gecko/dom/gamepad
Ehsan Akhgari ebd358dfd7 Bug 927728 - Part 1: Replace PRUnichar with char16_t; r=roc
This patch was automatically generated by the following script:

#!/bin/bash
# Command to convert PRUnichar to char16_t

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*modules/libmar*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name prtypes.h \
       ! -name Char16.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRUnichar char16_t
2014-01-04 10:02:17 -05:00
..
Gamepad.cpp Bug 947241. Make Gamepad used cached sequences for its buttons and axes. r=ted,peterv 2013-12-06 11:41:13 -05:00
Gamepad.h Bug 947241. Make Gamepad used cached sequences for its buttons and axes. r=ted,peterv 2013-12-06 11:41:13 -05:00
GamepadButton.cpp
GamepadButton.h
GamepadService.cpp Bug 927728 - Part 1: Replace PRUnichar with char16_t; r=roc 2014-01-04 10:02:17 -05:00
GamepadService.h
moz.build Bug 940780 - Build dom/gamepad in unified mode. r=bzbarsky 2013-11-21 09:22:25 -05:00