gecko/gfx/layers
2010-11-08 22:06:15 +13:00
..
basic Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
d3d9 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
d3d10 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
ipc Bug 603885, part 4: Use unsafe-shmem-backed gfxSharedImageSurface for IPC shadow layers. r=joe 2010-11-05 02:17:07 -05:00
opengl Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
ImageLayers.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Layers.cpp Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Layers.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Makefile.in Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
ThebesLayerBuffer.cpp Bug 603885, part 5: Move the code for getting a gfxContext for a quadrant update into its own method. r=roc 2010-11-05 02:17:07 -05:00
ThebesLayerBuffer.h Bug 603885, part 5: Move the code for getting a gfxContext for a quadrant update into its own method. r=roc 2010-11-05 02:17:07 -05:00