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51 lines
1.7 KiB
Plaintext
51 lines
1.7 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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// AudioChannels are used by:
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// * HTMLMediaElement
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// * AudioContext (WebAudio)
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// When used, it has to throw an exception if the app tries to change the audio
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// channel type without the permission (manifest file for B2G apps).
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// The supported values are:
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// * normal (default value)
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// Automatically paused if "notification" or higher priority channel
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// is played
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// Use case: normal applications
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// * content
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// Automatically paused if "notification" or higher priority channel
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// is played. Also paused if another app starts using "content"
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// channel. Using this channel never affects applications using
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// the "normal" channel.
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// Use case: video/audio players
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// * notification
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// Automatically paused if "alarm" or higher priority channel is played.
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// Use case: New email, incoming SMS
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// * alarm
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// Automatically paused if "telephony" or higher priority channel is
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// played.
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// User case: Alarm clock, calendar alarms
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// * telephony
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// Automatically paused if "ringer" or higher priority
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// channel is played.
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// Use case: dialer, voip
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// * ringer
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// Automatically paused if "publicnotification" or higher priority
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// channel is played.
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// Use case: dialer, voip
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// * publicnotification
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// Always plays in speaker, even when headphones are plugged in.
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// Use case: Camera shutter sound.
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enum AudioChannel {
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"normal",
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"content",
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"notification",
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"alarm",
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"telephony",
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"ringer",
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"publicnotification",
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"system"
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};
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