mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
440 lines
15 KiB
C++
440 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* A struct for tracking exceptions that need to be thrown to JS.
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*
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* Conceptually, an ErrorResult represents either success or an exception in the
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* process of being thrown. This means that a failing ErrorResult _must_ be
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* handled in one of the following ways before coming off the stack:
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*
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* 1) Suppressed via SuppressException().
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* 2) Converted to a pure nsresult return value via StealNSResult().
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* 3) Converted to an actual pending exception on a JSContext via
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* MaybeSetPendingException.
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* 4) Converted to an exception JS::Value (probably to then reject a Promise
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* with) via dom::ToJSValue.
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*/
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#ifndef mozilla_ErrorResult_h
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#define mozilla_ErrorResult_h
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#include <stdarg.h>
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#include "js/Value.h"
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#include "nscore.h"
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#include "nsStringGlue.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Move.h"
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#include "nsTArray.h"
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namespace IPC {
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class Message;
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template <typename> struct ParamTraits;
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} // namespace IPC
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namespace mozilla {
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namespace dom {
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enum ErrNum {
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#define MSG_DEF(_name, _argc, _exn, _str) \
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_name,
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#include "mozilla/dom/Errors.msg"
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#undef MSG_DEF
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Err_Limit
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};
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// Debug-only compile-time table of the number of arguments of each error, for use in static_assert.
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#if defined(DEBUG) && (defined(__clang__) || defined(__GNUC__))
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uint16_t constexpr ErrorFormatNumArgs[] = {
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#define MSG_DEF(_name, _argc, _exn, _str) \
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_argc,
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#include "mozilla/dom/Errors.msg"
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#undef MSG_DEF
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};
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#endif
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uint16_t
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GetErrorArgCount(const ErrNum aErrorNumber);
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bool
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ThrowErrorMessage(JSContext* aCx, const ErrNum aErrorNumber, ...);
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struct StringArrayAppender
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{
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static void Append(nsTArray<nsString>& aArgs, uint16_t aCount)
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{
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MOZ_RELEASE_ASSERT(aCount == 0, "Must give at least as many string arguments as are required by the ErrNum.");
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}
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template<typename... Ts>
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static void Append(nsTArray<nsString>& aArgs, uint16_t aCount, const nsAString& aFirst, Ts&&... aOtherArgs)
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{
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if (aCount == 0) {
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MOZ_ASSERT(false, "There should not be more string arguments provided than are required by the ErrNum.");
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return;
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}
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aArgs.AppendElement(aFirst);
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Append(aArgs, aCount - 1, Forward<Ts>(aOtherArgs)...);
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}
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};
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} // namespace dom
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class ErrorResult {
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public:
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ErrorResult()
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: mResult(NS_OK)
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#ifdef DEBUG
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, mMightHaveUnreportedJSException(false)
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, mUnionState(HasNothing)
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#endif
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{
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}
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#ifdef DEBUG
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~ErrorResult() {
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// Consumers should have called one of MaybeSetPendingException
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// (possibly via ToJSValue), StealNSResult, and SuppressException
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MOZ_ASSERT(!Failed());
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MOZ_ASSERT(!mMightHaveUnreportedJSException);
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MOZ_ASSERT(mUnionState == HasNothing);
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}
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#endif // DEBUG
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ErrorResult(ErrorResult&& aRHS)
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// Initialize mResult and whatever else we need to default-initialize, so
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// the ClearUnionData call in our operator= will do the right thing
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// (nothing).
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: ErrorResult()
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{
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*this = Move(aRHS);
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}
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ErrorResult& operator=(ErrorResult&& aRHS);
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explicit ErrorResult(nsresult aRv)
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: ErrorResult()
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{
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AssignErrorCode(aRv);
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}
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void Throw(nsresult rv) {
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MOZ_ASSERT(NS_FAILED(rv), "Please don't try throwing success");
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AssignErrorCode(rv);
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}
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// Duplicate our current state on the given ErrorResult object. Any existing
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// errors or messages on the target will be suppressed before cloning. Our
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// own error state remains unchanged.
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void CloneTo(ErrorResult& aRv) const;
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// Use SuppressException when you want to suppress any exception that might be
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// on the ErrorResult. After this call, the ErrorResult will be back a "no
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// exception thrown" state.
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void SuppressException();
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// Use StealNSResult() when you want to safely convert the ErrorResult to an
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// nsresult that you will then return to a caller. This will
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// SuppressException(), since there will no longer be a way to report it.
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nsresult StealNSResult() {
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nsresult rv = ErrorCode();
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SuppressException();
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return rv;
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}
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// Use MaybeSetPendingException to convert an ErrorResult to a pending
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// exception on the given JSContext. This is the normal "throw an exception"
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// codepath.
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//
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// The return value is false if the ErrorResult represents success, true
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// otherwise. This does mean that in JSAPI method implementations you can't
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// just use this as |return rv.MaybeSetPendingException(cx)| (though you could
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// |return !rv.MaybeSetPendingException(cx)|), but in practice pretty much any
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// consumer would want to do some more work on the success codepath. So
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// instead the way you use this is:
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//
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// if (rv.MaybeSetPendingException(cx)) {
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// bail out here
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// }
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// go on to do something useful
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//
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// The success path is inline, since it should be the common case and we don't
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// want to pay the price of a function call in some of the consumers of this
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// method in the common case.
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//
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// Note that a true return value does NOT mean there is now a pending
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// exception on aCx, due to uncatchable exceptions. It should still be
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// considered equivalent to a JSAPI failure in terms of what callers should do
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// after true is returned.
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//
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// After this call, the ErrorResult will no longer return true from Failed(),
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// since the exception will have moved to the JSContext.
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bool MaybeSetPendingException(JSContext* cx)
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{
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WouldReportJSException();
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if (!Failed()) {
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return false;
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}
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SetPendingException(cx);
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return true;
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}
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template<dom::ErrNum errorNumber, typename... Ts>
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void ThrowTypeError(Ts&&... messageArgs)
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{
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ThrowErrorWithMessage<errorNumber>(NS_ERROR_TYPE_ERR,
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Forward<Ts>(messageArgs)...);
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}
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template<dom::ErrNum errorNumber, typename... Ts>
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void ThrowRangeError(Ts&&... messageArgs)
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{
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ThrowErrorWithMessage<errorNumber>(NS_ERROR_RANGE_ERR,
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Forward<Ts>(messageArgs)...);
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}
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bool IsErrorWithMessage() const { return ErrorCode() == NS_ERROR_TYPE_ERR || ErrorCode() == NS_ERROR_RANGE_ERR; }
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// Facilities for throwing a preexisting JS exception value via this
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// ErrorResult. The contract is that any code which might end up calling
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// ThrowJSException() must call MightThrowJSException() even if no exception
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// is being thrown. Code that conditionally calls ToJSValue on this
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// ErrorResult only if Failed() must first call WouldReportJSException even if
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// this ErrorResult has not failed.
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//
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// The exn argument to ThrowJSException can be in any compartment. It does
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// not have to be in the compartment of cx. If someone later uses it, they
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// will wrap it into whatever compartment they're working in, as needed.
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void ThrowJSException(JSContext* cx, JS::Handle<JS::Value> exn);
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bool IsJSException() const { return ErrorCode() == NS_ERROR_DOM_JS_EXCEPTION; }
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// Facilities for throwing a DOMException. If an empty message string is
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// passed to ThrowDOMException, the default message string for the given
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// nsresult will be used. The passed-in string must be UTF-8. The nsresult
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// passed in must be one we create DOMExceptions for; otherwise you may get an
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// XPConnect Exception.
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void ThrowDOMException(nsresult rv, const nsACString& message = EmptyCString());
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bool IsDOMException() const { return ErrorCode() == NS_ERROR_DOM_DOMEXCEPTION; }
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// Flag on the ErrorResult that whatever needs throwing has been
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// thrown on the JSContext already and we should not mess with it.
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void NoteJSContextException() {
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mResult = NS_ERROR_DOM_EXCEPTION_ON_JSCONTEXT;
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}
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// Check whether the ErrorResult says to just throw whatever is on
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// the JSContext already.
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bool IsJSContextException() {
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return ErrorCode() == NS_ERROR_DOM_EXCEPTION_ON_JSCONTEXT;
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}
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// Support for uncatchable exceptions.
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void ThrowUncatchableException() {
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Throw(NS_ERROR_UNCATCHABLE_EXCEPTION);
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}
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bool IsUncatchableException() const {
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return ErrorCode() == NS_ERROR_UNCATCHABLE_EXCEPTION;
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}
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void MOZ_ALWAYS_INLINE MightThrowJSException()
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{
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#ifdef DEBUG
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mMightHaveUnreportedJSException = true;
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#endif
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}
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void MOZ_ALWAYS_INLINE WouldReportJSException()
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{
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#ifdef DEBUG
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mMightHaveUnreportedJSException = false;
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#endif
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}
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// In the future, we can add overloads of Throw that take more
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// interesting things, like strings or DOM exception types or
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// something if desired.
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// Backwards-compat to make conversion simpler. We don't call
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// Throw() here because people can easily pass success codes to
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// this.
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void operator=(nsresult rv) {
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AssignErrorCode(rv);
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}
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bool Failed() const {
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return NS_FAILED(mResult);
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}
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bool ErrorCodeIs(nsresult rv) const {
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return mResult == rv;
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}
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// For use in logging ONLY.
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uint32_t ErrorCodeAsInt() const {
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return static_cast<uint32_t>(ErrorCode());
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}
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protected:
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nsresult ErrorCode() const {
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return mResult;
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}
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private:
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#ifdef DEBUG
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enum UnionState {
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HasMessage,
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HasDOMExceptionInfo,
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HasJSException,
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HasNothing
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};
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#endif // DEBUG
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friend struct IPC::ParamTraits<ErrorResult>;
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void SerializeMessage(IPC::Message* aMsg) const;
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bool DeserializeMessage(const IPC::Message* aMsg, void** aIter);
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void SerializeDOMExceptionInfo(IPC::Message* aMsg) const;
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bool DeserializeDOMExceptionInfo(const IPC::Message* aMsg, void** aIter);
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// Helper method that creates a new Message for this ErrorResult,
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// and returns the arguments array from that Message.
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nsTArray<nsString>& CreateErrorMessageHelper(const dom::ErrNum errorNumber, nsresult errorType);
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template<dom::ErrNum errorNumber, typename... Ts>
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void ThrowErrorWithMessage(nsresult errorType, Ts&&... messageArgs)
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{
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#if defined(DEBUG) && (defined(__clang__) || defined(__GNUC__))
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static_assert(dom::ErrorFormatNumArgs[errorNumber] == sizeof...(messageArgs),
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"Pass in the right number of arguments");
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#endif
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ClearUnionData();
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nsTArray<nsString>& messageArgsArray = CreateErrorMessageHelper(errorNumber, errorType);
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uint16_t argCount = dom::GetErrorArgCount(errorNumber);
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dom::StringArrayAppender::Append(messageArgsArray, argCount,
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Forward<Ts>(messageArgs)...);
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#ifdef DEBUG
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mUnionState = HasMessage;
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#endif // DEBUG
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}
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void AssignErrorCode(nsresult aRv) {
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MOZ_ASSERT(aRv != NS_ERROR_TYPE_ERR, "Use ThrowTypeError()");
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MOZ_ASSERT(aRv != NS_ERROR_RANGE_ERR, "Use ThrowRangeError()");
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MOZ_ASSERT(!IsErrorWithMessage(), "Don't overwrite errors with message");
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MOZ_ASSERT(aRv != NS_ERROR_DOM_JS_EXCEPTION, "Use ThrowJSException()");
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MOZ_ASSERT(!IsJSException(), "Don't overwrite JS exceptions");
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MOZ_ASSERT(aRv != NS_ERROR_DOM_DOMEXCEPTION, "Use ThrowDOMException()");
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MOZ_ASSERT(!IsDOMException(), "Don't overwrite DOM exceptions");
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MOZ_ASSERT(aRv != NS_ERROR_XPC_NOT_ENOUGH_ARGS, "May need to bring back ThrowNotEnoughArgsError");
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MOZ_ASSERT(aRv != NS_ERROR_DOM_EXCEPTION_ON_JSCONTEXT,
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"Use NoteJSContextException");
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mResult = aRv;
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}
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void ClearMessage();
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void ClearDOMExceptionInfo();
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// ClearUnionData will try to clear the data in our
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// mMessage/mJSException/mDOMExceptionInfo union. After this the union may be
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// in an uninitialized state (e.g. mMessage or mDOMExceptionInfo may be
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// pointing to deleted memory) and the caller must either reinitialize it or
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// change mResult to something that will not involve us touching the union
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// anymore.
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void ClearUnionData();
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// Implementation of MaybeSetPendingException for the case when we're a
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// failure result.
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void SetPendingException(JSContext* cx);
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// Methods for setting various specific kinds of pending exceptions.
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void SetPendingExceptionWithMessage(JSContext* cx);
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void SetPendingJSException(JSContext* cx);
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void SetPendingDOMException(JSContext* cx);
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void SetPendingGenericErrorException(JSContext* cx);
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// Special values of mResult:
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// NS_ERROR_TYPE_ERR -- ThrowTypeError() called on us.
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// NS_ERROR_RANGE_ERR -- ThrowRangeError() called on us.
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// NS_ERROR_DOM_JS_EXCEPTION -- ThrowJSException() called on us.
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// NS_ERROR_UNCATCHABLE_EXCEPTION -- ThrowUncatchableException called on us.
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// NS_ERROR_DOM_DOMEXCEPTION -- ThrowDOMException() called on us.
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nsresult mResult;
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struct Message;
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struct DOMExceptionInfo;
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// mMessage is set by ThrowErrorWithMessage and reported (and deallocated) by
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// SetPendingExceptionWithMessage.
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// mJSException is set (and rooted) by ThrowJSException and reported
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// (and unrooted) by SetPendingJSException.
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// mDOMExceptionInfo is set by ThrowDOMException and reported
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// (and deallocated) by SetPendingDOMException.
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union {
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Message* mMessage; // valid when IsErrorWithMessage()
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JS::Value mJSException; // valid when IsJSException()
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DOMExceptionInfo* mDOMExceptionInfo; // valid when IsDOMException()
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};
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#ifdef DEBUG
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// Used to keep track of codepaths that might throw JS exceptions,
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// for assertion purposes.
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bool mMightHaveUnreportedJSException;
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// Used to keep track of what's stored in our union right now. Note
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// that this may be set to HasNothing even if our mResult suggests
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// we should have something, if we have already cleaned up the
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// something.
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UnionState mUnionState;
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#endif
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// Not to be implemented, to make sure people always pass this by
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// reference, not by value.
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ErrorResult(const ErrorResult&) = delete;
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void operator=(const ErrorResult&) = delete;
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};
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// A class for use when an ErrorResult should just automatically be ignored.
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class IgnoredErrorResult : public ErrorResult
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{
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public:
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~IgnoredErrorResult()
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{
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SuppressException();
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}
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};
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/******************************************************************************
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** Macros for checking results
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******************************************************************************/
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#define ENSURE_SUCCESS(res, ret) \
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do { \
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if (res.Failed()) { \
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nsCString msg; \
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msg.AppendPrintf("ENSURE_SUCCESS(%s, %s) failed with " \
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"result 0x%X", #res, #ret, res.ErrorCodeAsInt()); \
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NS_WARNING(msg.get()); \
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return ret; \
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} \
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} while(0)
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#define ENSURE_SUCCESS_VOID(res) \
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do { \
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if (res.Failed()) { \
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nsCString msg; \
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msg.AppendPrintf("ENSURE_SUCCESS_VOID(%s) failed with " \
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"result 0x%X", #res, res.ErrorCodeAsInt()); \
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NS_WARNING(msg.get()); \
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return; \
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} \
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} while(0)
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} // namespace mozilla
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#endif /* mozilla_ErrorResult_h */
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