mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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121 lines
6.3 KiB
HTML
121 lines
6.3 KiB
HTML
<!--
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Copyright (c) 2010 The Chromium Authors. All rights reserved.
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Use of this source code is governed by a BSD-style license that can be
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found in the LICENSE file.
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-->
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
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"http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<title>WebGL GLES2 difference test.</title>
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<link rel="stylesheet" href="../resources/js-test-style.css"/>
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<script src="../resources/js-test-pre.js"></script>
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<script src="resources/webgl-test.js"></script>
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<script src="resources/webgl-test-utils.js"></script>
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</head>
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<body>
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<div id="description"></div>
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<div id="console"></div>
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<script>
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var wtu = WebGLTestUtils;
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description("Tests the a few differences between WebGL and GLES2");
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var gl = wtu.create3DContext();
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gl.blendFunc(gl.CONSTANT_COLOR, gl.CONSTANT_ALPHA);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFunc(gl.ONE_MINUS_CONSTANT_COLOR, gl.CONSTANT_ALPHA);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFunc(gl.CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFunc(gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFunc(gl.CONSTANT_ALPHA, gl.CONSTANT_COLOR);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFunc(gl.CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFunc(gl.ONE_MINUS_CONSTANT_ALPHA, gl.CONSTANT_COLOR);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFunc(gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFuncSeparate(gl.CONSTANT_COLOR, gl.CONSTANT_ALPHA, gl.ONE, gl.ZERO);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_COLOR, gl.CONSTANT_ALPHA, gl.ONE, gl.ZERO);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFuncSeparate(gl.CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE, gl.ZERO);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE, gl.ZERO);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFuncSeparate(gl.CONSTANT_ALPHA, gl.CONSTANT_COLOR, gl.ONE, gl.ZERO);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFuncSeparate(gl.CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_ALPHA, gl.CONSTANT_COLOR, gl.ONE, gl.ZERO);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"constant color and constant alpha cannot be used together as source and destination factors in the blend function");
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gl.depthRange(20, 10);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"depthRange should generate INVALID_OPERATION if zNear is greater than zFar");
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gl.stencilMask(255);
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glErrorShouldBe(gl, gl.NO_ERROR,
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"stencilMask should generate no error");
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gl.stencilMaskSeparate(gl.FRONT, 1);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"a different mask value for front and back facing is illegal");
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gl.stencilMaskSeparate(gl.BACK, 1);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"a different mask value for front and back facing is illegal");
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gl.stencilFunc(gl.ALWAYS, 0, 255);
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glErrorShouldBe(gl, gl.NO_ERROR,
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"stencilFunc should generate no error");
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gl.stencilFuncSeparate(gl.FRONT, gl.ALWAYS, 1, 255);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"a different reference value for front and back facing is illegal");
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gl.stencilFuncSeparate(gl.BACK, gl.ALWAYS, 1, 255);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"a different reference value for front and back facing is illegal");
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gl.stencilFuncSeparate(gl.FRONT, gl.ALWAYS, 0, 1);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"a different mask value for front and back facing is illegal");
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gl.stencilFuncSeparate(gl.BACK, gl.ALWAYS, 0, 1);
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glErrorShouldBe(gl, gl.INVALID_OPERATION,
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"a different mask value for front and back facing is illegal");
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shouldBeUndefined(gl.IMPLEMENTATION_COLOR_READ_FORMAT);
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shouldBeUndefined(gl.IMPLEMENTATION_COLOR_READ_TYPE);
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shouldBe("gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL)", "gl.BROWSER_DEFAULT_WEBGL");
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gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
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shouldBe("gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL)", "gl.NONE");
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glErrorShouldBe(gl, gl.NO_ERROR,
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"set/get UNPACK_COLORSPACE_CONVERSION_WEBGL should generate no error");
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successfullyParsed = true;
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</script>
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<script src="../resources/js-test-post.js"></script>
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</body>
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</html>
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