gecko/gfx/layers/basic/BasicCompositor.cpp

631 lines
20 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BasicCompositor.h"
#include "TextureHostBasic.h"
#include "ipc/AutoOpenSurface.h"
#include "mozilla/layers/Effects.h"
#include "mozilla/layers/YCbCrImageDataSerializer.h"
#include "nsIWidget.h"
#include "gfx2DGlue.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/Helpers.h"
#include "gfxUtils.h"
#include "YCbCrUtils.h"
#include <algorithm>
#include "ImageContainer.h"
#define PIXMAN_DONT_DEFINE_STDINT
#include "pixman.h" // for pixman_f_transform, etc
namespace mozilla {
using namespace mozilla::gfx;
namespace layers {
class DataTextureSourceBasic : public DataTextureSource
, public TextureSourceBasic
{
public:
virtual TextureSourceBasic* AsSourceBasic() MOZ_OVERRIDE { return this; }
virtual gfx::SourceSurface* GetSurface() MOZ_OVERRIDE { return mSurface; }
SurfaceFormat GetFormat() const MOZ_OVERRIDE
{
return mSurface->GetFormat();
}
virtual IntSize GetSize() const MOZ_OVERRIDE
{
return mSurface->GetSize();
}
virtual bool Update(gfx::DataSourceSurface* aSurface,
nsIntRegion* aDestRegion = nullptr,
gfx::IntPoint* aSrcOffset = nullptr) MOZ_OVERRIDE
{
// XXX - For this to work with IncrementalContentHost we will need to support
// the aDestRegion and aSrcOffset parameters properly;
mSurface = aSurface;
return true;
}
virtual void DeallocateDeviceData() MOZ_OVERRIDE
{
mSurface = nullptr;
SetUpdateSerial(0);
}
public:
RefPtr<gfx::DataSourceSurface> mSurface;
};
/**
* Texture source and host implementaion for software compositing.
*/
class DeprecatedTextureHostBasic : public DeprecatedTextureHost
, public TextureSourceBasic
{
public:
DeprecatedTextureHostBasic()
: mCompositor(nullptr)
{}
SurfaceFormat GetFormat() const MOZ_OVERRIDE { return mFormat; }
virtual IntSize GetSize() const MOZ_OVERRIDE { return mSize; }
virtual TextureSourceBasic* AsSourceBasic() MOZ_OVERRIDE { return this; }
SourceSurface *GetSurface() MOZ_OVERRIDE { return mSurface; }
virtual void SetCompositor(Compositor* aCompositor)
{
mCompositor = static_cast<BasicCompositor*>(aCompositor);
}
virtual const char *Name() { return "DeprecatedTextureHostBasic"; }
protected:
virtual void UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint*) MOZ_OVERRIDE
{
AutoOpenSurface surf(OPEN_READ_ONLY, aImage);
nsRefPtr<gfxASurface> surface = ShadowLayerForwarder::OpenDescriptor(OPEN_READ_ONLY, aImage);
nsRefPtr<gfxImageSurface> image = surface->GetAsImageSurface();
mFormat = ImageFormatToSurfaceFormat(image->Format());
mSize = IntSize(image->Width(), image->Height());
mSurface = Factory::CreateWrappingDataSourceSurface(image->Data(),
image->Stride(),
mSize,
mFormat);
}
virtual bool EnsureSurface() {
return true;
}
virtual bool Lock() MOZ_OVERRIDE {
return EnsureSurface();
}
virtual TemporaryRef<gfx::DataSourceSurface> GetAsSurface() MOZ_OVERRIDE {
if (!mSurface) {
return nullptr;
}
return mSurface->GetDataSurface();
}
BasicCompositor *mCompositor;
RefPtr<SourceSurface> mSurface;
IntSize mSize;
SurfaceFormat mFormat;
};
void
DeserializerToPlanarYCbCrImageData(YCbCrImageDataDeserializer& aDeserializer, PlanarYCbCrData& aData)
{
aData.mYChannel = aDeserializer.GetYData();
aData.mYStride = aDeserializer.GetYStride();
aData.mYSize = aDeserializer.GetYSize();
aData.mCbChannel = aDeserializer.GetCbData();
aData.mCrChannel = aDeserializer.GetCrData();
aData.mCbCrStride = aDeserializer.GetCbCrStride();
aData.mCbCrSize = aDeserializer.GetCbCrSize();
aData.mPicSize = aDeserializer.GetYSize();
}
class YCbCrDeprecatedTextureHostBasic : public DeprecatedTextureHostBasic
{
public:
virtual void UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint*) MOZ_OVERRIDE
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TYCbCrImage);
mSurface = nullptr;
ConvertImageToRGB(aImage);
}
virtual void SwapTexturesImpl(const SurfaceDescriptor& aImage,
nsIntRegion* aRegion) MOZ_OVERRIDE
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TYCbCrImage);
mSurface = nullptr;
}
virtual bool EnsureSurface() MOZ_OVERRIDE
{
if (mSurface) {
return true;
}
if (!mBuffer) {
return false;
}
return ConvertImageToRGB(*mBuffer);
}
bool ConvertImageToRGB(const SurfaceDescriptor& aImage)
{
YCbCrImageDataDeserializer deserializer(aImage.get_YCbCrImage().data().get<uint8_t>());
PlanarYCbCrData data;
DeserializerToPlanarYCbCrImageData(deserializer, data);
gfx::SurfaceFormat format = FORMAT_B8G8R8X8;
gfx::IntSize size;
gfx::GetYCbCrToRGBDestFormatAndSize(data, format, size);
if (size.width > PlanarYCbCrImage::MAX_DIMENSION ||
size.height > PlanarYCbCrImage::MAX_DIMENSION) {
NS_ERROR("Illegal image dest width or height");
return false;
}
mSize = size;
mFormat = format;
RefPtr<DataSourceSurface> surface = Factory::CreateDataSourceSurface(mSize, mFormat);
gfx::ConvertYCbCrToRGB(data, format, size, surface->GetData(), surface->Stride());
mSurface = surface;
return true;
}
};
TemporaryRef<DeprecatedTextureHost>
CreateBasicDeprecatedTextureHost(SurfaceDescriptorType aDescriptorType,
uint32_t aTextureHostFlags,
uint32_t aTextureFlags)
{
RefPtr<DeprecatedTextureHost> result = nullptr;
if (aDescriptorType == SurfaceDescriptor::TYCbCrImage) {
result = new YCbCrDeprecatedTextureHostBasic();
} else {
MOZ_ASSERT(aDescriptorType == SurfaceDescriptor::TShmem ||
aDescriptorType == SurfaceDescriptor::TMemoryImage,
"We can only support Shmem currently");
result = new DeprecatedTextureHostBasic();
}
result->SetFlags(aTextureFlags);
return result.forget();
}
BasicCompositor::BasicCompositor(nsIWidget *aWidget)
: mWidget(aWidget)
{
MOZ_COUNT_CTOR(BasicCompositor);
sBackend = LAYERS_BASIC;
}
BasicCompositor::~BasicCompositor()
{
MOZ_COUNT_DTOR(BasicCompositor);
}
void BasicCompositor::Destroy()
{
mWidget->CleanupRemoteDrawing();
mWidget = nullptr;
}
TemporaryRef<CompositingRenderTarget>
BasicCompositor::CreateRenderTarget(const IntRect& aRect, SurfaceInitMode aInit)
{
RefPtr<DrawTarget> target = mDrawTarget->CreateSimilarDrawTarget(aRect.Size(), FORMAT_B8G8R8A8);
RefPtr<BasicCompositingRenderTarget> rt = new BasicCompositingRenderTarget(target, aRect);
return rt.forget();
}
TemporaryRef<CompositingRenderTarget>
BasicCompositor::CreateRenderTargetFromSource(const IntRect &aRect,
const CompositingRenderTarget *aSource,
const IntPoint &aSourcePoint)
{
RefPtr<DrawTarget> target = mDrawTarget->CreateSimilarDrawTarget(aRect.Size(), FORMAT_B8G8R8A8);
RefPtr<BasicCompositingRenderTarget> rt = new BasicCompositingRenderTarget(target, aRect);
DrawTarget *source;
if (aSource) {
const BasicCompositingRenderTarget* sourceSurface =
static_cast<const BasicCompositingRenderTarget*>(aSource);
source = sourceSurface->mDrawTarget;
} else {
source = mDrawTarget;
}
RefPtr<SourceSurface> snapshot = source->Snapshot();
IntRect sourceRect(aSourcePoint, aRect.Size());
rt->mDrawTarget->CopySurface(snapshot, sourceRect, IntPoint(0, 0));
return rt.forget();
}
TemporaryRef<DataTextureSource>
BasicCompositor::CreateDataTextureSource(TextureFlags aFlags)
{
RefPtr<DataTextureSource> result = new DataTextureSourceBasic();
return result.forget();
}
bool
BasicCompositor::SupportsEffect(EffectTypes aEffect)
{
return static_cast<EffectTypes>(aEffect) != EFFECT_YCBCR;
}
static void
DrawSurfaceWithTextureCoords(DrawTarget *aDest,
const gfx::Rect& aDestRect,
SourceSurface *aSource,
const gfx::Rect& aTextureCoords,
float aOpacity,
SourceSurface *aMask,
const Matrix& aMaskTransform)
{
// Convert aTextureCoords into aSource's coordinate space
gfxRect sourceRect(aTextureCoords.x * aSource->GetSize().width,
aTextureCoords.y * aSource->GetSize().height,
aTextureCoords.width * aSource->GetSize().width,
aTextureCoords.height * aSource->GetSize().height);
// Compute a transform that maps sourceRect to aDestRect.
gfxMatrix transform =
gfxUtils::TransformRectToRect(sourceRect,
gfxPoint(aDestRect.x, aDestRect.y),
gfxPoint(aDestRect.XMost(), aDestRect.y),
gfxPoint(aDestRect.XMost(), aDestRect.YMost()));
Matrix matrix = ToMatrix(transform);
if (aMask) {
aDest->PushClipRect(aDestRect);
Matrix maskTransformInverse = aMaskTransform;
maskTransformInverse.Invert();
Matrix dtTransform = aDest->GetTransform();
aDest->SetTransform(aMaskTransform);
Matrix patternMatrix = maskTransformInverse * dtTransform * matrix;
aDest->MaskSurface(SurfacePattern(aSource, EXTEND_REPEAT, patternMatrix),
aMask, Point(), DrawOptions(aOpacity));
aDest->SetTransform(dtTransform);
aDest->PopClip();
} else {
aDest->FillRect(aDestRect,
SurfacePattern(aSource, EXTEND_REPEAT, matrix),
DrawOptions(aOpacity));
}
}
static pixman_transform
Matrix3DToPixman(const gfx3DMatrix& aMatrix)
{
pixman_f_transform transform;
transform.m[0][0] = aMatrix._11;
transform.m[0][1] = aMatrix._21;
transform.m[0][2] = aMatrix._41;
transform.m[1][0] = aMatrix._12;
transform.m[1][1] = aMatrix._22;
transform.m[1][2] = aMatrix._42;
transform.m[2][0] = aMatrix._14;
transform.m[2][1] = aMatrix._24;
transform.m[2][2] = aMatrix._44;
pixman_transform result;
pixman_transform_from_pixman_f_transform(&result, &transform);
return result;
}
static void
PixmanTransform(DataSourceSurface* aDest,
DataSourceSurface* aSource,
const gfx3DMatrix& aTransform,
gfxPoint aDestOffset)
{
IntSize destSize = aDest->GetSize();
pixman_image_t* dest = pixman_image_create_bits(PIXMAN_a8r8g8b8,
destSize.width,
destSize.height,
(uint32_t*)aDest->GetData(),
aDest->Stride());
IntSize srcSize = aSource->GetSize();
pixman_image_t* src = pixman_image_create_bits(PIXMAN_a8r8g8b8,
srcSize.width,
srcSize.height,
(uint32_t*)aSource->GetData(),
aSource->Stride());
NS_ABORT_IF_FALSE(src && dest, "Failed to create pixman images?");
pixman_transform pixTransform = Matrix3DToPixman(aTransform);
pixman_transform pixTransformInverted;
// If the transform is singular then nothing would be drawn anyway, return here
if (!pixman_transform_invert(&pixTransformInverted, &pixTransform)) {
pixman_image_unref(dest);
pixman_image_unref(src);
return;
}
pixman_image_set_transform(src, &pixTransformInverted);
pixman_image_composite32(PIXMAN_OP_SRC,
src,
nullptr,
dest,
aDestOffset.x,
aDestOffset.y,
0,
0,
0,
0,
destSize.width,
destSize.height);
pixman_image_unref(dest);
pixman_image_unref(src);
}
static inline IntRect
RoundOut(Rect r)
{
r.RoundOut();
return IntRect(r.x, r.y, r.width, r.height);
}
void
BasicCompositor::DrawQuad(const gfx::Rect& aRect,
const gfx::Rect& aClipRect,
const EffectChain &aEffectChain,
gfx::Float aOpacity,
const gfx::Matrix4x4 &aTransform)
{
RefPtr<DrawTarget> buffer = mRenderTarget->mDrawTarget;
// For 2D drawing, |dest| and |buffer| are the same surface. For 3D drawing,
// |dest| is a temporary surface.
RefPtr<DrawTarget> dest = buffer;
buffer->PushClipRect(aClipRect);
AutoSaveTransform autoSaveTransform(dest);
Matrix newTransform;
Rect transformBounds;
gfx3DMatrix new3DTransform;
IntPoint offset = mRenderTarget->GetOrigin();
if (aTransform.Is2D()) {
newTransform = aTransform.As2D();
} else {
// Create a temporary surface for the transform.
dest = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(RoundOut(aRect).Size(), FORMAT_B8G8R8A8);
if (!dest) {
return;
}
// Get the bounds post-transform.
To3DMatrix(aTransform, new3DTransform);
gfxRect bounds = new3DTransform.TransformBounds(ThebesRect(aRect));
bounds.IntersectRect(bounds, gfxRect(offset.x, offset.y, buffer->GetSize().width, buffer->GetSize().height));
transformBounds = ToRect(bounds);
transformBounds.RoundOut();
// Propagate the coordinate offset to our 2D draw target.
newTransform.Translate(transformBounds.x, transformBounds.y);
// When we apply the 3D transformation, we do it against a temporary
// surface, so undo the coordinate offset.
new3DTransform = new3DTransform * gfx3DMatrix::Translation(-transformBounds.x, -transformBounds.y, 0);
transformBounds.MoveTo(0, 0);
}
newTransform.Translate(-offset.x, -offset.y);
buffer->SetTransform(newTransform);
RefPtr<SourceSurface> sourceMask;
Matrix maskTransform;
if (aEffectChain.mSecondaryEffects[EFFECT_MASK]) {
EffectMask *effectMask = static_cast<EffectMask*>(aEffectChain.mSecondaryEffects[EFFECT_MASK].get());
sourceMask = effectMask->mMaskTexture->AsSourceBasic()->GetSurface();
MOZ_ASSERT(effectMask->mMaskTransform.Is2D(), "How did we end up with a 3D transform here?!");
MOZ_ASSERT(!effectMask->mIs3D);
maskTransform = effectMask->mMaskTransform.As2D();
}
switch (aEffectChain.mPrimaryEffect->mType) {
case EFFECT_SOLID_COLOR: {
EffectSolidColor* effectSolidColor =
static_cast<EffectSolidColor*>(aEffectChain.mPrimaryEffect.get());
dest->FillRect(aRect,
ColorPattern(effectSolidColor->mColor),
DrawOptions(aOpacity));
break;
}
case EFFECT_BGRA:
case EFFECT_BGRX:
case EFFECT_RGBA:
case EFFECT_RGBX: {
TexturedEffect* texturedEffect =
static_cast<TexturedEffect*>(aEffectChain.mPrimaryEffect.get());
TextureSourceBasic* source = texturedEffect->mTexture->AsSourceBasic();
DrawSurfaceWithTextureCoords(dest, aRect,
source->GetSurface(),
texturedEffect->mTextureCoords,
aOpacity, sourceMask, maskTransform);
break;
}
case EFFECT_YCBCR: {
NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
break;
}
case EFFECT_RENDER_TARGET: {
EffectRenderTarget* effectRenderTarget =
static_cast<EffectRenderTarget*>(aEffectChain.mPrimaryEffect.get());
RefPtr<BasicCompositingRenderTarget> surface
= static_cast<BasicCompositingRenderTarget*>(effectRenderTarget->mRenderTarget.get());
RefPtr<SourceSurface> sourceSurf = surface->mDrawTarget->Snapshot();
DrawSurfaceWithTextureCoords(dest, aRect,
sourceSurf,
effectRenderTarget->mTextureCoords,
aOpacity, sourceMask, maskTransform);
break;
}
case EFFECT_COMPONENT_ALPHA: {
NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
break;
}
default: {
NS_RUNTIMEABORT("Invalid effect type!");
break;
}
}
if (!aTransform.Is2D()) {
dest->Flush();
RefPtr<SourceSurface> snapshot = dest->Snapshot();
RefPtr<DataSourceSurface> source = snapshot->GetDataSurface();
RefPtr<DataSourceSurface> temp =
Factory::CreateDataSourceSurface(RoundOut(transformBounds).Size(), FORMAT_B8G8R8A8);
if (!temp) {
return;
}
PixmanTransform(temp, source, new3DTransform, gfxPoint(0, 0));
buffer->DrawSurface(temp, transformBounds, transformBounds);
}
buffer->PopClip();
}
void
BasicCompositor::BeginFrame(const nsIntRegion& aInvalidRegion,
const gfx::Rect *aClipRectIn,
const gfxMatrix& aTransform,
const gfx::Rect& aRenderBounds,
gfx::Rect *aClipRectOut /* = nullptr */,
gfx::Rect *aRenderBoundsOut /* = nullptr */)
{
nsIntRect intRect;
mWidget->GetClientBounds(intRect);
Rect rect = Rect(0, 0, intRect.width, intRect.height);
nsIntRect invalidRect = aInvalidRegion.GetBounds();
mInvalidRect = IntRect(invalidRect.x, invalidRect.y, invalidRect.width, invalidRect.height);
mInvalidRegion = aInvalidRegion;
if (aRenderBoundsOut) {
*aRenderBoundsOut = Rect();
}
if (mInvalidRect.width <= 0 || mInvalidRect.height <= 0) {
return;
}
if (mCopyTarget) {
// If we have a copy target, then we don't have a widget-provided mDrawTarget (currently). Create a dummy
// placeholder so that CreateRenderTarget() works.
mDrawTarget = gfxPlatform::GetPlatform()->CreateOffscreenCanvasDrawTarget(IntSize(1,1), FORMAT_B8G8R8A8);
} else {
mDrawTarget = mWidget->StartRemoteDrawing();
}
if (!mDrawTarget) {
return;
}
// Setup an intermediate render target to buffer all compositing. We will
// copy this into mDrawTarget (the widget), and/or mCopyTarget in EndFrame()
RefPtr<CompositingRenderTarget> target = CreateRenderTarget(mInvalidRect, INIT_MODE_CLEAR);
SetRenderTarget(target);
// We only allocate a surface sized to the invalidated region, so we need to
// translate future coordinates.
Matrix transform;
transform.Translate(-invalidRect.x, -invalidRect.y);
mRenderTarget->mDrawTarget->SetTransform(transform);
gfxUtils::ClipToRegion(mRenderTarget->mDrawTarget, aInvalidRegion);
if (aRenderBoundsOut) {
*aRenderBoundsOut = rect;
}
if (aClipRectIn) {
mRenderTarget->mDrawTarget->PushClipRect(*aClipRectIn);
} else {
mRenderTarget->mDrawTarget->PushClipRect(rect);
if (aClipRectOut) {
*aClipRectOut = rect;
}
}
}
void
BasicCompositor::EndFrame()
{
mRenderTarget->mDrawTarget->PopClip();
mRenderTarget->mDrawTarget->PopClip();
// Note: Most platforms require us to buffer drawing to the widget surface.
// That's why we don't draw to mDrawTarget directly.
RefPtr<SourceSurface> source = mRenderTarget->mDrawTarget->Snapshot();
RefPtr<DrawTarget> dest(mCopyTarget ? mCopyTarget : mDrawTarget);
// The source DrawTarget is clipped to the invalidation region, so we have
// to copy the individual rectangles in the region or else we'll draw blank
// pixels.
nsIntRegionRectIterator iter(mInvalidRegion);
for (const nsIntRect *r = iter.Next(); r; r = iter.Next()) {
dest->CopySurface(source,
IntRect(r->x - mInvalidRect.x, r->y - mInvalidRect.y, r->width, r->height),
IntPoint(r->x, r->y));
}
if (!mCopyTarget) {
mWidget->EndRemoteDrawing();
}
mDrawTarget = nullptr;
mRenderTarget = nullptr;
}
void
BasicCompositor::AbortFrame()
{
mRenderTarget->mDrawTarget->PopClip();
mRenderTarget->mDrawTarget->PopClip();
mDrawTarget = nullptr;
mRenderTarget = nullptr;
}
}
}