mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
483 lines
15 KiB
JavaScript
483 lines
15 KiB
JavaScript
const EXPORTED_SYMBOLS = ['TabEngine'];
|
|
|
|
const Cc = Components.classes;
|
|
const Ci = Components.interfaces;
|
|
const Cu = Components.utils;
|
|
|
|
Cu.import("resource://weave/util.js");
|
|
Cu.import("resource://weave/async.js");
|
|
Cu.import("resource://weave/engines.js");
|
|
Cu.import("resource://weave/syncCores.js");
|
|
Cu.import("resource://weave/stores.js");
|
|
Cu.import("resource://weave/trackers.js");
|
|
|
|
Function.prototype.async = Async.sugar;
|
|
|
|
function TabEngine(pbeId) {
|
|
this._init(pbeId);
|
|
}
|
|
|
|
TabEngine.prototype = {
|
|
__proto__: new Engine(),
|
|
|
|
get name() "tabs",
|
|
get logName() "TabEngine",
|
|
get serverPrefix() "user-data/tabs/",
|
|
get store() this._store,
|
|
|
|
get _core() {
|
|
let core = new TabSyncCore(this);
|
|
this.__defineGetter__("_core", function() core);
|
|
return this._core;
|
|
},
|
|
|
|
get _store() {
|
|
let store = new TabStore();
|
|
this.__defineGetter__("_store", function() store);
|
|
return this._store;
|
|
},
|
|
|
|
get _tracker() {
|
|
let tracker = new TabTracker(this);
|
|
this.__defineGetter__("_tracker", function() tracker);
|
|
return this._tracker;
|
|
}
|
|
|
|
};
|
|
|
|
function TabSyncCore(engine) {
|
|
this._engine = engine;
|
|
this._init();
|
|
}
|
|
TabSyncCore.prototype = {
|
|
__proto__: new SyncCore(),
|
|
|
|
_logName: "TabSync",
|
|
|
|
_engine: null,
|
|
|
|
get _sessionStore() {
|
|
let sessionStore = Cc["@mozilla.org/browser/sessionstore;1"].
|
|
getService(Ci.nsISessionStore);
|
|
this.__defineGetter__("_sessionStore", function() sessionStore);
|
|
return this._sessionStore;
|
|
},
|
|
|
|
_itemExists: function TSC__itemExists(GUID) {
|
|
// Note: this method returns true if the tab exists in any window, not just
|
|
// the window from which the tab came. In the future, if we care about
|
|
// windows, we might need to make this more specific, although in that case
|
|
// we'll have to identify tabs by something other than URL, since even
|
|
// window-specific tabs look the same when identified by URL.
|
|
|
|
// Get the set of all real and virtual tabs.
|
|
let tabs = this._engine.store.wrap();
|
|
|
|
// XXX Should we convert both to nsIURIs and then use nsIURI::equals
|
|
// to compare them?
|
|
if (GUID in tabs) {
|
|
this._log.debug("_itemExists: " + GUID + " exists");
|
|
return true;
|
|
}
|
|
|
|
this._log.debug("_itemExists: " + GUID + " doesn't exist");
|
|
return false;
|
|
},
|
|
|
|
_commandLike: function TSC_commandLike(a, b) {
|
|
// Not implemented.
|
|
return false;
|
|
}
|
|
};
|
|
|
|
function TabStore() {
|
|
this._virtualTabs = {};
|
|
this._init();
|
|
}
|
|
TabStore.prototype = {
|
|
__proto__: new Store(),
|
|
|
|
_logName: "TabStore",
|
|
|
|
get _sessionStore() {
|
|
let sessionStore = Cc["@mozilla.org/browser/sessionstore;1"].
|
|
getService(Ci.nsISessionStore);
|
|
this.__defineGetter__("_sessionStore", function() sessionStore);
|
|
return this._sessionStore;
|
|
},
|
|
|
|
get _windowMediator() {
|
|
let windowMediator = Cc["@mozilla.org/appshell/window-mediator;1"].
|
|
getService(Ci.nsIWindowMediator);
|
|
this.__defineGetter__("_windowMediator", function() windowMediator);
|
|
return this._windowMediator;
|
|
},
|
|
|
|
get _os() {
|
|
let os = Cc["@mozilla.org/observer-service;1"].
|
|
getService(Ci.nsIObserverService);
|
|
this.__defineGetter__("_os", function() os);
|
|
return this._os;
|
|
},
|
|
|
|
get _dirSvc() {
|
|
let dirSvc = Cc["@mozilla.org/file/directory_service;1"].
|
|
getService(Ci.nsIProperties);
|
|
this.__defineGetter__("_dirSvc", function() dirSvc);
|
|
return this._dirSvc;
|
|
},
|
|
|
|
/**
|
|
* A cache of "virtual" tabs from other devices synced to the server
|
|
* that the user hasn't opened locally. Unlike other stores, we don't
|
|
* immediately apply create commands, which would be jarring to users.
|
|
* Instead, we store them in this cache and prompt the user to pick
|
|
* which ones she wants to open.
|
|
*
|
|
* We also persist this cache on disk and include it in the list of tabs
|
|
* we generate in this.wrap to reduce ping-pong updates between clients
|
|
* running simultaneously and to maintain a consistent state across restarts.
|
|
*/
|
|
_virtualTabs: null,
|
|
|
|
get virtualTabs() {
|
|
// Make sure the list of virtual tabs is completely up-to-date (the user
|
|
// might have independently opened some of these virtual tabs since the last
|
|
// time we synced).
|
|
let realTabs = this._wrapRealTabs();
|
|
let virtualTabsChanged = false;
|
|
for (let id in this._virtualTabs) {
|
|
if (id in realTabs) {
|
|
this._log.warn("get virtualTabs: both real and virtual tabs exist for "
|
|
+ id + "; removing virtual one");
|
|
delete this._virtualTabs[id];
|
|
virtualTabsChanged = true;
|
|
}
|
|
}
|
|
if (virtualTabsChanged)
|
|
this._saveVirtualTabs();
|
|
|
|
return this._virtualTabs;
|
|
},
|
|
|
|
set virtualTabs(newValue) {
|
|
this._virtualTabs = newValue;
|
|
this._saveVirtualTabs();
|
|
},
|
|
|
|
// The file in which we store the state of virtual tabs.
|
|
get _file() {
|
|
let file = this._dirSvc.get("ProfD", Ci.nsILocalFile);
|
|
file.append("weave");
|
|
file.append("store");
|
|
file.append("tabs");
|
|
file.append("virtual.json");
|
|
this.__defineGetter__("_file", function() file);
|
|
return this._file;
|
|
},
|
|
|
|
_saveVirtualTabs: function TabStore__saveVirtualTabs() {
|
|
try {
|
|
if (!this._file.exists())
|
|
this._file.create(Ci.nsIFile.NORMAL_FILE_TYPE, PERMS_FILE);
|
|
let out = this._json.encode(this._virtualTabs);
|
|
let [fos] = Utils.open(this._file, ">");
|
|
fos.writeString(out);
|
|
fos.close();
|
|
}
|
|
catch(ex) {
|
|
this._log.warn("could not serialize virtual tabs to disk: " + ex);
|
|
}
|
|
},
|
|
|
|
_restoreVirtualTabs: function TabStore__restoreVirtualTabs() {
|
|
try {
|
|
if (this._file.exists()) {
|
|
let [is] = Utils.open(this._file, "<");
|
|
let json = Utils.readStream(is);
|
|
is.close();
|
|
this._virtualTabs = this._json.decode(json);
|
|
}
|
|
}
|
|
catch (ex) {
|
|
this._log.warn("could not parse virtual tabs from disk: " + ex);
|
|
}
|
|
},
|
|
|
|
_init: function TabStore__init() {
|
|
this._restoreVirtualTabs();
|
|
|
|
this.__proto__.__proto__._init.call(this);
|
|
},
|
|
|
|
/**
|
|
* Apply commands generated by a diff during a sync operation. This method
|
|
* overrides the one in its superclass so it can save a copy of the latest set
|
|
* of virtual tabs to disk so they can be restored on startup.
|
|
*/
|
|
applyCommands: function TabStore_applyCommands(commandList) {
|
|
let self = yield;
|
|
|
|
this.__proto__.__proto__.applyCommands.async(this, self.cb, commandList);
|
|
yield;
|
|
|
|
this._saveVirtualTabs();
|
|
|
|
self.done();
|
|
},
|
|
|
|
_createCommand: function TabStore__createCommand(command) {
|
|
this._log.debug("_createCommand: " + command.GUID);
|
|
|
|
if (command.GUID in this._virtualTabs || command.GUID in this._wrapRealTabs())
|
|
throw "trying to create a tab that already exists; id: " + command.GUID;
|
|
|
|
// Cache the tab and notify the UI to prompt the user to open it.
|
|
this._virtualTabs[command.GUID] = command.data;
|
|
this._os.notifyObservers(null, "weave:store:tabs:virtual:created", null);
|
|
},
|
|
|
|
_removeCommand: function TabStore__removeCommand(command) {
|
|
this._log.debug("_removeCommand: " + command.GUID);
|
|
|
|
// If this is a virtual tab, it's ok to remove it, since it was never really
|
|
// added to this session in the first place. But we don't remove it if it's
|
|
// a real tab, since that would be unexpected, unpleasant, and unwanted.
|
|
if (command.GUID in this._virtualTabs) {
|
|
delete this._virtualTabs[command.GUID];
|
|
this._os.notifyObservers(null, "weave:store:tabs:virtual:removed", null);
|
|
}
|
|
},
|
|
|
|
_editCommand: function TabStore__editCommand(command) {
|
|
this._log.debug("_editCommand: " + command.GUID);
|
|
|
|
// We don't edit real tabs, because that isn't what the user would expect,
|
|
// but it's ok to edit virtual tabs, so that if users do open them, they get
|
|
// the most up-to-date version of them (and also to reduce sync churn).
|
|
|
|
if (this._virtualTabs[command.GUID])
|
|
this._virtualTabs[command.GUID] = command.data;
|
|
},
|
|
|
|
/**
|
|
* Serialize the current state of tabs.
|
|
*
|
|
* Note: the state includes both tabs on this device and those on others.
|
|
* We get the former from the session store. The latter we retrieved from
|
|
* the Weave server and stored in this._virtualTabs. Including virtual tabs
|
|
* in the serialized state prevents ping-pong deletes between two clients
|
|
* running at the same time.
|
|
*/
|
|
wrap: function TabStore_wrap() {
|
|
let items;
|
|
|
|
let virtualTabs = this._wrapVirtualTabs();
|
|
let realTabs = this._wrapRealTabs();
|
|
|
|
// Real tabs override virtual ones, which means ping-pong edits when two
|
|
// clients have the same URL loaded with different history/attributes.
|
|
// We could fix that by overriding real tabs with virtual ones, but then
|
|
// we'd have stale tab metadata in same cases.
|
|
items = virtualTabs;
|
|
let virtualTabsChanged = false;
|
|
for (let id in realTabs) {
|
|
// Since virtual tabs can sometimes get out of sync with real tabs
|
|
// (the user could have independently opened a new tab that exists
|
|
// in the virtual tabs cache since the last time we updated the cache),
|
|
// we sync them up in the process of merging them here.
|
|
if (this._virtualTabs[id]) {
|
|
this._log.warn("wrap: both real and virtual tabs exist for " + id +
|
|
"; removing virtual one");
|
|
delete this._virtualTabs[id];
|
|
virtualTabsChanged = true;
|
|
}
|
|
|
|
items[id] = realTabs[id];
|
|
}
|
|
if (virtualTabsChanged)
|
|
this._saveVirtualTabs();
|
|
|
|
return items;
|
|
},
|
|
|
|
_wrapVirtualTabs: function TabStore__wrapVirtualTabs() {
|
|
let items = {};
|
|
|
|
for (let id in this._virtualTabs) {
|
|
let virtualTab = this._virtualTabs[id];
|
|
|
|
// Copy the virtual tab without private properties (those that begin
|
|
// with an underscore character) so that we don't sync data private to
|
|
// this particular Weave client (like the _disposed flag).
|
|
let item = {};
|
|
for (let property in virtualTab)
|
|
if (property[0] != "_")
|
|
item[property] = virtualTab[property];
|
|
|
|
items[id] = item;
|
|
}
|
|
|
|
return items;
|
|
},
|
|
|
|
_wrapRealTabs: function TabStore__wrapRealTabs() {
|
|
let items = {};
|
|
|
|
let session = this._json.decode(this._sessionStore.getBrowserState());
|
|
|
|
for (let i = 0; i < session.windows.length; i++) {
|
|
let window = session.windows[i];
|
|
// For some reason, session store uses one-based array index references,
|
|
// (f.e. in the "selectedWindow" and each tab's "index" properties), so we
|
|
// convert them to and from JavaScript's zero-based indexes as needed.
|
|
let windowID = i + 1;
|
|
this._log.debug("_wrapRealTabs: window " + windowID);
|
|
for (let j = 0; j < window.tabs.length; j++) {
|
|
let tab = window.tabs[j];
|
|
|
|
// The session history entry for the page currently loaded in the tab.
|
|
// We use the URL of the current page as the ID for the tab.
|
|
let currentEntry = tab.entries[tab.index - 1];
|
|
|
|
if (!currentEntry || !currentEntry.url) {
|
|
this._log.warn("_wrapRealTabs: no current entry or no URL, can't " +
|
|
"identify " + this._json.encode(tab));
|
|
continue;
|
|
}
|
|
|
|
let tabID = currentEntry.url;
|
|
this._log.debug("_wrapRealTabs: tab " + tabID);
|
|
|
|
// The ID property of each entry in the tab, which I think contains
|
|
// nsISHEntry::ID, changes every time session store restores the tab,
|
|
// so we can't sync them, or we would generate edit commands on every
|
|
// restart (even though nothing has actually changed).
|
|
for each (let entry in tab.entries)
|
|
delete entry.ID;
|
|
|
|
items[tabID] = {
|
|
// Identify this item as a tab in case we start serializing windows
|
|
// in the future.
|
|
type: "tab",
|
|
|
|
// The position of this tab relative to other tabs in the window.
|
|
// For consistency with session store data, we make this one-based.
|
|
position: j + 1,
|
|
|
|
windowID: windowID,
|
|
|
|
state: tab
|
|
};
|
|
}
|
|
}
|
|
|
|
return items;
|
|
},
|
|
|
|
wipe: function TabStore_wipe() {
|
|
// We're not going to close tabs, since that's probably not what
|
|
// the user wants, but we'll clear the cache of virtual tabs.
|
|
this._virtualTabs = {};
|
|
this._saveVirtualTabs();
|
|
},
|
|
|
|
resetGUIDs: function TabStore_resetGUIDs() {
|
|
// Not needed.
|
|
}
|
|
|
|
};
|
|
|
|
function TabTracker(engine) {
|
|
this._engine = engine;
|
|
this._init();
|
|
}
|
|
TabTracker.prototype = {
|
|
__proto__: new Tracker(),
|
|
|
|
_logName: "TabTracker",
|
|
|
|
_engine: null,
|
|
|
|
get _json() {
|
|
let json = Cc["@mozilla.org/dom/json;1"].createInstance(Ci.nsIJSON);
|
|
this.__defineGetter__("_json", function() json);
|
|
return this._json;
|
|
},
|
|
|
|
/**
|
|
* There are two ways we could calculate the score. We could calculate it
|
|
* incrementally by using the window mediator to watch for windows opening/
|
|
* closing and FUEL (or some other API) to watch for tabs opening/closing
|
|
* and changing location.
|
|
*
|
|
* Or we could calculate it on demand by comparing the state of tabs
|
|
* according to the session store with the state according to the snapshot.
|
|
*
|
|
* It's hard to say which is better. The incremental approach is less
|
|
* accurate if it simply increments the score whenever there's a change,
|
|
* but it might be more performant. The on-demand approach is more accurate,
|
|
* but it might be less performant depending on how often it's called.
|
|
*
|
|
* In this case we've decided to go with the on-demand approach, and we
|
|
* calculate the score as the percent difference between the snapshot set
|
|
* and the current tab set, where tabs that only exist in one set are
|
|
* completely different, while tabs that exist in both sets but whose data
|
|
* doesn't match (f.e. because of variations in history) are considered
|
|
* "half different".
|
|
*
|
|
* So if the sets don't match at all, we return 100;
|
|
* if they completely match, we return 0;
|
|
* if half the tabs match, and their data is the same, we return 50;
|
|
* and if half the tabs match, but their data is all different, we return 75.
|
|
*/
|
|
get score() {
|
|
// The snapshot data is a singleton that we can't modify, so we have to
|
|
// copy its unique items to a new hash.
|
|
let snapshotData = this._engine.snapshot.data;
|
|
let a = {};
|
|
|
|
// The wrapped current state is a unique instance we can munge all we want.
|
|
let b = this._engine.store.wrap();
|
|
|
|
// An array that counts the number of intersecting IDs between a and b
|
|
// (represented as the length of c) and whether or not their values match
|
|
// (represented by the boolean value of each item in c).
|
|
let c = [];
|
|
|
|
// Generate c and update a and b to contain only unique items.
|
|
for (id in snapshotData) {
|
|
if (id in b) {
|
|
c.push(this._json.encode(snapshotData[id]) == this._json.encode(b[id]));
|
|
delete b[id];
|
|
}
|
|
else {
|
|
a[id] = snapshotData[id];
|
|
}
|
|
}
|
|
|
|
let numShared = c.length;
|
|
let numUnique = [true for (id in a)].length + [true for (id in b)].length;
|
|
let numTotal = numShared + numUnique;
|
|
|
|
// We're going to divide by the total later, so make sure we don't try
|
|
// to divide by zero, even though we should never be in a state where there
|
|
// are no tabs in either set.
|
|
if (numTotal == 0)
|
|
return 0;
|
|
|
|
// The number of shared items whose data is different.
|
|
let numChanged = c.filter(function(v) !v).length;
|
|
|
|
let fractionSimilar = (numShared - (numChanged / 2)) / numTotal;
|
|
let fractionDissimilar = 1 - fractionSimilar;
|
|
let percentDissimilar = Math.round(fractionDissimilar * 100);
|
|
|
|
return percentDissimilar;
|
|
},
|
|
|
|
resetScore: function FormsTracker_resetScore() {
|
|
// Not implemented, since we calculate the score on demand.
|
|
}
|
|
}
|