gecko/dom/media/encoder/EncodedFrameContainer.h
Ehsan Akhgari 5cccea6f0f Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00

108 lines
3.0 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef EncodedFrameContainer_H_
#define EncodedFrameContainer_H_
#include "nsAutoPtr.h"
#include "nsTArray.h"
namespace mozilla {
class EncodedFrame;
/*
* This container is used to carry video or audio encoded data from encoder to muxer.
* The media data object is created by encoder and recycle by the destructor.
* Only allow to store audio or video encoded data in EncodedData.
*/
class EncodedFrameContainer
{
public:
// Append encoded frame data
void AppendEncodedFrame(EncodedFrame* aEncodedFrame)
{
mEncodedFrames.AppendElement(aEncodedFrame);
}
// Retrieve all of the encoded frames
const nsTArray<nsRefPtr<EncodedFrame> >& GetEncodedFrames() const
{
return mEncodedFrames;
}
private:
// This container is used to store the video or audio encoded packets.
// Muxer should check mFrameType and get the encoded data type from mEncodedFrames.
nsTArray<nsRefPtr<EncodedFrame> > mEncodedFrames;
};
// Represent one encoded frame
class EncodedFrame final
{
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(EncodedFrame)
public:
EncodedFrame() :
mTimeStamp(0),
mDuration(0),
mFrameType(UNKNOWN)
{}
enum FrameType {
VP8_I_FRAME, // VP8 intraframe
VP8_P_FRAME, // VP8 predicted frame
OPUS_AUDIO_FRAME, // Opus audio frame
VORBIS_AUDIO_FRAME,
AVC_I_FRAME,
AVC_P_FRAME,
AVC_B_FRAME,
AVC_CSD, // AVC codec specific data
AAC_AUDIO_FRAME,
AAC_CSD, // AAC codec specific data
AMR_AUDIO_CSD,
AMR_AUDIO_FRAME,
UNKNOWN // FrameType not set
};
void SwapInFrameData(nsTArray<uint8_t>& aData)
{
mFrameData.SwapElements(aData);
}
nsresult SwapOutFrameData(nsTArray<uint8_t>& aData)
{
if (mFrameType != UNKNOWN) {
// Reset this frame type to UNKNOWN once the data is swapped out.
mFrameData.SwapElements(aData);
mFrameType = UNKNOWN;
return NS_OK;
}
return NS_ERROR_FAILURE;
}
const nsTArray<uint8_t>& GetFrameData() const
{
return mFrameData;
}
uint64_t GetTimeStamp() const { return mTimeStamp; }
void SetTimeStamp(uint64_t aTimeStamp) { mTimeStamp = aTimeStamp; }
uint64_t GetDuration() const { return mDuration; }
void SetDuration(uint64_t aDuration) { mDuration = aDuration; }
FrameType GetFrameType() const { return mFrameType; }
void SetFrameType(FrameType aFrameType) { mFrameType = aFrameType; }
private:
// Private destructor, to discourage deletion outside of Release():
~EncodedFrame()
{
}
// Encoded data
nsTArray<uint8_t> mFrameData;
uint64_t mTimeStamp;
// The playback duration of this packet in number of samples
uint64_t mDuration;
// Represent what is in the FrameData
FrameType mFrameType;
};
}
#endif