mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1607 lines
53 KiB
JavaScript
1607 lines
53 KiB
JavaScript
/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { classes: Cc, interfaces: Ci, utils: Cu } = Components;
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const DBG_STRINGS_URI = "chrome://browser/locale/devtools/debugger.properties";
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const NEW_SOURCE_IGNORED_URLS = ["debugger eval code", "self-hosted", "XStringBundle"];
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const NEW_SOURCE_DISPLAY_DELAY = 200; // ms
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const FETCH_SOURCE_RESPONSE_DELAY = 50; // ms
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const FRAME_STEP_CLEAR_DELAY = 100; // ms
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const CALL_STACK_PAGE_SIZE = 25; // frames
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource://gre/modules/devtools/dbg-client.jsm");
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Cu.import("resource://gre/modules/commonjs/sdk/core/promise.js");
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Cu.import("resource:///modules/source-editor.jsm");
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Cu.import("resource:///modules/devtools/LayoutHelpers.jsm");
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Cu.import("resource:///modules/devtools/BreadcrumbsWidget.jsm");
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Cu.import("resource:///modules/devtools/SideMenuWidget.jsm");
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Cu.import("resource:///modules/devtools/VariablesView.jsm");
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Cu.import("resource:///modules/devtools/VariablesViewController.jsm");
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Cu.import("resource:///modules/devtools/ViewHelpers.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "Parser",
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"resource:///modules/devtools/Parser.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "NetworkHelper",
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"resource://gre/modules/devtools/NetworkHelper.jsm");
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/**
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* Object defining the debugger controller components.
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*/
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let DebuggerController = {
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/**
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* Initializes the debugger controller.
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*/
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initialize: function() {
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dumpn("Initializing the DebuggerController");
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this.startupDebugger = this.startupDebugger.bind(this);
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this.shutdownDebugger = this.shutdownDebugger.bind(this);
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this._onTabNavigated = this._onTabNavigated.bind(this);
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this._onTabDetached = this._onTabDetached.bind(this);
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// Chrome debugging lives in a different process and needs to handle
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// debugger startup and shutdown by itself.
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if (window._isChromeDebugger) {
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window.addEventListener("DOMContentLoaded", this.startupDebugger, true);
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window.addEventListener("unload", this.shutdownDebugger, true);
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}
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},
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/**
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* Initializes the view.
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*
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* @return object
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* A promise that is resolved when the debugger finishes startup.
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*/
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startupDebugger: function() {
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if (this._isInitialized) {
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return this._startup.promise;
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}
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this._isInitialized = true;
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// Chrome debugging lives in a different process and needs to handle
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// debugger startup by itself.
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if (window._isChromeDebugger) {
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window.removeEventListener("DOMContentLoaded", this.startupDebugger, true);
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}
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let deferred = this._startup = Promise.defer();
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DebuggerView.initialize(() => {
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DebuggerView._isInitialized = true;
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// Chrome debugging needs to initiate the connection by itself.
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if (window._isChromeDebugger) {
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this.connect().then(deferred.resolve);
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} else {
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deferred.resolve();
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}
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});
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return deferred.promise;
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},
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/**
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* Destroys the view and disconnects the debugger client from the server.
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*
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* @return object
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* A promise that is resolved when the debugger finishes shutdown.
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*/
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shutdownDebugger: function() {
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if (this._isDestroyed) {
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return this._shutdown.promise;
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}
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this._isDestroyed = true;
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this._startup = null;
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// Chrome debugging lives in a different process and needs to handle
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// debugger shutdown by itself.
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if (window._isChromeDebugger) {
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window.removeEventListener("unload", this.shutdownDebugger, true);
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}
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let deferred = this._shutdown = Promise.defer();
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DebuggerView.destroy(() => {
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DebuggerView._isDestroyed = true;
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this.SourceScripts.disconnect();
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this.StackFrames.disconnect();
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this.ThreadState.disconnect();
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this.disconnect();
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deferred.resolve();
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// Chrome debugging needs to close its parent process on shutdown.
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window._isChromeDebugger && this._quitApp();
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});
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return deferred.promise;
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},
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/**
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* Initiates remote or chrome debugging based on the current target,
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* wiring event handlers as necessary.
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*
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* In case of a chrome debugger living in a different process, a socket
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* connection pipe is opened as well.
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*
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* @return object
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* A promise that is resolved when the debugger finishes connecting.
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*/
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connect: function() {
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if (this._connection) {
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return this._connection.promise;
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}
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let deferred = this._connection = Promise.defer();
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if (!window._isChromeDebugger) {
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let target = this._target;
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let { client, form, threadActor } = target;
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target.on("close", this._onTabDetached);
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target.on("navigate", this._onTabNavigated);
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target.on("will-navigate", this._onTabNavigated);
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if (target.chrome) {
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this._startChromeDebugging(client, form.chromeDebugger, deferred.resolve);
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} else {
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this._startDebuggingTab(client, threadActor, deferred.resolve);
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}
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return deferred.promise;
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}
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// Chrome debugging needs to make its own connection to the debuggee.
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let transport = debuggerSocketConnect(
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Prefs.chromeDebuggingHost, Prefs.chromeDebuggingPort);
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let client = new DebuggerClient(transport);
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client.addListener("tabNavigated", this._onTabNavigated);
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client.addListener("tabDetached", this._onTabDetached);
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client.connect((aType, aTraits) => {
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client.listTabs((aResponse) => {
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this._startChromeDebugging(client, aResponse.chromeDebugger, deferred.resolve);
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});
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});
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return deferred.promise;
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},
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/**
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* Disconnects the debugger client and removes event handlers as necessary.
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*/
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disconnect: function() {
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// Return early if the client didn't even have a chance to instantiate.
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if (!this.client) {
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return;
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}
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// When debugging local or a remote instance, the connection is closed by
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// the RemoteTarget. Chrome debugging needs to specifically close its own
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// connection to the debuggee.
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if (window._isChromeDebugger) {
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this.client.removeListener("tabNavigated", this._onTabNavigated);
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this.client.removeListener("tabDetached", this._onTabDetached);
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this.client.close();
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}
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this._connection = null;
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this.client = null;
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this.activeThread = null;
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},
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/**
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* Called for each location change in the debugged tab.
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*
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* @param string aType
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* Packet type.
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* @param object aPacket
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* Packet received from the server.
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*/
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_onTabNavigated: function(aType, aPacket) {
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if (aType == "will-navigate") {
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DebuggerView._handleTabNavigation();
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// Discard all the old sources.
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DebuggerController.SourceScripts.clearCache();
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DebuggerController.Parser.clearCache();
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SourceUtils.clearCache();
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return;
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}
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this.ThreadState._handleTabNavigation();
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this.StackFrames._handleTabNavigation();
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this.SourceScripts._handleTabNavigation();
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},
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/**
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* Called when the debugged tab is closed.
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*/
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_onTabDetached: function() {
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this.shutdownDebugger();
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},
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/**
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* Warn if resuming execution produced a wrongOrder error.
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*/
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_ensureResumptionOrder: function(aResponse) {
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if (aResponse.error == "wrongOrder") {
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DebuggerView.Toolbar.showResumeWarning(aResponse.lastPausedUrl);
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}
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},
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/**
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* Sets up a debugging session.
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*
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* @param DebuggerClient aClient
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* The debugger client.
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* @param string aThreadActor
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* The remote protocol grip of the tab.
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* @param function aCallback
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* A function to invoke once the client attached to the active thread.
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*/
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_startDebuggingTab: function(aClient, aThreadActor, aCallback) {
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if (!aClient) {
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Cu.reportError("No client found!");
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return;
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}
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this.client = aClient;
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aClient.attachThread(aThreadActor, (aResponse, aThreadClient) => {
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if (!aThreadClient) {
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Cu.reportError("Couldn't attach to thread: " + aResponse.error);
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return;
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}
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this.activeThread = aThreadClient;
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this.ThreadState.connect();
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this.StackFrames.connect();
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this.SourceScripts.connect();
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aThreadClient.resume(this._ensureResumptionOrder);
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if (aCallback) {
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aCallback();
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}
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}, { useSourceMaps: Prefs.sourceMapsEnabled });
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},
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/**
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* Sets up a chrome debugging session.
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*
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* @param DebuggerClient aClient
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* The debugger client.
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* @param object aChromeDebugger
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* The remote protocol grip of the chrome debugger.
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* @param function aCallback
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* A function to invoke once the client attached to the active thread.
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*/
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_startChromeDebugging: function(aClient, aChromeDebugger, aCallback) {
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if (!aClient) {
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Cu.reportError("No client found!");
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return;
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}
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this.client = aClient;
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aClient.attachThread(aChromeDebugger, (aResponse, aThreadClient) => {
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if (!aThreadClient) {
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Cu.reportError("Couldn't attach to thread: " + aResponse.error);
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return;
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}
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this.activeThread = aThreadClient;
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this.ThreadState.connect();
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this.StackFrames.connect();
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this.SourceScripts.connect();
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aThreadClient.resume(this._ensureResumptionOrder);
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if (aCallback) {
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aCallback();
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}
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}, { useSourceMaps: Prefs.sourceMapsEnabled });
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},
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/**
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* Detach and reattach to the thread actor with useSourceMaps true, blow
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* away old scripts and get sources again.
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*/
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reconfigureThread: function(aUseSourceMaps) {
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this.client.reconfigureThread(aUseSourceMaps, (aResponse) => {
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if (aResponse.error) {
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let msg = "Couldn't reconfigure thread: " + aResponse.message;
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Cu.reportError(msg);
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dumpn(msg);
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return;
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}
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DebuggerView._handleTabNavigation();
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this.SourceScripts._handleTabNavigation();
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// Update the stack frame list.
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this.activeThread._clearFrames();
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this.activeThread.fillFrames(CALL_STACK_PAGE_SIZE);
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});
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},
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/**
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* Attempts to quit the current process if allowed.
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*/
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_quitApp: function() {
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let canceled = Cc["@mozilla.org/supports-PRBool;1"]
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.createInstance(Ci.nsISupportsPRBool);
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Services.obs.notifyObservers(canceled, "quit-application-requested", null);
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// Somebody canceled our quit request.
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if (canceled.data) {
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return;
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}
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Services.startup.quit(Ci.nsIAppStartup.eAttemptQuit);
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},
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_isInitialized: false,
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_isDestroyed: false,
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_startup: null,
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_shutdown: null,
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_connection: null,
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client: null,
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activeThread: null
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};
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/**
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* ThreadState keeps the UI up to date with the state of the
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* thread (paused/attached/etc.).
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*/
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function ThreadState() {
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this._update = this._update.bind(this);
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}
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ThreadState.prototype = {
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get activeThread() DebuggerController.activeThread,
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/**
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* Connect to the current thread client.
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*/
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connect: function() {
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dumpn("ThreadState is connecting...");
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this.activeThread.addListener("paused", this._update);
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this.activeThread.addListener("resumed", this._update);
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this.activeThread.pauseOnExceptions(Prefs.pauseOnExceptions);
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this._handleTabNavigation();
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},
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/**
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* Disconnect from the client.
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*/
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disconnect: function() {
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if (!this.activeThread) {
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return;
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}
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dumpn("ThreadState is disconnecting...");
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this.activeThread.removeListener("paused", this._update);
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this.activeThread.removeListener("resumed", this._update);
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},
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/**
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* Handles any initialization on a tab navigation event issued by the client.
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*/
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_handleTabNavigation: function() {
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if (!this.activeThread) {
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return;
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}
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dumpn("Handling tab navigation in the ThreadState");
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this._update();
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},
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/**
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* Update the UI after a thread state change.
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*/
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_update: function(aEvent) {
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DebuggerView.Toolbar.toggleResumeButtonState(this.activeThread.state);
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if (gTarget && (aEvent == "paused" || aEvent == "resumed")) {
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gTarget.emit("thread-" + aEvent);
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}
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}
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};
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/**
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* Keeps the stack frame list up-to-date, using the thread client's
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* stack frame cache.
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*/
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function StackFrames() {
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this._onPaused = this._onPaused.bind(this);
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this._onResumed = this._onResumed.bind(this);
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this._onFrames = this._onFrames.bind(this);
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this._onFramesCleared = this._onFramesCleared.bind(this);
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this._afterFramesCleared = this._afterFramesCleared.bind(this);
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this.evaluate = this.evaluate.bind(this);
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}
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StackFrames.prototype = {
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get activeThread() DebuggerController.activeThread,
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autoScopeExpand: false,
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currentFrame: null,
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syncedWatchExpressions: null,
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currentWatchExpressions: null,
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currentBreakpointLocation: null,
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currentEvaluation: null,
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currentException: null,
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currentReturnedValue: null,
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/**
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* Connect to the current thread client.
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*/
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connect: function() {
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dumpn("StackFrames is connecting...");
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this.activeThread.addListener("paused", this._onPaused);
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this.activeThread.addListener("resumed", this._onResumed);
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this.activeThread.addListener("framesadded", this._onFrames);
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this.activeThread.addListener("framescleared", this._onFramesCleared);
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this._handleTabNavigation();
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},
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/**
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* Disconnect from the client.
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*/
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disconnect: function() {
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if (!this.activeThread) {
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return;
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}
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dumpn("StackFrames is disconnecting...");
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this.activeThread.removeListener("paused", this._onPaused);
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this.activeThread.removeListener("resumed", this._onResumed);
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this.activeThread.removeListener("framesadded", this._onFrames);
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this.activeThread.removeListener("framescleared", this._onFramesCleared);
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},
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/**
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* Handles any initialization on a tab navigation event issued by the client.
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*/
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_handleTabNavigation: function() {
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dumpn("Handling tab navigation in the StackFrames");
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// Nothing to do here yet.
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},
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/**
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* Handler for the thread client's paused notification.
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*
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* @param string aEvent
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* The name of the notification ("paused" in this case).
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* @param object aPacket
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* The response packet.
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*/
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_onPaused: function(aEvent, aPacket) {
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switch (aPacket.why.type) {
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// If paused by a breakpoint, store the breakpoint location.
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case "breakpoint":
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this.currentBreakpointLocation = aPacket.frame.where;
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break;
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// If paused by a client evaluation, store the evaluated value.
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case "clientEvaluated":
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this.currentEvaluation = aPacket.why.frameFinished;
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break;
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// If paused by an exception, store the exception value.
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case "exception":
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this.currentException = aPacket.why.exception;
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break;
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// If paused while stepping out of a frame, store the returned value or
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// thrown exception.
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case "resumeLimit":
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if (!aPacket.why.frameFinished) {
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break;
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} else if (aPacket.why.frameFinished.throw) {
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this.currentException = aPacket.why.frameFinished.throw;
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} else if (aPacket.why.frameFinished.return) {
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this.currentReturnedValue = aPacket.why.frameFinished.return;
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}
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break;
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}
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this.activeThread.fillFrames(CALL_STACK_PAGE_SIZE);
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DebuggerView.editor.focus();
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},
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/**
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* Handler for the thread client's resumed notification.
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*/
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_onResumed: function() {
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DebuggerView.editor.setDebugLocation(-1);
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// Prepare the watch expression evaluation string for the next pause.
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if (!this._isWatchExpressionsEvaluation) {
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this.currentWatchExpressions = this.syncedWatchExpressions;
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}
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},
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/**
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* Handler for the thread client's framesadded notification.
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*/
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_onFrames: function() {
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// Ignore useless notifications.
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if (!this.activeThread.cachedFrames.length) {
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return;
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}
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// Conditional breakpoints are { breakpoint, expression } tuples. The
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// boolean evaluation of the expression decides if the active thread
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// automatically resumes execution or not.
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|
// TODO: handle all of this server-side: Bug 812172.
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if (this.currentBreakpointLocation) {
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let { url, line } = this.currentBreakpointLocation;
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let breakpointClient = DebuggerController.Breakpoints.getBreakpoint(url, line);
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if (breakpointClient) {
|
|
// Make sure a breakpoint actually exists at the specified url and line.
|
|
let conditionalExpression = breakpointClient.conditionalExpression;
|
|
if (conditionalExpression) {
|
|
// Evaluating the current breakpoint's conditional expression will
|
|
// cause the stack frames to be cleared and active thread to pause,
|
|
// sending a 'clientEvaluated' packed and adding the frames again.
|
|
this.evaluate(conditionalExpression, 0);
|
|
this._isConditionalBreakpointEvaluation = true;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
// Got our evaluation of the current breakpoint's conditional expression.
|
|
if (this._isConditionalBreakpointEvaluation) {
|
|
this._isConditionalBreakpointEvaluation = false;
|
|
// If the breakpoint's conditional expression evaluation is falsy,
|
|
// automatically resume execution.
|
|
if (VariablesView.isFalsy({ value: this.currentEvaluation.return })) {
|
|
this.activeThread.resume(DebuggerController._ensureResumptionOrder);
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
// Watch expressions are evaluated in the context of the topmost frame,
|
|
// and the results are displayed in the variables view.
|
|
// TODO: handle all of this server-side: Bug 832470, comment 14.
|
|
if (this.currentWatchExpressions) {
|
|
// Evaluation causes the stack frames to be cleared and active thread to
|
|
// pause, sending a 'clientEvaluated' packet and adding the frames again.
|
|
this.evaluate(this.currentWatchExpressions, 0);
|
|
this._isWatchExpressionsEvaluation = true;
|
|
return;
|
|
}
|
|
// Got our evaluation of the current watch expressions.
|
|
if (this._isWatchExpressionsEvaluation) {
|
|
this._isWatchExpressionsEvaluation = false;
|
|
// If an error was thrown during the evaluation of the watch expressions,
|
|
// then at least one expression evaluation could not be performed. So
|
|
// remove the most recent watch expression and try again.
|
|
if (this.currentEvaluation.throw) {
|
|
DebuggerView.WatchExpressions.removeAt(0);
|
|
DebuggerController.StackFrames.syncWatchExpressions();
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
// Make sure the debugger view panes are visible.
|
|
DebuggerView.showInstrumentsPane();
|
|
|
|
// Make sure all the previous stackframes are removed before re-adding them.
|
|
DebuggerView.StackFrames.empty();
|
|
|
|
for (let frame of this.activeThread.cachedFrames) {
|
|
let { depth, where: { url, line } } = frame;
|
|
let frameLocation = NetworkHelper.convertToUnicode(unescape(url));
|
|
let frameTitle = StackFrameUtils.getFrameTitle(frame);
|
|
|
|
DebuggerView.StackFrames.addFrame(frameTitle, frameLocation, line, depth);
|
|
}
|
|
if (this.currentFrame == null) {
|
|
DebuggerView.StackFrames.selectedDepth = 0;
|
|
}
|
|
if (this.activeThread.moreFrames) {
|
|
DebuggerView.StackFrames.dirty = true;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Handler for the thread client's framescleared notification.
|
|
*/
|
|
_onFramesCleared: function() {
|
|
this.currentFrame = null;
|
|
this.currentWatchExpressions = null;
|
|
this.currentBreakpointLocation = null;
|
|
this.currentEvaluation = null;
|
|
this.currentException = null;
|
|
this.currentReturnedValue = null;
|
|
// After each frame step (in, over, out), framescleared is fired, which
|
|
// forces the UI to be emptied and rebuilt on framesadded. Most of the times
|
|
// this is not necessary, and will result in a brief redraw flicker.
|
|
// To avoid it, invalidate the UI only after a short time if necessary.
|
|
window.setTimeout(this._afterFramesCleared, FRAME_STEP_CLEAR_DELAY);
|
|
},
|
|
|
|
/**
|
|
* Called soon after the thread client's framescleared notification.
|
|
*/
|
|
_afterFramesCleared: function() {
|
|
// Ignore useless notifications.
|
|
if (this.activeThread.cachedFrames.length) {
|
|
return;
|
|
}
|
|
DebuggerView.StackFrames.empty();
|
|
DebuggerView.Sources.unhighlightBreakpoint();
|
|
DebuggerView.WatchExpressions.toggleContents(true);
|
|
DebuggerView.Variables.empty(0);
|
|
window.dispatchEvent(document, "Debugger:AfterFramesCleared");
|
|
},
|
|
|
|
/**
|
|
* Marks the stack frame at the specified depth as selected and updates the
|
|
* properties view with the stack frame's data.
|
|
*
|
|
* @param number aDepth
|
|
* The depth of the frame in the stack.
|
|
*/
|
|
selectFrame: function(aDepth) {
|
|
// Make sure the frame at the specified depth exists first.
|
|
let frame = this.activeThread.cachedFrames[this.currentFrame = aDepth];
|
|
if (!frame) {
|
|
return;
|
|
}
|
|
|
|
// Check if the frame does not represent the evaluation of debuggee code.
|
|
let { environment, where: { url, line } } = frame;
|
|
if (!environment) {
|
|
return;
|
|
}
|
|
|
|
// Move the editor's caret to the proper url and line.
|
|
DebuggerView.updateEditor(url, line);
|
|
// Highlight the breakpoint at the specified url and line if it exists.
|
|
DebuggerView.Sources.highlightBreakpoint(url, line);
|
|
// Don't display the watch expressions textbox inputs in the pane.
|
|
DebuggerView.WatchExpressions.toggleContents(false);
|
|
// Start recording any added variables or properties in any scope.
|
|
DebuggerView.Variables.createHierarchy();
|
|
// Clear existing scopes and create each one dynamically.
|
|
DebuggerView.Variables.empty();
|
|
|
|
|
|
// If watch expressions evaluation results are available, create a scope
|
|
// to contain all the values.
|
|
if (this.syncedWatchExpressions && aDepth == 0) {
|
|
let label = L10N.getStr("watchExpressionsScopeLabel");
|
|
let scope = DebuggerView.Variables.addScope(label);
|
|
|
|
// Customize the scope for holding watch expressions evaluations.
|
|
scope.descriptorTooltip = false;
|
|
scope.contextMenuId = "debuggerWatchExpressionsContextMenu";
|
|
scope.separatorStr = L10N.getStr("watchExpressionsSeparatorLabel");
|
|
scope.switch = DebuggerView.WatchExpressions.switchExpression;
|
|
scope.delete = DebuggerView.WatchExpressions.deleteExpression;
|
|
|
|
// The evaluation hasn't thrown, so fetch and add the returned results.
|
|
this._fetchWatchExpressions(scope, this.currentEvaluation.return);
|
|
|
|
// The watch expressions scope is always automatically expanded.
|
|
scope.expand();
|
|
}
|
|
|
|
do {
|
|
// Create a scope to contain all the inspected variables in the
|
|
// current environment.
|
|
let label = StackFrameUtils.getScopeLabel(environment);
|
|
let scope = DebuggerView.Variables.addScope(label);
|
|
let innermost = environment == frame.environment;
|
|
|
|
// Handle special additions to the innermost scope.
|
|
if (innermost) {
|
|
this._insertScopeFrameReferences(scope, frame);
|
|
}
|
|
|
|
// Handle the expansion of the scope, lazily populating it with the
|
|
// variables in the current environment.
|
|
DebuggerView.Variables.controller.addExpander(scope, environment);
|
|
|
|
// The innermost scope is always automatically expanded, because it
|
|
// contains the variables in the current stack frame which are likely to
|
|
// be inspected.
|
|
if (innermost || this.autoScopeExpand) {
|
|
scope.expand();
|
|
}
|
|
} while ((environment = environment.parent));
|
|
|
|
// Signal that variables have been fetched.
|
|
window.dispatchEvent(document, "Debugger:FetchedVariables");
|
|
DebuggerView.Variables.commitHierarchy();
|
|
},
|
|
|
|
/**
|
|
* Loads more stack frames from the debugger server cache.
|
|
*/
|
|
addMoreFrames: function() {
|
|
this.activeThread.fillFrames(
|
|
this.activeThread.cachedFrames.length + CALL_STACK_PAGE_SIZE);
|
|
},
|
|
|
|
/**
|
|
* Evaluate an expression in the context of the selected frame. This is used
|
|
* for modifying the value of variables or properties in scope.
|
|
*
|
|
* @param string aExpression
|
|
* The expression to evaluate.
|
|
* @param number aFrame [optional]
|
|
* The frame depth used for evaluation.
|
|
*/
|
|
evaluate: function(aExpression, aFrame = this.currentFrame || 0) {
|
|
let frame = this.activeThread.cachedFrames[aFrame];
|
|
this.activeThread.eval(frame.actor, aExpression);
|
|
},
|
|
|
|
/**
|
|
* Add nodes for special frame references in the innermost scope.
|
|
*
|
|
* @param Scope aScope
|
|
* The scope where the references will be placed into.
|
|
* @param object aFrame
|
|
* The frame to get some references from.
|
|
*/
|
|
_insertScopeFrameReferences: function(aScope, aFrame) {
|
|
// Add any thrown exception.
|
|
if (this.currentException) {
|
|
let excRef = aScope.addItem("<exception>", { value: this.currentException });
|
|
DebuggerView.Variables.controller.addExpander(excRef, this.currentException);
|
|
}
|
|
// Add any returned value.
|
|
if (this.currentReturnedValue) {
|
|
let retRef = aScope.addItem("<return>", { value: this.currentReturnedValue });
|
|
DebuggerView.Variables.controller.addExpander(retRef, this.currentReturnedValue);
|
|
}
|
|
// Add "this".
|
|
if (aFrame.this) {
|
|
let thisRef = aScope.addItem("this", { value: aFrame.this });
|
|
DebuggerView.Variables.controller.addExpander(thisRef, aFrame.this);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Adds the watch expressions evaluation results to a scope in the view.
|
|
*
|
|
* @param Scope aScope
|
|
* The scope where the watch expressions will be placed into.
|
|
* @param object aExp
|
|
* The grip of the evaluation results.
|
|
*/
|
|
_fetchWatchExpressions: function(aScope, aExp) {
|
|
// Fetch the expressions only once.
|
|
if (aScope._fetched) {
|
|
return;
|
|
}
|
|
aScope._fetched = true;
|
|
|
|
// Add nodes for every watch expression in scope.
|
|
this.activeThread.pauseGrip(aExp).getPrototypeAndProperties((aResponse) => {
|
|
let ownProperties = aResponse.ownProperties;
|
|
let totalExpressions = DebuggerView.WatchExpressions.itemCount;
|
|
|
|
for (let i = 0; i < totalExpressions; i++) {
|
|
let name = DebuggerView.WatchExpressions.getString(i);
|
|
let expVal = ownProperties[i].value;
|
|
let expRef = aScope.addItem(name, ownProperties[i]);
|
|
DebuggerView.Variables.controller.addExpander(expRef, expVal);
|
|
|
|
// Revert some of the custom watch expressions scope presentation flags,
|
|
// so that they don't propagate to child items.
|
|
expRef.switch = null;
|
|
expRef.delete = null;
|
|
expRef.descriptorTooltip = true;
|
|
expRef.separatorStr = L10N.getStr("variablesSeparatorLabel");
|
|
}
|
|
|
|
// Signal that watch expressions have been fetched.
|
|
window.dispatchEvent(document, "Debugger:FetchedWatchExpressions");
|
|
DebuggerView.Variables.commitHierarchy();
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Updates a list of watch expressions to evaluate on each pause.
|
|
* TODO: handle all of this server-side: Bug 832470, comment 14.
|
|
*/
|
|
syncWatchExpressions: function() {
|
|
let list = DebuggerView.WatchExpressions.getAllStrings();
|
|
|
|
// Sanity check all watch expressions before syncing them. To avoid
|
|
// having the whole watch expressions array throw because of a single
|
|
// faulty expression, simply convert it to a string describing the error.
|
|
// There's no other information necessary to be offered in such cases.
|
|
let sanitizedExpressions = list.map(function(str) {
|
|
// Reflect.parse throws when it encounters a syntax error.
|
|
try {
|
|
Parser.reflectionAPI.parse(str);
|
|
return str; // Watch expression can be executed safely.
|
|
} catch (e) {
|
|
return "\"" + e.name + ": " + e.message + "\""; // Syntax error.
|
|
}
|
|
});
|
|
|
|
if (sanitizedExpressions.length) {
|
|
this.syncedWatchExpressions =
|
|
this.currentWatchExpressions =
|
|
"[" +
|
|
sanitizedExpressions.map(function(str)
|
|
"eval(\"" +
|
|
"try {" +
|
|
// Make sure all quotes are escaped in the expression's syntax,
|
|
// and add a newline after the statement to avoid comments
|
|
// breaking the code integrity inside the eval block.
|
|
str.replace(/"/g, "\\$&") + "\" + " + "'\\n'" + " + \"" +
|
|
"} catch (e) {" +
|
|
"e.name + ': ' + e.message;" + // TODO: Bug 812765, 812764.
|
|
"}" +
|
|
"\")"
|
|
).join(",") +
|
|
"]";
|
|
} else {
|
|
this.syncedWatchExpressions =
|
|
this.currentWatchExpressions = null;
|
|
}
|
|
this.currentFrame = null;
|
|
this._onFrames();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Keeps the source script list up-to-date, using the thread client's
|
|
* source script cache.
|
|
*/
|
|
function SourceScripts() {
|
|
this._cache = new Map(); // Can't use a WeakMap because keys are strings.
|
|
this._onNewGlobal = this._onNewGlobal.bind(this);
|
|
this._onNewSource = this._onNewSource.bind(this);
|
|
this._onSourcesAdded = this._onSourcesAdded.bind(this);
|
|
this._onFetch = this._onFetch.bind(this);
|
|
this._onTimeout = this._onTimeout.bind(this);
|
|
this._onFinished = this._onFinished.bind(this);
|
|
}
|
|
|
|
SourceScripts.prototype = {
|
|
get activeThread() DebuggerController.activeThread,
|
|
get debuggerClient() DebuggerController.client,
|
|
_newSourceTimeout: null,
|
|
|
|
/**
|
|
* Connect to the current thread client.
|
|
*/
|
|
connect: function() {
|
|
dumpn("SourceScripts is connecting...");
|
|
this.debuggerClient.addListener("newGlobal", this._onNewGlobal);
|
|
this.debuggerClient.addListener("newSource", this._onNewSource);
|
|
this._handleTabNavigation();
|
|
},
|
|
|
|
/**
|
|
* Disconnect from the client.
|
|
*/
|
|
disconnect: function() {
|
|
if (!this.activeThread) {
|
|
return;
|
|
}
|
|
dumpn("SourceScripts is disconnecting...");
|
|
window.clearTimeout(this._newSourceTimeout);
|
|
this.debuggerClient.removeListener("newGlobal", this._onNewGlobal);
|
|
this.debuggerClient.removeListener("newSource", this._onNewSource);
|
|
},
|
|
|
|
/**
|
|
* Handles any initialization on a tab navigation event issued by the client.
|
|
*/
|
|
_handleTabNavigation: function() {
|
|
if (!this.activeThread) {
|
|
return;
|
|
}
|
|
dumpn("Handling tab navigation in the SourceScripts");
|
|
window.clearTimeout(this._newSourceTimeout);
|
|
|
|
// Retrieve the list of script sources known to the server from before
|
|
// the client was ready to handle "newSource" notifications.
|
|
this.activeThread.getSources(this._onSourcesAdded);
|
|
},
|
|
|
|
/**
|
|
* Handler for the debugger client's unsolicited newGlobal notification.
|
|
*/
|
|
_onNewGlobal: function(aNotification, aPacket) {
|
|
// TODO: bug 806775, update the globals list using aPacket.hostAnnotations
|
|
// from bug 801084.
|
|
},
|
|
|
|
/**
|
|
* Handler for the debugger client's unsolicited newSource notification.
|
|
*/
|
|
_onNewSource: function(aNotification, aPacket) {
|
|
// Ignore bogus scripts, e.g. generated from 'clientEvaluate' packets.
|
|
if (NEW_SOURCE_IGNORED_URLS.indexOf(aPacket.source.url) != -1) {
|
|
return;
|
|
}
|
|
|
|
// Add the source in the debugger view sources container.
|
|
DebuggerView.Sources.addSource(aPacket.source, { staged: false });
|
|
|
|
let container = DebuggerView.Sources;
|
|
let preferredValue = container.preferredValue;
|
|
|
|
// Select this source if it's the preferred one.
|
|
if (aPacket.source.url == preferredValue) {
|
|
container.selectedValue = preferredValue;
|
|
}
|
|
// ..or the first entry if there's none selected yet after a while
|
|
else {
|
|
window.clearTimeout(this._newSourceTimeout);
|
|
this._newSourceTimeout = window.setTimeout(function() {
|
|
// If after a certain delay the preferred source still wasn't received,
|
|
// just give up on waiting and display the first entry.
|
|
if (!container.selectedValue) {
|
|
container.selectedIndex = 0;
|
|
}
|
|
}, NEW_SOURCE_DISPLAY_DELAY);
|
|
}
|
|
|
|
// If there are any stored breakpoints for this source, display them again,
|
|
// both in the editor and the breakpoints pane.
|
|
DebuggerController.Breakpoints.updateEditorBreakpoints();
|
|
DebuggerController.Breakpoints.updatePaneBreakpoints();
|
|
|
|
// Signal that a new script has been added.
|
|
window.dispatchEvent(document, "Debugger:AfterNewSource");
|
|
},
|
|
|
|
/**
|
|
* Callback for the debugger's active thread getSources() method.
|
|
*/
|
|
_onSourcesAdded: function(aResponse) {
|
|
if (aResponse.error) {
|
|
Cu.reportError("Error getting sources: " + aResponse.message);
|
|
return;
|
|
}
|
|
|
|
// Add all the sources in the debugger view sources container.
|
|
for (let source of aResponse.sources) {
|
|
// Ignore bogus scripts, e.g. generated from 'clientEvaluate' packets.
|
|
if (NEW_SOURCE_IGNORED_URLS.indexOf(source.url) != -1) {
|
|
continue;
|
|
}
|
|
DebuggerView.Sources.addSource(source, { staged: true });
|
|
}
|
|
|
|
let container = DebuggerView.Sources;
|
|
let preferredValue = container.preferredValue;
|
|
|
|
// Flushes all the prepared sources into the sources container.
|
|
container.commit({ sorted: true });
|
|
|
|
// Select the preferred source if it exists and was part of the response.
|
|
if (container.containsValue(preferredValue)) {
|
|
container.selectedValue = preferredValue;
|
|
}
|
|
// ..or the first entry if there's no one selected yet.
|
|
else if (!container.selectedValue) {
|
|
container.selectedIndex = 0;
|
|
}
|
|
|
|
// If there are any stored breakpoints for the sources, display them again,
|
|
// both in the editor and the breakpoints pane.
|
|
DebuggerController.Breakpoints.updateEditorBreakpoints();
|
|
DebuggerController.Breakpoints.updatePaneBreakpoints();
|
|
|
|
// Signal that scripts have been added.
|
|
window.dispatchEvent(document, "Debugger:AfterSourcesAdded");
|
|
},
|
|
|
|
/**
|
|
* Gets a specified source's text.
|
|
*
|
|
* @param object aSource
|
|
* The source object coming from the active thread.
|
|
* @param function aCallback
|
|
* Function called after the source text has been loaded.
|
|
* @param function aTimeout
|
|
* Function called when the source text takes too long to fetch.
|
|
*/
|
|
getText: function(aSource, aCallback, aTimeout) {
|
|
// If already loaded, return the source text immediately.
|
|
if (aSource.loaded) {
|
|
aCallback(aSource);
|
|
return;
|
|
}
|
|
|
|
// If the source text takes too long to fetch, invoke a timeout to
|
|
// avoid blocking any operations.
|
|
if (aTimeout) {
|
|
var fetchTimeout = window.setTimeout(() => {
|
|
aSource._fetchingTimedOut = true;
|
|
aTimeout(aSource);
|
|
}, FETCH_SOURCE_RESPONSE_DELAY);
|
|
}
|
|
|
|
// Get the source text from the active thread.
|
|
this.activeThread.source(aSource).source((aResponse) => {
|
|
if (aTimeout) {
|
|
window.clearTimeout(fetchTimeout);
|
|
}
|
|
if (aResponse.error) {
|
|
Cu.reportError("Error loading: " + aSource.url + "\n" + aResponse.message);
|
|
return void aCallback(aSource);
|
|
}
|
|
aSource.loaded = true;
|
|
aSource.text = aResponse.source;
|
|
aCallback(aSource);
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Gets all the fetched sources.
|
|
*
|
|
* @return array
|
|
* An array containing [url, text] entries for the fetched sources.
|
|
*/
|
|
getCache: function() {
|
|
let sources = [];
|
|
for (let source of this._cache) {
|
|
sources.push(source);
|
|
}
|
|
return sources.sort(([first], [second]) => first > second);
|
|
},
|
|
|
|
/**
|
|
* Clears all the fetched sources from cache.
|
|
*/
|
|
clearCache: function() {
|
|
this._cache.clear();
|
|
},
|
|
|
|
/**
|
|
* Starts fetching all the sources, silently.
|
|
*
|
|
* @param array aUrls
|
|
* The urls for the sources to fetch.
|
|
* @param object aCallbacks [optional]
|
|
* An object containing the callback functions to invoke:
|
|
* - onFetch: optional, called after each source is fetched
|
|
* - onTimeout: optional, called when a source takes too long to fetch
|
|
* - onFinished: called when all the sources are fetched
|
|
*/
|
|
fetchSources: function(aUrls, aCallbacks = {}) {
|
|
this._fetchQueue = new Set();
|
|
this._fetchCallbacks = aCallbacks;
|
|
|
|
// Add each new source which needs to be fetched in a queue.
|
|
for (let url of aUrls) {
|
|
if (!this._cache.has(url)) {
|
|
this._fetchQueue.add(url);
|
|
}
|
|
}
|
|
|
|
// If all the sources were already fetched, don't do anything special.
|
|
if (this._fetchQueue.size == 0) {
|
|
this._onFinished();
|
|
return;
|
|
}
|
|
|
|
// Start fetching each new source.
|
|
for (let url of this._fetchQueue) {
|
|
let sourceItem = DebuggerView.Sources.getItemByValue(url);
|
|
let sourceObject = sourceItem.attachment.source;
|
|
this.getText(sourceObject, this._onFetch, this._onTimeout);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Called when a source has been fetched via fetchSources().
|
|
*
|
|
* @param object aSource
|
|
* The source object coming from the active thread.
|
|
*/
|
|
_onFetch: function(aSource) {
|
|
// Remember the source in a cache so we don't have to fetch it again.
|
|
this._cache.set(aSource.url, aSource.text);
|
|
|
|
// Fetch completed before timeout, remove the source from the fetch queue.
|
|
this._fetchQueue.delete(aSource.url);
|
|
|
|
// If this fetch was eventually completed at some point after a timeout,
|
|
// don't call any subsequent event listeners.
|
|
if (aSource._fetchingTimedOut) {
|
|
return;
|
|
}
|
|
|
|
// Invoke the source fetch callback if provided via fetchSources();
|
|
if (this._fetchCallbacks.onFetch) {
|
|
this._fetchCallbacks.onFetch(aSource);
|
|
}
|
|
|
|
// Check if all sources were fetched and stored in the cache.
|
|
if (this._fetchQueue.size == 0) {
|
|
this._onFinished();
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Called when a source's text takes too long to fetch via fetchSources().
|
|
*
|
|
* @param object aSource
|
|
* The source object coming from the active thread.
|
|
*/
|
|
_onTimeout: function(aSource) {
|
|
// Remove the source from the fetch queue.
|
|
this._fetchQueue.delete(aSource.url);
|
|
|
|
// Invoke the source timeout callback if provided via fetchSources();
|
|
if (this._fetchCallbacks.onTimeout) {
|
|
this._fetchCallbacks.onTimeout(aSource);
|
|
}
|
|
|
|
// Check if the remaining sources were fetched and stored in the cache.
|
|
if (this._fetchQueue.size == 0) {
|
|
this._onFinished();
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Called when all the sources have been fetched.
|
|
*/
|
|
_onFinished: function() {
|
|
// Invoke the finish callback if provided via fetchSources();
|
|
if (this._fetchCallbacks.onFinished) {
|
|
this._fetchCallbacks.onFinished();
|
|
}
|
|
},
|
|
|
|
_cache: null,
|
|
_fetchQueue: null,
|
|
_fetchCallbacks: null
|
|
};
|
|
|
|
/**
|
|
* Handles all the breakpoints in the current debugger.
|
|
*/
|
|
function Breakpoints() {
|
|
this._onEditorBreakpointChange = this._onEditorBreakpointChange.bind(this);
|
|
this._onEditorBreakpointAdd = this._onEditorBreakpointAdd.bind(this);
|
|
this._onEditorBreakpointRemove = this._onEditorBreakpointRemove.bind(this);
|
|
this.addBreakpoint = this.addBreakpoint.bind(this);
|
|
this.removeBreakpoint = this.removeBreakpoint.bind(this);
|
|
this.getBreakpoint = this.getBreakpoint.bind(this);
|
|
}
|
|
|
|
Breakpoints.prototype = {
|
|
get activeThread() DebuggerController.ThreadState.activeThread,
|
|
get editor() DebuggerView.editor,
|
|
|
|
/**
|
|
* The list of breakpoints in the debugger as tracked by the current
|
|
* debugger instance. This is an object where the values are BreakpointActor
|
|
* objects received from the client, while the keys are actor names, for
|
|
* example "conn0.breakpoint3".
|
|
*/
|
|
store: {},
|
|
|
|
/**
|
|
* Skip editor breakpoint change events.
|
|
*
|
|
* This property tells the source editor event handler to skip handling of
|
|
* the BREAKPOINT_CHANGE events. This is used when the debugger adds/removes
|
|
* breakpoints from the editor. Typically, the BREAKPOINT_CHANGE event handler
|
|
* adds/removes events from the debugger, but when breakpoints are added from
|
|
* the public debugger API, we need to do things in reverse.
|
|
*
|
|
* This implementation relies on the fact that the source editor fires the
|
|
* BREAKPOINT_CHANGE events synchronously.
|
|
*/
|
|
_skipEditorBreakpointCallbacks: false,
|
|
|
|
/**
|
|
* Adds the source editor breakpoint handlers.
|
|
*/
|
|
initialize: function() {
|
|
this.editor.addEventListener(
|
|
SourceEditor.EVENTS.BREAKPOINT_CHANGE, this._onEditorBreakpointChange);
|
|
},
|
|
|
|
/**
|
|
* Removes the source editor breakpoint handlers & all the added breakpoints.
|
|
*/
|
|
destroy: function() {
|
|
this.editor.removeEventListener(
|
|
SourceEditor.EVENTS.BREAKPOINT_CHANGE, this._onEditorBreakpointChange);
|
|
|
|
for each (let breakpointClient in this.store) {
|
|
this.removeBreakpoint(breakpointClient);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Event handler for breakpoint changes that happen in the editor. This
|
|
* function syncs the breakpoints in the editor to those in the debugger.
|
|
*
|
|
* @param object aEvent
|
|
* The SourceEditor.EVENTS.BREAKPOINT_CHANGE event object.
|
|
*/
|
|
_onEditorBreakpointChange: function(aEvent) {
|
|
if (this._skipEditorBreakpointCallbacks) {
|
|
return;
|
|
}
|
|
this._skipEditorBreakpointCallbacks = true;
|
|
aEvent.added.forEach(this._onEditorBreakpointAdd, this);
|
|
aEvent.removed.forEach(this._onEditorBreakpointRemove, this);
|
|
this._skipEditorBreakpointCallbacks = false;
|
|
},
|
|
|
|
/**
|
|
* Event handler for new breakpoints that come from the editor.
|
|
*
|
|
* @param object aEditorBreakpoint
|
|
* The breakpoint object coming from the editor.
|
|
*/
|
|
_onEditorBreakpointAdd: function(aEditorBreakpoint) {
|
|
let url = DebuggerView.Sources.selectedValue;
|
|
let line = aEditorBreakpoint.line + 1;
|
|
|
|
this.addBreakpoint({ url: url, line: line }, (aBreakpointClient) => {
|
|
// If the breakpoint client has an "actualLocation" attached, then
|
|
// the original requested placement for the breakpoint wasn't accepted.
|
|
// In this case, we need to update the editor with the new location.
|
|
if (aBreakpointClient.actualLocation) {
|
|
this.editor.removeBreakpoint(line - 1);
|
|
this.editor.addBreakpoint(aBreakpointClient.actualLocation.line - 1);
|
|
}
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Event handler for breakpoints that are removed from the editor.
|
|
*
|
|
* @param object aEditorBreakpoint
|
|
* The breakpoint object that was removed from the editor.
|
|
*/
|
|
_onEditorBreakpointRemove: function(aEditorBreakpoint) {
|
|
let url = DebuggerView.Sources.selectedValue;
|
|
let line = aEditorBreakpoint.line + 1;
|
|
|
|
this.removeBreakpoint(this.getBreakpoint(url, line));
|
|
},
|
|
|
|
/**
|
|
* Update the breakpoints in the editor view. This function takes the list of
|
|
* breakpoints in the debugger and adds them back into the editor view.
|
|
* This is invoked when the selected script is changed, or when new sources
|
|
* are received via the _onNewSource and _onSourcesAdded event listeners.
|
|
*/
|
|
updateEditorBreakpoints: function() {
|
|
for each (let breakpointClient in this.store) {
|
|
if (DebuggerView.Sources.selectedValue == breakpointClient.location.url) {
|
|
this._showBreakpoint(breakpointClient, {
|
|
noPaneUpdate: true,
|
|
noPaneHighlight: true
|
|
});
|
|
}
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Update the breakpoints in the pane view. This function takes the list of
|
|
* breakpoints in the debugger and adds them back into the breakpoints pane.
|
|
* This is invoked when new sources are received via the _onNewSource and
|
|
* _onSourcesAdded event listeners.
|
|
*/
|
|
updatePaneBreakpoints: function() {
|
|
for each (let breakpointClient in this.store) {
|
|
if (DebuggerView.Sources.containsValue(breakpointClient.location.url)) {
|
|
this._showBreakpoint(breakpointClient, {
|
|
noEditorUpdate: true,
|
|
noPaneHighlight: true
|
|
});
|
|
}
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Add a breakpoint.
|
|
*
|
|
* @param object aLocation
|
|
* The location where you want the breakpoint. This object must have
|
|
* two properties:
|
|
* - url: the url of the source.
|
|
* - line: the line number (starting from 1).
|
|
* @param function aCallback [optional]
|
|
* Optional function to invoke once the breakpoint is added. The
|
|
* callback is invoked with two arguments:
|
|
* - aBreakpointClient: the BreakpointActor client object
|
|
* - aResponseError: if there was any error
|
|
* @param object aFlags [optional]
|
|
* An object containing some of the following boolean properties:
|
|
* - conditionalExpression: tells this breakpoint's conditional expression
|
|
* - openPopup: tells if the expression popup should be shown
|
|
* - noEditorUpdate: tells if you want to skip editor updates
|
|
* - noPaneUpdate: tells if you want to skip breakpoint pane updates
|
|
* - noPaneHighlight: tells if you don't want to highlight the breakpoint
|
|
*/
|
|
addBreakpoint: function(aLocation, aCallback, aFlags = {}) {
|
|
// Make sure a proper location is available.
|
|
if (!aLocation) {
|
|
aCallback && aCallback(null, new Error("Invalid breakpoint location."));
|
|
return;
|
|
}
|
|
let breakpointClient = this.getBreakpoint(aLocation.url, aLocation.line);
|
|
|
|
// If the breakpoint was already added, callback immediately.
|
|
if (breakpointClient) {
|
|
aCallback && aCallback(breakpointClient);
|
|
return;
|
|
}
|
|
|
|
this.activeThread.setBreakpoint(aLocation, (aResponse, aBreakpointClient) => {
|
|
let { url, line } = aResponse.actualLocation || aLocation;
|
|
|
|
// If the response contains a breakpoint that exists in the cache, prevent
|
|
// it from being shown in the source editor at an incorrect position.
|
|
if (this.getBreakpoint(url, line)) {
|
|
this._hideBreakpoint(aBreakpointClient);
|
|
return;
|
|
}
|
|
|
|
// If the breakpoint response has an "actualLocation" attached, then
|
|
// the original requested placement for the breakpoint wasn't accepted.
|
|
if (aResponse.actualLocation) {
|
|
// Store the originally requested location in case it's ever needed.
|
|
aBreakpointClient.requestedLocation = {
|
|
url: aBreakpointClient.location.url,
|
|
line: aBreakpointClient.location.line
|
|
};
|
|
// Store the response actual location to be used.
|
|
aBreakpointClient.actualLocation = aResponse.actualLocation;
|
|
// Update the breakpoint client with the actual location.
|
|
aBreakpointClient.location.url = aResponse.actualLocation.url;
|
|
aBreakpointClient.location.line = aResponse.actualLocation.line;
|
|
}
|
|
|
|
// Remember the breakpoint client in the store.
|
|
this.store[aBreakpointClient.actor] = aBreakpointClient;
|
|
|
|
// Attach any specified conditional expression to the breakpoint client.
|
|
aBreakpointClient.conditionalExpression = aFlags.conditionalExpression;
|
|
|
|
// Preserve information about the breakpoint's line text, to display it
|
|
// in the sources pane without requiring fetching the source (for example,
|
|
// after the target navigated).
|
|
aBreakpointClient.lineText = DebuggerView.getEditorLineText(line - 1).trim();
|
|
|
|
// Show the breakpoint in the editor and breakpoints pane.
|
|
this._showBreakpoint(aBreakpointClient, aFlags);
|
|
|
|
// We're done here.
|
|
aCallback && aCallback(aBreakpointClient, aResponse.error);
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Remove a breakpoint.
|
|
*
|
|
* @param object aBreakpointClient
|
|
* The BreakpointActor client object to remove.
|
|
* @param function aCallback [optional]
|
|
* Optional function to invoke once the breakpoint is removed. The
|
|
* callback is invoked with one argument
|
|
* - aBreakpointClient: the breakpoint location (url and line)
|
|
* @param object aFlags [optional]
|
|
* @see DebuggerController.Breakpoints.addBreakpoint
|
|
*/
|
|
removeBreakpoint: function(aBreakpointClient, aCallback, aFlags = {}) {
|
|
// Make sure a proper breakpoint client is available.
|
|
if (!aBreakpointClient) {
|
|
aCallback && aCallback(null, new Error("Invalid breakpoint client."));
|
|
return;
|
|
}
|
|
let breakpointActor = aBreakpointClient.actor;
|
|
|
|
// If the breakpoint was already removed, callback immediately.
|
|
if (!this.store[breakpointActor]) {
|
|
aCallback && aCallback(aBreakpointClient.location);
|
|
return;
|
|
}
|
|
|
|
aBreakpointClient.remove(() => {
|
|
// Delete the breakpoint client from the store.
|
|
delete this.store[breakpointActor];
|
|
|
|
// Hide the breakpoint from the editor and breakpoints pane.
|
|
this._hideBreakpoint(aBreakpointClient, aFlags);
|
|
|
|
// We're done here.
|
|
aCallback && aCallback(aBreakpointClient.location);
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Update the editor and breakpoints pane to show a specified breakpoint.
|
|
*
|
|
* @param object aBreakpointClient
|
|
* The BreakpointActor client object to show.
|
|
* @param object aFlags [optional]
|
|
* @see DebuggerController.Breakpoints.addBreakpoint
|
|
*/
|
|
_showBreakpoint: function(aBreakpointClient, aFlags = {}) {
|
|
let currentSourceUrl = DebuggerView.Sources.selectedValue;
|
|
let { url, line } = aBreakpointClient.location;
|
|
|
|
// Update the editor if required.
|
|
if (!aFlags.noEditorUpdate) {
|
|
if (url == currentSourceUrl) {
|
|
this._skipEditorBreakpointCallbacks = true;
|
|
this.editor.addBreakpoint(line - 1);
|
|
this._skipEditorBreakpointCallbacks = false;
|
|
}
|
|
}
|
|
// Update the breakpoints pane if required.
|
|
if (!aFlags.noPaneUpdate) {
|
|
DebuggerView.Sources.addBreakpoint({
|
|
sourceLocation: url,
|
|
lineNumber: line,
|
|
lineText: aBreakpointClient.lineText,
|
|
actor: aBreakpointClient.actor,
|
|
openPopupFlag: aFlags.openPopup
|
|
});
|
|
}
|
|
// Highlight the breakpoint in the pane if required.
|
|
if (!aFlags.noPaneHighlight) {
|
|
DebuggerView.Sources.highlightBreakpoint(url, line, aFlags);
|
|
}
|
|
|
|
// Notify that we've shown a breakpoint.
|
|
window.dispatchEvent(document, "Debugger:BreakpointShown", aBreakpointClient);
|
|
},
|
|
|
|
/**
|
|
* Update the editor and breakpoints pane to hide a specified breakpoint.
|
|
*
|
|
* @param object aBreakpointClient
|
|
* The BreakpointActor client object to hide.
|
|
* @param object aFlags [optional]
|
|
* @see DebuggerController.Breakpoints.addBreakpoint
|
|
*/
|
|
_hideBreakpoint: function(aBreakpointClient, aFlags = {}) {
|
|
let currentSourceUrl = DebuggerView.Sources.selectedValue;
|
|
let { url, line } = aBreakpointClient.location;
|
|
|
|
// Update the editor if required.
|
|
if (!aFlags.noEditorUpdate) {
|
|
if (url == currentSourceUrl) {
|
|
this._skipEditorBreakpointCallbacks = true;
|
|
this.editor.removeBreakpoint(line - 1);
|
|
this._skipEditorBreakpointCallbacks = false;
|
|
}
|
|
}
|
|
// Update the breakpoints pane if required.
|
|
if (!aFlags.noPaneUpdate) {
|
|
DebuggerView.Sources.removeBreakpoint(url, line);
|
|
}
|
|
|
|
// Notify that we've hidden a breakpoint.
|
|
window.dispatchEvent(document, "Debugger:BreakpointHidden", aBreakpointClient);
|
|
},
|
|
|
|
/**
|
|
* Get the BreakpointActor client object at the given location.
|
|
*
|
|
* @param string aUrl
|
|
* The URL of where the breakpoint is.
|
|
* @param number aLine
|
|
* The line number where the breakpoint is.
|
|
* @return object
|
|
* The BreakpointActor client object.
|
|
*/
|
|
getBreakpoint: function(aUrl, aLine) {
|
|
for each (let breakpointClient in this.store) {
|
|
if (breakpointClient.location.url == aUrl &&
|
|
breakpointClient.location.line == aLine) {
|
|
return breakpointClient;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Localization convenience methods.
|
|
*/
|
|
let L10N = new ViewHelpers.L10N(DBG_STRINGS_URI);
|
|
|
|
/**
|
|
* Shortcuts for accessing various debugger preferences.
|
|
*/
|
|
let Prefs = new ViewHelpers.Prefs("devtools.debugger", {
|
|
chromeDebuggingHost: ["Char", "chrome-debugging-host"],
|
|
chromeDebuggingPort: ["Int", "chrome-debugging-port"],
|
|
sourcesWidth: ["Int", "ui.panes-sources-width"],
|
|
instrumentsWidth: ["Int", "ui.panes-instruments-width"],
|
|
panesVisibleOnStartup: ["Bool", "ui.panes-visible-on-startup"],
|
|
variablesSortingEnabled: ["Bool", "ui.variables-sorting-enabled"],
|
|
variablesOnlyEnumVisible: ["Bool", "ui.variables-only-enum-visible"],
|
|
variablesSearchboxVisible: ["Bool", "ui.variables-searchbox-visible"],
|
|
pauseOnExceptions: ["Bool", "pause-on-exceptions"],
|
|
sourceMapsEnabled: ["Bool", "source-maps-enabled"]
|
|
});
|
|
|
|
/**
|
|
* Returns true if this is a chrome debugger instance.
|
|
* @return boolean
|
|
*/
|
|
XPCOMUtils.defineLazyGetter(window, "_isChromeDebugger", function() {
|
|
// We're inside a single top level XUL window in a different process.
|
|
return !(window.frameElement instanceof XULElement);
|
|
});
|
|
|
|
/**
|
|
* Preliminary setup for the DebuggerController object.
|
|
*/
|
|
DebuggerController.initialize();
|
|
DebuggerController.Parser = new Parser();
|
|
DebuggerController.ThreadState = new ThreadState();
|
|
DebuggerController.StackFrames = new StackFrames();
|
|
DebuggerController.SourceScripts = new SourceScripts();
|
|
DebuggerController.Breakpoints = new Breakpoints();
|
|
|
|
/**
|
|
* Export some properties to the global scope for easier access.
|
|
*/
|
|
Object.defineProperties(window, {
|
|
"dispatchEvent": {
|
|
get: function() ViewHelpers.dispatchEvent,
|
|
},
|
|
"editor": {
|
|
get: function() DebuggerView.editor
|
|
},
|
|
"gTarget": {
|
|
get: function() DebuggerController._target
|
|
},
|
|
"gClient": {
|
|
get: function() DebuggerController.client
|
|
},
|
|
"gThreadClient": {
|
|
get: function() DebuggerController.activeThread
|
|
},
|
|
"gThreadState": {
|
|
get: function() DebuggerController.ThreadState
|
|
},
|
|
"gStackFrames": {
|
|
get: function() DebuggerController.StackFrames
|
|
},
|
|
"gSourceScripts": {
|
|
get: function() DebuggerController.SourceScripts
|
|
},
|
|
"gBreakpoints": {
|
|
get: function() DebuggerController.Breakpoints
|
|
},
|
|
"gCallStackPageSize": {
|
|
get: function() CALL_STACK_PAGE_SIZE,
|
|
}
|
|
});
|
|
|
|
/**
|
|
* Helper method for debugging.
|
|
* @param string
|
|
*/
|
|
function dumpn(str) {
|
|
if (wantLogging) {
|
|
dump("DBG-FRONTEND: " + str + "\n");
|
|
}
|
|
}
|
|
|
|
let wantLogging = Services.prefs.getBoolPref("devtools.debugger.log");
|