gecko/gfx/layers
2013-01-15 19:57:03 +01:00
..
basic Bug 824428 - Add Environment option which would allow to use Tiled Thebes Layers. r=bgirard 2013-01-14 20:21:02 -08:00
d3d9 Bug 786533 - Replace NS_MIN/NS_MAX with std::min/std::max and #include <algorithm> where needed. r=ehsan 2013-01-15 13:22:03 +01:00
d3d10 no bug - mark several classes final to avoid warnings about deleting objects of polymorphic type 2013-01-11 04:43:29 -05:00
ipc Bug 786533 - Replace NS_MIN/NS_MAX with std::min/std::max and #include <algorithm> where needed. r=ehsan 2013-01-15 13:22:03 +01:00
opengl Bug 786533 - Replace NS_MIN/NS_MAX with std::min/std::max and #include <algorithm> where needed. r=ehsan 2013-01-15 13:22:03 +01:00
DirectedGraph.h
FrameMetrics.h Bug 811950 - Refactoring to use gfxPoint and gfxSize more. r=cjones 2012-12-23 10:51:39 -05:00
GonkIOSurfaceImage.cpp Bug 798448 - Add YVU420SP to RGB565 conversion function r=gal 2012-11-08 17:24:02 +13:00
GonkIOSurfaceImage.h Bug 794061 - Let OMX hardware decoded video frames be copied to canvas r=kanru 2012-10-09 17:06:35 +13:00
GrallocImages.cpp Bug 791167: stride*height is the size of the region. r=roc 2012-09-18 10:00:45 -07:00
GrallocImages.h Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg 2012-08-22 11:56:38 -04:00
ImageContainer.cpp Bug 826829 - Change ImageContainerChild::DispatchSetIdle() to synchronous SetIdle(). r=kanru 2013-01-14 20:15:03 -05:00
ImageContainer.h Bug 804875 - Reset media element when loading a new src. r=kinetik 2013-01-15 19:57:03 +01:00
ImageLayers.cpp Bug 663776. Part 3: Refactor layer transform snapping to distinguish translation-snapping from rect-snapping, and don't snap translation+scale transforms when we don't know all four edges of the rect that needs to be snapped. r=mattwoodrow 2012-12-07 12:58:13 +13:00
ImageLayers.h Bug 539356 - Part 9f - Compute the invalid area of the layer tree and pass this to the widget. r=roc 2012-08-29 17:47:18 +12:00
ImageTypes.h Bug 803394 - Add image type for RGB images in shared memory r=nical 2012-12-13 11:47:28 +13:00
Layers.cpp Bug 824428 - Add Environment option which would allow to use Tiled Thebes Layers. r=bgirard 2013-01-14 20:21:02 -08:00
Layers.h Bug 824428 - Add Environment option which would allow to use Tiled Thebes Layers. r=bgirard 2013-01-14 20:21:02 -08:00
LayerSorter.cpp Bug 819248 - avoid adding null Layers into the output of SortLayersBy3DZOrder - r=mattwoodrow 2012-12-17 16:12:55 -05:00
LayerSorter.h [Bug 774505] Don't include Layers.h everywhere r=cjones 2012-07-18 12:31:40 -04:00
LayersTypes.h Bug 778519 - Don't include Layers.h everywhere Part 2 r=cjones 2012-07-30 17:42:26 -07:00
LayerTreeInvalidation.cpp Bug 802440 - Some elements are invalidated when other elements are scrolled off the screen. r=roc. 2012-11-21 02:23:57 +00:00
LayerTreeInvalidation.h Bug 805197 - Compute a region in LayerTreeInvalidation. r=roc 2012-11-12 10:31:15 -08:00
Makefile.in Bug 805939 followup: include Hal.h correctly. 2012-12-23 14:48:07 +01:00
ReadbackLayer.h Bug 663776. Part 3: Refactor layer transform snapping to distinguish translation-snapping from rect-snapping, and don't snap translation+scale transforms when we don't know all four edges of the rect that needs to be snapped. r=mattwoodrow 2012-12-07 12:58:13 +13:00
ReadbackProcessor.cpp Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg 2012-08-22 11:56:38 -04:00
ReadbackProcessor.h Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg 2012-08-22 11:56:38 -04:00
RenderTrace.cpp
RenderTrace.h
SharedTextureImage.h Bug 811958 - Fix and move ShateType type - r=bgirard 2012-11-26 14:23:27 -08:00
ThebesLayerBuffer.cpp Bug 786533 - Replace NS_MIN/NS_MAX with std::min/std::max and #include <algorithm> where needed. r=ehsan 2013-01-15 13:22:03 +01:00
ThebesLayerBuffer.h Backout 0cd12dcf7f8f, 5ff5e81e6de6, and 0ae09da96f63 (bug 740580) due to bug 797391. 2012-10-03 22:13:14 -04:00
TiledLayerBuffer.h Bug 824428 - Add Environment option which would allow to use Tiled Thebes Layers. r=bgirard 2013-01-14 20:21:02 -08:00