gecko/mobile/android/base/gfx/GeckoLayerClient.java
Chris Lord 1c2dd7f8ef Bug 732756 - Fix overdrawing of checkerboard. r=kats
Fix overdrawing of the checkerboard layer by letting layers have a concept of
a display-port, and keeping the root layer's display port in track with
Gecko's.
2012-03-17 15:08:22 +00:00

465 lines
21 KiB
Java

/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Android code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2009-2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Patrick Walton <pcwalton@mozilla.com>
* Chris Lord <chrislord.net@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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package org.mozilla.gecko.gfx;
import org.mozilla.gecko.FloatUtils;
import org.mozilla.gecko.GeckoApp;
import org.mozilla.gecko.GeckoAppShell;
import org.mozilla.gecko.GeckoEvent;
import org.mozilla.gecko.GeckoEventResponder;
import org.json.JSONException;
import org.json.JSONObject;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Point;
import android.graphics.PointF;
import android.graphics.Rect;
import android.graphics.RectF;
import android.os.SystemClock;
import android.util.DisplayMetrics;
import android.util.Log;
import android.view.View;
public class GeckoLayerClient implements GeckoEventResponder,
FlexibleGLSurfaceView.Listener {
private static final String LOGTAG = "GeckoLayerClient";
private static final int DEFAULT_DISPLAY_PORT_MARGIN = 300;
private LayerController mLayerController;
private LayerRenderer mLayerRenderer;
private boolean mLayerRendererInitialized;
private IntSize mScreenSize;
private IntSize mWindowSize;
private RectF mDisplayPort;
private RectF mReturnDisplayPort;
private VirtualLayer mRootLayer;
/* The viewport that Gecko is currently displaying. */
private ViewportMetrics mGeckoViewport;
/*
* The display port that Gecko is currently displaying. This is stored only
* to avoid having to create a Rect on every composition.
*/
private Rect mGeckoDisplayPort;
/*
* The viewport metrics being used to draw the current frame. This is only
* accessed by the compositor thread, and so needs no synchronisation.
*/
private ImmutableViewportMetrics mFrameMetrics;
private String mLastCheckerboardColor;
/* Used by robocop for testing purposes */
private DrawListener mDrawListener;
/* Used as a temporary ViewTransform by syncViewportInfo */
private ViewTransform mCurrentViewTransform;
public GeckoLayerClient(Context context) {
// we can fill these in with dummy values because they are always written
// to before being read
mScreenSize = new IntSize(0, 0);
mWindowSize = new IntSize(0, 0);
mDisplayPort = new RectF();
mGeckoDisplayPort = new Rect();
mCurrentViewTransform = new ViewTransform(0, 0, 1);
}
/** Attaches the root layer to the layer controller so that Gecko appears. */
void setLayerController(LayerController layerController) {
LayerView view = layerController.getView();
mLayerController = layerController;
mRootLayer = new VirtualLayer(new IntSize(view.getWidth(), view.getHeight()));
mLayerRenderer = new LayerRenderer(view);
GeckoAppShell.registerGeckoEventListener("Viewport:Update", this);
GeckoAppShell.registerGeckoEventListener("Viewport:CalculateDisplayPort", this);
view.setListener(this);
view.setLayerRenderer(mLayerRenderer);
layerController.setRoot(mRootLayer);
sendResizeEventIfNecessary(true);
}
/** This function is invoked by Gecko via JNI; be careful when modifying signature. */
public boolean beginDrawing(int width, int height, String metadata) {
try {
JSONObject viewportObject = new JSONObject(metadata);
mGeckoViewport = new ViewportMetrics(viewportObject);
} catch (JSONException e) {
Log.e(LOGTAG, "Aborting draw, bad viewport description: " + metadata);
return false;
}
return true;
}
/** This function is invoked by Gecko via JNI; be careful when modifying signature. */
public void endDrawing() {
synchronized (mLayerController) {
RectF position = mGeckoViewport.getViewport();
mRootLayer.setPositionAndResolution(RectUtils.round(position), mGeckoViewport.getZoomFactor());
}
/* Used by robocop for testing purposes */
if (mDrawListener != null) {
mDrawListener.drawFinished();
}
}
RectF getDisplayPort() {
return mDisplayPort;
}
/* Informs Gecko that the screen size has changed. */
private void sendResizeEventIfNecessary(boolean force) {
DisplayMetrics metrics = new DisplayMetrics();
GeckoApp.mAppContext.getWindowManager().getDefaultDisplay().getMetrics(metrics);
View view = mLayerController.getView();
IntSize newScreenSize = new IntSize(metrics.widthPixels, metrics.heightPixels);
IntSize newWindowSize = new IntSize(view.getWidth(), view.getHeight());
boolean screenSizeChanged = !mScreenSize.equals(newScreenSize);
boolean windowSizeChanged = !mWindowSize.equals(newWindowSize);
if (!force && !screenSizeChanged && !windowSizeChanged) {
return;
}
mScreenSize = newScreenSize;
mWindowSize = newWindowSize;
if (screenSizeChanged) {
Log.d(LOGTAG, "Screen-size changed to " + mScreenSize);
}
if (windowSizeChanged) {
Log.d(LOGTAG, "Window-size changed to " + mWindowSize);
}
GeckoEvent event = GeckoEvent.createSizeChangedEvent(mWindowSize.width, mWindowSize.height,
mScreenSize.width, mScreenSize.height);
GeckoAppShell.sendEventToGecko(event);
}
public Bitmap getBitmap() {
return null;
}
void viewportSizeChanged() {
// here we send gecko a resize message. The code in browser.js is responsible for
// picking up on that resize event, modifying the viewport as necessary, and informing
// us of the new viewport.
sendResizeEventIfNecessary(true);
// the following call also sends gecko a message, which will be processed after the resize
// message above has updated the viewport. this message ensures that if we have just put
// focus in a text field, we scroll the content so that the text field is in view.
GeckoAppShell.viewSizeChanged();
}
private static RectF calculateDisplayPort(ImmutableViewportMetrics metrics) {
float desiredXMargins = 2 * DEFAULT_DISPLAY_PORT_MARGIN;
float desiredYMargins = 2 * DEFAULT_DISPLAY_PORT_MARGIN;
// we need to avoid having a display port that is larger than the page, or we will end up
// painting things outside the page bounds (bug 729169). we simultaneously need to make
// the display port as large as possible so that we redraw less.
// figure out how much of the desired buffer amount we can actually use on the horizontal axis
float xBufferAmount = Math.min(desiredXMargins, metrics.pageSizeWidth - metrics.getWidth());
// if we reduced the buffer amount on the horizontal axis, we should take that saved memory and
// use it on the vertical axis
float savedPixels = (desiredXMargins - xBufferAmount) * (metrics.getHeight() + desiredYMargins);
float extraYAmount = (float)Math.floor(savedPixels / (metrics.getWidth() + xBufferAmount));
float yBufferAmount = Math.min(desiredYMargins + extraYAmount, metrics.pageSizeHeight - metrics.getHeight());
// and the reverse - if we shrunk the buffer on the vertical axis we can add it to the horizontal
if (xBufferAmount == desiredXMargins && yBufferAmount < desiredYMargins) {
savedPixels = (desiredYMargins - yBufferAmount) * (metrics.getWidth() + xBufferAmount);
float extraXAmount = (float)Math.floor(savedPixels / (metrics.getHeight() + yBufferAmount));
xBufferAmount = Math.min(xBufferAmount + extraXAmount, metrics.pageSizeWidth - metrics.getWidth());
}
// and now calculate the display port margins based on how much buffer we've decided to use and
// the page bounds, ensuring we use all of the available buffer amounts on one side or the other
// on any given axis. (i.e. if we're scrolled to the top of the page, the vertical buffer is
// entirely below the visible viewport, but if we're halfway down the page, the vertical buffer
// is split).
float leftMargin = Math.min(DEFAULT_DISPLAY_PORT_MARGIN, metrics.viewportRectLeft);
float rightMargin = Math.min(DEFAULT_DISPLAY_PORT_MARGIN, metrics.pageSizeWidth - (metrics.viewportRectLeft + metrics.getWidth()));
if (leftMargin < DEFAULT_DISPLAY_PORT_MARGIN) {
rightMargin = xBufferAmount - leftMargin;
} else if (rightMargin < DEFAULT_DISPLAY_PORT_MARGIN) {
leftMargin = xBufferAmount - rightMargin;
} else if (!FloatUtils.fuzzyEquals(leftMargin + rightMargin, xBufferAmount)) {
float delta = xBufferAmount - leftMargin - rightMargin;
leftMargin += delta / 2;
rightMargin += delta / 2;
}
float topMargin = Math.min(DEFAULT_DISPLAY_PORT_MARGIN, metrics.viewportRectTop);
float bottomMargin = Math.min(DEFAULT_DISPLAY_PORT_MARGIN, metrics.pageSizeHeight - (metrics.viewportRectTop + metrics.getHeight()));
if (topMargin < DEFAULT_DISPLAY_PORT_MARGIN) {
bottomMargin = yBufferAmount - topMargin;
} else if (bottomMargin < DEFAULT_DISPLAY_PORT_MARGIN) {
topMargin = yBufferAmount - bottomMargin;
} else if (!FloatUtils.fuzzyEquals(topMargin + bottomMargin, yBufferAmount)) {
float delta = yBufferAmount - topMargin - bottomMargin;
topMargin += delta / 2;
bottomMargin += delta / 2;
}
// note that unless the viewport size changes, or the page dimensions change (either because of
// content changes or zooming), the size of the display port should remain constant. this
// is intentional to avoid re-creating textures and all sorts of other reallocations in the
// draw and composition code.
return new RectF(metrics.viewportRectLeft - leftMargin,
metrics.viewportRectTop - topMargin,
metrics.viewportRectRight + rightMargin,
metrics.viewportRectBottom + bottomMargin);
}
private void adjustViewport() {
ViewportMetrics viewportMetrics =
new ViewportMetrics(mLayerController.getViewportMetrics());
viewportMetrics.setViewport(viewportMetrics.getClampedViewport());
mDisplayPort = calculateDisplayPort(mLayerController.getViewportMetrics());
GeckoAppShell.sendEventToGecko(GeckoEvent.createViewportEvent(viewportMetrics, mDisplayPort));
}
/** Implementation of GeckoEventResponder/GeckoEventListener. */
public void handleMessage(String event, JSONObject message) {
try {
if ("Viewport:Update".equals(event)) {
ViewportMetrics newMetrics = new ViewportMetrics(message);
synchronized (mLayerController) {
// keep the old viewport size, but update everything else
ImmutableViewportMetrics oldMetrics = mLayerController.getViewportMetrics();
newMetrics.setSize(oldMetrics.getSize());
mLayerController.setViewportMetrics(newMetrics);
mLayerController.abortPanZoomAnimation();
mDisplayPort = calculateDisplayPort(mLayerController.getViewportMetrics());
mReturnDisplayPort = mDisplayPort;
}
} else if ("Viewport:CalculateDisplayPort".equals(event)) {
ImmutableViewportMetrics newMetrics = new ImmutableViewportMetrics(new ViewportMetrics(message));
mReturnDisplayPort = calculateDisplayPort(newMetrics);
}
} catch (JSONException e) {
Log.e(LOGTAG, "Unable to create viewport metrics in " + event + " handler", e);
}
}
/** Implementation of GeckoEventResponder. */
public String getResponse() {
// We are responding to the events handled in handleMessage() above with the
// display port we calculated. Different messages will generate different
// display ports and put them in mReturnDisplayPort, so we just return that.
// Note that mReturnDisplayPort is always touched on the Gecko thread, so
// no synchronization is needed for it.
if (mReturnDisplayPort == null) {
return "";
}
try {
return RectUtils.toJSON(mReturnDisplayPort);
} finally {
mReturnDisplayPort = null;
}
}
void geometryChanged() {
/* Let Gecko know if the screensize has changed */
sendResizeEventIfNecessary(false);
if (mLayerController.getRedrawHint())
adjustViewport();
}
public ViewportMetrics getGeckoViewportMetrics() {
// Return a copy, as we modify this inside the Gecko thread
if (mGeckoViewport != null)
return new ViewportMetrics(mGeckoViewport);
return null;
}
/** This function is invoked by Gecko via JNI; be careful when modifying signature.
* The compositor invokes this function just before compositing a frame where the document
* is different from the document composited on the last frame. In these cases, the viewport
* information we have in Java is no longer valid and needs to be replaced with the new
* viewport information provided. setPageSize will never be invoked on the same frame that
* this function is invoked on; and this function will always be called prior to syncViewportInfo.
*/
public void setFirstPaintViewport(float offsetX, float offsetY, float zoom, float pageWidth, float pageHeight) {
synchronized (mLayerController) {
ViewportMetrics currentMetrics = new ViewportMetrics(mLayerController.getViewportMetrics());
currentMetrics.setOrigin(new PointF(offsetX, offsetY));
currentMetrics.setZoomFactor(zoom);
currentMetrics.setPageSize(new FloatSize(pageWidth, pageHeight));
mLayerController.setViewportMetrics(currentMetrics);
// At this point, we have just switched to displaying a different document than we
// we previously displaying. This means we need to abort any panning/zooming animations
// that are in progress and send an updated display port request to browser.js as soon
// as possible. We accomplish this by passing true to abortPanZoomAnimation, which
// sends the request after aborting the animation. The display port request is actually
// a full viewport update, which is fine because if browser.js has somehow moved to
// be out of sync with this first-paint viewport, then we force them back in sync.
mLayerController.abortPanZoomAnimation();
}
}
/** This function is invoked by Gecko via JNI; be careful when modifying signature.
* The compositor invokes this function whenever it determines that the page size
* has changed (based on the information it gets from layout). If setFirstPaintViewport
* is invoked on a frame, then this function will not be. For any given frame, this
* function will be invoked before syncViewportInfo.
*/
public void setPageSize(float zoom, float pageWidth, float pageHeight) {
synchronized (mLayerController) {
// adjust the page dimensions to account for differences in zoom
// between the rendered content (which is what the compositor tells us)
// and our zoom level (which may have diverged).
float ourZoom = mLayerController.getZoomFactor();
pageWidth = pageWidth * ourZoom / zoom;
pageHeight = pageHeight * ourZoom /zoom;
mLayerController.setPageSize(new FloatSize(pageWidth, pageHeight));
// Here the page size of the document has changed, but the document being displayed
// is still the same. Therefore, we don't need to send anything to browser.js; any
// changes we need to make to the display port will get sent the next time we call
// adjustViewport().
}
}
/** This function is invoked by Gecko via JNI; be careful when modifying signature.
* The compositor invokes this function on every frame to figure out what part of the
* page to display, and to inform Java of the current display port. Since it is called
* on every frame, it needs to be ultra-fast.
* It avoids taking any locks or allocating any objects. We keep around a
* mCurrentViewTransform so we don't need to allocate a new ViewTransform
* everytime we're called. NOTE: we might be able to return a ImmutableViewportMetrics
* which would avoid the copy into mCurrentViewTransform.
*/
public ViewTransform syncViewportInfo(int x, int y, int width, int height) {
// getViewportMetrics is thread safe so we don't need to synchronize
// on mLayerController.
// We save the viewport metrics here, so we later use it later in
// createFrame (which will be called by nsWindow::DrawWindowUnderlay on
// the native side, by the compositor). The LayerController's viewport
// metrics can change between here and there, as it's accessed outside
// of the compositor thread.
mFrameMetrics = mLayerController.getViewportMetrics();
mCurrentViewTransform.x = mFrameMetrics.viewportRectLeft;
mCurrentViewTransform.y = mFrameMetrics.viewportRectTop;
mCurrentViewTransform.scale = mFrameMetrics.zoomFactor;
mGeckoDisplayPort.set(x, y, x + width, y + height);
mRootLayer.setDisplayPort(mGeckoDisplayPort);
return mCurrentViewTransform;
}
/** This function is invoked by Gecko via JNI; be careful when modifying signature. */
public LayerRenderer.Frame createFrame() {
// Create the shaders and textures if necessary.
if (!mLayerRendererInitialized) {
mLayerRenderer.checkMonitoringEnabled();
mLayerRenderer.createDefaultProgram();
mLayerRendererInitialized = true;
}
// Build the contexts and create the frame.
Layer.RenderContext pageContext = mLayerRenderer.createPageContext(mFrameMetrics);
Layer.RenderContext screenContext = mLayerRenderer.createScreenContext();
return mLayerRenderer.createFrame(pageContext, screenContext);
}
/** This function is invoked by Gecko via JNI; be careful when modifying signature. */
public void activateProgram() {
mLayerRenderer.activateDefaultProgram();
}
/** This function is invoked by Gecko via JNI; be careful when modifying signature. */
public void deactivateProgram() {
mLayerRenderer.deactivateDefaultProgram();
}
/** Implementation of FlexibleGLSurfaceView.Listener */
public void renderRequested() {
GeckoAppShell.scheduleComposite();
}
/** Implementation of FlexibleGLSurfaceView.Listener */
public void compositionPauseRequested() {
GeckoAppShell.schedulePauseComposition();
}
/** Implementation of FlexibleGLSurfaceView.Listener */
public void compositionResumeRequested() {
GeckoAppShell.scheduleResumeComposition();
}
/** Implementation of FlexibleGLSurfaceView.Listener */
public void surfaceChanged(int width, int height) {
compositionPauseRequested();
mLayerController.setViewportSize(new FloatSize(width, height));
compositionResumeRequested();
renderRequested();
}
/** Used by robocop for testing purposes. Not for production use! This is called via reflection by robocop. */
public void setDrawListener(DrawListener listener) {
mDrawListener = listener;
}
/** Used by robocop for testing purposes. Not for production use! This is used via reflection by robocop. */
public interface DrawListener {
public void drawFinished();
}
}