gecko/gfx/layers/ipc/Axis.cpp
Botond Ballo 6921189527 Bug 976605 - Have APZ notify GeckoCC on start of touch. r=kats
--HG--
extra : source : ff72d81b063a4d37d9934f0c05d86a69681a99db
2014-04-09 14:07:47 -04:00

297 lines
8.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et tw=80 : */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "Axis.h"
#include <math.h> // for fabsf, pow, powf
#include <algorithm> // for max
#include "AsyncPanZoomController.h" // for AsyncPanZoomController
#include "mozilla/layers/APZCTreeManager.h" // for APZCTreeManager
#include "FrameMetrics.h" // for FrameMetrics
#include "mozilla/Attributes.h" // for MOZ_FINAL
#include "mozilla/Preferences.h" // for Preferences
#include "mozilla/gfx/Rect.h" // for RoundedIn
#include "mozilla/mozalloc.h" // for operator new
#include "nsMathUtils.h" // for NS_lround
#include "nsThreadUtils.h" // for NS_DispatchToMainThread, etc
#include "nscore.h" // for NS_IMETHOD
#include "gfxPrefs.h" // for the preferences
namespace mozilla {
namespace layers {
Axis::Axis(AsyncPanZoomController* aAsyncPanZoomController)
: mPos(0),
mVelocity(0.0f),
mAxisLocked(false),
mAsyncPanZoomController(aAsyncPanZoomController)
{
}
void Axis::UpdateWithTouchAtDevicePoint(int32_t aPos, const TimeDuration& aTimeDelta) {
float newVelocity = mAxisLocked ? 0 : (mPos - aPos) / aTimeDelta.ToMilliseconds();
if (gfxPrefs::APZMaxVelocity() > 0.0f) {
newVelocity = std::min(newVelocity, gfxPrefs::APZMaxVelocity() * APZCTreeManager::GetDPI());
}
mVelocity = newVelocity;
mPos = aPos;
// Limit queue size pased on pref
mVelocityQueue.AppendElement(mVelocity);
if (mVelocityQueue.Length() > gfxPrefs::APZMaxVelocityQueueSize()) {
mVelocityQueue.RemoveElementAt(0);
}
}
void Axis::StartTouch(int32_t aPos) {
mStartPos = aPos;
mPos = aPos;
mAxisLocked = false;
}
float Axis::AdjustDisplacement(float aDisplacement, float& aOverscrollAmountOut) {
if (mAxisLocked) {
aOverscrollAmountOut = 0;
return 0;
}
float displacement = aDisplacement;
// If this displacement will cause an overscroll, throttle it. Can potentially
// bring it to 0 even if the velocity is high.
if (DisplacementWillOverscroll(displacement) != OVERSCROLL_NONE) {
// No need to have a velocity along this axis anymore; it won't take us
// anywhere, so we're just spinning needlessly.
mVelocity = 0.0f;
aOverscrollAmountOut = DisplacementWillOverscrollAmount(displacement);
displacement -= aOverscrollAmountOut;
}
return displacement;
}
float Axis::PanDistance() {
return fabsf(mPos - mStartPos);
}
float Axis::PanDistance(float aPos) {
return fabsf(aPos - mStartPos);
}
void Axis::EndTouch() {
// Calculate the mean velocity and empty the queue.
int count = mVelocityQueue.Length();
if (count) {
mVelocity = 0;
while (!mVelocityQueue.IsEmpty()) {
mVelocity += mVelocityQueue[0];
mVelocityQueue.RemoveElementAt(0);
}
mVelocity /= count;
}
}
void Axis::CancelTouch() {
mVelocity = 0.0f;
while (!mVelocityQueue.IsEmpty()) {
mVelocityQueue.RemoveElementAt(0);
}
}
bool Axis::Scrollable() {
if (mAxisLocked) {
return false;
}
return GetCompositionLength() < GetPageLength();
}
bool Axis::FlingApplyFrictionOrCancel(const TimeDuration& aDelta) {
if (fabsf(mVelocity) <= gfxPrefs::APZFlingStoppedThreshold()) {
// If the velocity is very low, just set it to 0 and stop the fling,
// otherwise we'll just asymptotically approach 0 and the user won't
// actually see any changes.
mVelocity = 0.0f;
return false;
} else {
mVelocity *= pow(1.0f - gfxPrefs::APZFlingFriction(), float(aDelta.ToMilliseconds()));
}
return true;
}
Axis::Overscroll Axis::GetOverscroll() {
// If the current pan takes the window to the left of or above the current
// page rect.
bool minus = GetOrigin() < GetPageStart();
// If the current pan takes the window to the right of or below the current
// page rect.
bool plus = GetCompositionEnd() > GetPageEnd();
if (minus && plus) {
return OVERSCROLL_BOTH;
}
if (minus) {
return OVERSCROLL_MINUS;
}
if (plus) {
return OVERSCROLL_PLUS;
}
return OVERSCROLL_NONE;
}
float Axis::GetExcess() {
switch (GetOverscroll()) {
case OVERSCROLL_MINUS: return GetOrigin() - GetPageStart();
case OVERSCROLL_PLUS: return GetCompositionEnd() - GetPageEnd();
case OVERSCROLL_BOTH: return (GetCompositionEnd() - GetPageEnd()) +
(GetPageStart() - GetOrigin());
default: return 0;
}
}
Axis::Overscroll Axis::DisplacementWillOverscroll(float aDisplacement) {
// If the current pan plus a displacement takes the window to the left of or
// above the current page rect.
bool minus = GetOrigin() + aDisplacement < GetPageStart();
// If the current pan plus a displacement takes the window to the right of or
// below the current page rect.
bool plus = GetCompositionEnd() + aDisplacement > GetPageEnd();
if (minus && plus) {
return OVERSCROLL_BOTH;
}
if (minus) {
return OVERSCROLL_MINUS;
}
if (plus) {
return OVERSCROLL_PLUS;
}
return OVERSCROLL_NONE;
}
float Axis::DisplacementWillOverscrollAmount(float aDisplacement) {
switch (DisplacementWillOverscroll(aDisplacement)) {
case OVERSCROLL_MINUS: return (GetOrigin() + aDisplacement) - GetPageStart();
case OVERSCROLL_PLUS: return (GetCompositionEnd() + aDisplacement) - GetPageEnd();
// Don't handle overscrolled in both directions; a displacement can't cause
// this, it must have already been zoomed out too far.
default: return 0;
}
}
float Axis::ScaleWillOverscrollAmount(float aScale, float aFocus) {
float originAfterScale = (GetOrigin() + aFocus) - (aFocus / aScale);
bool both = ScaleWillOverscrollBothSides(aScale);
bool minus = originAfterScale < GetPageStart();
bool plus = (originAfterScale + (GetCompositionLength() / aScale)) > GetPageEnd();
if ((minus && plus) || both) {
// If we ever reach here it's a bug in the client code.
MOZ_ASSERT(false, "In an OVERSCROLL_BOTH condition in ScaleWillOverscrollAmount");
return 0;
}
if (minus) {
return originAfterScale - GetPageStart();
}
if (plus) {
return originAfterScale + (GetCompositionLength() / aScale) - GetPageEnd();
}
return 0;
}
float Axis::GetVelocity() {
return mAxisLocked ? 0 : mVelocity;
}
void Axis::SetVelocity(float aVelocity) {
mVelocity = aVelocity;
}
float Axis::GetCompositionEnd() const {
return GetOrigin() + GetCompositionLength();
}
float Axis::GetPageEnd() const {
return GetPageStart() + GetPageLength();
}
float Axis::GetOrigin() const {
CSSPoint origin = mAsyncPanZoomController->GetFrameMetrics().GetScrollOffset();
return GetPointOffset(origin);
}
float Axis::GetCompositionLength() const {
const FrameMetrics& metrics = mAsyncPanZoomController->GetFrameMetrics();
return GetRectLength(metrics.CalculateCompositedRectInCssPixels());
}
float Axis::GetPageStart() const {
CSSRect pageRect = mAsyncPanZoomController->GetFrameMetrics().mScrollableRect;
return GetRectOffset(pageRect);
}
float Axis::GetPageLength() const {
CSSRect pageRect = mAsyncPanZoomController->GetFrameMetrics().mScrollableRect;
return GetRectLength(pageRect);
}
bool Axis::ScaleWillOverscrollBothSides(float aScale) {
const FrameMetrics& metrics = mAsyncPanZoomController->GetFrameMetrics();
CSSToParentLayerScale scale(metrics.GetZoomToParent().scale * aScale);
CSSRect cssCompositionBounds = metrics.mCompositionBounds / scale;
return GetRectLength(metrics.mScrollableRect) < GetRectLength(cssCompositionBounds);
}
bool Axis::HasRoomToPan() const {
return GetOrigin() > GetPageStart()
|| GetCompositionEnd() < GetPageEnd();
}
AxisX::AxisX(AsyncPanZoomController* aAsyncPanZoomController)
: Axis(aAsyncPanZoomController)
{
}
float AxisX::GetPointOffset(const CSSPoint& aPoint) const
{
return aPoint.x;
}
float AxisX::GetRectLength(const CSSRect& aRect) const
{
return aRect.width;
}
float AxisX::GetRectOffset(const CSSRect& aRect) const
{
return aRect.x;
}
AxisY::AxisY(AsyncPanZoomController* aAsyncPanZoomController)
: Axis(aAsyncPanZoomController)
{
}
float AxisY::GetPointOffset(const CSSPoint& aPoint) const
{
return aPoint.y;
}
float AxisY::GetRectLength(const CSSRect& aRect) const
{
return aRect.height;
}
float AxisY::GetRectOffset(const CSSRect& aRect) const
{
return aRect.y;
}
}
}