gecko/gfx/gl
2012-02-08 16:06:03 -08:00
..
EGLUtils.h
GLContext.cpp Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma 2012-02-03 17:39:50 -05:00
GLContext.h Bug 717442 - Shadow bound FBO ids - r=bjacob 2012-02-08 16:06:03 -08:00
GLContextProvider.h
GLContextProviderCGL.mm Bug 718440. Add more sampler labels to various places. r=bgirard 2012-01-17 15:33:04 -05:00
GLContextProviderEGL.cpp Bug 720467 - Switch to using FBOs for WebGL, and support sharing textures between EGL contexts. r=jgilbert 2012-02-06 22:00:21 -05:00
GLContextProviderGLX.cpp Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext 2012-01-30 15:09:02 -05:00
GLContextProviderImpl.h
GLContextProviderNull.cpp
GLContextProviderOSMesa.cpp
GLContextProviderWGL.cpp Bug 711579: fix WGL context creation without robustness r=Bas 2011-12-16 13:12:02 -08:00
GLContextSymbols.h Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob 2011-12-16 13:11:59 -08:00
GLDefs.h Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob 2011-12-16 13:11:59 -08:00
GLXLibrary.h
Makefile.in Bug 704210 - Add license headers to files gfx/gl/Makefile.in and gfx/thebes/Makefile.in. r=joe 2011-12-03 13:04:52 +01:00
WGLLibrary.h Bug 70348: implement ARB_robustness with WGL r=bjacob 2011-12-02 23:50:11 -08:00