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Also, in order to prevent the MediaDecoderStateMachine to stall waiting for audio data, feed back as many decoded audio frame as were first submitted to the decoder in one go. |
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.. | ||
android | ||
apple | ||
eme | ||
ffmpeg | ||
gonk | ||
wmf | ||
BlankDecoderModule.cpp | ||
moz.build | ||
MP4Decoder.cpp | ||
MP4Decoder.h | ||
MP4Reader.cpp | ||
MP4Reader.h | ||
PlatformDecoderModule.cpp | ||
PlatformDecoderModule.h |