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225 lines
6.3 KiB
C++
225 lines
6.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:expandtab:shiftwidth=2:tabstop=2:
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsIdleService_h__
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#define nsIdleService_h__
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#include "nsIIdleServiceInternal.h"
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#include "nsCOMPtr.h"
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#include "nsITimer.h"
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#include "nsTArray.h"
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#include "nsIObserver.h"
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#include "nsIIdleService.h"
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#include "nsCategoryCache.h"
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#include "nsWeakReference.h"
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/**
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* Class we can use to store an observer with its associated idle time
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* requirement and whether or not the observer thinks it's "idle".
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*/
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class IdleListener {
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public:
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nsCOMPtr<nsIObserver> observer;
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uint32_t reqIdleTime;
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bool isIdle;
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IdleListener(nsIObserver* obs, uint32_t reqIT, bool aIsIdle = false) :
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observer(obs), reqIdleTime(reqIT), isIdle(aIsIdle) {}
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~IdleListener() {}
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};
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// This one will be declared later.
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class nsIdleService;
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/**
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* Class to handle the daily idle timer.
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*/
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class nsIdleServiceDaily : public nsIObserver,
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public nsSupportsWeakReference
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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nsIdleServiceDaily(nsIIdleService* aIdleService);
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/**
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* Initializes the daily idle observer.
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* Keep this separated from the constructor, since it could cause pointer
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* corruption due to AddRef/Release of "this".
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*/
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void Init();
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virtual ~nsIdleServiceDaily();
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private:
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/**
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* StageIdleDaily is the interim call made when an idle-daily event is due.
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* However we don't want to fire idle-daily until the user is idle for this
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* session, so this sets up a short wait for an idle event which triggers
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* the actual idle-daily event.
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*
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* @param aHasBeenLongWait Pass true indicating nsIdleServiceDaily is having
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* trouble getting the idle-daily event fired. If true StageIdleDaily will
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* use a shorter idle wait time before firing idle-daily.
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*/
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void StageIdleDaily(bool aHasBeenLongWait);
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/**
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* @note This is a normal pointer, part to avoid creating a cycle with the
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* idle service, part to avoid potential pointer corruption due to this class
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* being instantiated in the constructor of the service itself.
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*/
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nsIIdleService* mIdleService;
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/**
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* Place to hold the timer used by this class to determine when a day has
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* passed, after that it will wait for idle time to be detected.
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*/
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nsCOMPtr<nsITimer> mTimer;
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/**
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* Function that is called back once a day.
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*/
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static void DailyCallback(nsITimer* aTimer, void* aClosure);
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/**
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* Cache of observers for the "idle-daily" category.
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*/
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nsCategoryCache<nsIObserver> mCategoryObservers;
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/**
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* Boolean set to true when daily idle notifications should be disabled.
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*/
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bool mShutdownInProgress;
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/**
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* Next time we expect an idle-daily timer to fire, in case timers aren't
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* very reliable on the platform. Value is in PR_Now microsecond units.
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*/
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PRTime mExpectedTriggerTime;
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/**
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* Tracks which idle daily observer callback we ask for. There are two: a
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* regular long idle wait and a shorter wait if we've been waiting to fire
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* idle daily for an extended period. Set by StageIdleDaily.
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*/
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int32_t mIdleDailyTriggerWait;
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};
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class nsIdleService : public nsIIdleServiceInternal
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIIDLESERVICE
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NS_DECL_NSIIDLESERVICEINTERNAL
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protected:
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static already_AddRefed<nsIdleService> GetInstance();
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nsIdleService();
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virtual ~nsIdleService();
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/**
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* If there is a platform specific function to poll the system idel time
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* then that must be returned in this function, and the function MUST return
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* true, otherwise then the function should be left unimplemented or made
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* to return false (this can also be used for systems where it depends on
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* the configuration of the system if the idle time can be determined)
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*
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* @param aIdleTime
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* The idle time in ms.
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*
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* @return true if the idle time could be polled, false otherwise.
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*
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* @note The time returned by this function can be different than the one
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* returned by GetIdleTime, as that is corrected by any calls to
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* ResetIdleTimeOut(), unless you overwrite that function too...
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*/
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virtual bool PollIdleTime(uint32_t* aIdleTime);
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/**
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* Function that determines if we are in poll mode or not.
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*
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* @return true if polling is supported, false otherwise.
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*/
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virtual bool UsePollMode();
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private:
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/**
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* Ensure that the timer is expiring at least at the given time
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*
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* The function might not restart the timer if there is one running currently
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*
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* @param aNextTimeoutInPR
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* The last absolute time the timer should expire
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*/
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void SetTimerExpiryIfBefore(PRTime aNextTimeoutInPR);
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/**
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* Stores the next timeout time, 0 means timer not running
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*/
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PRTime mCurrentlySetToTimeoutAtInPR;
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/**
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* mTimer holds the internal timer used by this class to detect when to poll
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* for idle time, when to check if idle timers should expire etc.
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*/
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nsCOMPtr<nsITimer> mTimer;
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/**
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* Array of listeners that wants to be notified about idle time.
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*/
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nsTArray<IdleListener> mArrayListeners;
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/**
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* Object keeping track of the daily idle thingy.
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*/
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nsRefPtr<nsIdleServiceDaily> mDailyIdle;
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/**
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* Boolean indicating if any observers are in idle mode
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*/
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bool mAnyObserverIdle;
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/**
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* Delta time from last non idle time to when the next observer should switch
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* to idle mode
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*
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* Time in seconds
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*
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* If this value is 0 it means there are no active observers
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*/
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uint32_t mDeltaToNextIdleSwitchInS;
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/**
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* Absolute value for when the last user interaction took place.
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*/
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PRTime mLastUserInteractionInPR;
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/**
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* Function that ensures the timer is running with at least the minimum time
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* needed. It will kill the timer if there are no active observers.
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*/
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void ReconfigureTimer(void);
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/**
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* Callback function that is called when the internal timer expires.
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*
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* This in turn calls the IdleTimerCallback that does the real processing
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*/
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static void StaticIdleTimerCallback(nsITimer* aTimer, void* aClosure);
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/**
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* Function that handles when a timer has expired
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*/
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void IdleTimerCallback(void);
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};
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#endif // nsIdleService_h__
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