gecko/layout/style/nsRuleNode.h
L. David Baron fa91c12073 Bug 1041060: Use AllocateByObjectID/FreeByObjectID for nsInheritedStyleData and nsResetStyleData. r=heycam
This is similar to bug 1038488, which did the same for style structs.
This means the entire path from frame to style struct should be
allocated using frame IDs or object IDs.
2014-07-18 21:22:20 -07:00

817 lines
32 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* a node in the lexicographic tree of rules that match an element,
* responsible for converting the rules' information into computed style
*/
#ifndef nsRuleNode_h___
#define nsRuleNode_h___
#include "nsPresContext.h"
#include "nsStyleStruct.h"
class nsStyleContext;
struct nsRuleData;
class nsIStyleRule;
struct nsCSSValueList;
class nsCSSValue;
struct nsCSSRect;
class nsStyleCoord;
struct nsCSSValuePairList;
template <nsStyleStructID MinIndex, nsStyleStructID Count>
class FixedStyleStructArray
{
private:
void* mArray[Count];
public:
void*& operator[](nsStyleStructID aIndex) {
NS_ABORT_IF_FALSE(MinIndex <= aIndex && aIndex < (MinIndex + Count),
"out of range");
return mArray[aIndex - MinIndex];
}
const void* operator[](nsStyleStructID aIndex) const {
NS_ABORT_IF_FALSE(MinIndex <= aIndex && aIndex < (MinIndex + Count),
"out of range");
return mArray[aIndex - MinIndex];
}
};
struct nsInheritedStyleData
{
FixedStyleStructArray<nsStyleStructID_Inherited_Start,
nsStyleStructID_Inherited_Count> mStyleStructs;
void* operator new(size_t sz, nsPresContext* aContext) CPP_THROW_NEW {
return aContext->PresShell()->
AllocateByObjectID(nsPresArena::nsInheritedStyleData_id, sz);
}
void DestroyStructs(uint64_t aBits, nsPresContext* aContext) {
#define STYLE_STRUCT_INHERITED(name, checkdata_cb) \
void *name##Data = mStyleStructs[eStyleStruct_##name]; \
if (name##Data && !(aBits & NS_STYLE_INHERIT_BIT(name))) \
static_cast<nsStyle##name*>(name##Data)->Destroy(aContext);
#define STYLE_STRUCT_RESET(name, checkdata_cb)
#include "nsStyleStructList.h"
#undef STYLE_STRUCT_INHERITED
#undef STYLE_STRUCT_RESET
}
void Destroy(uint64_t aBits, nsPresContext* aContext) {
DestroyStructs(aBits, aContext);
aContext->PresShell()->
FreeByObjectID(nsPresArena::nsInheritedStyleData_id, this);
}
nsInheritedStyleData() {
for (nsStyleStructID i = nsStyleStructID_Inherited_Start;
i < nsStyleStructID_Inherited_Start + nsStyleStructID_Inherited_Count;
i = nsStyleStructID(i + 1)) {
mStyleStructs[i] = nullptr;
}
}
};
struct nsResetStyleData
{
FixedStyleStructArray<nsStyleStructID_Reset_Start,
nsStyleStructID_Reset_Count> mStyleStructs;
nsResetStyleData()
{
for (nsStyleStructID i = nsStyleStructID_Reset_Start;
i < nsStyleStructID_Reset_Start + nsStyleStructID_Reset_Count;
i = nsStyleStructID(i + 1)) {
mStyleStructs[i] = nullptr;
}
}
void* operator new(size_t sz, nsPresContext* aContext) CPP_THROW_NEW {
return aContext->PresShell()->
AllocateByObjectID(nsPresArena::nsResetStyleData_id, sz);
}
void Destroy(uint64_t aBits, nsPresContext* aContext) {
#define STYLE_STRUCT_RESET(name, checkdata_cb) \
void *name##Data = mStyleStructs[eStyleStruct_##name]; \
if (name##Data && !(aBits & NS_STYLE_INHERIT_BIT(name))) \
static_cast<nsStyle##name*>(name##Data)->Destroy(aContext);
#define STYLE_STRUCT_INHERITED(name, checkdata_cb)
#include "nsStyleStructList.h"
#undef STYLE_STRUCT_RESET
#undef STYLE_STRUCT_INHERITED
aContext->PresShell()->
FreeByObjectID(nsPresArena::nsResetStyleData_id, this);
}
};
struct nsCachedStyleData
{
nsInheritedStyleData* mInheritedData;
nsResetStyleData* mResetData;
static bool IsReset(const nsStyleStructID aSID) {
NS_ABORT_IF_FALSE(0 <= aSID && aSID < nsStyleStructID_Length,
"must be an inherited or reset SID");
return nsStyleStructID_Reset_Start <= aSID;
}
static bool IsInherited(const nsStyleStructID aSID) {
return !IsReset(aSID);
}
static uint32_t GetBitForSID(const nsStyleStructID aSID) {
return 1 << aSID;
}
void* NS_FASTCALL GetStyleData(const nsStyleStructID aSID) {
if (IsReset(aSID)) {
if (mResetData) {
return mResetData->mStyleStructs[aSID];
}
} else {
if (mInheritedData) {
return mInheritedData->mStyleStructs[aSID];
}
}
return nullptr;
}
void NS_FASTCALL SetStyleData(const nsStyleStructID aSID,
nsPresContext *aPresContext, void *aData) {
if (IsReset(aSID)) {
if (!mResetData) {
mResetData = new (aPresContext) nsResetStyleData;
}
mResetData->mStyleStructs[aSID] = aData;
} else {
if (!mInheritedData) {
mInheritedData = new (aPresContext) nsInheritedStyleData;
}
mInheritedData->mStyleStructs[aSID] = aData;
}
}
// Typesafe and faster versions of the above
#define STYLE_STRUCT_INHERITED(name_, checkdata_cb_) \
nsStyle##name_ * NS_FASTCALL GetStyle##name_ () { \
return mInheritedData ? static_cast<nsStyle##name_*>( \
mInheritedData->mStyleStructs[eStyleStruct_##name_]) : nullptr; \
}
#define STYLE_STRUCT_RESET(name_, checkdata_cb_) \
nsStyle##name_ * NS_FASTCALL GetStyle##name_ () { \
return mResetData ? static_cast<nsStyle##name_*>( \
mResetData->mStyleStructs[eStyleStruct_##name_]) : nullptr; \
}
#include "nsStyleStructList.h"
#undef STYLE_STRUCT_RESET
#undef STYLE_STRUCT_INHERITED
void Destroy(uint64_t aBits, nsPresContext* aContext) {
if (mResetData)
mResetData->Destroy(aBits, aContext);
if (mInheritedData)
mInheritedData->Destroy(aBits, aContext);
mResetData = nullptr;
mInheritedData = nullptr;
}
nsCachedStyleData() :mInheritedData(nullptr), mResetData(nullptr) {}
~nsCachedStyleData() {}
};
/**
* nsRuleNode is a node in a lexicographic tree (the "rule tree")
* indexed by style rules (implementations of nsIStyleRule).
*
* The rule tree is owned by the nsStyleSet and is destroyed when the
* presentation of the document goes away. It is garbage-collected
* (using mark-and-sweep garbage collection) during the lifetime of the
* document (when dynamic changes cause the destruction of enough style
* contexts). Rule nodes are marked if they are pointed to by a style
* context or one of their descendants is.
*
* An nsStyleContext, which represents the computed style data for an
* element, points to an nsRuleNode. The path from the root of the rule
* tree to the nsStyleContext's mRuleNode gives the list of the rules
* matched, from least important in the cascading order to most
* important in the cascading order.
*
* The reason for using a lexicographic tree is that it allows for
* sharing of style data, which saves both memory (for storing the
* computed style data) and time (for computing them). This sharing
* depends on the computed style data being stored in structs (nsStyle*)
* that contain only properties that are inherited by default
* ("inherited structs") or structs that contain only properties that
* are not inherited by default ("reset structs"). The optimization
* depends on the normal case being that style rules specify relatively
* few properties and even that elements generally have relatively few
* properties specified. This allows sharing in the following ways:
* 1. [mainly reset structs] When a style data struct will contain the
* same computed value for any elements that match the same set of
* rules (common for reset structs), it can be stored on the
* nsRuleNode instead of on the nsStyleContext.
* 2. [only? reset structs] When (1) occurs, and an nsRuleNode doesn't
* have any rules that change the values in the struct, the
* nsRuleNode can share that struct with its parent nsRuleNode.
* 3. [mainly inherited structs] When an element doesn't match any
* rules that change the value of a property (or, in the edge case,
* when all the values specified are 'inherit'), the nsStyleContext
* can use the same nsStyle* struct as its parent nsStyleContext.
*
* Since the data represented by an nsIStyleRule are immutable, the data
* represented by an nsRuleNode are also immutable.
*/
enum nsFontSizeType {
eFontSize_HTML = 1,
eFontSize_CSS = 2
};
class nsRuleNode {
public:
enum RuleDetail {
eRuleNone, // No props have been specified at all.
eRulePartialReset, // At least one prop with a non-"inherit" value
// has been specified. No props have been
// specified with an "inherit" value. At least
// one prop remains unspecified.
eRulePartialMixed, // At least one prop with a non-"inherit" value
// has been specified. Some props may also have
// been specified with an "inherit" value. At
// least one prop remains unspecified.
eRulePartialInherited, // Only props with "inherit" values have
// have been specified. At least one prop
// remains unspecified.
eRuleFullReset, // All props have been specified. None has an
// "inherit" value.
eRuleFullMixed, // All props have been specified. At least one has
// a non-"inherit" value.
eRuleFullInherited // All props have been specified with "inherit"
// values.
};
private:
nsPresContext* const mPresContext; // Our pres context.
nsRuleNode* const mParent; // A pointer to the parent node in the tree.
// This enables us to walk backwards from the
// most specific rule matched to the least
// specific rule (which is the optimal order to
// use for lookups of style properties.
nsIStyleRule* const mRule; // [STRONG] A pointer to our specific rule.
nsRuleNode* mNextSibling; // This value should be used only by the
// parent, since the parent may store
// children in a hash, which means this
// pointer is not meaningful. Order of
// siblings is also not meaningful.
struct Key {
nsIStyleRule* mRule;
uint8_t mLevel;
bool mIsImportantRule;
Key(nsIStyleRule* aRule, uint8_t aLevel, bool aIsImportantRule)
: mRule(aRule), mLevel(aLevel), mIsImportantRule(aIsImportantRule)
{}
bool operator==(const Key& aOther) const
{
return mRule == aOther.mRule &&
mLevel == aOther.mLevel &&
mIsImportantRule == aOther.mIsImportantRule;
}
bool operator!=(const Key& aOther) const
{
return !(*this == aOther);
}
};
static PLDHashNumber
ChildrenHashHashKey(PLDHashTable *aTable, const void *aKey);
static bool
ChildrenHashMatchEntry(PLDHashTable *aTable,
const PLDHashEntryHdr *aHdr,
const void *aKey);
static PLDHashOperator
SweepHashEntry(PLDHashTable *table, PLDHashEntryHdr *hdr,
uint32_t number, void *arg);
void SweepChildren(nsTArray<nsRuleNode*>& aSweepQueue);
bool DestroyIfNotMarked();
static const PLDHashTableOps ChildrenHashOps;
static PLDHashOperator
EnqueueRuleNodeChildren(PLDHashTable *table, PLDHashEntryHdr *hdr,
uint32_t number, void *arg);
Key GetKey() const {
return Key(mRule, GetLevel(), IsImportantRule());
}
// The children of this node are stored in either a hashtable or list
// that maps from rules to our nsRuleNode children. When matching
// rules, we use this mapping to transition from node to node
// (constructing new nodes as needed to flesh out the tree).
union {
void* asVoid;
nsRuleNode* asList;
PLDHashTable* asHash;
} mChildren; // Accessed only through the methods below.
enum {
kTypeMask = 0x1,
kListType = 0x0,
kHashType = 0x1
};
enum {
// Maximum to have in a list before converting to a hashtable.
// XXX Need to optimize this.
kMaxChildrenInList = 32
};
bool HaveChildren() const {
return mChildren.asVoid != nullptr;
}
bool ChildrenAreHashed() {
return (intptr_t(mChildren.asVoid) & kTypeMask) == kHashType;
}
nsRuleNode* ChildrenList() {
return mChildren.asList;
}
nsRuleNode** ChildrenListPtr() {
return &mChildren.asList;
}
PLDHashTable* ChildrenHash() {
return (PLDHashTable*) (intptr_t(mChildren.asHash) & ~intptr_t(kTypeMask));
}
void SetChildrenList(nsRuleNode *aList) {
NS_ASSERTION(!(intptr_t(aList) & kTypeMask),
"pointer not 2-byte aligned");
mChildren.asList = aList;
}
void SetChildrenHash(PLDHashTable *aHashtable) {
NS_ASSERTION(!(intptr_t(aHashtable) & kTypeMask),
"pointer not 2-byte aligned");
mChildren.asHash = (PLDHashTable*)(intptr_t(aHashtable) | kHashType);
}
void ConvertChildrenToHash();
nsCachedStyleData mStyleData; // Any data we cached on the rule node.
uint32_t mDependentBits; // Used to cache the fact that we can look up
// cached data under a parent rule.
uint32_t mNoneBits; // Used to cache the fact that the branch to this
// node specifies no non-inherited data for a
// given struct type. (This usually implies that
// the entire branch specifies no non-inherited
// data, although not necessarily, if a
// non-inherited value is overridden by an
// explicit 'inherit' value.) For example, if an
// entire rule branch specifies no color
// information, then a bit will be set along every
// rule node on that branch, so that you can break
// out of the rule tree early and just inherit
// from the parent style context. The presence of
// this bit means we should just get inherited
// data from the parent style context, and it is
// never used for reset structs since their
// Compute*Data functions don't initialize from
// inherited data.
// Reference count. This just counts the style contexts that reference this
// rulenode. And children the rulenode has had. When this goes to 0 or
// stops being 0, we notify the style set.
// Note, in particular, that when a child is removed mRefCnt is NOT
// decremented. This is on purpose; the notifications to the style set are
// only used to determine when it's worth running GC on the ruletree, and
// this setup makes it so we only count unused ruletree leaves for purposes
// of deciding when to GC. We could more accurately count unused rulenodes
// by releasing/addrefing our parent when our refcount transitions to or from
// 0, but it doesn't seem worth it to do that.
uint32_t mRefCnt;
public:
// Overloaded new operator that allocates from a presShell arena.
void* operator new(size_t sz, nsPresContext* aContext) CPP_THROW_NEW;
void Destroy() { DestroyInternal(nullptr); }
// Implemented in nsStyleSet.h, since it needs to know about nsStyleSet.
inline void AddRef();
// Implemented in nsStyleSet.h, since it needs to know about nsStyleSet.
inline void Release();
protected:
void DestroyInternal(nsRuleNode ***aDestroyQueueTail);
void PropagateDependentBit(nsStyleStructID aSID, nsRuleNode* aHighestNode,
void* aStruct);
void PropagateNoneBit(uint32_t aBit, nsRuleNode* aHighestNode);
const void* SetDefaultOnRoot(const nsStyleStructID aSID,
nsStyleContext* aContext);
/**
* Resolves any property values in aRuleData for a given style struct that
* have eCSSUnit_TokenStream values, by resolving them against the computed
* variable values on the style context and re-parsing the property.
*
* @return Whether any properties with eCSSUnit_TokenStream values were
* encountered.
*/
static bool ResolveVariableReferences(const nsStyleStructID aSID,
nsRuleData* aRuleData,
nsStyleContext* aContext);
const void*
WalkRuleTree(const nsStyleStructID aSID, nsStyleContext* aContext);
const void*
ComputeDisplayData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeVisibilityData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeFontData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeColorData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeBackgroundData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeMarginData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeBorderData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputePaddingData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeOutlineData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeListData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputePositionData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeTableData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeTableBorderData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeContentData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeQuotesData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeTextData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeTextResetData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeUserInterfaceData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext,
nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeUIResetData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeXULData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeColumnData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeSVGData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeSVGResetData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
const void*
ComputeVariablesData(void* aStartStruct,
const nsRuleData* aRuleData,
nsStyleContext* aContext, nsRuleNode* aHighestNode,
RuleDetail aRuleDetail,
const bool aCanStoreInRuleTree);
// helpers for |ComputeFontData| that need access to |mNoneBits|:
static void SetFontSize(nsPresContext* aPresContext,
const nsRuleData* aRuleData,
const nsStyleFont* aFont,
const nsStyleFont* aParentFont,
nscoord* aSize,
const nsFont& aSystemFont,
nscoord aParentSize,
nscoord aScriptLevelAdjustedParentSize,
bool aUsedStartStruct,
bool aAtRoot,
bool& aCanStoreInRuleTree);
static void SetFont(nsPresContext* aPresContext,
nsStyleContext* aContext,
uint8_t aGenericFontID,
const nsRuleData* aRuleData,
const nsStyleFont* aParentFont,
nsStyleFont* aFont,
bool aStartStruct,
bool& aCanStoreInRuleTree);
static void SetGenericFont(nsPresContext* aPresContext,
nsStyleContext* aContext,
uint8_t aGenericFontID,
nsStyleFont* aFont);
void AdjustLogicalBoxProp(nsStyleContext* aContext,
const nsCSSValue& aLTRSource,
const nsCSSValue& aRTLSource,
const nsCSSValue& aLTRLogicalValue,
const nsCSSValue& aRTLLogicalValue,
mozilla::css::Side aSide,
nsCSSRect& aValueRect,
bool& aCanStoreInRuleTree);
inline RuleDetail CheckSpecifiedProperties(const nsStyleStructID aSID,
const nsRuleData* aRuleData);
already_AddRefed<nsCSSShadowArray>
GetShadowData(const nsCSSValueList* aList,
nsStyleContext* aContext,
bool aIsBoxShadow,
bool& aCanStoreInRuleTree);
bool SetStyleFilterToCSSValue(nsStyleFilter* aStyleFilter,
const nsCSSValue& aValue,
nsStyleContext* aStyleContext,
nsPresContext* aPresContext,
bool& aCanStoreInRuleTree);
private:
nsRuleNode(nsPresContext* aPresContext, nsRuleNode* aParent,
nsIStyleRule* aRule, uint8_t aLevel, bool aIsImportant);
~nsRuleNode();
public:
static nsRuleNode* CreateRootNode(nsPresContext* aPresContext);
static void EnsureBlockDisplay(uint8_t& display,
bool aConvertListItem = false);
// Transition never returns null; on out of memory it'll just return |this|.
nsRuleNode* Transition(nsIStyleRule* aRule, uint8_t aLevel,
bool aIsImportantRule);
nsRuleNode* GetParent() const { return mParent; }
bool IsRoot() const { return mParent == nullptr; }
// These uint8_ts are really nsStyleSet::sheetType values.
uint8_t GetLevel() const {
NS_ASSERTION(!IsRoot(), "can't call on root");
return (mDependentBits & NS_RULE_NODE_LEVEL_MASK) >>
NS_RULE_NODE_LEVEL_SHIFT;
}
bool IsImportantRule() const {
NS_ASSERTION(!IsRoot(), "can't call on root");
return (mDependentBits & NS_RULE_NODE_IS_IMPORTANT) != 0;
}
/**
* Has this rule node at some time in its lifetime been the mRuleNode
* of some style context (as opposed to only being the ancestor of
* some style context's mRuleNode)?
*/
void SetUsedDirectly();
bool IsUsedDirectly() const {
return (mDependentBits & NS_RULE_NODE_USED_DIRECTLY) != 0;
}
// NOTE: Does not |AddRef|. Null only for the root.
nsIStyleRule* GetRule() const { return mRule; }
// NOTE: Does not |AddRef|. Never null.
nsPresContext* PresContext() const { return mPresContext; }
const void* GetStyleData(nsStyleStructID aSID,
nsStyleContext* aContext,
bool aComputeData);
#define STYLE_STRUCT(name_, checkdata_cb_) \
const nsStyle##name_* GetStyle##name_(nsStyleContext* aContext, \
bool aComputeData);
#include "nsStyleStructList.h"
#undef STYLE_STRUCT
/*
* Garbage collection. Mark walks up the tree, marking any unmarked
* ancestors until it reaches a marked one. Sweep recursively sweeps
* the children, destroys any that are unmarked, and clears marks,
* returning true if the node on which it was called was destroyed.
* If children are hashed, the mNextSibling field on the children is
* temporarily used internally by Sweep.
*/
void Mark();
bool Sweep();
static bool
HasAuthorSpecifiedRules(nsStyleContext* aStyleContext,
uint32_t ruleTypeMask,
bool aAuthorColorsAllowed);
// Expose this so media queries can use it
static nscoord CalcLengthWithInitialFont(nsPresContext* aPresContext,
const nsCSSValue& aValue);
// Expose this so nsTransformFunctions can use it.
static nscoord CalcLength(const nsCSSValue& aValue,
nsStyleContext* aStyleContext,
nsPresContext* aPresContext,
bool& aCanStoreInRuleTree);
struct ComputedCalc {
nscoord mLength;
float mPercent;
ComputedCalc(nscoord aLength, float aPercent)
: mLength(aLength), mPercent(aPercent) {}
};
static ComputedCalc
SpecifiedCalcToComputedCalc(const nsCSSValue& aValue,
nsStyleContext* aStyleContext,
nsPresContext* aPresContext,
bool& aCanStoreInRuleTree);
// Compute the value of an nsStyleCoord that IsCalcUnit().
// (Values that don't require aPercentageBasis should be handled
// inside nsRuleNode rather than through this API.)
static nscoord ComputeComputedCalc(const nsStyleCoord& aCoord,
nscoord aPercentageBasis);
// Compute the value of an nsStyleCoord that is either a coord, a
// percent, or a calc expression.
static nscoord ComputeCoordPercentCalc(const nsStyleCoord& aCoord,
nscoord aPercentageBasis);
// Return whether the rule tree for which this node is the root has
// cached data such that we need to do dynamic change handling for
// changes that change the results of media queries or require
// rebuilding all style data.
bool TreeHasCachedData() const {
NS_ASSERTION(IsRoot(), "should only be called on root of rule tree");
return HaveChildren() || mStyleData.mInheritedData || mStyleData.mResetData;
}
bool NodeHasCachedData(const nsStyleStructID aSID) {
return !!mStyleData.GetStyleData(aSID);
}
static void ComputeFontFeatures(const nsCSSValuePairList *aFeaturesList,
nsTArray<gfxFontFeature>& aFeatureSettings);
static nscoord CalcFontPointSize(int32_t aHTMLSize, int32_t aBasePointSize,
nsPresContext* aPresContext,
nsFontSizeType aFontSizeType = eFontSize_HTML);
static nscoord FindNextSmallerFontSize(nscoord aFontSize, int32_t aBasePointSize,
nsPresContext* aPresContext,
nsFontSizeType aFontSizeType = eFontSize_HTML);
static nscoord FindNextLargerFontSize(nscoord aFontSize, int32_t aBasePointSize,
nsPresContext* aPresContext,
nsFontSizeType aFontSizeType = eFontSize_HTML);
/**
* @param aValue The color value, returned from nsCSSParser::ParseColorString
* @param aPresContext Presentation context whose preferences are used
* for certain enumerated colors
* @param aStyleContext Style context whose color is used for 'currentColor'
*
* @note aPresContext and aStyleContext may be null, but in that case, fully
* opaque black will be returned for the values that rely on these
* objects to compute the color. (For example, -moz-hyperlinktext.)
*
* @return false if we fail to extract a color; this will not happen if both
* aPresContext and aStyleContext are non-null
*/
static bool ComputeColor(const nsCSSValue& aValue,
nsPresContext* aPresContext,
nsStyleContext* aStyleContext,
nscolor& aResult);
};
#endif