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385 lines
14 KiB
C++
385 lines
14 KiB
C++
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef jsprvtd_h___
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#define jsprvtd_h___
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/*
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* JS private typename definitions.
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*
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* This header is included only in other .h files, for convenience and for
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* simplicity of type naming. The alternative for structures is to use tags,
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* which are named the same as their typedef names (legal in C/C++, and less
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* noisy than suffixing the typedef name with "Struct" or "Str"). Instead,
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* all .h files that include this file may use the same typedef name, whether
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* declaring a pointer to struct type, or defining a member of struct type.
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*
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* A few fundamental scalar types are defined here too. Neither the scalar
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* nor the struct typedefs should change much, therefore the nearly-global
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* make dependency induced by this file should not prove painful.
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*/
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#include "jspubtd.h"
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#include "jsutil.h"
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/* Internal identifier (jsid) macros. */
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#define JSID_IS_ATOM(id) JSVAL_IS_STRING((jsval)(id))
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#define JSID_TO_ATOM(id) ((JSAtom *)(id))
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#define ATOM_TO_JSID(atom) (JS_ASSERT(ATOM_IS_STRING(atom)), \
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(jsid)(atom))
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#define JSID_IS_INT(id) JSVAL_IS_INT((jsval)(id))
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#define JSID_TO_INT(id) JSVAL_TO_INT((jsval)(id))
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#define INT_TO_JSID(i) ((jsid)INT_TO_JSVAL(i))
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#define INT_JSVAL_TO_JSID(v) ((jsid)(v))
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#define INT_JSID_TO_JSVAL(id) ((jsval)(id))
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#define INT_FITS_IN_JSID(i) INT_FITS_IN_JSVAL(i)
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#define JSID_IS_OBJECT(id) JSVAL_IS_OBJECT((jsval)(id))
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#define JSID_TO_OBJECT(id) JSVAL_TO_OBJECT((jsval)(id))
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#define OBJECT_TO_JSID(obj) ((jsid)OBJECT_TO_JSVAL(obj))
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#define OBJECT_JSVAL_TO_JSID(v) ((jsid)v)
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#define ID_TO_VALUE(id) ((jsval)(id))
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/*
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* Convenience constants.
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*/
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#define JS_BITS_PER_UINT32_LOG2 5
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#define JS_BITS_PER_UINT32 32
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/* Scalar typedefs. */
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typedef uint8 jsbytecode;
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typedef uint8 jssrcnote;
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typedef uint32 jsatomid;
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#ifdef __cplusplus
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/* Class and struct forward declarations in namespace js. */
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extern "C++" {
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namespace js {
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struct Parser;
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struct Compiler;
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}
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}
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#endif
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/* Struct typedefs. */
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typedef struct JSArgumentFormatMap JSArgumentFormatMap;
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typedef struct JSCodeGenerator JSCodeGenerator;
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typedef union JSGCThing JSGCThing;
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typedef struct JSGenerator JSGenerator;
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typedef struct JSNativeEnumerator JSNativeEnumerator;
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typedef struct JSFunctionBox JSFunctionBox;
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typedef struct JSObjectBox JSObjectBox;
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typedef struct JSParseNode JSParseNode;
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typedef struct JSProperty JSProperty;
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typedef struct JSSharpObjectMap JSSharpObjectMap;
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typedef struct JSEmptyScope JSEmptyScope;
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typedef struct JSThread JSThread;
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typedef struct JSThreadData JSThreadData;
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typedef struct JSTreeContext JSTreeContext;
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typedef struct JSTryNote JSTryNote;
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typedef struct JSWeakRoots JSWeakRoots;
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/* Friend "Advanced API" typedefs. */
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typedef struct JSAtom JSAtom;
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typedef struct JSAtomList JSAtomList;
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typedef struct JSAtomListElement JSAtomListElement;
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typedef struct JSAtomMap JSAtomMap;
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typedef struct JSAtomState JSAtomState;
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typedef struct JSCodeSpec JSCodeSpec;
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typedef struct JSPrinter JSPrinter;
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typedef struct JSRegExp JSRegExp;
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typedef struct JSRegExpStatics JSRegExpStatics;
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typedef struct JSScope JSScope;
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typedef struct JSScopeOps JSScopeOps;
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typedef struct JSScopeProperty JSScopeProperty;
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typedef struct JSStackHeader JSStackHeader;
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typedef struct JSSubString JSSubString;
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typedef struct JSNativeTraceInfo JSNativeTraceInfo;
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typedef struct JSSpecializedNative JSSpecializedNative;
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typedef struct JSXML JSXML;
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typedef struct JSXMLArray JSXMLArray;
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typedef struct JSXMLArrayCursor JSXMLArrayCursor;
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/*
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* Template declarations.
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*
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* jsprvtd.h can be included in both C and C++ translation units. For C++, it
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* may possibly be wrapped in an extern "C" block which does not agree with
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* templates.
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*/
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#ifdef __cplusplus
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extern "C++" {
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namespace js {
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class ExecuteArgsGuard;
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class InvokeFrameGuard;
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class InvokeArgsGuard;
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class TraceRecorder;
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struct TraceMonitor;
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class StackSpace;
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class CallStack;
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class TokenStream;
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struct Token;
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struct TokenPos;
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struct TokenPtr;
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class ContextAllocPolicy;
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class SystemAllocPolicy;
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template <class T,
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size_t MinInlineCapacity = 0,
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class AllocPolicy = ContextAllocPolicy>
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class Vector;
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template <class>
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struct DefaultHasher;
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template <class Key,
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class Value,
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class HashPolicy = DefaultHasher<Key>,
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class AllocPolicy = ContextAllocPolicy>
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class HashMap;
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template <class T,
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class HashPolicy = DefaultHasher<T>,
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class AllocPolicy = ContextAllocPolicy>
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class HashSet;
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class DeflatedStringCache;
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class PropertyCache;
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struct PropertyCacheEntry;
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static inline JSPropertyOp
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CastAsPropertyOp(JSObject *object)
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{
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return JS_DATA_TO_FUNC_PTR(JSPropertyOp, object);
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}
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} /* namespace js */
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/* Common instantiations. */
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typedef js::Vector<jschar, 32> JSCharBuffer;
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} /* export "C++" */
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#endif /* __cplusplus */
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/* "Friend" types used by jscntxt.h and jsdbgapi.h. */
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typedef enum JSTrapStatus {
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JSTRAP_ERROR,
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JSTRAP_CONTINUE,
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JSTRAP_RETURN,
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JSTRAP_THROW,
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JSTRAP_LIMIT
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} JSTrapStatus;
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typedef JSTrapStatus
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(* JSTrapHandler)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval,
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jsval closure);
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typedef JSTrapStatus
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(* JSInterruptHook)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval,
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void *closure);
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typedef JSTrapStatus
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(* JSDebuggerHandler)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval,
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void *closure);
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typedef JSTrapStatus
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(* JSThrowHook)(JSContext *cx, JSScript *script, jsbytecode *pc, jsval *rval,
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void *closure);
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typedef JSBool
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(* JSWatchPointHandler)(JSContext *cx, JSObject *obj, jsval id, jsval old,
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jsval *newp, void *closure);
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/* called just after script creation */
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typedef void
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(* JSNewScriptHook)(JSContext *cx,
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const char *filename, /* URL of script */
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uintN lineno, /* first line */
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JSScript *script,
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JSFunction *fun,
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void *callerdata);
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/* called just before script destruction */
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typedef void
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(* JSDestroyScriptHook)(JSContext *cx,
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JSScript *script,
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void *callerdata);
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typedef void
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(* JSSourceHandler)(const char *filename, uintN lineno, jschar *str,
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size_t length, void **listenerTSData, void *closure);
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/*
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* This hook captures high level script execution and function calls (JS or
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* native). It is used by JS_SetExecuteHook to hook top level scripts and by
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* JS_SetCallHook to hook function calls. It will get called twice per script
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* or function call: just before execution begins and just after it finishes.
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* In both cases the 'current' frame is that of the executing code.
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*
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* The 'before' param is JS_TRUE for the hook invocation before the execution
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* and JS_FALSE for the invocation after the code has run.
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*
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* The 'ok' param is significant only on the post execution invocation to
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* signify whether or not the code completed 'normally'.
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*
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* The 'closure' param is as passed to JS_SetExecuteHook or JS_SetCallHook
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* for the 'before'invocation, but is whatever value is returned from that
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* invocation for the 'after' invocation. Thus, the hook implementor *could*
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* allocate a structure in the 'before' invocation and return a pointer to that
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* structure. The pointer would then be handed to the hook for the 'after'
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* invocation. Alternately, the 'before' could just return the same value as
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* in 'closure' to cause the 'after' invocation to be called with the same
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* 'closure' value as the 'before'.
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*
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* Returning NULL in the 'before' hook will cause the 'after' hook *not* to
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* be called.
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*/
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typedef void *
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(* JSInterpreterHook)(JSContext *cx, JSStackFrame *fp, JSBool before,
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JSBool *ok, void *closure);
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typedef void
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(* JSObjectHook)(JSContext *cx, JSObject *obj, JSBool isNew, void *closure);
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typedef JSBool
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(* JSDebugErrorHook)(JSContext *cx, const char *message, JSErrorReport *report,
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void *closure);
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typedef struct JSDebugHooks {
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JSInterruptHook interruptHook;
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void *interruptHookData;
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JSNewScriptHook newScriptHook;
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void *newScriptHookData;
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JSDestroyScriptHook destroyScriptHook;
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void *destroyScriptHookData;
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JSDebuggerHandler debuggerHandler;
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void *debuggerHandlerData;
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JSSourceHandler sourceHandler;
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void *sourceHandlerData;
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JSInterpreterHook executeHook;
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void *executeHookData;
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JSInterpreterHook callHook;
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void *callHookData;
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JSObjectHook objectHook;
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void *objectHookData;
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JSThrowHook throwHook;
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void *throwHookData;
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JSDebugErrorHook debugErrorHook;
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void *debugErrorHookData;
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} JSDebugHooks;
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/* JSObjectOps function pointer typedefs. */
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/*
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* Look for id in obj and its prototype chain, returning false on error or
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* exception, true on success. On success, return null in *propp if id was
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* not found. If id was found, return the first object searching from obj
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* along its prototype chain in which id names a direct property in *objp, and
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* return a non-null, opaque property pointer in *propp.
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*
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* If JSLookupPropOp succeeds and returns with *propp non-null, that pointer
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* may be passed as the prop parameter to a JSAttributesOp, as a short-cut
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* that bypasses id re-lookup. In any case, a non-null *propp result after a
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* successful lookup must be dropped via JSObject::dropProperty.
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*
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* NB: successful return with non-null *propp means the implementation may
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* have locked *objp and added a reference count associated with *propp, so
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* callers should not risk deadlock by nesting or interleaving other lookups
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* or any obj-bearing ops before dropping *propp.
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*/
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typedef JSBool
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(* JSLookupPropOp)(JSContext *cx, JSObject *obj, jsid id, JSObject **objp,
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JSProperty **propp);
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/*
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* Define obj[id], a direct property of obj named id, having the given initial
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* value, with the specified getter, setter, and attributes.
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*/
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typedef JSBool
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(* JSDefinePropOp)(JSContext *cx, JSObject *obj, jsid id, jsval value,
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JSPropertyOp getter, JSPropertyOp setter, uintN attrs);
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/*
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* Get, set, or delete obj[id], returning false on error or exception, true
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* on success. If getting or setting, the new value is returned in *vp on
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* success. If deleting without error, *vp will be JSVAL_FALSE if obj[id] is
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* permanent, and JSVAL_TRUE if id named a direct property of obj that was in
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* fact deleted, or if id names no direct property of obj (id could name a
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* prototype property, or no property in obj or its prototype chain).
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*/
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typedef JSBool
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(* JSPropertyIdOp)(JSContext *cx, JSObject *obj, jsid id, jsval *vp);
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/*
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* Get or set attributes of the property obj[id]. Return false on error or
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* exception, true with current attributes in *attrsp.
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*/
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typedef JSBool
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(* JSAttributesOp)(JSContext *cx, JSObject *obj, jsid id, uintN *attrsp);
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/*
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* JSObjectOps.checkAccess type: check whether obj[id] may be accessed per
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* mode, returning false on error/exception, true on success with obj[id]'s
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* last-got value in *vp, and its attributes in *attrsp.
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*/
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typedef JSBool
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(* JSCheckAccessIdOp)(JSContext *cx, JSObject *obj, jsid id, JSAccessMode mode,
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jsval *vp, uintN *attrsp);
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/*
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* The following determines whether JS_EncodeCharacters and JS_DecodeBytes
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* treat char[] as utf-8 or simply as bytes that need to be inflated/deflated.
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*/
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#ifdef JS_C_STRINGS_ARE_UTF8
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# define js_CStringsAreUTF8 JS_TRUE
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#else
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extern JSBool js_CStringsAreUTF8;
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#endif
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#endif /* jsprvtd_h___ */
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