gecko/content/media/webaudio/MediaStreamAudioSourceNode.h
2013-07-25 14:07:34 +12:00

43 lines
1.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MediaStreamAudioSourceNode_h_
#define MediaStreamAudioSourceNode_h_
#include "AudioNode.h"
namespace mozilla {
class DOMMediaStream;
namespace dom {
class MediaStreamAudioSourceNode : public AudioNode
{
public:
MediaStreamAudioSourceNode(AudioContext* aContext, DOMMediaStream* aMediaStream);
// Define constructor out-of-line so we can forward-declare DOMMediaStream
virtual ~MediaStreamAudioSourceNode();
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(MediaStreamAudioSourceNode, AudioNode)
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aScope) MOZ_OVERRIDE;
virtual void DestroyMediaStream() MOZ_OVERRIDE;
virtual uint16_t NumberOfInputs() const MOZ_OVERRIDE { return 0; }
private:
nsRefPtr<MediaInputPort> mInputPort;
nsRefPtr<DOMMediaStream> mInputStream;
};
}
}
#endif