gecko/layout/svg/base/src/nsSVGSwitchFrame.cpp

231 lines
6.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Robert Longson
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Robert Longson <longsonr@gmail.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsSVGGFrame.h"
#include "nsSVGSwitchElement.h"
#include "gfxRect.h"
#include "gfxMatrix.h"
typedef nsSVGGFrame nsSVGSwitchFrameBase;
class nsSVGSwitchFrame : public nsSVGSwitchFrameBase
{
friend nsIFrame*
NS_NewSVGSwitchFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
protected:
nsSVGSwitchFrame(nsStyleContext* aContext) :
nsSVGSwitchFrameBase(aContext) {}
public:
NS_DECL_FRAMEARENA_HELPERS
#ifdef DEBUG
NS_IMETHOD Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow);
#endif
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::svgSwitchFrame
*/
virtual nsIAtom* GetType() const;
#ifdef DEBUG
NS_IMETHOD GetFrameName(nsAString& aResult) const
{
return MakeFrameName(NS_LITERAL_STRING("SVGSwitch"), aResult);
}
#endif
// nsISVGChildFrame interface:
NS_IMETHOD PaintSVG(nsSVGRenderState* aContext, const nsIntRect *aDirtyRect);
NS_IMETHODIMP_(nsIFrame*) GetFrameForPoint(const nsPoint &aPoint);
NS_IMETHODIMP_(nsRect) GetCoveredRegion();
NS_IMETHOD UpdateCoveredRegion();
NS_IMETHOD InitialUpdate();
NS_IMETHOD NotifyRedrawUnsuspended();
virtual gfxRect GetBBoxContribution(const gfxMatrix &aToBBoxUserspace);
private:
nsIFrame *GetActiveChildFrame();
};
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGSwitchFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsSVGSwitchFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsSVGSwitchFrame)
#ifdef DEBUG
NS_IMETHODIMP
nsSVGSwitchFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsCOMPtr<nsIDOMSVGSwitchElement> svgSwitch = do_QueryInterface(aContent);
NS_ASSERTION(svgSwitch, "Content is not an SVG switch\n");
return nsSVGSwitchFrameBase::Init(aContent, aParent, aPrevInFlow);
}
#endif /* DEBUG */
nsIAtom *
nsSVGSwitchFrame::GetType() const
{
return nsGkAtoms::svgSwitchFrame;
}
NS_IMETHODIMP
nsSVGSwitchFrame::PaintSVG(nsSVGRenderState* aContext,
const nsIntRect *aDirtyRect)
{
const nsStyleDisplay *display = mStyleContext->GetStyleDisplay();
if (display->mOpacity == 0.0)
return NS_OK;
nsIFrame *kid = GetActiveChildFrame();
if (kid) {
nsSVGUtils::PaintFrameWithEffects(aContext, aDirtyRect, kid);
}
return NS_OK;
}
NS_IMETHODIMP_(nsIFrame*)
nsSVGSwitchFrame::GetFrameForPoint(const nsPoint &aPoint)
{
nsIFrame *kid = GetActiveChildFrame();
if (kid) {
nsISVGChildFrame* svgFrame = do_QueryFrame(kid);
if (svgFrame) {
return svgFrame->GetFrameForPoint(aPoint);
}
}
return nsnull;
}
NS_IMETHODIMP_(nsRect)
nsSVGSwitchFrame::GetCoveredRegion()
{
nsRect rect;
nsIFrame *kid = GetActiveChildFrame();
if (kid) {
nsISVGChildFrame* child = do_QueryFrame(kid);
if (child) {
rect = child->GetCoveredRegion();
}
}
return rect;
}
NS_IMETHODIMP
nsSVGSwitchFrame::UpdateCoveredRegion()
{
static_cast<nsSVGSwitchElement*>(mContent)->UpdateActiveChild();
nsIFrame *kid = GetActiveChildFrame();
if (kid) {
nsISVGChildFrame* child = do_QueryFrame(kid);
if (child) {
child->UpdateCoveredRegion();
}
}
return NS_OK;
}
NS_IMETHODIMP
nsSVGSwitchFrame::InitialUpdate()
{
nsSVGUtils::UpdateGraphic(this);
return nsSVGSwitchFrameBase::InitialUpdate();
}
NS_IMETHODIMP
nsSVGSwitchFrame::NotifyRedrawUnsuspended()
{
if (GetStateBits() & NS_STATE_SVG_DIRTY)
nsSVGUtils::UpdateGraphic(this);
return nsSVGSwitchFrameBase::NotifyRedrawUnsuspended();
}
gfxRect
nsSVGSwitchFrame::GetBBoxContribution(const gfxMatrix &aToBBoxUserspace)
{
nsIFrame* kid = GetActiveChildFrame();
nsISVGChildFrame* svgKid = do_QueryFrame(kid);
if (svgKid) {
nsIContent *content = kid->GetContent();
gfxMatrix transform = aToBBoxUserspace;
if (content->IsSVG()) {
transform = static_cast<nsSVGElement*>(content)->
PrependLocalTransformTo(aToBBoxUserspace);
}
return svgKid->GetBBoxContribution(transform);
}
return gfxRect(0.0, 0.0, 0.0, 0.0);
}
nsIFrame *
nsSVGSwitchFrame::GetActiveChildFrame()
{
nsIContent *activeChild =
static_cast<nsSVGSwitchElement*>(mContent)->GetActiveChild();
if (activeChild) {
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
if (activeChild == kid->GetContent()) {
return kid;
}
}
}
return nsnull;
}