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464 lines
19 KiB
C++
464 lines
19 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file contains utility functions for dealing with the local
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// filesystem.
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#ifndef BASE_FILE_UTIL_H_
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#define BASE_FILE_UTIL_H_
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#include "build/build_config.h"
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#if defined(OS_WIN)
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#include <windows.h>
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#elif defined(OS_POSIX)
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#include <sys/stat.h>
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#include <unistd.h>
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#endif
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#include <stdio.h>
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#include <set>
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#include <string>
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#include <vector>
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#include "base/base_export.h"
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#include "base/basictypes.h"
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#include "base/files/file_path.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/platform_file.h"
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#include "base/strings/string16.h"
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#if defined(OS_POSIX)
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#include "base/file_descriptor_posix.h"
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#include "base/logging.h"
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#include "base/posix/eintr_wrapper.h"
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#endif
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namespace base {
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class Time;
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extern bool g_bug108724_debug;
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//-----------------------------------------------------------------------------
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// Functions that involve filesystem access or modification:
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// Returns an absolute version of a relative path. Returns an empty path on
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// error. On POSIX, this function fails if the path does not exist. This
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// function can result in I/O so it can be slow.
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BASE_EXPORT FilePath MakeAbsoluteFilePath(const FilePath& input);
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// Returns the total number of bytes used by all the files under |root_path|.
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// If the path does not exist the function returns 0.
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//
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// This function is implemented using the FileEnumerator class so it is not
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// particularly speedy in any platform.
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BASE_EXPORT int64 ComputeDirectorySize(const FilePath& root_path);
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// Deletes the given path, whether it's a file or a directory.
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// If it's a directory, it's perfectly happy to delete all of the
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// directory's contents. Passing true to recursive deletes
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// subdirectories and their contents as well.
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// Returns true if successful, false otherwise. It is considered successful
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// to attempt to delete a file that does not exist.
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//
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// In posix environment and if |path| is a symbolic link, this deletes only
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// the symlink. (even if the symlink points to a non-existent file)
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//
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// WARNING: USING THIS WITH recursive==true IS EQUIVALENT
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// TO "rm -rf", SO USE WITH CAUTION.
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BASE_EXPORT bool DeleteFile(const FilePath& path, bool recursive);
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#if defined(OS_WIN)
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// Schedules to delete the given path, whether it's a file or a directory, until
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// the operating system is restarted.
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// Note:
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// 1) The file/directory to be deleted should exist in a temp folder.
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// 2) The directory to be deleted must be empty.
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BASE_EXPORT bool DeleteFileAfterReboot(const FilePath& path);
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#endif
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// Moves the given path, whether it's a file or a directory.
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// If a simple rename is not possible, such as in the case where the paths are
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// on different volumes, this will attempt to copy and delete. Returns
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// true for success.
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// This function fails if either path contains traversal components ('..').
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BASE_EXPORT bool Move(const FilePath& from_path, const FilePath& to_path);
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// Renames file |from_path| to |to_path|. Both paths must be on the same
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// volume, or the function will fail. Destination file will be created
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// if it doesn't exist. Prefer this function over Move when dealing with
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// temporary files. On Windows it preserves attributes of the target file.
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// Returns true on success, leaving *error unchanged.
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// Returns false on failure and sets *error appropriately, if it is non-NULL.
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BASE_EXPORT bool ReplaceFile(const FilePath& from_path,
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const FilePath& to_path,
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PlatformFileError* error);
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// Copies a single file. Use CopyDirectory to copy directories.
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// This function fails if either path contains traversal components ('..').
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BASE_EXPORT bool CopyFile(const FilePath& from_path, const FilePath& to_path);
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// Copies the given path, and optionally all subdirectories and their contents
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// as well.
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//
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// If there are files existing under to_path, always overwrite. Returns true
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// if successful, false otherwise. Wildcards on the names are not supported.
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//
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// If you only need to copy a file use CopyFile, it's faster.
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BASE_EXPORT bool CopyDirectory(const FilePath& from_path,
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const FilePath& to_path,
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bool recursive);
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// Returns true if the given path exists on the local filesystem,
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// false otherwise.
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BASE_EXPORT bool PathExists(const FilePath& path);
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// Returns true if the given path is writable by the user, false otherwise.
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BASE_EXPORT bool PathIsWritable(const FilePath& path);
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// Returns true if the given path exists and is a directory, false otherwise.
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BASE_EXPORT bool DirectoryExists(const FilePath& path);
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// Returns true if the contents of the two files given are equal, false
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// otherwise. If either file can't be read, returns false.
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BASE_EXPORT bool ContentsEqual(const FilePath& filename1,
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const FilePath& filename2);
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// Returns true if the contents of the two text files given are equal, false
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// otherwise. This routine treats "\r\n" and "\n" as equivalent.
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BASE_EXPORT bool TextContentsEqual(const FilePath& filename1,
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const FilePath& filename2);
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// Read the file at |path| into |contents|, returning true on success.
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// This function fails if the |path| contains path traversal components ('..').
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// |contents| may be NULL, in which case this function is useful for its
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// side effect of priming the disk cache.
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// Useful for unit tests.
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BASE_EXPORT bool ReadFileToString(const FilePath& path, std::string* contents);
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} // namespace base
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// -----------------------------------------------------------------------------
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namespace file_util {
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#if defined(OS_POSIX)
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// Read exactly |bytes| bytes from file descriptor |fd|, storing the result
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// in |buffer|. This function is protected against EINTR and partial reads.
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// Returns true iff |bytes| bytes have been successfully read from |fd|.
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BASE_EXPORT bool ReadFromFD(int fd, char* buffer, size_t bytes);
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// Creates a symbolic link at |symlink| pointing to |target|. Returns
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// false on failure.
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BASE_EXPORT bool CreateSymbolicLink(const base::FilePath& target,
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const base::FilePath& symlink);
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// Reads the given |symlink| and returns where it points to in |target|.
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// Returns false upon failure.
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BASE_EXPORT bool ReadSymbolicLink(const base::FilePath& symlink,
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base::FilePath* target);
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// Bits ans masks of the file permission.
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enum FilePermissionBits {
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FILE_PERMISSION_MASK = S_IRWXU | S_IRWXG | S_IRWXO,
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FILE_PERMISSION_USER_MASK = S_IRWXU,
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FILE_PERMISSION_GROUP_MASK = S_IRWXG,
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FILE_PERMISSION_OTHERS_MASK = S_IRWXO,
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FILE_PERMISSION_READ_BY_USER = S_IRUSR,
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FILE_PERMISSION_WRITE_BY_USER = S_IWUSR,
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FILE_PERMISSION_EXECUTE_BY_USER = S_IXUSR,
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FILE_PERMISSION_READ_BY_GROUP = S_IRGRP,
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FILE_PERMISSION_WRITE_BY_GROUP = S_IWGRP,
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FILE_PERMISSION_EXECUTE_BY_GROUP = S_IXGRP,
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FILE_PERMISSION_READ_BY_OTHERS = S_IROTH,
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FILE_PERMISSION_WRITE_BY_OTHERS = S_IWOTH,
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FILE_PERMISSION_EXECUTE_BY_OTHERS = S_IXOTH,
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};
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// Reads the permission of the given |path|, storing the file permission
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// bits in |mode|. If |path| is symbolic link, |mode| is the permission of
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// a file which the symlink points to.
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BASE_EXPORT bool GetPosixFilePermissions(const base::FilePath& path,
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int* mode);
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// Sets the permission of the given |path|. If |path| is symbolic link, sets
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// the permission of a file which the symlink points to.
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BASE_EXPORT bool SetPosixFilePermissions(const base::FilePath& path,
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int mode);
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#endif // defined(OS_POSIX)
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// Return true if the given directory is empty
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BASE_EXPORT bool IsDirectoryEmpty(const base::FilePath& dir_path);
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// Get the temporary directory provided by the system.
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// WARNING: DON'T USE THIS. If you want to create a temporary file, use one of
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// the functions below.
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BASE_EXPORT bool GetTempDir(base::FilePath* path);
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// Get a temporary directory for shared memory files.
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// Only useful on POSIX; redirects to GetTempDir() on Windows.
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BASE_EXPORT bool GetShmemTempDir(base::FilePath* path, bool executable);
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// Get the home directory. This is more complicated than just getenv("HOME")
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// as it knows to fall back on getpwent() etc.
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BASE_EXPORT base::FilePath GetHomeDir();
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// Creates a temporary file. The full path is placed in |path|, and the
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// function returns true if was successful in creating the file. The file will
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// be empty and all handles closed after this function returns.
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BASE_EXPORT bool CreateTemporaryFile(base::FilePath* path);
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// Same as CreateTemporaryFile but the file is created in |dir|.
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BASE_EXPORT bool CreateTemporaryFileInDir(const base::FilePath& dir,
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base::FilePath* temp_file);
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// Create and open a temporary file. File is opened for read/write.
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// The full path is placed in |path|.
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// Returns a handle to the opened file or NULL if an error occurred.
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BASE_EXPORT FILE* CreateAndOpenTemporaryFile(base::FilePath* path);
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// Like above but for shmem files. Only useful for POSIX.
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// The executable flag says the file needs to support using
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// mprotect with PROT_EXEC after mapping.
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BASE_EXPORT FILE* CreateAndOpenTemporaryShmemFile(base::FilePath* path,
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bool executable);
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// Similar to CreateAndOpenTemporaryFile, but the file is created in |dir|.
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BASE_EXPORT FILE* CreateAndOpenTemporaryFileInDir(const base::FilePath& dir,
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base::FilePath* path);
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// Create a new directory. If prefix is provided, the new directory name is in
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// the format of prefixyyyy.
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// NOTE: prefix is ignored in the POSIX implementation.
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// If success, return true and output the full path of the directory created.
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BASE_EXPORT bool CreateNewTempDirectory(
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const base::FilePath::StringType& prefix,
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base::FilePath* new_temp_path);
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// Create a directory within another directory.
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// Extra characters will be appended to |prefix| to ensure that the
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// new directory does not have the same name as an existing directory.
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BASE_EXPORT bool CreateTemporaryDirInDir(
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const base::FilePath& base_dir,
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const base::FilePath::StringType& prefix,
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base::FilePath* new_dir);
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// Creates a directory, as well as creating any parent directories, if they
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// don't exist. Returns 'true' on successful creation, or if the directory
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// already exists. The directory is only readable by the current user.
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// Returns true on success, leaving *error unchanged.
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// Returns false on failure and sets *error appropriately, if it is non-NULL.
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BASE_EXPORT bool CreateDirectoryAndGetError(const base::FilePath& full_path,
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base::PlatformFileError* error);
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// Backward-compatible convenience method for the above.
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BASE_EXPORT bool CreateDirectory(const base::FilePath& full_path);
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// Returns the file size. Returns true on success.
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BASE_EXPORT bool GetFileSize(const base::FilePath& file_path, int64* file_size);
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// Sets |real_path| to |path| with symbolic links and junctions expanded.
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// On windows, make sure the path starts with a lettered drive.
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// |path| must reference a file. Function will fail if |path| points to
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// a directory or to a nonexistent path. On windows, this function will
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// fail if |path| is a junction or symlink that points to an empty file,
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// or if |real_path| would be longer than MAX_PATH characters.
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BASE_EXPORT bool NormalizeFilePath(const base::FilePath& path,
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base::FilePath* real_path);
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#if defined(OS_WIN)
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// Given a path in NT native form ("\Device\HarddiskVolumeXX\..."),
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// return in |drive_letter_path| the equivalent path that starts with
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// a drive letter ("C:\..."). Return false if no such path exists.
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BASE_EXPORT bool DevicePathToDriveLetterPath(const base::FilePath& device_path,
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base::FilePath* drive_letter_path);
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// Given an existing file in |path|, set |real_path| to the path
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// in native NT format, of the form "\Device\HarddiskVolumeXX\..".
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// Returns false if the path can not be found. Empty files cannot
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// be resolved with this function.
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BASE_EXPORT bool NormalizeToNativeFilePath(const base::FilePath& path,
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base::FilePath* nt_path);
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#endif
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// This function will return if the given file is a symlink or not.
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BASE_EXPORT bool IsLink(const base::FilePath& file_path);
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// Returns information about the given file path.
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BASE_EXPORT bool GetFileInfo(const base::FilePath& file_path,
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base::PlatformFileInfo* info);
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// Sets the time of the last access and the time of the last modification.
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BASE_EXPORT bool TouchFile(const base::FilePath& path,
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const base::Time& last_accessed,
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const base::Time& last_modified);
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// Set the time of the last modification. Useful for unit tests.
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BASE_EXPORT bool SetLastModifiedTime(const base::FilePath& path,
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const base::Time& last_modified);
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#if defined(OS_POSIX)
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// Store inode number of |path| in |inode|. Return true on success.
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BASE_EXPORT bool GetInode(const base::FilePath& path, ino_t* inode);
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#endif
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// Wrapper for fopen-like calls. Returns non-NULL FILE* on success.
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BASE_EXPORT FILE* OpenFile(const base::FilePath& filename, const char* mode);
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// Closes file opened by OpenFile. Returns true on success.
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BASE_EXPORT bool CloseFile(FILE* file);
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// Truncates an open file to end at the location of the current file pointer.
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// This is a cross-platform analog to Windows' SetEndOfFile() function.
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BASE_EXPORT bool TruncateFile(FILE* file);
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// Reads the given number of bytes from the file into the buffer. Returns
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// the number of read bytes, or -1 on error.
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BASE_EXPORT int ReadFile(const base::FilePath& filename, char* data, int size);
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// Writes the given buffer into the file, overwriting any data that was
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// previously there. Returns the number of bytes written, or -1 on error.
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BASE_EXPORT int WriteFile(const base::FilePath& filename, const char* data,
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int size);
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#if defined(OS_POSIX)
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// Append the data to |fd|. Does not close |fd| when done.
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BASE_EXPORT int WriteFileDescriptor(const int fd, const char* data, int size);
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#endif
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// Append the given buffer into the file. Returns the number of bytes written,
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// or -1 on error.
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BASE_EXPORT int AppendToFile(const base::FilePath& filename,
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const char* data, int size);
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// Gets the current working directory for the process.
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BASE_EXPORT bool GetCurrentDirectory(base::FilePath* path);
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// Sets the current working directory for the process.
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BASE_EXPORT bool SetCurrentDirectory(const base::FilePath& path);
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// Attempts to find a number that can be appended to the |path| to make it
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// unique. If |path| does not exist, 0 is returned. If it fails to find such
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// a number, -1 is returned. If |suffix| is not empty, also checks the
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// existence of it with the given suffix.
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BASE_EXPORT int GetUniquePathNumber(const base::FilePath& path,
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const base::FilePath::StringType& suffix);
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#if defined(OS_POSIX)
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// Creates a directory with a guaranteed unique name based on |path|, returning
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// the pathname if successful, or an empty path if there was an error creating
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// the directory. Does not create parent directories.
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BASE_EXPORT base::FilePath MakeUniqueDirectory(const base::FilePath& path);
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#endif
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#if defined(OS_POSIX)
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// Test that |path| can only be changed by a given user and members of
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// a given set of groups.
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// Specifically, test that all parts of |path| under (and including) |base|:
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// * Exist.
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// * Are owned by a specific user.
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// * Are not writable by all users.
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// * Are owned by a member of a given set of groups, or are not writable by
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// their group.
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// * Are not symbolic links.
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// This is useful for checking that a config file is administrator-controlled.
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// |base| must contain |path|.
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BASE_EXPORT bool VerifyPathControlledByUser(const base::FilePath& base,
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const base::FilePath& path,
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uid_t owner_uid,
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const std::set<gid_t>& group_gids);
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#endif // defined(OS_POSIX)
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#if defined(OS_MACOSX) && !defined(OS_IOS)
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// Is |path| writable only by a user with administrator privileges?
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// This function uses Mac OS conventions. The super user is assumed to have
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// uid 0, and the administrator group is assumed to be named "admin".
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// Testing that |path|, and every parent directory including the root of
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// the filesystem, are owned by the superuser, controlled by the group
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// "admin", are not writable by all users, and contain no symbolic links.
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// Will return false if |path| does not exist.
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BASE_EXPORT bool VerifyPathControlledByAdmin(const base::FilePath& path);
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#endif // defined(OS_MACOSX) && !defined(OS_IOS)
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// Returns the maximum length of path component on the volume containing
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// the directory |path|, in the number of FilePath::CharType, or -1 on failure.
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BASE_EXPORT int GetMaximumPathComponentLength(const base::FilePath& path);
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// A class to handle auto-closing of FILE*'s.
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class ScopedFILEClose {
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public:
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inline void operator()(FILE* x) const {
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if (x) {
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fclose(x);
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}
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}
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};
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typedef scoped_ptr_malloc<FILE, ScopedFILEClose> ScopedFILE;
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#if defined(OS_POSIX)
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// A class to handle auto-closing of FDs.
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class ScopedFDClose {
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public:
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inline void operator()(int* x) const {
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if (x && *x >= 0) {
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if (HANDLE_EINTR(close(*x)) < 0)
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DPLOG(ERROR) << "close";
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}
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}
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};
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typedef scoped_ptr_malloc<int, ScopedFDClose> ScopedFD;
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#endif // OS_POSIX
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#if defined(OS_LINUX)
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// Broad categories of file systems as returned by statfs() on Linux.
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enum FileSystemType {
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FILE_SYSTEM_UNKNOWN, // statfs failed.
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FILE_SYSTEM_0, // statfs.f_type == 0 means unknown, may indicate AFS.
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FILE_SYSTEM_ORDINARY, // on-disk filesystem like ext2
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FILE_SYSTEM_NFS,
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FILE_SYSTEM_SMB,
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FILE_SYSTEM_CODA,
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FILE_SYSTEM_MEMORY, // in-memory file system
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FILE_SYSTEM_CGROUP, // cgroup control.
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FILE_SYSTEM_OTHER, // any other value.
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FILE_SYSTEM_TYPE_COUNT
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};
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// Attempts determine the FileSystemType for |path|.
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// Returns false if |path| doesn't exist.
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BASE_EXPORT bool GetFileSystemType(const base::FilePath& path,
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FileSystemType* type);
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#endif
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} // namespace file_util
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// Internal --------------------------------------------------------------------
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namespace base {
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namespace internal {
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// Same as Move but allows paths with traversal components.
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// Use only with extreme care.
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BASE_EXPORT bool MoveUnsafe(const FilePath& from_path,
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const FilePath& to_path);
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// Same as CopyFile but allows paths with traversal components.
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// Use only with extreme care.
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BASE_EXPORT bool CopyFileUnsafe(const FilePath& from_path,
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const FilePath& to_path);
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#if defined(OS_WIN)
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// Copy from_path to to_path recursively and then delete from_path recursively.
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// Returns true if all operations succeed.
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// This function simulates Move(), but unlike Move() it works across volumes.
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// This function is not transactional.
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BASE_EXPORT bool CopyAndDeleteDirectory(const FilePath& from_path,
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const FilePath& to_path);
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#endif // defined(OS_WIN)
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} // namespace internal
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} // namespace base
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#endif // BASE_FILE_UTIL_H_
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