mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
7efa6fa6f7
Updating interface names per recent specification changes. r=bent --HG-- rename : dom/indexedDB/IDBTransactionRequest.cpp => dom/indexedDB/IDBTransaction.cpp rename : dom/indexedDB/IDBTransactionRequest.h => dom/indexedDB/IDBTransaction.h
617 lines
18 KiB
C++
617 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Indexed Database.
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*
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* The Initial Developer of the Original Code is
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* The Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Ben Turner <bent.mozilla@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "TransactionThreadPool.h"
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#include "nsIObserverService.h"
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#include "nsIThreadPool.h"
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#include "nsComponentManagerUtils.h"
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#include "nsThreadUtils.h"
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#include "nsServiceManagerUtils.h"
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#include "nsXPCOMCIDInternal.h"
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using mozilla::MutexAutoLock;
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using mozilla::MutexAutoUnlock;
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USING_INDEXEDDB_NAMESPACE
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namespace {
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const PRUint32 kThreadLimit = 20;
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const PRUint32 kIdleThreadLimit = 5;
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const PRUint32 kIdleThreadTimeoutMs = 30000;
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TransactionThreadPool* gInstance = nsnull;
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bool gShutdown = false;
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} // anonymous namespace
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BEGIN_INDEXEDDB_NAMESPACE
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struct QueuedDispatchInfo
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{
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QueuedDispatchInfo()
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: finish(false)
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{ }
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nsRefPtr<IDBTransaction> transaction;
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nsCOMPtr<nsIRunnable> runnable;
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nsCOMPtr<nsIRunnable> finishRunnable;
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bool finish;
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};
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class FinishTransactionRunnable : public nsIRunnable
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIRUNNABLE
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inline FinishTransactionRunnable(IDBTransaction* aTransaction,
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nsCOMPtr<nsIRunnable>& aFinishRunnable);
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private:
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IDBTransaction* mTransaction;
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nsCOMPtr<nsIRunnable> mFinishRunnable;
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};
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END_INDEXEDDB_NAMESPACE
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TransactionThreadPool::TransactionThreadPool()
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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NS_ASSERTION(!gInstance, "More than one instance!");
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}
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TransactionThreadPool::~TransactionThreadPool()
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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NS_ASSERTION(!gInstance, "More than one instance!");
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}
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// static
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TransactionThreadPool*
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TransactionThreadPool::GetOrCreate()
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{
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if (!gInstance && !gShutdown) {
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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nsRefPtr<TransactionThreadPool> pool(new TransactionThreadPool());
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nsresult rv = pool->Init();
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NS_ENSURE_SUCCESS(rv, nsnull);
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nsCOMPtr<nsIObserverService> obs =
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do_GetService(NS_OBSERVERSERVICE_CONTRACTID, &rv);
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NS_ENSURE_SUCCESS(rv, nsnull);
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rv = obs->AddObserver(pool, "xpcom-shutdown-threads", PR_FALSE);
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NS_ENSURE_SUCCESS(rv, nsnull);
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// The observer service now owns us.
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gInstance = pool;
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}
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return gInstance;
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}
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// static
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void
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TransactionThreadPool::Shutdown()
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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gShutdown = true;
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if (gInstance) {
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if (NS_FAILED(gInstance->Cleanup())) {
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NS_WARNING("Failed to shutdown thread pool!");
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}
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gInstance = nsnull;
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}
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}
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nsresult
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TransactionThreadPool::Init()
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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if (!mTransactionsInProgress.Init()) {
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NS_WARNING("Failed to init hash!");
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return NS_ERROR_FAILURE;
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}
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nsresult rv;
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mThreadPool = do_CreateInstance(NS_THREADPOOL_CONTRACTID, &rv);
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NS_ENSURE_SUCCESS(rv, rv);
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rv = mThreadPool->SetThreadLimit(kThreadLimit);
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NS_ENSURE_SUCCESS(rv, rv);
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rv = mThreadPool->SetIdleThreadLimit(kIdleThreadLimit);
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NS_ENSURE_SUCCESS(rv, rv);
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rv = mThreadPool->SetIdleThreadTimeout(kIdleThreadTimeoutMs);
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NS_ENSURE_SUCCESS(rv, rv);
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return NS_OK;
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}
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nsresult
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TransactionThreadPool::Cleanup()
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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if (mTransactionsInProgress.Count()) {
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// This is actually really bad, but if we don't force everything awake then
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// we will deadlock on shutdown...
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NS_ERROR("Transactions still in progress!");
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}
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nsresult rv = mThreadPool->Shutdown();
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NS_ENSURE_SUCCESS(rv, rv);
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return NS_OK;
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}
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void
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TransactionThreadPool::FinishTransaction(IDBTransaction* aTransaction)
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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NS_ASSERTION(aTransaction, "Null pointer!");
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// AddRef here because removing from the hash will call Release.
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nsRefPtr<IDBTransaction> transaction(aTransaction);
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const PRUint32 databaseId = aTransaction->mDatabase->Id();
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DatabaseTransactionInfo* dbTransactionInfo;
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if (!mTransactionsInProgress.Get(databaseId, &dbTransactionInfo)) {
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NS_ERROR("We don't know anyting about this database?!");
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return;
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}
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nsTArray<TransactionInfo>& transactionsInProgress =
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dbTransactionInfo->transactions;
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PRUint32 count = transactionsInProgress.Length();
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#ifdef DEBUG
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if (aTransaction->mMode == IDBTransaction::FULL_LOCK) {
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NS_ASSERTION(dbTransactionInfo->locked, "Should be locked!");
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NS_ASSERTION(count == 1, "More transactions running than should be!");
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}
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#endif
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if (count == 1) {
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#ifdef DEBUG
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{
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TransactionInfo& info = transactionsInProgress[0];
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NS_ASSERTION(info.transaction == aTransaction, "Transaction mismatch!");
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NS_ASSERTION(info.mode == aTransaction->mMode, "Mode mismatch!");
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}
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#endif
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mTransactionsInProgress.Remove(databaseId);
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}
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else {
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for (PRUint32 index = 0; index < count; index++) {
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TransactionInfo& info = transactionsInProgress[index];
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if (info.transaction == aTransaction) {
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transactionsInProgress.RemoveElementAt(index);
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break;
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}
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}
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NS_ASSERTION(transactionsInProgress.Length() == count - 1,
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"Didn't find the transaction we were looking for!");
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}
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// Try to dispatch all the queued transactions again.
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nsTArray<QueuedDispatchInfo> queuedDispatch;
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queuedDispatch.SwapElements(mDelayedDispatchQueue);
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count = queuedDispatch.Length();
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for (PRUint32 index = 0; index < count; index++) {
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QueuedDispatchInfo& info = queuedDispatch[index];
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if (NS_FAILED(Dispatch(info.transaction, info.runnable, info.finish,
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info.finishRunnable))) {
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NS_WARNING("Dispatch failed!");
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}
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}
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}
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bool
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TransactionThreadPool::TransactionCanRun(IDBTransaction* aTransaction,
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TransactionQueue** aQueue)
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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NS_ASSERTION(aTransaction, "Null pointer!");
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NS_ASSERTION(aQueue, "Null pointer!");
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const PRUint32 databaseId = aTransaction->mDatabase->Id();
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const nsTArray<nsString>& objectStoreNames = aTransaction->mObjectStoreNames;
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const PRUint16 mode = aTransaction->mMode;
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// See if we can run this transaction now.
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DatabaseTransactionInfo* dbTransactionInfo;
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if (!mTransactionsInProgress.Get(databaseId, &dbTransactionInfo)) {
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// First transaction for this database, fine to run.
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*aQueue = nsnull;
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return true;
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}
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nsTArray<TransactionInfo>& transactionsInProgress =
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dbTransactionInfo->transactions;
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PRUint32 transactionCount = transactionsInProgress.Length();
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if (mode == IDBTransaction::FULL_LOCK) {
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switch (transactionCount) {
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case 0: {
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*aQueue = nsnull;
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return true;
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}
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case 1: {
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if (transactionsInProgress[0].transaction == aTransaction) {
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*aQueue = transactionsInProgress[0].queue;
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return true;
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}
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return false;
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}
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default: {
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dbTransactionInfo->lockPending = true;
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return false;
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}
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}
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}
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bool locked = dbTransactionInfo->locked || dbTransactionInfo->lockPending;
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bool mayRun = true;
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// Another transaction for this database is already running. See if we can
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// run at the same time.
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for (PRUint32 transactionIndex = 0;
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transactionIndex < transactionCount;
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transactionIndex++) {
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TransactionInfo& transactionInfo = transactionsInProgress[transactionIndex];
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if (transactionInfo.transaction == aTransaction) {
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// Same transaction, already running.
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*aQueue = transactionInfo.queue;
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return true;
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}
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if (locked) {
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// Full lock in place or requested, no need to check objectStores.
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continue;
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}
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// Not our transaction. See if the objectStores overlap.
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nsTArray<TransactionObjectStoreInfo>& objectStoreInfoArray =
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transactionInfo.objectStoreInfo;
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PRUint32 objectStoreCount = objectStoreInfoArray.Length();
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for (PRUint32 objectStoreIndex = 0;
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objectStoreIndex < objectStoreCount;
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objectStoreIndex++) {
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TransactionObjectStoreInfo& objectStoreInfo =
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objectStoreInfoArray[objectStoreIndex];
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if (objectStoreNames.Contains(objectStoreInfo.objectStoreName)) {
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// Overlapping name, see if the modes are compatible.
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switch (mode) {
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case nsIIDBTransaction::READ_WRITE: {
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// Someone else is reading or writing to this table, we can't
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// run now. Mark that we're waiting for it though.
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objectStoreInfo.writerWaiting = true;
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// We need to mark all overlapping transactions, not just the first
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// one we find. Set the retval to false here but don't return until
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// we've gone through the rest of the open transactions.
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mayRun = false;
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} break;
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case nsIIDBTransaction::READ_ONLY: {
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if (objectStoreInfo.writing || objectStoreInfo.writerWaiting) {
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// Someone else is writing to this table, we can't run now.
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return false;
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}
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} break;
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case nsIIDBTransaction::SNAPSHOT_READ: {
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NS_NOTYETIMPLEMENTED("Not implemented!");
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} break;
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default: {
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NS_NOTREACHED("Should never get here!");
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}
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}
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}
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// Continue on to the next TransactionObjectStoreInfo.
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}
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// Continue on to the next TransactionInfo.
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}
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if (locked) {
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// If we got here then this is a new transaction and we won't allow it to
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// start.
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return false;
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}
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if (!mayRun) {
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// If we got here then there are conflicting transactions and we can't run
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// yet.
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return false;
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}
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// If we got here then there are no conflicting transactions and we should
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// be fine to run.
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*aQueue = nsnull;
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return true;
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}
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nsresult
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TransactionThreadPool::Dispatch(IDBTransaction* aTransaction,
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nsIRunnable* aRunnable,
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bool aFinish,
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nsIRunnable* aFinishRunnable)
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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NS_ASSERTION(aTransaction, "Null pointer!");
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NS_ASSERTION(aRunnable, "Null pointer!");
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TransactionQueue* existingQueue;
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if (!TransactionCanRun(aTransaction, &existingQueue)) {
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QueuedDispatchInfo* info = mDelayedDispatchQueue.AppendElement();
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NS_ENSURE_TRUE(info, NS_ERROR_OUT_OF_MEMORY);
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info->transaction = aTransaction;
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info->runnable = aRunnable;
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info->finish = aFinish;
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info->finishRunnable = aFinishRunnable;
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return NS_OK;
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}
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if (existingQueue) {
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existingQueue->Dispatch(aRunnable);
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if (aFinish) {
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existingQueue->Finish(aFinishRunnable);
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}
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return NS_OK;
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}
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const PRUint32 databaseId = aTransaction->mDatabase->Id();
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#ifdef DEBUG
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if (aTransaction->mMode == IDBTransaction::FULL_LOCK) {
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NS_ASSERTION(!mTransactionsInProgress.Get(databaseId, nsnull),
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"Shouldn't have anything in progress!");
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}
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#endif
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DatabaseTransactionInfo* dbTransactionInfo;
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nsAutoPtr<DatabaseTransactionInfo> autoDBTransactionInfo;
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if (!mTransactionsInProgress.Get(databaseId, &dbTransactionInfo)) {
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// Make a new struct for this transaction.
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autoDBTransactionInfo = new DatabaseTransactionInfo();
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dbTransactionInfo = autoDBTransactionInfo;
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}
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if (aTransaction->mMode == IDBTransaction::FULL_LOCK) {
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NS_ASSERTION(!dbTransactionInfo->locked, "Already locked?!");
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dbTransactionInfo->locked = true;
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}
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nsTArray<TransactionInfo>& transactionInfoArray =
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dbTransactionInfo->transactions;
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TransactionInfo* transactionInfo = transactionInfoArray.AppendElement();
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NS_ENSURE_TRUE(transactionInfo, NS_ERROR_OUT_OF_MEMORY);
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transactionInfo->transaction = aTransaction;
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transactionInfo->queue = new TransactionQueue(aTransaction, aRunnable);
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if (aFinish) {
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transactionInfo->queue->Finish(aFinishRunnable);
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}
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transactionInfo->mode = aTransaction->mMode;
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const nsTArray<nsString>& objectStoreNames = aTransaction->mObjectStoreNames;
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PRUint32 count = objectStoreNames.Length();
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for (PRUint32 index = 0; index < count; index++) {
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TransactionObjectStoreInfo* info =
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transactionInfo->objectStoreInfo.AppendElement();
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NS_ENSURE_TRUE(info, NS_ERROR_OUT_OF_MEMORY);
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info->objectStoreName = objectStoreNames[index];
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info->writing = transactionInfo->mode == nsIIDBTransaction::READ_WRITE;
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}
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if (autoDBTransactionInfo) {
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if (!mTransactionsInProgress.Put(databaseId, autoDBTransactionInfo)) {
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NS_ERROR("Failed to put!");
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return NS_ERROR_FAILURE;
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}
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autoDBTransactionInfo.forget();
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}
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return mThreadPool->Dispatch(transactionInfo->queue, NS_DISPATCH_NORMAL);
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}
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NS_IMPL_THREADSAFE_ISUPPORTS1(TransactionThreadPool, nsIObserver)
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NS_IMETHODIMP
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TransactionThreadPool::Observe(nsISupports* /* aSubject */,
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const char* aTopic,
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const PRUnichar* /* aData */)
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{
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NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
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NS_ASSERTION(!strcmp("xpcom-shutdown-threads", aTopic), "Wrong topic!");
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Shutdown();
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return NS_OK;
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}
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TransactionThreadPool::
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TransactionQueue::TransactionQueue(IDBTransaction* aTransaction,
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nsIRunnable* aRunnable)
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: mMutex("TransactionQueue::mMutex"),
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mCondVar(mMutex, "TransactionQueue::mCondVar"),
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mTransaction(aTransaction),
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mShouldFinish(false)
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{
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NS_ASSERTION(aTransaction, "Null pointer!");
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NS_ASSERTION(aRunnable, "Null pointer!");
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mQueue.AppendElement(aRunnable);
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}
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void
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TransactionThreadPool::TransactionQueue::Dispatch(nsIRunnable* aRunnable)
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{
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MutexAutoLock lock(mMutex);
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NS_ASSERTION(!mShouldFinish, "Dispatch called after Finish!");
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if (!mQueue.AppendElement(aRunnable)) {
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MutexAutoUnlock unlock(mMutex);
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NS_RUNTIMEABORT("Out of memory!");
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}
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mCondVar.Notify();
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}
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void
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TransactionThreadPool::TransactionQueue::Finish(nsIRunnable* aFinishRunnable)
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{
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MutexAutoLock lock(mMutex);
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NS_ASSERTION(!mShouldFinish, "Finish called more than once!");
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mShouldFinish = true;
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mFinishRunnable = aFinishRunnable;
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mCondVar.Notify();
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}
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NS_IMPL_THREADSAFE_ISUPPORTS1(TransactionThreadPool::TransactionQueue,
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nsIRunnable)
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NS_IMETHODIMP
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TransactionThreadPool::TransactionQueue::Run()
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{
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nsAutoTArray<nsCOMPtr<nsIRunnable>, 10> queue;
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nsCOMPtr<nsIRunnable> finishRunnable;
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bool shouldFinish = false;
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while(!shouldFinish) {
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NS_ASSERTION(queue.IsEmpty(), "Should have cleared this!");
|
|
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
while (!mShouldFinish && mQueue.IsEmpty()) {
|
|
if (NS_FAILED(mCondVar.Wait())) {
|
|
NS_ERROR("Failed to wait!");
|
|
}
|
|
}
|
|
|
|
mQueue.SwapElements(queue);
|
|
if (mShouldFinish) {
|
|
mFinishRunnable.swap(finishRunnable);
|
|
shouldFinish = true;
|
|
}
|
|
}
|
|
|
|
PRUint32 count = queue.Length();
|
|
for (PRUint32 index = 0; index < count; index++) {
|
|
nsCOMPtr<nsIRunnable>& runnable = queue[index];
|
|
runnable->Run();
|
|
runnable = nsnull;
|
|
}
|
|
|
|
if (count) {
|
|
queue.Clear();
|
|
}
|
|
}
|
|
|
|
nsCOMPtr<nsIRunnable> finishTransactionRunnable =
|
|
new FinishTransactionRunnable(mTransaction, finishRunnable);
|
|
if (NS_FAILED(NS_DispatchToMainThread(finishTransactionRunnable,
|
|
NS_DISPATCH_NORMAL))) {
|
|
NS_WARNING("Failed to dispatch finishTransactionRunnable!");
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
FinishTransactionRunnable::FinishTransactionRunnable(
|
|
IDBTransaction* aTransaction,
|
|
nsCOMPtr<nsIRunnable>& aFinishRunnable)
|
|
: mTransaction(aTransaction)
|
|
{
|
|
NS_ASSERTION(!NS_IsMainThread(), "Wrong thread!");
|
|
NS_ASSERTION(aTransaction, "Null pointer!");
|
|
mFinishRunnable.swap(aFinishRunnable);
|
|
}
|
|
|
|
NS_IMPL_THREADSAFE_ISUPPORTS1(FinishTransactionRunnable, nsIRunnable)
|
|
|
|
NS_IMETHODIMP
|
|
FinishTransactionRunnable::Run()
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
if (!gInstance) {
|
|
NS_ERROR("Running after shutdown!");
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
gInstance->FinishTransaction(mTransaction);
|
|
|
|
if (mFinishRunnable) {
|
|
mFinishRunnable->Run();
|
|
mFinishRunnable = nsnull;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|