mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
415 lines
16 KiB
C++
415 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form Is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* DASH - Dynamic Adaptive Streaming over HTTP
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*
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* DASH is an adaptive bitrate streaming technology where a multimedia file is
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* partitioned into one or more segments and delivered to a client using HTTP.
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*
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* see DASHDecoder.cpp for info on DASH interaction with the media engine.*/
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#if !defined(DASHDecoder_h_)
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#define DASHDecoder_h_
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#include "nsTArray.h"
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#include "nsIURI.h"
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#include "nsITimer.h"
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#include "nsThreadUtils.h"
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#include "MediaDecoder.h"
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#include "DASHReader.h"
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namespace mozilla {
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namespace net {
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class IMPDManager;
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class nsDASHMPDParser;
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class Representation;
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}// net
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class DASHRepDecoder;
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class DASHDecoder : public MediaDecoder
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{
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public:
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typedef class mozilla::net::IMPDManager IMPDManager;
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typedef class mozilla::net::nsDASHMPDParser nsDASHMPDParser;
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typedef class mozilla::net::Representation Representation;
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// XXX Arbitrary max file size for MPD. 50MB seems generously large.
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static const uint32_t DASH_MAX_MPD_SIZE = 50*1024*1024;
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DASHDecoder();
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~DASHDecoder();
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MediaDecoder* Clone() MOZ_OVERRIDE {
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if (!IsDASHEnabled()) {
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return nullptr;
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}
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return new DASHDecoder();
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}
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// Creates a single state machine for all stream decoders.
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// Called from Load on the main thread only.
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MediaDecoderStateMachine* CreateStateMachine();
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// Loads the MPD from the network and subsequently loads the media streams.
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// Called from the main thread only.
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nsresult Load(MediaResource* aResource,
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nsIStreamListener** aListener,
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MediaDecoder* aCloneDonor);
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// Notifies download of MPD file has ended.
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// Called on the main thread only.
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void NotifyDownloadEnded(nsresult aStatus);
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// Notification from |DASHReader| that a seek has occurred in
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// |aSubsegmentIdx|. Passes notification onto subdecoder which downloaded
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// the subsegment already, if download is in the past. Otherwise, it returns.
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void NotifySeekInVideoSubsegment(int32_t aRepDecoderIdx,
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int32_t aSubsegmentIdx);
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void NotifySeekInAudioSubsegment(int32_t aSubsegmentIdx);
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// Notifies that a byte range download has ended. As per the DASH spec, this
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// allows for stream switching at the boundaries of the byte ranges.
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// Called on the main thread only.
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void NotifyDownloadEnded(DASHRepDecoder* aRepDecoder,
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nsresult aStatus,
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int32_t const aSubsegmentIdx);
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// Notification from an |MediaDecoderReader| class that metadata has been
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// read. Declared here to allow overloading.
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void OnReadMetadataCompleted() MOZ_OVERRIDE { }
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// Seeks to aTime in seconds
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nsresult Seek(double aTime) MOZ_OVERRIDE;
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// Notification from |DASHRepDecoder| that a metadata has been read.
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// |DASHDecoder| will initiate load of data bytes for active audio/video
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// decoders. Called on the decode thread.
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void OnReadMetadataCompleted(DASHRepDecoder* aRepDecoder);
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// Returns true if all subsegments from current decode position are
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// downloaded. Must be in monitor. Call from any thread.
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bool IsDataCachedToEndOfResource() MOZ_OVERRIDE;
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// Refers to downloading data bytes, i.e. non metadata.
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// Returns true if |aRepDecoder| is an active audio or video sub decoder AND
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// if metadata for all audio or video decoders has been read.
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// Could be called from any thread; enters decoder monitor.
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bool IsDecoderAllowedToDownloadData(DASHRepDecoder* aRepDecoder);
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// Refers to downloading data bytes during SEEKING.
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// Returns true if |aRepDecoder| is the active audio sub decoder, OR if
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// it is a video decoder and is allowed to download this subsegment.
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// Returns false if there is still some metadata to download.
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// Could be called from any thread; enters decoder monitor.
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bool IsDecoderAllowedToDownloadSubsegment(DASHRepDecoder* aRepDecoder,
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int32_t const aSubsegmentIdx);
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// Determines if rep/sub decoders should be switched, and if so switches
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// them. Notifies |DASHReader| if and when it should switch readers.
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// Returns a pointer to the new active decoder.
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// Called on the main thread.
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nsresult PossiblySwitchDecoder(DASHRepDecoder* aRepDecoder);
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// Sets the byte range index for audio|video downloads. Will only increment
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// for current active decoders. Could be called from any thread.
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// Requires monitor because of write to |mAudioSubsegmentIdx| or
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// |mVideoSubsegmentIdx|.
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void SetSubsegmentIndex(DASHRepDecoder* aRepDecoder,
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int32_t aSubsegmentIdx);
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// Suspend any media downloads that are in progress. Called by the
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// media element when it is sent to the bfcache, or when we need
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// to throttle the download. Call on the main thread only. This can
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// be called multiple times, there's an internal "suspend count".
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void Suspend() MOZ_OVERRIDE;
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// Resume any media downloads that have been suspended. Called by the
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// media element when it is restored from the bfcache, or when we need
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// to stop throttling the download. Call on the main thread only.
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// The download will only actually resume once as many Resume calls
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// have been made as Suspend calls. When aForceBuffering is true,
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// we force the decoder to go into buffering state before resuming
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// playback.
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void Resume(bool aForceBuffering) MOZ_OVERRIDE;
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private:
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// Increments the byte range index for audio|video downloads. Will only
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// increment for current active decoders. Could be called from any thread.
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// Requires monitor because of write to |mAudioSubsegmentIdx| or
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// |mVideoSubsegmentIdx|.
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void IncrementSubsegmentIndex(DASHRepDecoder* aRepDecoder)
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{
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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if (aRepDecoder == AudioRepDecoder()) {
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mAudioSubsegmentIdx++;
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} else if (aRepDecoder == VideoRepDecoder()) {
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mVideoSubsegmentIdx++;
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}
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}
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public:
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// Gets the byte range index for audio|video downloads. Will only increment
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// for current active decoders. Could be called from any thread. Will enter
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// monitor for read access off the decode thread.
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int32_t GetSubsegmentIndex(DASHRepDecoder* aRepDecoder)
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{
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ReentrantMonitorConditionallyEnter mon(!OnDecodeThread(),
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GetReentrantMonitor());
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if (aRepDecoder == AudioRepDecoder()) {
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return mAudioSubsegmentIdx;
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} else if (aRepDecoder == VideoRepDecoder()) {
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return mVideoSubsegmentIdx;
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}
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return (-1);
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}
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// Returns the total number of subsegments that have been loaded. Will enter
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// monitor for read access off the decode thread.
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uint32_t GetNumSubsegmentLoads() {
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ReentrantMonitorConditionallyEnter mon(!OnDecodeThread(),
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GetReentrantMonitor());
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return mVideoSubsegmentLoads.Length();
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}
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// Returns the index of the rep decoder used to load a subsegment. Will enter
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// monitor for read access off the decode thread.
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int32_t GetRepIdxForVideoSubsegmentLoad(int32_t aSubsegmentIdx)
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{
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NS_ASSERTION(0 <= aSubsegmentIdx, "Subsegment index should not be negative.");
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ReentrantMonitorConditionallyEnter mon(!OnDecodeThread(),
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GetReentrantMonitor());
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if ((uint32_t)aSubsegmentIdx < mVideoSubsegmentLoads.Length()) {
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return mVideoSubsegmentLoads[aSubsegmentIdx];
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} else {
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// If it hasn't been downloaded yet, use the lowest bitrate decoder.
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return 0;
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}
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}
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// Returns the index of the rep decoder used to load a subsegment, after a
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// seek. Called on the decode thread, and will block if the subsegment
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// previous to the one specified has not yet been loaded. This ensures that
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// |DASHDecoder| has had a chance to determine which decoder should load the
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// next subsegment, in the case where |DASHRepReader|::|DecodeToTarget| has
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// read all the data for the current subsegment from the cache, and needs to
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// know which reader (including itself) to use next.
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int32_t GetRepIdxForVideoSubsegmentLoadAfterSeek(int32_t aSubsegmentIndex);
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int32_t GetSwitchCountAtVideoSubsegment(int32_t aSubsegmentIdx)
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{
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ReentrantMonitorConditionallyEnter mon(!OnDecodeThread(),
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GetReentrantMonitor());
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NS_ASSERTION(0 <= aSubsegmentIdx, "Subsegment index should not be negative.");
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if (aSubsegmentIdx == 0) {
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// Do the zeroeth switch next.
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return 0;
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}
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int32_t switchCount = 0;
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for (uint32_t i = 1;
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i < mVideoSubsegmentLoads.Length() &&
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i <= (uint32_t)aSubsegmentIdx;
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i++) {
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if (mVideoSubsegmentLoads[i-1] != mVideoSubsegmentLoads[i]) {
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switchCount++;
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}
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}
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return switchCount;
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}
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// The actual playback rate computation. The monitor must be held.
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// XXX Computes playback for the current video rep decoder only.
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double ComputePlaybackRate(bool* aReliable) MOZ_OVERRIDE;
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// Something has changed that could affect the computed playback rate,
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// so recompute it. The monitor must be held. Will be forwarded to current
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// audio and video rep decoders.
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void UpdatePlaybackRate() MOZ_OVERRIDE;
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// Stop updating the bytes downloaded for progress notifications. Called
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// when seeking to prevent wild changes to the progress notification.
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// Forwarded to sub-decoders. Must be called with the decoder monitor held.
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void StopProgressUpdates() MOZ_OVERRIDE;
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// Allow updating the bytes downloaded for progress notifications.
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// Forwarded to sub-decoders. Must be called with the decoder monitor held.
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void StartProgressUpdates() MOZ_OVERRIDE;
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// Used to estimate rates of data passing through the decoder's channel.
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// Records activity starting on the channel. The monitor must be held.
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virtual void NotifyPlaybackStarted() MOZ_OVERRIDE;
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// Used to estimate rates of data passing through the decoder's channel.
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// Records activity stopping on the channel. The monitor must be held.
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virtual void NotifyPlaybackStopped() MOZ_OVERRIDE;
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// Return statistics. This is used for progress events and other things.
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// This can be called from any thread. It's only a snapshot of the
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// current state, since other threads might be changing the state
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// at any time.
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// XXX Stats are calculated based on the current video rep decoder, with the
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// exception of download rate, which is based on all video downloads.
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virtual Statistics GetStatistics() MOZ_OVERRIDE;
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// Drop reference to state machine and tell sub-decoders to do the same.
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// Only called during shutdown dance, on main thread only.
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void ReleaseStateMachine();
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// Overridden to forward |Shutdown| to sub-decoders.
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// Called on the main thread only.
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void Shutdown();
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// Called by sub-decoders when load has been aborted. Will notify media
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// element only once. Called on the main thread only.
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void LoadAborted();
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// Notifies the element that decoding has failed. On main thread, call is
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// forwarded to |MediaDecoder|::|Error| immediately. On other threads,
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// a call is dispatched for execution on the main thread.
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void DecodeError();
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private:
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// Reads the MPD data from resource to a byte stream.
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// Called on the MPD reader thread.
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void ReadMPDBuffer();
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// Called when MPD data is completely read.
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// On the main thread.
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void OnReadMPDBufferCompleted();
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// Parses the copied MPD byte stream.
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// On the main thread: DOM APIs complain when off the main thread.
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nsresult ParseMPDBuffer();
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// Creates the sub-decoders for a |Representation|, i.e. media streams.
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// On the main thread.
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nsresult CreateRepDecoders();
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// Creates audio/video decoders for individual |Representation|s.
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// On the main thread.
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nsresult CreateAudioRepDecoder(nsIURI* aUrl, Representation const * aRep);
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nsresult CreateVideoRepDecoder(nsIURI* aUrl, Representation const * aRep);
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// Get audio sub-decoder for current audio |Representation|. Will return
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// nullptr for out of range indexes.
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// Enters monitor for read access off the decode thread.
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// XXX Note: Although an array of audio decoders is provided, audio stream
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// switching is not yet supported.
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DASHRepDecoder* AudioRepDecoder() {
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ReentrantMonitorConditionallyEnter mon(!OnDecodeThread(),
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GetReentrantMonitor());
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if (0 == mAudioRepDecoders.Length()) {
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return nullptr;
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}
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NS_ENSURE_TRUE((uint32_t)mAudioRepDecoderIdx < mAudioRepDecoders.Length(),
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nullptr);
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if (mAudioRepDecoderIdx < 0) {
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return nullptr;
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} else {
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return mAudioRepDecoders[mAudioRepDecoderIdx];
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}
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}
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// Get video sub-decoder for current video |Representation|. Will return
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// nullptr for out of range indexes.
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// Enters monitor for read access off the decode thread.
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DASHRepDecoder* VideoRepDecoder() {
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ReentrantMonitorConditionallyEnter mon(!OnDecodeThread(),
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GetReentrantMonitor());
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if (0 == mVideoRepDecoders.Length()) {
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return nullptr;
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}
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NS_ENSURE_TRUE((uint32_t)mVideoRepDecoderIdx < mVideoRepDecoders.Length(),
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nullptr);
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if (mVideoRepDecoderIdx < 0) {
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return nullptr;
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} else {
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return mVideoRepDecoders[mVideoRepDecoderIdx];
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}
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}
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// Creates audio/video resources for individual |Representation|s.
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// On the main thread.
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MediaResource* CreateAudioSubResource(nsIURI* aUrl,
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MediaDecoder* aAudioDecoder);
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MediaResource* CreateVideoSubResource(nsIURI* aUrl,
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MediaDecoder* aVideoDecoder);
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// Creates an http channel for a |Representation|.
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// On the main thread.
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nsresult CreateSubChannel(nsIURI* aUrl, nsIChannel** aChannel);
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// Loads the media |Representations|, i.e. the media streams.
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// On the main thread.
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nsresult LoadRepresentations();
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// True when media element has already been notified of an aborted load.
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bool mNotifiedLoadAborted;
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// Ptr for the MPD data.
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nsAutoArrayPtr<char> mBuffer;
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// Length of the MPD data.
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uint32_t mBufferLength;
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// Ptr to the MPD Reader thread.
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nsCOMPtr<nsIThread> mMPDReaderThread;
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// Document Principal.
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nsCOMPtr<nsIPrincipal> mPrincipal;
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// MPD Manager provides access to the MPD information.
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nsAutoPtr<IMPDManager> mMPDManager;
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// Main reader object; manages all sub-readers for |Representation|s. Owned by
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// state machine; destroyed in state machine's destructor.
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DASHReader* mDASHReader;
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// Sub-decoder vars. Note: For all following members, the decode monitor
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// should be held for write access on decode thread, and all read/write off
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// the decode thread.
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// Index of the video |AdaptationSet|.
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int32_t mVideoAdaptSetIdx;
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// Indexes for the current audio and video decoders.
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int32_t mAudioRepDecoderIdx;
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int32_t mVideoRepDecoderIdx;
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// Array of pointers for the |Representation|s in the audio/video
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// |AdaptationSet|.
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nsTArray<nsRefPtr<DASHRepDecoder> > mAudioRepDecoders;
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nsTArray<nsRefPtr<DASHRepDecoder> > mVideoRepDecoders;
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// Current index of subsegments downloaded for audio/video decoder.
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int32_t mAudioSubsegmentIdx;
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int32_t mVideoSubsegmentIdx;
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// Count for the number of readers which have called |OnReadMetadataCompleted|.
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// Initialised to 0; incremented for every decoder which has |Load| called;
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// and decremented for every call to |OnReadMetadataCompleted|. When it is
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// zero again, all metadata has been read for audio or video, and data bytes
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// can be downloaded.
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uint32_t mAudioMetadataReadCount;
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uint32_t mVideoMetadataReadCount;
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// Array records the index of the decoder/Representation which loaded each
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// subsegment.
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nsTArray<int32_t> mVideoSubsegmentLoads;
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// True when Seek is called; will block any downloads until
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// |NotifySeekInSubsegment| is called, which will set it to false, and will
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// start a new series of downloads from the seeked subsegment.
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bool mSeeking;
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// Mutex for statistics.
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Mutex mStatisticsLock;
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// Stores snapshot statistics, such as download rate, for the audio|video
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// data streams. |mStatisticsLock| must be locked for access.
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nsRefPtr<MediaChannelStatistics> mAudioStatistics;
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nsRefPtr<MediaChannelStatistics> mVideoStatistics;
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};
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} // namespace mozilla
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#endif
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