gecko/layout/svg/nsSVGFilterInstance.h
Max Vujovic 19e3aaf675 Bug 948265 - Split out rendering code from nsSVGFilterInstance into nsFilterInstance. r=roc
--HG--
rename : layout/svg/nsSVGFilterInstance.cpp => layout/svg/nsFilterInstance.cpp
rename : layout/svg/nsSVGFilterInstance.h => layout/svg/nsFilterInstance.h
2014-02-24 10:22:58 -05:00

182 lines
6.0 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __NS_SVGFILTERINSTANCE_H__
#define __NS_SVGFILTERINSTANCE_H__
#include "gfxMatrix.h"
#include "gfxRect.h"
#include "nsSVGFilters.h"
#include "nsSVGNumber2.h"
#include "nsSVGNumberPair.h"
#include "nsTArray.h"
#include "nsIFrame.h"
class nsIFrame;
class nsSVGFilterFrame;
class nsSVGFilterPaintCallback;
namespace mozilla {
namespace dom {
class SVGFilterElement;
}
}
/**
* This class helps nsFilterInstance build its filter graph by processing a
* single SVG reference filter.
*
* In BuildPrimitives, this class iterates through the referenced <filter>
* element's primitive elements, creating a FilterPrimitiveDescription for
* each one.
*/
class nsSVGFilterInstance
{
typedef mozilla::gfx::Point3D Point3D;
typedef mozilla::gfx::IntRect IntRect;
typedef mozilla::gfx::SourceSurface SourceSurface;
typedef mozilla::gfx::FilterPrimitiveDescription FilterPrimitiveDescription;
public:
/**
* @param aFilter The SVG reference filter to process.
* @param aTargetFrame The frame of the filtered element under consideration.
* @param aTargetBBox The SVG bbox to use for the target frame, computed by
* the caller. The caller may decide to override the actual SVG bbox.
*/
nsSVGFilterInstance(const nsStyleFilter& aFilter,
nsIFrame *aTargetFrame,
const gfxRect& aTargetBBox);
/**
* Returns true if the filter instance was created successfully.
*/
bool IsInitialized() const { return mInitialized; }
/**
* Iterates through the <filter> element's primitive elements, creating a
* FilterPrimitiveDescription for each one. Appends the new
* FilterPrimitiveDescription(s) to the aPrimitiveDescrs list. Also, appends
* new images from feImage filter primitive elements to the aInputImages list.
*/
nsresult BuildPrimitives(nsTArray<FilterPrimitiveDescription>& aPrimitiveDescrs,
nsTArray<mozilla::RefPtr<SourceSurface>>& aInputImages);
/**
* Returns the user specified "filter region", in the filtered element's user
* space, after it has been adjusted out (if necessary) so that its edges
* coincide with pixel boundaries of the offscreen surface into which the
* filtered output would/will be painted.
*/
gfxRect GetFilterRegion() const { return mFilterRegion; }
/**
* Returns the size of the user specified "filter region", in filter space.
* The size will be {filterRes.x by filterRes.y}, whether the user specified
* the filter's filterRes attribute explicitly, or the implementation chose
* the filterRes values.
*/
nsIntRect GetFilterSpaceBounds() const { return mFilterSpaceBounds; }
float GetPrimitiveNumber(uint8_t aCtxType, const nsSVGNumber2 *aNumber) const
{
return GetPrimitiveNumber(aCtxType, aNumber->GetAnimValue());
}
float GetPrimitiveNumber(uint8_t aCtxType, const nsSVGNumberPair *aNumberPair,
nsSVGNumberPair::PairIndex aIndex) const
{
return GetPrimitiveNumber(aCtxType, aNumberPair->GetAnimValue(aIndex));
}
/**
* Converts a userSpaceOnUse/objectBoundingBoxUnits unitless point
* into filter space, depending on the value of mPrimitiveUnits. (For
* objectBoundingBoxUnits, the bounding box offset is applied to the point.)
*/
Point3D ConvertLocation(const Point3D& aPoint) const;
/**
* Returns the transform from the filtered element's user space to filter
* space. This will be a simple translation and/or scale.
*/
gfxMatrix GetUserSpaceToFilterSpaceTransform() const;
private:
/**
* Finds the filter frame associated with this SVG filter.
*/
nsSVGFilterFrame* GetFilterFrame();
/**
* Computes the filter primitive subregion for the given primitive.
*/
IntRect ComputeFilterPrimitiveSubregion(nsSVGFE* aFilterElement,
const nsTArray<FilterPrimitiveDescription>& aPrimitiveDescrs,
const nsTArray<int32_t>& aInputIndices);
/**
* Takes the input indices of a filter primitive and returns for each input
* whether the input's output is tainted.
*/
void GetInputsAreTainted(const nsTArray<FilterPrimitiveDescription>& aPrimitiveDescrs,
const nsTArray<int32_t>& aInputIndices,
nsTArray<bool>& aOutInputsAreTainted);
/**
* Scales a numeric filter primitive length in the X, Y or "XY" directions
* into a length in filter space (no offset is applied).
*/
float GetPrimitiveNumber(uint8_t aCtxType, float aValue) const;
gfxRect UserSpaceToFilterSpace(const gfxRect& aUserSpace) const;
/**
* Returns the transform from frame space to the coordinate space that
* GetCanvasTM transforms to. "Frame space" is the origin of a frame, aka the
* top-left corner of its border box, aka the top left corner of its mRect.
*/
gfxMatrix GetUserSpaceToFrameSpaceInCSSPxTransform() const;
/**
* The SVG reference filter originally from the style system.
*/
const nsStyleFilter mFilter;
/**
* The frame for the element that is currently being filtered.
*/
nsIFrame* mTargetFrame;
/**
* The filter element referenced by mTargetFrame's element.
*/
const mozilla::dom::SVGFilterElement* mFilterElement;
/**
* The frame for the SVG filter element.
*/
nsSVGFilterFrame* mFilterFrame;
/**
* The SVG bbox of the element that is being filtered, in user space.
*/
gfxRect mTargetBBox;
/**
* The "filter region", in the filtered element's user space.
*/
gfxRect mFilterRegion;
nsIntRect mFilterSpaceBounds;
/**
* The 'primitiveUnits' attribute value (objectBoundingBox or userSpaceOnUse).
*/
uint16_t mPrimitiveUnits;
bool mInitialized;
};
#endif