gecko/dom/animation
David Zbarsky 2844b05d95 Bug 1070745 part 3 - Convert AnimationPlayer mPlayState to an mPaused bool; r=birtles
We only need to store if an animation is paused or not, hence a bool is
sufficient. Furthermore, the convenience of using the same type as the specified
style of animation-play-state will disappear once pausing behavior is wrapped up
behind Play() and Pause() methods.
2014-10-20 13:55:43 +09:00
..
test Bug 1067701 - Implement Animation.target; r=birtles, r=bz 2014-10-02 15:14:15 +09:00
Animation.cpp Bug 1067701 - Implement Animation.target; r=birtles, r=bz 2014-10-02 15:14:15 +09:00
Animation.h Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
AnimationEffect.cpp Bug 1045993 part 1 - Add AnimationEffect interface and Animation.effect member; r=dbaron, r=bz 2014-08-22 13:42:47 +01:00
AnimationEffect.h Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
AnimationPlayer.cpp Bug 1070745 part 3 - Convert AnimationPlayer mPlayState to an mPaused bool; r=birtles 2014-10-20 13:55:43 +09:00
AnimationPlayer.h Bug 1070745 part 3 - Convert AnimationPlayer mPlayState to an mPaused bool; r=birtles 2014-10-20 13:55:43 +09:00
AnimationTimeline.cpp Bug 1033114 Part 3: Make mStartTime a nullable TimeDuration r=birtles 2014-08-30 02:11:57 -04:00
AnimationTimeline.h Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
AnimationUtils.h Bug 1072299 - Build dom/animation in unified mode; r=baku 2014-09-25 10:11:43 -04:00
moz.build Bug 1072299 - Build dom/animation in unified mode; r=baku 2014-09-25 10:11:43 -04:00