
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virtual ShaderProgramOGL* GetProgram(ShaderProgramType aType) = 0;
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virtual void BindAndDrawQuad(ShaderProgramOGL *aProg) = 0;
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ShaderProgramOGL* GetProgram(gfx::SurfaceFormat aFormat) {
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return GetProgram(ShaderProgramFromSurfaceFormat(aFormat));
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}
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};
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}
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}
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#endif
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