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CanvasGradient.h
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Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
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2014-01-10 14:06:17 -05:00 |
CanvasImageCache.cpp
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Bug 927728 - Part 1: Replace PRUnichar with char16_t; r=roc
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2014-01-04 10:02:17 -05:00 |
CanvasImageCache.h
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Bug 948221 - Part 7: Convert SurfaceFromElement to Moz2D. r=roc,Bas,bjacob
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2013-12-12 10:05:27 +13:00 |
CanvasPattern.h
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CanvasRenderingContext2D.cpp
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Backed out 2 changesets (bug 939276) because of build bustage
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2014-02-14 18:48:05 -05:00 |
CanvasRenderingContext2D.h
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Backed out 2 changesets (bug 939276) because of build bustage
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2014-02-14 18:48:05 -05:00 |
CanvasUtils.cpp
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Bug 956382 - Remove usage of explicit *IgnoringDomain variants. r=mrbkap
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2014-02-13 18:57:36 -08:00 |
CanvasUtils.h
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Bug 969812 - Convert JS_NewArrayObject to use HandleValueArray r=terrence r=bz
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2014-02-12 10:50:46 +00:00 |
DocumentRendererChild.cpp
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Bug 959380 - 2/5 - Make gfxImageFormat a typed enum - r=jrmuizel
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2014-01-23 13:26:40 -05:00 |
DocumentRendererParent.cpp
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Bug 959380 - 2/5 - Make gfxImageFormat a typed enum - r=jrmuizel
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2014-01-23 13:26:40 -05:00 |
ImageData.cpp
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Bug 959958 - Implement ImageData constructor. r=bz
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2014-01-28 22:04:40 +09:00 |
ImageData.h
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Bug 959958 - Implement ImageData constructor. r=bz
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2014-01-28 22:04:40 +09:00 |
ImageEncoder.cpp
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Bug 959380 - 2/5 - Make gfxImageFormat a typed enum - r=jrmuizel
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2014-01-23 13:26:40 -05:00 |
ImageEncoder.h
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Bug 927728 - Part 1: Replace PRUnichar with char16_t; r=roc
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2014-01-04 10:02:17 -05:00 |
Makefile.in
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Bug 941595 - Build with system-cairo is broken. r=glandium
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2013-12-10 10:37:03 -05:00 |
moz.build
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Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish
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2014-02-13 15:00:12 -08:00 |
TextMetrics.h
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WebGL1Context.cpp
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WebGL1Context.h
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WebGL2Context.cpp
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Bug 958369 - 1/5 - Make GLFeature a typed enum - r=jgilbert
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2014-01-10 13:55:23 -05:00 |
WebGL2Context.h
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WebGLActiveInfo.cpp
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WebGLActiveInfo.h
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WebGLBuffer.cpp
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WebGLBuffer.h
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WebGLContext.cpp
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Bug 953221 - Minor erroneous complete check fails. r=bjacob
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2014-01-24 13:59:33 +10:00 |
WebGLContext.h
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Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish
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2014-02-13 15:00:12 -08:00 |
WebGLContextAsyncQueries.cpp
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WebGLContextBuffers.cpp
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WebGLContextExtensions.cpp
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Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish
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2014-02-13 15:00:12 -08:00 |
WebGLContextFramebufferOperations.cpp
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Bug 939368 - Add lost context check to WebGLContext::DrawBuffers() to stop NULL
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2013-11-21 16:53:00 +10:00 |
WebGLContextGL.cpp
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Bug 972622 - MakeCurrent during WebGL.compressedTex(Sub)Image2D(). - r=kamidphish
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2014-02-14 15:52:39 -08:00 |
WebGLContextLossTimer.cpp
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WebGLContextNotSupported.cpp
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WebGLContextReporter.cpp
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Bug 947798 (part 2) - Remove MemoryMultiReporter, because it's no longer helpful. r=mccr8.
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2013-12-07 21:39:47 -08:00 |
WebGLContextState.cpp
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Bug 969812 - Convert JS_NewArrayObject to use HandleValueArray r=terrence r=bz
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2014-02-12 10:50:46 +00:00 |
WebGLContextUtils.cpp
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Bug 948002 - Fix WebGL framebuffer completeness checks. r=bjacob
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2014-01-24 13:53:53 +10:00 |
WebGLContextUtils.h
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Bug 948002 - Fix WebGL framebuffer completeness checks. r=bjacob
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2014-01-24 13:53:53 +10:00 |
WebGLContextValidate.cpp
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b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
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2014-01-23 16:47:37 -05:00 |
WebGLContextVertexArray.cpp
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WebGLContextVertices.cpp
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Bug 962392 - Clean up WebGLFramebuffer, particularly handling of RectangleObjects. - r=dglastonbury
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2014-01-22 19:59:34 -08:00 |
WebGLElementArrayCache.cpp
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Bug 969869 - Use fallible allocation in WebGL element array cache; r=bjacob
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2014-02-09 18:16:03 -05:00 |
WebGLElementArrayCache.h
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WebGLExtensionBase.cpp
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WebGLExtensionCompressedTextureATC.cpp
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WebGLExtensionCompressedTexturePVRTC.cpp
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WebGLExtensionCompressedTextureS3TC.cpp
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WebGLExtensionDebugRendererInfo.cpp
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WebGLExtensionDebugShaders.cpp
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Bug 968374 - Implement WEBGL_debug_shaders. r=bjacob
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2014-02-11 17:37:06 -05:00 |
WebGLExtensionDepthTexture.cpp
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WebGLExtensionDrawBuffers.cpp
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WebGLExtensionElementIndexUint.cpp
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WebGLExtensionFragDepth.cpp
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Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish
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2014-02-13 15:00:12 -08:00 |
WebGLExtensionInstancedArrays.cpp
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WebGLExtensionLoseContext.cpp
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WebGLExtensions.h
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Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish
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2014-02-13 15:00:12 -08:00 |
WebGLExtensionSRGB.cpp
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WebGLExtensionStandardDerivatives.cpp
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WebGLExtensionTextureFilterAnisotropic.cpp
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WebGLExtensionTextureFloat.cpp
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WebGLExtensionTextureFloatLinear.cpp
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WebGLExtensionTextureHalfFloat.cpp
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b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
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2014-01-23 16:47:37 -05:00 |
WebGLExtensionTextureHalfFloatLinear.cpp
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Bug 912280 - Implement OES_texture_half_float_linear for WebGL. r=kamidphish
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2014-02-13 09:53:53 -05:00 |
WebGLExtensionVertexArray.cpp
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WebGLFramebuffer.cpp
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Bug 970775 - Add more asserts to WebGLFramebuffer. - r=bjacob
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2014-02-13 15:07:59 -08:00 |
WebGLFramebuffer.h
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Bug 953221 - Minor erroneous complete check fails. r=bjacob
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2014-01-24 13:59:33 +10:00 |
WebGLMemoryTracker.h
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Bug 947798 (part 2) - Remove MemoryMultiReporter, because it's no longer helpful. r=mccr8.
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2013-12-07 21:39:47 -08:00 |
WebGLObjectModel.cpp
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WebGLObjectModel.h
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WebGLProgram.cpp
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WebGLProgram.h
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Bug 969870 - Use fallible allocations to store the used attributes of a WebGL program; r=bjacob
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2014-02-09 18:16:38 -05:00 |
WebGLQuery.cpp
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Bug 939117 - Don't reference NULL ptr. r=jgilbert
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2014-01-20 14:13:23 +10:00 |
WebGLQuery.h
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WebGLRenderbuffer.cpp
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Bug 958369 - 2/5 - Make GLVendor and GLRenderer typed enums - r=jgilbert
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2014-01-10 13:55:23 -05:00 |
WebGLRenderbuffer.h
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WebGLShader.cpp
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WebGLShader.h
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Bug 968374 - Implement WEBGL_debug_shaders. r=bjacob
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2014-02-11 17:37:06 -05:00 |
WebGLShaderPrecisionFormat.cpp
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WebGLShaderPrecisionFormat.h
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WebGLTexelConversions.cpp
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b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
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2014-01-23 16:47:37 -05:00 |
WebGLTexelConversions.h
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b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
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2014-01-23 16:47:37 -05:00 |
WebGLTexture.cpp
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Bug 912280 - Implement OES_texture_half_float_linear for WebGL. r=kamidphish
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2014-02-13 09:53:53 -05:00 |
WebGLTexture.h
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WebGLTypes.h
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b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
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2014-01-23 16:47:37 -05:00 |
WebGLUniformInfo.h
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WebGLUniformLocation.cpp
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WebGLUniformLocation.h
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WebGLValidateStrings.h
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Bug 927728 - Part 1: Replace PRUnichar with char16_t; r=roc
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2014-01-04 10:02:17 -05:00 |
WebGLVertexArray.cpp
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WebGLVertexArray.h
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WebGLVertexAttribData.h
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