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48335c2fba
--HG-- extra : source : b4c58b9519fc35c634d2a912f3900605ccc081a3
34 lines
1.0 KiB
C++
34 lines
1.0 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGL2Context.h"
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#include "GLContext.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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// -------------------------------------------------------------------------
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// Buffer objects
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void
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WebGL2Context::CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset,
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GLintptr writeOffset, GLsizeiptr size)
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{
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MakeContextCurrent();
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gl->fCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
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}
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void
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WebGL2Context::GetBufferSubData(GLenum target, GLintptr offset, const dom::ArrayBuffer& returnedData)
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{
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MOZ_CRASH("Not Implemented.");
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}
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void
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WebGL2Context::GetBufferSubData(GLenum target, GLintptr offset, const dom::ArrayBufferView& returnedData)
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{
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MOZ_CRASH("Not Implemented.");
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}
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