mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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1632 lines
54 KiB
C++
1632 lines
54 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Storage
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*
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* The Initial Developer of the Original Code is
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* Google Inc.
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* Portions created by the Initial Developer are Copyright (C) 2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Brett Wilson <brettw@gmail.com>
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* Ben Turner <mozilla@songbirdnest.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/**
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* This code is partially based on test_async.c distributed with sqlite
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*
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* Error handling:
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*
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* When there is a write error, we don't know what to do, since the program
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* has continued and has assumed that the operation has succeeded. Instead,
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* we set the flag AsyncWriteError. When set, every file operation will fail,
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* so the errors will get passed to the program. Since the error occured
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* asynchronously, there is no easy way to figure out what was happening,
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* undo it, and recover.
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*
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* COMMENTS FROM SQLITE DEMO FILE
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* ==============================
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*
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* This file contains an example implementation of an asynchronous IO
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* backend for SQLite.
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*
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* WHAT IS ASYNCHRONOUS I/O?
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*
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* With asynchronous I/O, write requests are handled by a separate thread
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* running in the background. This means that the thread that initiates
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* a database write does not have to wait for (sometimes slow) disk I/O
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* to occur. The write seems to happen very quickly, though in reality
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* it is happening at its usual slow pace in the background.
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*
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* Asynchronous I/O appears to give better responsiveness, but at a price.
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* You lose the Durable property. With the default I/O backend of SQLite,
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* once a write completes, you know that the information you wrote is
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* safely on disk. With the asynchronous I/O, this is no the case. If
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* your program crashes or if you take a power lose after the database
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* write but before the asynchronous write thread has completed, then the
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* database change might never make it to disk and the next user of the
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* database might not see your change.
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*
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* You lose Durability with asynchronous I/O, but you still retain the
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* other parts of ACID: Atomic, Consistent, and Isolated. Many
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* appliations get along fine without the Durablity.
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*
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* HOW IT WORKS
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*
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* Asynchronous I/O works by overloading the OS-layer disk I/O routines
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* with modified versions that store the data to be written in queue of
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* pending write operations. Look at the asyncEnable() subroutine to see
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* how overloading works. Six os-layer routines are overloaded:
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*
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* sqlite3OsOpenReadWrite;
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* sqlite3OsOpenReadOnly;
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* sqlite3OsOpenExclusive;
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* sqlite3OsDelete;
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* sqlite3OsFileExists;
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* sqlite3OsSyncDirectory;
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*
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* The original implementations of these routines are saved and are
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* used by the writer thread to do the real I/O. The substitute
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* implementations typically put the I/O operation on a queue
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* to be handled later by the writer thread, though read operations
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* must be handled right away, obviously.
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*
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* Asynchronous I/O is disabled by setting the os-layer interface routines
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* back to their original values.
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*
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* LIMITATIONS
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*
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* This demonstration code is deliberately kept simple in order to keep
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* the main ideas clear and easy to understand. Real applications that
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* want to do asynchronous I/O might want to add additional capabilities.
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* For example, in this demonstration if writes are happening at a steady
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* stream that exceeds the I/O capability of the background writer thread,
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* the queue of pending write operations will grow without bound until we
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* run out of memory. Users of this technique may want to keep track of
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* the quantity of pending writes and stop accepting new write requests
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* when the buffer gets to be too big.
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*
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* THREAD SAFETY NOTES
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*
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* Basic rules:
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*
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* * Both read and write access to the global write-op queue must be
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* protected by the async.queueMutex.
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*
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* * The file handles from the underlying system are assumed not to
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* be thread safe.
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*
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* * See the last two paragraphs under "The Writer Thread" for
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* an assumption to do with file-handle synchronization by the Os.
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*
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* File system operations (invoked by SQLite thread):
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*
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* xOpenXXX (three versions)
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* xDelete
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* xFileExists
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* xSyncDirectory
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*
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* File handle operations (invoked by SQLite thread):
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*
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* asyncWrite, asyncClose, asyncTruncate, asyncSync,
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* asyncSetFullSync, asyncOpenDirectory.
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*
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* The operations above add an entry to the global write-op list. They
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* prepare the entry, acquire the async.queueMutex momentarily while
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* list pointers are manipulated to insert the new entry, then release
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* the mutex and signal the writer thread to wake up in case it happens
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* to be asleep.
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*
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* asyncRead, asyncFileSize.
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*
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* Read operations. Both of these read from both the underlying file
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* first then adjust their result based on pending writes in the
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* write-op queue. So async.queueMutex is held for the duration
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* of these operations to prevent other threads from changing the
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* queue in mid operation.
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*
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* asyncLock, asyncUnlock, asyncLockState, asyncCheckReservedLock
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*
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* These locking primitives become no-ops. Files are always opened for
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* exclusive access when using this IO backend.
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*
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* asyncFileHandle.
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*
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* The sqlite3OsFileHandle() function is currently only used when
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* debugging the pager module. Unless sqlite3OsClose() is called on the
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* file (shouldn't be possible for other reasons), the underlying
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* implementations are safe to call without grabbing any mutex. So we just
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* go ahead and call it no matter what any other threads are doing.
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*
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* asyncSeek.
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*
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* Calling this method just manipulates the AsyncFile.iOffset variable.
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* Since this variable is never accessed by writer thread, this
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* function does not require the mutex. Actual calls to OsSeek() take
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* place just before OsWrite() or OsRead(), which are always protected by
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* the mutex.
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*
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* The writer thread:
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*
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* The async.writerMutex is used to make sure only there is only
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* a single writer thread running at a time.
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*
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* Inside the writer thread is a loop that works like this:
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*
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* WHILE (write-op list is not empty)
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* Do IO operation at head of write-op list
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* Remove entry from head of write-op list
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* END WHILE
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*
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* The async.queueMutex is always held during the <write-op list is
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* not empty> test, and when the entry is removed from the head
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* of the write-op list. Sometimes it is held for the interim
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* period (while the IO is performed), and sometimes it is
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* relinquished. It is relinquished if (a) the IO op is an
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* ASYNC_CLOSE or (b) when the file handle was opened, two of
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* the underlying systems handles were opened on the same
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* file-system entry.
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*
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* If condition (b) above is true, then one file-handle
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* (AsyncFile.pBaseRead) is used exclusively by sqlite threads to read the
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* file, the other (AsyncFile.pBaseWrite) by sqlite3_async_flush()
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* threads to perform write() operations. This means that read
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* operations are not blocked by asynchronous writes (although
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* asynchronous writes may still be blocked by reads).
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*
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* This assumes that the OS keeps two handles open on the same file
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* properly in sync. That is, any read operation that starts after a
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* write operation on the same file system entry has completed returns
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* data consistent with the write. We also assume that if one thread
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* reads a file while another is writing it all bytes other than the
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* ones actually being written contain valid data.
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*
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* If the above assumptions are not true, set the preprocessor symbol
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* SQLITE_ASYNC_TWO_FILEHANDLES to 0.
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*
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* ----------------------------------------------------------------------------
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* VERSIONING
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*
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* This file was originally based on version 1.5 of test_async.c in sqlite,
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* see http://www.sqlite.org/cvstrac/rlog?f=sqlite/src/test_async.c
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* Versions 1.6 and 1.7 were based on errors found and fixed here.
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*
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* We've incorportated the patches for versions 1.12, 1.13, 1.15, 1.17
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* (which backs out some of the changes in 1.13)
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*
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* FIXME: It would be nice to have "fake" in-process file locking as in
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* versions 1.11.
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*
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* Our error handling is a little more coarse than the ones implemented
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* in versions 1.8 and 1.14. Those ones count the number of files and
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* reset the error value when all files are closed. This allows one to
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* potentially recover by closing all the connections and reopening them.
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* We don't handle this from the calling code, so there's no point in
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* implementing that here. Instead we just fail all operations on error.
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*/
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#include "mozStorageService.h"
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#include "nsAutoLock.h"
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#include "nsIConsoleService.h"
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#include "nsIPrompt.h"
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#include "nsIRunnable.h"
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#include "nsIStringBundle.h"
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#include "nsIThread.h"
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#include "nsMemory.h"
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#include "nsNetCID.h"
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#include "nsProxyRelease.h"
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#include "nsThreadUtils.h"
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#include "nsXPCOMCIDInternal.h"
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#include "plstr.h"
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#include "prlock.h"
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#include "prcvar.h"
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#include "prtypes.h"
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#include "sqlite3.h"
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#include "sqlite3file.h"
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// See below for some discussion on this. This will let us use a reader
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// filehandle and a writer filehandle so that read operations are not blocked
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// by asychronous writes.
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#define SQLITE_ASYNC_TWO_FILEHANDLES 1
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//#define SINGLE_THREADED
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// define this to wait this many ms after every IO operation. Good for
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// emulating slow disks and for verification: Set this to some value like
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// 200-1000ms and do a bunch of stuff. This will make writes fall behind reads
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// and will test that everything stays in sync. Also try doing stuff and then
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// exiting to be sure that everything gets flushed on exit.
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//
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// Undefine for not waiting.
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//#define IO_DELAY_INTERVAL_MS 30
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// AsyncOsFile
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//
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// This is a wrapper around the sqlite interal OsFile.
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//
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// ======
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// DANGER
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// ======
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//
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// This function is allocated on my Alloc(), and NOT by new. This means that
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// any C++ objects in here will not get their constructor called.
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struct AsyncOsFile : public OsFile
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{
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// This is the filename of the file when it was opened.
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nsCString* mFilename;
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// This keeps track of the current file offset. Seek operations change this
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// offset instead of actually changing the file because we will do stuff to
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// the file in the background. We store this offset for each operation such
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// as reading and writing so that when it occurs later we know where it
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// actually was.
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sqlite_int64 mOffset;
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// Set to true normally, false when the file is closed. This way we know not
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// to accept any more operations for a closed file (even if the close is
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// pending).
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PRBool mOpen;
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OsFile* mBaseRead;
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OsFile* mBaseWrite;
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};
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// AsyncMessage
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//
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// Entries on the write-op queue are instances of the AsyncMessage
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// structure, defined here.
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//
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// The interpretation of the iOffset and mBytes variables varies depending
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// on the value of AsyncMessage.mOp:
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//
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// ASYNC_WRITE:
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// mOffset -> Offset in file to write to.
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// mBytes -> Number of bytes of data to write (pointed to by zBuf).
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//
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// ASYNC_SYNC:
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// mOffset -> Unused.
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// mBytes -> Value of "fullsync" flag to pass to sqlite3OsSync().
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//
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// ASYNC_TRUNCATE:
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// mOffset -> Size to truncate file to.
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// mBytes -> Unused.
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//
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// ASYNC_CLOSE:
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// mOffset -> Unused.
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// mBytes -> Unused.
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//
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// ASYNC_OPENDIRECTORY:
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// mOffset -> Unused.
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// mBytes -> Number of bytes of zBuf points to (directory name).
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//
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// ASYNC_SETFULLSYNC:
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// mOffset -> Unused.
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// mBytes -> New value for the full-sync flag.
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//
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// ASYNC_DELETE:
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// mOffset -> Unused.
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// mBytes -> Number of bytes of zBuf points to (file name).
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//
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// ASYNC_OPENEXCLUSIVE:
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// mOffset -> Value of "delflag".
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// mBytes -> Number of bytes of zBuf points to (file name).
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//
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// For an ASYNC_WRITE operation, zBuf points to the data to write to the file.
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// This space is sqliteMalloc()d along with the AsyncMessage structure in a
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// single blob, so is deleted when sqliteFree() is called on the parent
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// structure.
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struct AsyncMessage
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{
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// File to write data or to sync
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AsyncOsFile* mFile;
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// One of ASYNC_xxx etc.
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PRUint32 mOp; // (was op)
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sqlite_int64 mOffset; // See above (was iOffset)
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PRInt32 mBytes; // See above (was nByte)
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// Data to write to file (or NULL if op != ASYNC_WRITE)
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// YOU DO NOT NEED TO FREE THIS SEPARATELY. AppendNewAsyncMessage allocates
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// a single buffer with mBuf pointing to the memory immediately following
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// this structure. Freeing this structure will also free mBuf.
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char *mBuf;
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// Next write operation (to any file) in the linked list
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AsyncMessage* mNext;
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};
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struct AsyncMessageBarrierData
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{
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PRLock *mLock;
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PRCondVar *mCondVar;
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};
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// Possible values of AsyncMessage.mOp
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#define ASYNC_WRITE 1
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#define ASYNC_SYNC 2
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#define ASYNC_TRUNCATE 3
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#define ASYNC_CLOSE 4
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#define ASYNC_OPENDIRECTORY 5
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#define ASYNC_SETFULLSYNC 6
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#define ASYNC_DELETE 7
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#define ASYNC_OPENEXCLUSIVE 8
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#define ASYNC_SYNCDIRECTORY 9
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#define ASYNC_BARRIER 10
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// replacements for the sqlite OS routines
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static int AsyncOpenReadWrite(const char *aName, OsFile **aFile, int *aReadOnly);
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static int AsyncOpenExclusive(const char *aName, OsFile **aFile, int aDelFlag);
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static int AsyncOpenReadOnly(const char *aName, OsFile **aFile);
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static int AsyncDelete(const char* aName);
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static int AsyncSyncDirectory(const char* aName);
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static int AsyncFileExists(const char *aName);
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static int AsyncClose(OsFile** aFile);
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static int AsyncWrite(OsFile* aFile, const void* aBuf, int aCount);
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static int AsyncTruncate(OsFile* aFile, sqlite_int64 aNumBytes);
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static int AsyncOpenDirectory(OsFile* aFile, const char* aName);
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static int AsyncSync(OsFile* aFile, int aFullsync);
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static void AsyncSetFullSync(OsFile* aFile, int aValue);
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static int AsyncRead(OsFile* aFile, void *aBuffer, int aCount);
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static int AsyncSeek(OsFile* aFile, sqlite_int64 aOffset);
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static int AsyncFileSize(OsFile* aFile, sqlite_int64* aSize);
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static int AsyncFileHandle(OsFile* aFile);
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static int AsyncLock(OsFile* aFile, int aLockType);
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static int AsyncUnlock(OsFile* aFile, int aLockType);
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static int AsyncCheckReservedLock(OsFile* aFile);
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static int AsyncLockState(OsFile* aFile);
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static int AsyncBarrier(PRLock* aLock, PRCondVar* aCondVar);
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// backend for all the open functions
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static int AsyncOpenFile(const char *aName, AsyncOsFile **aFile,
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OsFile *aBaseRead, PRBool aOpenForWriting);
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// message queue
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static AsyncMessage* AsyncQueueFirst = nsnull;
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static AsyncMessage* AsyncQueueLast = nsnull;
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#ifdef SINGLE_THREADED
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// this causes the processing function to return as soon as the messages
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// have been processed
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static PRBool AsyncWriterHaltWhenIdle = PR_TRUE;
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#else
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static PRBool AsyncWriterHaltWhenIdle = PR_FALSE;
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#endif
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static void ProcessAsyncMessages();
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static int ProcessOneMessage(AsyncMessage* aMessage);
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static void AppendAsyncMessage(AsyncMessage* aMessage);
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static int AppendNewAsyncMessage(AsyncOsFile* aFile, PRUint32 aOp,
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sqlite_int64 aOffset, PRInt32 aDataSize,
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const char *aData);
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static int AsyncWriteError = SQLITE_OK; // set on write error
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static void DisplayAsyncWriteError();
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// threading
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// serializes access to the queue, AsyncWriteThreadInstance = nsnull means
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// single-threaded mode
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static nsIThread* AsyncWriteThreadInstance = nsnull;
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static PRLock* AsyncQueueLock = nsnull;
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static PRCondVar* AsyncQueueCondition = nsnull; // set when queue has something in it
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// pointers to the original sqlite file I/O routines
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static int (*sqliteOrigOpenReadWrite)(const char*, OsFile**, int*) = nsnull;
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static int (*sqliteOrigOpenExclusive)(const char*, OsFile**, int) = nsnull;
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static int (*sqliteOrigOpenReadOnly)(const char*, OsFile**) = nsnull;
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static int (*sqliteOrigDelete)(const char*) = nsnull;
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static int (*sqliteOrigFileExists)(const char*) = nsnull;
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static int (*sqliteOrigSyncDirectory)(const char*) = nsnull;
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// pointers to the original file I/O routines associated with an open file
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// these are populated the first time we open a file
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static int (*sqliteOrigClose)(OsFile**) = nsnull;
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static int (*sqliteOrigRead)(OsFile*, void*, int amt) = nsnull;
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static int (*sqliteOrigWrite)(OsFile*, const void*, int amt) = nsnull;
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static int (*sqliteOrigFileSize)(OsFile*, sqlite_int64 *pSize) = nsnull;
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static int (*sqliteOrigSeek)(OsFile*, sqlite_int64 offset) = nsnull;
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static int (*sqliteOrigSync)(OsFile*, int) = nsnull;
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static int (*sqliteOrigTruncate)(OsFile*, sqlite_int64 size) = nsnull;
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static int (*sqliteOrigOpenDirectory)(OsFile*, const char*);
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static void (*sqliteOrigSetFullSync)(OsFile*, int setting);
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#ifndef SINGLE_THREADED
|
|
class AsyncWriteThread : public nsIRunnable
|
|
{
|
|
public:
|
|
AsyncWriteThread(mozIStorageService* aStorageService) :
|
|
mStorageService(aStorageService) {}
|
|
|
|
NS_DECL_ISUPPORTS
|
|
|
|
NS_IMETHOD Run()
|
|
{
|
|
NS_ASSERTION(! AsyncWriterHaltWhenIdle, "You don't want halt on idle when starting up!");
|
|
ProcessAsyncMessages();
|
|
|
|
// this will delay processing the release of the storage service until we
|
|
// get to the main thread.
|
|
nsCOMPtr<nsIThread> mainThread;
|
|
nsresult rv = NS_GetMainThread(getter_AddRefs(mainThread));
|
|
if (NS_SUCCEEDED(rv)) {
|
|
mozIStorageService* service = nsnull;
|
|
mStorageService.swap(service);
|
|
NS_ProxyRelease(mainThread, service);
|
|
} else {
|
|
NS_NOTREACHED("No event queue");
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
protected:
|
|
// The thread must keep a reference to the storage service to make sure the
|
|
// thread is destroyed before the storage service is. When the storage service
|
|
// is done, it will release all the locks that this thread is using. This
|
|
// makes sure our locks don't get deleted until we're done using them.
|
|
nsCOMPtr<mozIStorageService> mStorageService;
|
|
};
|
|
NS_IMPL_THREADSAFE_ISUPPORTS1(AsyncWriteThread, nsIRunnable)
|
|
#endif // ! SINGLE_THREADED
|
|
|
|
|
|
// mozStorageService::InitStorageAsyncIO
|
|
//
|
|
// This function must be called before any data base connections have been
|
|
// opened.
|
|
|
|
nsresult
|
|
mozStorageService::InitStorageAsyncIO()
|
|
{
|
|
sqlite3OsVtbl* vtable = sqlite3_os_switch();
|
|
|
|
sqliteOrigOpenReadWrite = vtable->xOpenReadWrite;
|
|
sqliteOrigOpenReadOnly = vtable->xOpenReadOnly;
|
|
sqliteOrigOpenExclusive = vtable->xOpenExclusive;
|
|
sqliteOrigDelete = vtable->xDelete;
|
|
sqliteOrigFileExists = vtable->xFileExists;
|
|
sqliteOrigSyncDirectory = vtable->xSyncDirectory;
|
|
|
|
vtable->xOpenReadWrite = AsyncOpenReadWrite;
|
|
vtable->xOpenReadOnly = AsyncOpenReadOnly;
|
|
vtable->xOpenExclusive = AsyncOpenExclusive;
|
|
vtable->xDelete = AsyncDelete;
|
|
vtable->xFileExists = AsyncFileExists;
|
|
vtable->xSyncDirectory = AsyncSyncDirectory;
|
|
|
|
// AsyncQueueLock
|
|
AsyncQueueLock = PR_NewLock();
|
|
if (! AsyncQueueLock) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
// AsyncQueueCondition
|
|
AsyncQueueCondition = PR_NewCondVar(AsyncQueueLock);
|
|
if (! AsyncQueueCondition)
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
#ifndef SINGLE_THREADED
|
|
// start the writer thread
|
|
nsCOMPtr<nsIRunnable> thread = new AsyncWriteThread(this);
|
|
if (! thread)
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
nsresult rv = NS_NewThread(&AsyncWriteThreadInstance, thread);
|
|
if (NS_FAILED(rv)) {
|
|
AsyncWriteThreadInstance = nsnull;
|
|
return rv;
|
|
}
|
|
#endif
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// mozstorageService::FlushAsyncIO
|
|
//
|
|
// This function will grab the async lock and process all
|
|
// remaining async operations that are in the queue on the current
|
|
// thread. Call this when you need to make sure that an operation
|
|
// has taken place, e.g. that a file has been closed.
|
|
|
|
nsresult
|
|
mozStorageService::FlushAsyncIO()
|
|
{
|
|
AsyncMessage *message = 0;
|
|
int rc;
|
|
|
|
// single threaded? nothing to do.
|
|
if (!AsyncWriteThreadInstance)
|
|
return NS_OK;
|
|
|
|
PRLock *flushLock = PR_NewLock();
|
|
if (!flushLock)
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
PRCondVar *flushCond = PR_NewCondVar(flushLock);
|
|
if (!flushCond) {
|
|
PR_DestroyLock(flushLock);
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
PR_Lock(flushLock);
|
|
|
|
rc = AsyncBarrier(flushLock, flushCond);
|
|
if (rc == SQLITE_OK) {
|
|
// the async thread will notify us once it reaches
|
|
// the ASYNC_BARRIER operation; only wait if
|
|
// adding the barrier worked, otherwise just unlock
|
|
// and return the error
|
|
PR_WaitCondVar(flushCond, PR_INTERVAL_NO_TIMEOUT);
|
|
}
|
|
|
|
PR_Unlock(flushLock);
|
|
|
|
PR_DestroyCondVar(flushCond);
|
|
PR_DestroyLock(flushLock);
|
|
|
|
if (rc == SQLITE_NOMEM)
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
else if (rc != SQLITE_OK)
|
|
return NS_ERROR_FAILURE;
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
// mozStorageService::FinishAsyncIO
|
|
//
|
|
// Call this function on shutdown to ensure that all buffered writes have
|
|
// been comitted to disk. This then puts us into sychronous write mode. Any
|
|
// subsequent database operations will be blocking. This way, we don't care
|
|
// about the shutdown order of components. Other components can still
|
|
// continue to use the database as we shut down, it just won't be buffered.
|
|
// (Which is usually fine since we have to wait for these to be flushed
|
|
// before we can exit anyway.)
|
|
|
|
nsresult
|
|
mozStorageService::FinishAsyncIO()
|
|
{
|
|
{
|
|
nsAutoLock lock(AsyncQueueLock);
|
|
|
|
if (!AsyncWriteThreadInstance)
|
|
return NS_OK; // single-threaded mode, nothing to do
|
|
|
|
// this will tell the writer to exit when the message queue is empty.
|
|
AsyncWriterHaltWhenIdle = PR_TRUE;
|
|
|
|
// this will wake up the writer thread when we release the lock
|
|
PR_NotifyAllCondVar(AsyncQueueCondition);
|
|
}
|
|
|
|
// now we join with the writer thread
|
|
AsyncWriteThreadInstance->Shutdown();
|
|
|
|
// release the thread and enter single-threaded mode
|
|
NS_RELEASE(AsyncWriteThreadInstance);
|
|
AsyncWriteThreadInstance = nsnull;
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
// mozStorageService::FreeLocks
|
|
//
|
|
// The locks must be associated with the service so that the destruction
|
|
// is cleanly handled ay service shutdown without the tread trying to
|
|
// unlock a destroyed lock.
|
|
|
|
void
|
|
mozStorageService::FreeLocks()
|
|
{
|
|
// Destroy the condition variables
|
|
if (AsyncQueueCondition) {
|
|
PR_DestroyCondVar(AsyncQueueCondition);
|
|
AsyncQueueCondition = nsnull;
|
|
}
|
|
|
|
if (AsyncQueueLock) {
|
|
PR_DestroyLock(AsyncQueueLock);
|
|
AsyncQueueLock = nsnull;
|
|
}
|
|
}
|
|
|
|
|
|
// AsyncOpenFile
|
|
//
|
|
// This routine does most of the work of opening a file and building the
|
|
// OsFile structure. On error, it will close the input file aBaseRead.
|
|
//
|
|
// @param aName The name of the file to be opened
|
|
// @paran aFile Put the OsFile structure here
|
|
// @param aBaseRead The real OsFile from the real I/O routine
|
|
// @param aOpenForWriting Open a second file handle for writing if true
|
|
|
|
int
|
|
AsyncOpenFile(const char* aName, AsyncOsFile** aFile,
|
|
OsFile* aBaseRead, PRBool aOpenForWriting)
|
|
{
|
|
int rc;
|
|
OsFile *baseWrite = nsnull;
|
|
|
|
if (! sqliteOrigClose) {
|
|
sqliteOrigClose = aBaseRead->pMethod->xClose;
|
|
sqliteOrigRead = aBaseRead->pMethod->xRead;
|
|
sqliteOrigWrite = aBaseRead->pMethod->xWrite;
|
|
sqliteOrigFileSize = aBaseRead->pMethod->xFileSize;
|
|
sqliteOrigSeek = aBaseRead->pMethod->xSeek;
|
|
sqliteOrigSync = aBaseRead->pMethod->xSync;
|
|
sqliteOrigTruncate = aBaseRead->pMethod->xTruncate;
|
|
sqliteOrigOpenDirectory = aBaseRead->pMethod->xOpenDirectory;
|
|
sqliteOrigSetFullSync = aBaseRead->pMethod->xSetFullSync;
|
|
}
|
|
|
|
static IoMethod iomethod = {
|
|
AsyncClose,
|
|
AsyncOpenDirectory,
|
|
AsyncRead,
|
|
AsyncWrite,
|
|
AsyncSeek,
|
|
AsyncTruncate,
|
|
AsyncSync,
|
|
AsyncSetFullSync,
|
|
AsyncFileHandle,
|
|
AsyncFileSize,
|
|
AsyncLock,
|
|
AsyncUnlock,
|
|
AsyncLockState,
|
|
AsyncCheckReservedLock
|
|
};
|
|
|
|
if (aOpenForWriting && SQLITE_ASYNC_TWO_FILEHANDLES) {
|
|
int dummy;
|
|
rc = sqliteOrigOpenReadWrite(aName, &baseWrite, &dummy);
|
|
if (rc != SQLITE_OK)
|
|
goto error_out;
|
|
}
|
|
|
|
*aFile = NS_STATIC_CAST(AsyncOsFile*, nsMemory::Alloc(sizeof(AsyncOsFile)));
|
|
if (! *aFile) {
|
|
rc = SQLITE_NOMEM;
|
|
goto error_out;
|
|
}
|
|
memset(*aFile, 0, sizeof(AsyncOsFile));
|
|
|
|
(*aFile)->mFilename = new nsCString(aName);
|
|
(*aFile)->pMethod = &iomethod;
|
|
(*aFile)->mOpen = PR_TRUE;
|
|
(*aFile)->mBaseRead = aBaseRead;
|
|
(*aFile)->mBaseWrite = baseWrite;
|
|
|
|
return SQLITE_OK;
|
|
|
|
error_out:
|
|
NS_ASSERTION(!*aFile, "File not cleared on error");
|
|
sqliteOrigClose(&aBaseRead);
|
|
sqliteOrigClose(&baseWrite);
|
|
return rc;
|
|
}
|
|
|
|
|
|
// AppendAsyncMessage
|
|
//
|
|
// Add an entry to the end of the global write-op list. pWrite should point
|
|
// to an AsyncMessage structure allocated using nsMemory::Alloc(). The
|
|
// writer thread will call nsMemory::Free() to free the structure after the
|
|
// specified operation has been completed.
|
|
//
|
|
// Once an AsyncMessage structure has been added to the list, it becomes the
|
|
// property of the writer thread and must not be read or modified by the
|
|
// caller.
|
|
|
|
void
|
|
AppendAsyncMessage(AsyncMessage* aMessage)
|
|
{
|
|
// We must hold the queue mutex in order to modify the queue pointers
|
|
PR_Lock(AsyncQueueLock);
|
|
|
|
// Add the record to the end of the write-op queue
|
|
NS_ASSERTION(! aMessage->mNext, "New messages should not have next pointers");
|
|
if (AsyncQueueLast) {
|
|
NS_ASSERTION(AsyncQueueFirst, "If we have a last item, we need to have a first one");
|
|
AsyncQueueLast->mNext = aMessage;
|
|
} else {
|
|
AsyncQueueFirst = aMessage;
|
|
}
|
|
AsyncQueueLast = aMessage;
|
|
|
|
// The writer thread might have been idle because there was nothing on the
|
|
// write-op queue for it to do. So wake it up.
|
|
if (AsyncWriteThreadInstance) {
|
|
PR_NotifyCondVar(AsyncQueueCondition);
|
|
PR_Unlock(AsyncQueueLock);
|
|
} else {
|
|
// single threaded mode: call the writer to process this message
|
|
NS_ASSERTION(AsyncWriterHaltWhenIdle, "In single-threaded mode, the writer thread should always halt when idle");
|
|
PR_Unlock(AsyncQueueLock);
|
|
ProcessAsyncMessages();
|
|
}
|
|
}
|
|
|
|
|
|
// AppendNewAsyncMessage
|
|
//
|
|
// This is a utility function to allocate and populate a new AsyncWrite
|
|
// structure and insert it (via addAsyncWrite() ) into the global list.
|
|
//
|
|
// Note that for some messages data size has a different meaning, and
|
|
// the data pointer is NULL, so we always have to check 'aData' for NULL.
|
|
|
|
int // static
|
|
AppendNewAsyncMessage(AsyncOsFile* aFile, PRUint32 aOp,
|
|
sqlite_int64 aOffset, PRInt32 aDataSize,
|
|
const char *aData)
|
|
{
|
|
// allocate one buffer, we will put the buffer immediately after our struct
|
|
AsyncMessage* p = NS_STATIC_CAST(AsyncMessage*,
|
|
nsMemory::Alloc(sizeof(AsyncMessage) + (aData ? aDataSize : 0)));
|
|
if (! p)
|
|
return SQLITE_NOMEM;
|
|
|
|
p->mOp = aOp;
|
|
p->mOffset = aOffset;
|
|
p->mBytes = aDataSize;
|
|
p->mFile = aFile;
|
|
p->mNext = nsnull;
|
|
if (aData) {
|
|
// this gets the address of the data immediately following our structure
|
|
p->mBuf = (char*)&p[1];
|
|
memcpy(p->mBuf, aData, aDataSize);
|
|
} else {
|
|
p->mBuf = nsnull;
|
|
}
|
|
AppendAsyncMessage(p);
|
|
return SQLITE_OK;
|
|
}
|
|
|
|
|
|
// AsyncOpenExclusive
|
|
//
|
|
// The async-IO backends implementation of the three functions used to open
|
|
// a file (mOpenExclusive, mOpenReadWrite and mOpenReadOnly). Most of the
|
|
// work is done in function AsyncOpenFile() - see above.
|
|
//
|
|
// An OpenExclusive is only valid when the file does not exist.
|
|
//
|
|
// OpenExclusive creates a new file structure with no reader and no writer.
|
|
// It posts a message onto the thread for exclusive opening. When this
|
|
// message is processed by the thread, it will create a mBaseReader opened
|
|
// exclusively. Writing will still be OK because the thread will try to
|
|
// use the reader structure for writing if no writer exists.
|
|
//
|
|
// Until the file is actually opened, you can actually write to it because
|
|
// the writes will be added to the queue. Reads will work because it will
|
|
// skip reading from the file (no reader structure has been created) and
|
|
// read from the write queue. Because OpenExclusive is not valid for
|
|
// previously-existing files, we know anything in the file is in our
|
|
// write queue until it is actually opened.
|
|
|
|
int // static
|
|
AsyncOpenExclusive(const char* aName, OsFile** aFile,
|
|
int aDelFlag)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
// Create a new async file with no base reader that is not writable. Nothing
|
|
// will be able to be done with this until the message is processed.
|
|
AsyncOsFile* osfile;
|
|
int rc = AsyncOpenFile(aName, &osfile, nsnull, PR_FALSE);
|
|
if (rc != SQLITE_OK)
|
|
return rc;
|
|
|
|
rc = AppendNewAsyncMessage(osfile, ASYNC_OPENEXCLUSIVE, aDelFlag,
|
|
PL_strlen(aName) + 1, aName);
|
|
if (rc != SQLITE_OK) {
|
|
nsMemory::Free(osfile);
|
|
osfile = nsnull;
|
|
}
|
|
*aFile = osfile;
|
|
return rc;
|
|
}
|
|
|
|
|
|
// AsyncOpenReadOnly
|
|
|
|
int // static
|
|
AsyncOpenReadOnly(const char* aName, OsFile** aFile)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
OsFile* base = nsnull;
|
|
int rc = sqliteOrigOpenReadOnly(aName, &base);
|
|
if (rc == SQLITE_OK) {
|
|
AsyncOsFile* asyncfile;
|
|
rc = AsyncOpenFile(aName, &asyncfile, base, PR_FALSE);
|
|
if (rc == SQLITE_OK)
|
|
*aFile = asyncfile;
|
|
else
|
|
*aFile = nsnull;
|
|
}
|
|
return rc;
|
|
}
|
|
|
|
|
|
// AsyncOpenReadWrite
|
|
|
|
int // static
|
|
AsyncOpenReadWrite(const char *aName, OsFile** aFile,
|
|
int* aReadOnly)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
OsFile* base = nsnull;
|
|
int rc = sqliteOrigOpenReadWrite(aName, &base, aReadOnly);
|
|
if (rc == SQLITE_OK) {
|
|
AsyncOsFile* asyncfile;
|
|
rc = AsyncOpenFile(aName, &asyncfile, base, !(*aReadOnly));
|
|
if (rc == SQLITE_OK)
|
|
*aFile = asyncfile;
|
|
else
|
|
*aFile = nsnull;
|
|
}
|
|
return rc;
|
|
}
|
|
|
|
|
|
// AsyncDelete
|
|
//
|
|
// Implementation of sqlite3OsDelete. Add an entry to the end of the
|
|
// write-op queue to perform the delete.
|
|
|
|
int // static
|
|
AsyncDelete(const char* aName)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
return AppendNewAsyncMessage(0, ASYNC_DELETE, 0, PL_strlen(aName) + 1, aName);
|
|
}
|
|
|
|
|
|
// AsyncSyncDirectory
|
|
//
|
|
// Implementation of sqlite3OsSyncDirectory. Add an entry to the end of the
|
|
// write-op queue to perform the directory sync.
|
|
|
|
int // static
|
|
AsyncSyncDirectory(const char* aName)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
return AppendNewAsyncMessage(0, ASYNC_SYNCDIRECTORY, 0, strlen(aName) + 1, aName);
|
|
}
|
|
|
|
|
|
// AsyncFileExists
|
|
//
|
|
// Implementation of sqlite3OsFileExists. Return true if the file exists in
|
|
// the file system.
|
|
//
|
|
// This method is more complicated because the file may have been requested
|
|
// to be deleted, then created, etc. This has to calculate the status of
|
|
// the file at the end of the queue.
|
|
//
|
|
// This method holds the mutex from start to finish because it has to check
|
|
// the whole queue to see if the file has been created or deleted.
|
|
|
|
int // static
|
|
AsyncFileExists(const char *aName)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
nsAutoLock lock(AsyncQueueLock);
|
|
|
|
// See if the real file system contains the specified file.
|
|
int ret = sqliteOrigFileExists(aName);
|
|
|
|
for (AsyncMessage* p = AsyncQueueFirst; p != nsnull; p = p->mNext) {
|
|
if (p->mOp == ASYNC_DELETE && 0 == strcmp(p->mBuf, aName)) {
|
|
ret = 0;
|
|
} else if (p->mOp == ASYNC_OPENEXCLUSIVE && 0 == strcmp(p->mBuf, aName)) {
|
|
ret = 1;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
// AsyncClose
|
|
//
|
|
// Close the file. This just adds an entry to the write-op list, the file is
|
|
// not actually closed. We also note that the file has been closed by NULLing
|
|
// out the file pointers on the file structure. Other functions will check
|
|
// these to verify that the file hasn't been closed before they accept new
|
|
// operations.
|
|
|
|
int // static
|
|
AsyncClose(OsFile** aFile)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, *aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return SQLITE_INTERNAL;
|
|
}
|
|
asyncfile->mOpen = PR_FALSE;
|
|
return AppendNewAsyncMessage(asyncfile, ASYNC_CLOSE, 0, 0, 0);
|
|
}
|
|
|
|
|
|
// AsyncWrite
|
|
//
|
|
// Implementation of sqlite3OsWrite() for asynchronous files. Instead of
|
|
// writing to the underlying file, this function adds an entry to the end of
|
|
// the global AsyncWrite list. Either SQLITE_OK or SQLITE_NOMEM may be
|
|
// returned.
|
|
|
|
int // static
|
|
AsyncWrite(OsFile* aFile, const void* aBuf, int aCount)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return SQLITE_INTERNAL;
|
|
}
|
|
int rc = AppendNewAsyncMessage(asyncfile, ASYNC_WRITE, asyncfile->mOffset,
|
|
aCount, NS_STATIC_CAST(const char*, aBuf));
|
|
asyncfile->mOffset += aCount;
|
|
return rc;
|
|
}
|
|
|
|
|
|
// AsyncTruncate
|
|
//
|
|
// Truncate the file to nByte bytes in length. This just adds an entry to
|
|
// the write-op list, no IO actually takes place.
|
|
|
|
int // static
|
|
AsyncTruncate(OsFile* aFile, sqlite_int64 aNumBytes)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return SQLITE_INTERNAL;
|
|
}
|
|
return AppendNewAsyncMessage(asyncfile, ASYNC_TRUNCATE, aNumBytes, 0, 0);
|
|
}
|
|
|
|
|
|
// AsyncOpenDirectory
|
|
//
|
|
// Open the directory identified by zName and associate it with the
|
|
// specified file. This just adds an entry to the write-op list, the
|
|
// directory is opened later by sqlite3_async_flush().
|
|
|
|
int // static
|
|
AsyncOpenDirectory(OsFile* aFile, const char* aName)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return SQLITE_INTERNAL;
|
|
}
|
|
return AppendNewAsyncMessage(asyncfile, ASYNC_OPENDIRECTORY, 0,
|
|
strlen(aName) + 1, aName);
|
|
}
|
|
|
|
|
|
// AsyncSync
|
|
//
|
|
// Sync the file. This just adds an entry to the write-op list, the sync()
|
|
// is done later by sqlite3_async_flush().
|
|
|
|
int // static
|
|
AsyncSync(OsFile* aFile, int aFullsync)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return SQLITE_INTERNAL;
|
|
}
|
|
return AppendNewAsyncMessage(asyncfile, ASYNC_SYNC, 0, aFullsync, 0);
|
|
}
|
|
|
|
|
|
// AsyncSetFullSync
|
|
//
|
|
// Set (or clear) the full-sync flag on the underlying file. This operation
|
|
// is queued and performed later by sqlite3_async_flush().
|
|
|
|
void // static
|
|
AsyncSetFullSync(OsFile* aFile, int aValue)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return;
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return;
|
|
}
|
|
AppendNewAsyncMessage(asyncfile, ASYNC_SETFULLSYNC, 0, aValue, 0);
|
|
}
|
|
|
|
|
|
// AsyncRead
|
|
//
|
|
// Read data from the file. First we read from the filesystem, then adjust
|
|
// the contents of the buffer based on ASYNC_WRITE operations in the
|
|
// write-op queue.
|
|
//
|
|
// This method holds the mutex from start to finish because it has to
|
|
// go through the whole queue and apply any changes to the file.
|
|
|
|
int // static
|
|
AsyncRead(OsFile* aFile, void *aBuffer, int aCount)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
int rc = SQLITE_OK;
|
|
|
|
// Grab the write queue mutex for the duration of the call. We don't want
|
|
// the writer thread going and writing stuff to the file or processing
|
|
// any messages while we do this. Open exclusive may also change mBaseRead.
|
|
nsAutoLock lock(AsyncQueueLock);
|
|
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return SQLITE_INTERNAL;
|
|
}
|
|
|
|
OsFile* pBase = asyncfile->mBaseRead;
|
|
if (pBase) {
|
|
// Only do any actual file reading if there is a reader structure. For
|
|
// pending OpenExclusives, there will not be any so we don't want to do
|
|
// file reading. Reading while an OpenExclusive is pending will read
|
|
// entirely from the write queue. Since OpenExclusive can not work for
|
|
// prevously existing files, we know anything in the file is in our write
|
|
// queue.
|
|
sqlite_int64 filesize;
|
|
NS_ASSERTION(sqliteOrigFileSize, "Original file size pointer uninitialized!");
|
|
rc = sqliteOrigFileSize(pBase, &filesize);
|
|
if (rc != SQLITE_OK)
|
|
goto asyncread_out;
|
|
|
|
// This may seek beyond EOF if there is appended data waiting in the write
|
|
// buffer. The OS should be OK with this. We will only try reading if there
|
|
// is stuff for us to read there.
|
|
NS_ASSERTION(sqliteOrigSeek, "Original seek pointer uninitialized!");
|
|
rc = sqliteOrigSeek(pBase, asyncfile->mOffset);
|
|
if (rc != SQLITE_OK)
|
|
goto asyncread_out;
|
|
|
|
// Here, we try to read as much data as we want up to EOF.
|
|
int numread = PR_MIN(filesize - asyncfile->mOffset, aCount);
|
|
if (numread > 0) {
|
|
NS_ASSERTION(pBase, "Original read pointer uninitialized!");
|
|
rc = sqliteOrigRead(pBase, aBuffer, numread);
|
|
}
|
|
}
|
|
|
|
if (rc == SQLITE_OK) {
|
|
sqlite_int64 blockOffset = asyncfile->mOffset; // Current seek offset
|
|
|
|
// Now we need to bring our data up-do-date with any pending writes.
|
|
for (AsyncMessage* p = AsyncQueueFirst; p != nsnull; p = p->mNext) {
|
|
if (p->mFile == asyncfile && p->mOp == ASYNC_WRITE) {
|
|
|
|
// What we're reading:
|
|
//
|
|
// [==================================================]
|
|
// ^- aFile.mOffset = blockOffset
|
|
// <--------------------aCount------------------------>
|
|
//
|
|
// Possibly pending writes:
|
|
//
|
|
// [==============]
|
|
// ^- p.mOffset
|
|
// <---------> copycount
|
|
//
|
|
// [================]
|
|
// ^- p.mOffset
|
|
// <----------------> copycount
|
|
//
|
|
// [=============]
|
|
// ^- p.mOffset
|
|
// <----------> copycount
|
|
PRInt32 beginIn = PR_MAX(0, blockOffset - p->mOffset);
|
|
PRInt32 beginOut = PR_MAX(0, p->mOffset - blockOffset);
|
|
PRInt32 copycount = PR_MIN(p->mBytes - beginIn, aCount - beginOut);
|
|
|
|
if (copycount > 0) {
|
|
memcpy(&NS_STATIC_CAST(char*, aBuffer)[beginOut],
|
|
&p->mBuf[beginIn], copycount);
|
|
}
|
|
}
|
|
}
|
|
|
|
// successful read, update virtual current seek offset
|
|
asyncfile->mOffset += aCount;
|
|
}
|
|
|
|
asyncread_out:
|
|
return rc;
|
|
}
|
|
|
|
|
|
// AsyncSeek
|
|
//
|
|
// Seek to the specified offset. This just adjusts the AsyncFile.iOffset
|
|
// variable - calling seek() on the underlying file is defered until the
|
|
// next read() or write() operation.
|
|
|
|
int // static
|
|
AsyncSeek(OsFile* aFile, sqlite_int64 aOffset)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return SQLITE_INTERNAL;
|
|
}
|
|
asyncfile->mOffset = aOffset;
|
|
return SQLITE_OK;
|
|
}
|
|
|
|
|
|
// AsyncFileSize
|
|
//
|
|
// Read the size of the file. First we read the size of the file system
|
|
// entry, then adjust for any ASYNC_WRITE or ASYNC_TRUNCATE operations
|
|
// currently in the write-op list.
|
|
//
|
|
// This method holds the mutex from start to finish because it has to
|
|
// grub through the whole queue.
|
|
|
|
int // static
|
|
AsyncFileSize(OsFile* aFile, sqlite_int64* aSize)
|
|
{
|
|
nsAutoLock lock(AsyncQueueLock);
|
|
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
|
|
AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
if (! asyncfile->mOpen) {
|
|
NS_NOTREACHED("Attempting to write to a file with a close pending!");
|
|
return SQLITE_INTERNAL;
|
|
}
|
|
int rc = SQLITE_OK;
|
|
sqlite_int64 size = 0;
|
|
|
|
// Read the filesystem size from the base file. If pBaseRead is NULL, this
|
|
// means the file hasn't been opened yet. In this case all relevant data must
|
|
// be in the write-op queue anyway, so we can omit reading from the
|
|
// file-system.
|
|
OsFile* pBase = asyncfile->mBaseRead;
|
|
if (pBase) {
|
|
NS_ASSERTION(sqliteOrigFileSize, "Original file size pointer uninitialized!");
|
|
rc = sqliteOrigFileSize(pBase, &size);
|
|
}
|
|
|
|
if (rc == SQLITE_OK) {
|
|
for (AsyncMessage* p = AsyncQueueFirst; p != nsnull; p = p->mNext) {
|
|
if (p->mFile == asyncfile) {
|
|
switch (p->mOp) {
|
|
case ASYNC_WRITE:
|
|
size = PR_MAX(p->mOffset + p->mBytes, size);
|
|
break;
|
|
case ASYNC_TRUNCATE:
|
|
size = PR_MIN(size, p->mOffset);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
*aSize = size;
|
|
}
|
|
return rc;
|
|
}
|
|
|
|
|
|
// AsyncFileHandle
|
|
//
|
|
// Return the operating system file handle. This is only used for debugging
|
|
// at the moment anyway. Using this filesystem handle outside of the async
|
|
// service will make bad things happen!
|
|
|
|
int // static
|
|
AsyncFileHandle(OsFile* aFile)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
NS_NOTREACHED("Don't call FileHandle in async mode");
|
|
return SQLITE_OK;
|
|
|
|
// If you actually wanted the file handle you would do this:
|
|
//AsyncOsFile* asyncfile = NS_STATIC_CAST(AsyncOsFile*, aFile);
|
|
//return sqlite3OsFileHandle(asyncfile->mBaseRead);
|
|
}
|
|
|
|
|
|
// AsyncLock
|
|
//
|
|
// No file locking occurs with this version of the asynchronous backend.
|
|
// So the locking routines are no-ops.
|
|
|
|
int // static
|
|
AsyncLock(OsFile* aFile, int aLockType)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
return SQLITE_OK;
|
|
}
|
|
|
|
|
|
// AsnycUnlock
|
|
|
|
int // static
|
|
AsyncUnlock(OsFile* aFile, int aLockType)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
return SQLITE_OK;
|
|
}
|
|
|
|
|
|
// AsyncCheckReservedLock
|
|
//
|
|
// This function is called when the pager layer first opens a database file
|
|
// and is checking for a hot-journal.
|
|
|
|
int // static
|
|
AsyncCheckReservedLock(OsFile* aFile)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
return SQLITE_OK;
|
|
}
|
|
|
|
|
|
// AsyncLockState
|
|
//
|
|
// This is broken in this async wrapper. But sqlite3OsLockState() is only
|
|
// used for testing anyway.
|
|
|
|
int // static
|
|
AsyncLockState(OsFile* aFile)
|
|
{
|
|
if (AsyncWriteError != SQLITE_OK)
|
|
return AsyncWriteError;
|
|
NS_NOTREACHED("Don't call LockState in async mode");
|
|
return SQLITE_OK;
|
|
}
|
|
|
|
// AsyncBarrier
|
|
//
|
|
// This is used to notify a waiting thread that this point in the async
|
|
// queue has been reached. Note that this is not a sqlite redirected IO
|
|
// function
|
|
|
|
int // static
|
|
AsyncBarrier(PRLock* aLock, PRCondVar* aCondVar)
|
|
{
|
|
AsyncMessageBarrierData bd;
|
|
|
|
bd.mLock = aLock;
|
|
bd.mCondVar = aCondVar;
|
|
|
|
return AppendNewAsyncMessage(nsnull, ASYNC_BARRIER, 0,
|
|
sizeof(AsyncMessageBarrierData), (const char*) &bd);
|
|
}
|
|
|
|
// ProcessOneMessage
|
|
//
|
|
// When called, this thread is holding the mutex on the write-op queue. In
|
|
// the general case, we hold on to the mutex for the entire processing of
|
|
// the message.
|
|
//
|
|
// However in the potentially slower cases enumerated below, we relinquish
|
|
// the mutex, perform the IO, and then re-request the mutex of the write-op
|
|
// queue. The idea is to increase concurrency with sqlite threads.
|
|
//
|
|
// * An ASYNC_CLOSE operation.
|
|
// * An ASYNC_OPENEXCLUSIVE operation. For this one, we relinquish the
|
|
// mutex, call the underlying xOpenExclusive() function, then
|
|
// re-aquire the mutex before seting the AsyncFile.pBaseRead
|
|
// variable.
|
|
// * ASYNC_SYNC and ASYNC_WRITE operations, if
|
|
// SQLITE_ASYNC_TWO_FILEHANDLES was set at compile time and two
|
|
// file-handles are open for the particular file being "synced".
|
|
|
|
int // static
|
|
ProcessOneMessage(AsyncMessage* aMessage)
|
|
{
|
|
PRBool regainMutex = PR_FALSE;
|
|
OsFile* pBase = nsnull;
|
|
|
|
if (aMessage->mFile) {
|
|
pBase = aMessage->mFile->mBaseWrite;
|
|
if (aMessage->mOp == ASYNC_CLOSE ||
|
|
aMessage->mOp == ASYNC_OPENEXCLUSIVE ||
|
|
(pBase && (aMessage->mOp == ASYNC_SYNC ||
|
|
aMessage->mOp == ASYNC_WRITE))) {
|
|
regainMutex = PR_TRUE;
|
|
PR_Unlock(AsyncQueueLock);
|
|
}
|
|
if (! pBase)
|
|
pBase = aMessage->mFile->mBaseRead;
|
|
}
|
|
|
|
int rc = SQLITE_OK;
|
|
switch (aMessage->mOp) {
|
|
case ASYNC_WRITE:
|
|
NS_ASSERTION(pBase, "Must have base writer for writing");
|
|
rc = sqliteOrigSeek(pBase, aMessage->mOffset);
|
|
if (rc == SQLITE_OK)
|
|
rc = sqliteOrigWrite(pBase, (const void *)(aMessage->mBuf), aMessage->mBytes);
|
|
break;
|
|
|
|
case ASYNC_SYNC:
|
|
NS_ASSERTION(pBase, "Must have base writer for writing");
|
|
rc = sqliteOrigSync(pBase, aMessage->mBytes);
|
|
break;
|
|
|
|
case ASYNC_TRUNCATE:
|
|
NS_ASSERTION(pBase, "Must have base writer for writing");
|
|
NS_ASSERTION(sqliteOrigTruncate, "No truncate pointer");
|
|
rc = sqliteOrigTruncate(pBase, aMessage->mOffset);
|
|
break;
|
|
|
|
case ASYNC_CLOSE:
|
|
// note that the sqlite close function accepts NULL pointers here and
|
|
// will return success if given one (I think the order we close these
|
|
// two handles matters here)
|
|
sqliteOrigClose(&aMessage->mFile->mBaseWrite);
|
|
sqliteOrigClose(&aMessage->mFile->mBaseRead);
|
|
if (aMessage->mFile->mFilename)
|
|
delete aMessage->mFile->mFilename;
|
|
nsMemory::Free(aMessage->mFile);
|
|
aMessage->mFile = nsnull;
|
|
break;
|
|
|
|
case ASYNC_OPENDIRECTORY:
|
|
NS_ASSERTION(pBase, "Must have base writer for writing");
|
|
NS_ASSERTION(sqliteOrigOpenDirectory, "No open directory pointer");
|
|
sqliteOrigOpenDirectory(pBase, aMessage->mBuf);
|
|
break;
|
|
|
|
case ASYNC_SETFULLSYNC:
|
|
NS_ASSERTION(pBase, "Must have base writer for writing");
|
|
sqliteOrigSetFullSync(pBase, aMessage->mBytes);
|
|
break;
|
|
|
|
case ASYNC_DELETE:
|
|
NS_ASSERTION(sqliteOrigDelete, "No delete pointer");
|
|
rc = sqliteOrigDelete(aMessage->mBuf);
|
|
break;
|
|
|
|
case ASYNC_SYNCDIRECTORY:
|
|
NS_ASSERTION(sqliteOrigSyncDirectory, "No sync directory pointer");
|
|
rc = sqliteOrigSyncDirectory(aMessage->mBuf);
|
|
break;
|
|
|
|
case ASYNC_OPENEXCLUSIVE: {
|
|
AsyncOsFile *pFile = aMessage->mFile;
|
|
int delFlag = ((aMessage->mOffset) ? 1 : 0);
|
|
OsFile* pBase = nsnull;
|
|
NS_ASSERTION(! pFile->mBaseRead && ! pFile->mBaseWrite,
|
|
"OpenExclusive expects no file pointers");
|
|
rc = sqliteOrigOpenExclusive(aMessage->mBuf, &pBase, delFlag);
|
|
|
|
// exclusive opens actually go and write to the OsFile structure to set
|
|
// the file object. We therefore need to be locked so the main thread
|
|
// doesn't try to use it to do synchronous reading.
|
|
PR_Lock(AsyncQueueLock);
|
|
regainMutex = PR_FALSE;
|
|
if (rc == SQLITE_OK)
|
|
pFile->mBaseRead = pBase;
|
|
break;
|
|
}
|
|
|
|
case ASYNC_BARRIER: {
|
|
AsyncMessageBarrierData *bd = (AsyncMessageBarrierData*) aMessage->mBuf;
|
|
PR_Lock(bd->mLock);
|
|
PR_NotifyCondVar(bd->mCondVar);
|
|
PR_Unlock(bd->mLock);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
NS_NOTREACHED("Illegal value for AsyncMessage.mOp");
|
|
}
|
|
|
|
if (regainMutex) {
|
|
PR_Lock(AsyncQueueLock);
|
|
}
|
|
return rc;
|
|
}
|
|
|
|
|
|
// ProcessAsyncMessages
|
|
//
|
|
// This procedure runs in a separate thread, reading messages off of the
|
|
// write queue and processing them one by one.
|
|
//
|
|
// If async.writerHaltNow is true, then this procedure exits after
|
|
// processing a single message.
|
|
//
|
|
// If async.writerHaltWhenIdle is true, then this procedure exits when the
|
|
// write queue is empty.
|
|
//
|
|
// If both of the above variables are false, this procedure runs
|
|
// indefinitely, waiting for operations to be added to the write queue and
|
|
// processing them in the order in which they arrive.
|
|
//
|
|
// An artifical delay of async.ioDelay milliseconds is inserted before each
|
|
// write operation in order to simulate the effect of a slow disk.
|
|
//
|
|
// Only one instance of this procedure may be running at a time.
|
|
|
|
void // static
|
|
ProcessAsyncMessages()
|
|
{
|
|
AsyncMessage *message = 0;
|
|
int rc = SQLITE_OK;
|
|
|
|
while (PR_TRUE) {
|
|
{
|
|
// wait for a message to come in
|
|
nsAutoLock lock(AsyncQueueLock);
|
|
while ((message = AsyncQueueFirst) == 0) {
|
|
if (AsyncWriterHaltWhenIdle) {
|
|
// We've been asked to stop, so exit the thread
|
|
return;
|
|
} else {
|
|
// This will unlock AsyncQueueLock and wait for the condition to
|
|
// be true. This condition is set when somebody adds an item to our
|
|
// queue.
|
|
NS_ASSERTION(AsyncQueueLock, "We need to be in multi threaded mode if we're going to wait");
|
|
PR_WaitCondVar(AsyncQueueCondition, PR_INTERVAL_NO_TIMEOUT);
|
|
}
|
|
}
|
|
|
|
// this function may release the lock in the middle, but should always
|
|
// put it back when it's done
|
|
rc = ProcessOneMessage(message);
|
|
|
|
// check for error
|
|
if (rc != SQLITE_OK) {
|
|
AsyncWriteError = rc;
|
|
NS_NOTREACHED("FILE ERROR");
|
|
|
|
// log error to console
|
|
nsresult rv;
|
|
nsCOMPtr<nsIConsoleService> consoleSvc =
|
|
do_GetService("@mozilla.org/consoleservice;1", &rv);
|
|
if (NS_FAILED(rv)) {
|
|
NS_WARNING("Couldn't get the console service for logging file error");
|
|
} else {
|
|
nsAutoString logMessage;
|
|
logMessage.AssignLiteral("mozStorage: error code ");
|
|
logMessage.AppendInt(rc);
|
|
logMessage.AppendLiteral(" for database ");
|
|
if (message->mFile && message->mFile->mFilename)
|
|
logMessage.Append(NS_ConvertUTF8toUTF16(*message->mFile->mFilename));
|
|
rv = consoleSvc->LogStringMessage(logMessage.get());
|
|
NS_WARN_IF_FALSE(NS_SUCCEEDED(rv), "Couldn't log message on async error");
|
|
}
|
|
|
|
// tell user to restart
|
|
DisplayAsyncWriteError();
|
|
return;
|
|
}
|
|
|
|
// remove the message from the end of the message queue and release it
|
|
if (message == AsyncQueueLast)
|
|
AsyncQueueLast = nsnull;
|
|
AsyncQueueFirst = message->mNext;
|
|
nsMemory::Free(message);
|
|
|
|
// free any out-of-memory flags in the library
|
|
sqlite3ApiExit(nsnull, 0);
|
|
}
|
|
// Drop the queue mutex before continuing to the next write operation
|
|
// in order to give other threads a chance to work with the write queue
|
|
// (that should have been done by the autolock in exiting the scope that
|
|
// just closed). We want writers to the queue to generally have priority.
|
|
#ifdef IO_DELAY_INTERVAL_MS
|
|
// this simulates slow disk
|
|
PR_Sleep(PR_MillisecondsToInterval(IO_DELAY_INTERVAL_MS));
|
|
#else
|
|
// yield so the UI thread is more responsive
|
|
PR_Sleep(PR_INTERVAL_NO_WAIT);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
// nsAsyncWriteErrorDisplayer
|
|
//
|
|
// This gets dispatched to the main thread so that we can do all the UI
|
|
// calls there. The prompt service must be called from the main thread.
|
|
|
|
class nsAsyncWriteErrorDisplayer : public nsRunnable
|
|
{
|
|
public:
|
|
NS_IMETHOD Run()
|
|
{
|
|
nsresult rv;
|
|
nsCOMPtr<nsIPrompt> prompt = do_CreateInstance(
|
|
NS_DEFAULTPROMPT_CONTRACTID, &rv);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
nsCOMPtr<nsIStringBundleService> bundleService = do_GetService(
|
|
"@mozilla.org/intl/stringbundle;1", &rv);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
nsCOMPtr<nsIStringBundle> bundle;
|
|
rv = bundleService->CreateBundle(
|
|
"chrome://global/locale/storage.properties", getter_AddRefs(bundle));
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
nsXPIDLString message;
|
|
rv = bundle->GetStringFromName(NS_LITERAL_STRING("storageWriteError").get(),
|
|
getter_Copies(message));
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
return prompt->Alert(nsnull, message.get());
|
|
}
|
|
};
|
|
|
|
|
|
// DisplayAsyncWriteError
|
|
//
|
|
// Displays a general message box informing the user of the I/O error. The
|
|
// problem is that this is called from the I/O thread, which can't display
|
|
// UI. Therefore, we proxy to the UI thread.
|
|
|
|
void
|
|
DisplayAsyncWriteError()
|
|
{
|
|
nsCOMPtr<nsIRunnable> displayer(new nsAsyncWriteErrorDisplayer);
|
|
if (! displayer) {
|
|
NS_WARNING("Unable to create displayer");
|
|
return;
|
|
}
|
|
nsresult rv = NS_DispatchToMainThread(displayer);
|
|
NS_ASSERTION(NS_SUCCEEDED(rv), "Can't call main thread");
|
|
}
|