gecko/toolkit/modules/Promise-backend.js
Ryan VanderMeulen aaed76a710 Backed out 6 changesets (bug 918828) for mass bustage on a CLOSED TREE.
Backed out changeset b59c02df792f (bug 918828)
Backed out changeset 12e7deed1b17 (bug 918828)
Backed out changeset b87ca498ea9a (bug 918828)
Backed out changeset 621224c58e71 (bug 918828)
Backed out changeset 4faff84eb1ba (bug 918828)
Backed out changeset 3695c1c812a5 (bug 918828)
2014-09-16 17:26:34 -04:00

907 lines
30 KiB
JavaScript

/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80 filetype=javascript: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
/**
* This implementation file is imported by the Promise.jsm module, and as a
* special case by the debugger server. To support chrome debugging, the
* debugger server needs to have all its code in one global, so it must use
* loadSubScript directly.
*
* In the general case, this script should be used by importing Promise.jsm:
*
* Components.utils.import("resource://gre/modules/Promise.jsm");
*
* More documentation can be found in the Promise.jsm module.
*/
////////////////////////////////////////////////////////////////////////////////
//// Globals
Cu.import("resource://gre/modules/Services.jsm");
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
const STATUS_PENDING = 0;
const STATUS_RESOLVED = 1;
const STATUS_REJECTED = 2;
// This N_INTERNALS name allow internal properties of the Promise to be
// accessed only by this module, while still being visible on the object
// manually when using a debugger. This doesn't strictly guarantee that the
// properties are inaccessible by other code, but provide enough protection to
// avoid using them by mistake.
const salt = Math.floor(Math.random() * 100);
const N_INTERNALS = "{private:internals:" + salt + "}";
const JS_HAS_SYMBOLS = typeof Symbol === "function";
const ITERATOR_SYMBOL = JS_HAS_SYMBOLS ? Symbol.iterator : "@@iterator";
/////// Warn-upon-finalization mechanism
//
// One of the difficult problems with promises is locating uncaught
// rejections. We adopt the following strategy: if a promise is rejected
// at the time of its garbage-collection *and* if the promise is at the
// end of a promise chain (i.e. |thatPromise.then| has never been
// called), then we print a warning.
//
// let deferred = Promise.defer();
// let p = deferred.promise.then();
// deferred.reject(new Error("I am un uncaught error"));
// deferred = null;
// p = null;
//
// In this snippet, since |deferred.promise| is not the last in the
// chain, no error will be reported for that promise. However, since
// |p| is the last promise in the chain, the error will be reported
// for |p|.
//
// Note that this may, in some cases, cause an error to be reported more
// than once. For instance, consider:
//
// let deferred = Promise.defer();
// let p1 = deferred.promise.then();
// let p2 = deferred.promise.then();
// deferred.reject(new Error("I am an uncaught error"));
// p1 = p2 = deferred = null;
//
// In this snippet, the error is reported both by p1 and by p2.
//
XPCOMUtils.defineLazyServiceGetter(this, "FinalizationWitnessService",
"@mozilla.org/toolkit/finalizationwitness;1",
"nsIFinalizationWitnessService");
let PendingErrors = {
// An internal counter, used to generate unique id.
_counter: 0,
// Functions registered to be notified when a pending error
// is reported as uncaught.
_observers: new Set(),
_map: new Map(),
/**
* Initialize PendingErrors
*/
init: function() {
Services.obs.addObserver(function observe(aSubject, aTopic, aValue) {
PendingErrors.report(aValue);
}, "promise-finalization-witness", false);
},
/**
* Register an error as tracked.
*
* @return The unique identifier of the error.
*/
register: function(error) {
let id = "pending-error-" + (this._counter++);
//
// At this stage, ideally, we would like to store the error itself
// and delay any treatment until we are certain that we will need
// to report that error. However, in the (unlikely but possible)
// case the error holds a reference to the promise itself, doing so
// would prevent the promise from being garbabe-collected, which
// would both cause a memory leak and ensure that we cannot report
// the uncaught error.
//
// To avoid this situation, we rather extract relevant data from
// the error and further normalize it to strings.
//
let value = {
date: new Date(),
message: "" + error,
fileName: null,
stack: null,
lineNumber: null
};
try { // Defend against non-enumerable values
if (error && error instanceof Ci.nsIException) {
// nsIException does things a little differently.
try {
// For starters |.toString()| does not only contain the message, but
// also the top stack frame, and we don't really want that.
value.message = error.message;
} catch (ex) {
// Ignore field
}
try {
// All lowercase filename. ;)
value.fileName = error.filename;
} catch (ex) {
// Ignore field
}
try {
value.lineNumber = error.lineNumber;
} catch (ex) {
// Ignore field
}
} else if (typeof error == "object" && error) {
for (let k of ["fileName", "stack", "lineNumber"]) {
try { // Defend against fallible getters and string conversions
let v = error[k];
value[k] = v ? ("" + v) : null;
} catch (ex) {
// Ignore field
}
}
}
if (!value.stack) {
// |error| is not an Error (or Error-alike). Try to figure out the stack.
let stack = null;
if (error && error.location &&
error.location instanceof Ci.nsIStackFrame) {
// nsIException has full stack frames in the |.location| member.
stack = error.location;
} else {
// Components.stack to the rescue!
stack = Components.stack;
// Remove those top frames that refer to Promise.jsm.
while (stack) {
if (!stack.filename.endsWith("/Promise.jsm")) {
break;
}
stack = stack.caller;
}
}
if (stack) {
let frames = [];
while (stack) {
frames.push(stack);
stack = stack.caller;
}
value.stack = frames.join("\n");
}
}
} catch (ex) {
// Ignore value
}
this._map.set(id, value);
return id;
},
/**
* Notify all observers that a pending error is now uncaught.
*
* @param id The identifier of the pending error, as returned by
* |register|.
*/
report: function(id) {
let value = this._map.get(id);
if (!value) {
return; // The error has already been reported
}
this._map.delete(id);
for (let obs of this._observers.values()) {
obs(value);
}
},
/**
* Mark all pending errors are uncaught, notify the observers.
*/
flush: function() {
// Since we are going to modify the map while walking it,
// let's copying the keys first.
let keys = [key for (key of this._map.keys())];
for (let key of keys) {
this.report(key);
}
},
/**
* Stop tracking an error, as this error has been caught,
* eventually.
*/
unregister: function(id) {
this._map.delete(id);
},
/**
* Add an observer notified when an error is reported as uncaught.
*
* @param {function} observer A function notified when an error is
* reported as uncaught. Its arguments are
* {message, date, fileName, stack, lineNumber}
* All arguments are optional.
*/
addObserver: function(observer) {
this._observers.add(observer);
},
/**
* Remove an observer added with addObserver
*/
removeObserver: function(observer) {
this._observers.delete(observer);
},
/**
* Remove all the observers added with addObserver
*/
removeAllObservers: function() {
this._observers.clear();
}
};
PendingErrors.init();
// Default mechanism for displaying errors
PendingErrors.addObserver(function(details) {
const generalDescription = "A promise chain failed to handle a rejection." +
" Did you forget to '.catch', or did you forget to 'return'?\nSee" +
" https://developer.mozilla.org/Mozilla/JavaScript_code_modules/Promise.jsm/Promise\n\n";
let error = Cc['@mozilla.org/scripterror;1'].createInstance(Ci.nsIScriptError);
if (!error || !Services.console) {
// Too late during shutdown to use the nsIConsole
dump("*************************\n");
dump(generalDescription);
dump("On: " + details.date + "\n");
dump("Full message: " + details.message + "\n");
dump("Full stack: " + (details.stack||"not available") + "\n");
dump("*************************\n");
return;
}
let message = details.message;
if (details.stack) {
message += "\nFull Stack: " + details.stack;
}
error.init(
/*message*/ generalDescription +
"Date: " + details.date + "\nFull Message: " + details.message,
/*sourceName*/ details.fileName,
/*sourceLine*/ details.lineNumber?("" + details.lineNumber):0,
/*lineNumber*/ details.lineNumber || 0,
/*columnNumber*/ 0,
/*flags*/ Ci.nsIScriptError.errorFlag,
/*category*/ "chrome javascript");
Services.console.logMessage(error);
});
///////// Additional warnings for developers
//
// The following error types are considered programmer errors, which should be
// reported (possibly redundantly) so as to let programmers fix their code.
const ERRORS_TO_REPORT = ["EvalError", "RangeError", "ReferenceError", "TypeError"];
////////////////////////////////////////////////////////////////////////////////
//// Promise
/**
* The Promise constructor. Creates a new promise given an executor callback.
* The executor callback is called with the resolve and reject handlers.
*
* @param aExecutor
* The callback that will be called with resolve and reject.
*/
this.Promise = function Promise(aExecutor)
{
if (typeof(aExecutor) != "function") {
throw new TypeError("Promise constructor must be called with an executor.");
}
/*
* Object holding all of our internal values we associate with the promise.
*/
Object.defineProperty(this, N_INTERNALS, { value: {
/*
* Internal status of the promise. This can be equal to STATUS_PENDING,
* STATUS_RESOLVED, or STATUS_REJECTED.
*/
status: STATUS_PENDING,
/*
* When the status property is STATUS_RESOLVED, this contains the final
* resolution value, that cannot be a promise, because resolving with a
* promise will cause its state to be eventually propagated instead. When the
* status property is STATUS_REJECTED, this contains the final rejection
* reason, that could be a promise, even if this is uncommon.
*/
value: undefined,
/*
* Array of Handler objects registered by the "then" method, and not processed
* yet. Handlers are removed when the promise is resolved or rejected.
*/
handlers: [],
/**
* When the status property is STATUS_REJECTED and until there is
* a rejection callback, this contains an array
* - {string} id An id for use with |PendingErrors|;
* - {FinalizationWitness} witness A witness broadcasting |id| on
* notification "promise-finalization-witness".
*/
witness: undefined
}});
Object.seal(this);
let resolve = PromiseWalker.completePromise
.bind(PromiseWalker, this, STATUS_RESOLVED);
let reject = PromiseWalker.completePromise
.bind(PromiseWalker, this, STATUS_REJECTED);
try {
aExecutor.call(undefined, resolve, reject);
} catch (ex) {
reject(ex);
}
}
/**
* Calls one of the provided functions as soon as this promise is either
* resolved or rejected. A new promise is returned, whose state evolves
* depending on this promise and the provided callback functions.
*
* The appropriate callback is always invoked after this method returns, even
* if this promise is already resolved or rejected. You can also call the
* "then" method multiple times on the same promise, and the callbacks will be
* invoked in the same order as they were registered.
*
* @param aOnResolve
* If the promise is resolved, this function is invoked with the
* resolution value of the promise as its only argument, and the
* outcome of the function determines the state of the new promise
* returned by the "then" method. In case this parameter is not a
* function (usually "null"), the new promise returned by the "then"
* method is resolved with the same value as the original promise.
*
* @param aOnReject
* If the promise is rejected, this function is invoked with the
* rejection reason of the promise as its only argument, and the
* outcome of the function determines the state of the new promise
* returned by the "then" method. In case this parameter is not a
* function (usually left "undefined"), the new promise returned by the
* "then" method is rejected with the same reason as the original
* promise.
*
* @return A new promise that is initially pending, then assumes a state that
* depends on the outcome of the invoked callback function:
* - If the callback returns a value that is not a promise, including
* "undefined", the new promise is resolved with this resolution
* value, even if the original promise was rejected.
* - If the callback throws an exception, the new promise is rejected
* with the exception as the rejection reason, even if the original
* promise was resolved.
* - If the callback returns a promise, the new promise will
* eventually assume the same state as the returned promise.
*
* @note If the aOnResolve callback throws an exception, the aOnReject
* callback is not invoked. You can register a rejection callback on
* the returned promise instead, to process any exception occurred in
* either of the callbacks registered on this promise.
*/
Promise.prototype.then = function (aOnResolve, aOnReject)
{
let handler = new Handler(this, aOnResolve, aOnReject);
this[N_INTERNALS].handlers.push(handler);
// Ensure the handler is scheduled for processing if this promise is already
// resolved or rejected.
if (this[N_INTERNALS].status != STATUS_PENDING) {
// This promise is not the last in the chain anymore. Remove any watchdog.
if (this[N_INTERNALS].witness != null) {
let [id, witness] = this[N_INTERNALS].witness;
this[N_INTERNALS].witness = null;
witness.forget();
PendingErrors.unregister(id);
}
PromiseWalker.schedulePromise(this);
}
return handler.nextPromise;
};
/**
* Invokes `promise.then` with undefined for the resolve handler and a given
* reject handler.
*
* @param aOnReject
* The rejection handler.
*
* @return A new pending promise returned.
*
* @see Promise.prototype.then
*/
Promise.prototype.catch = function (aOnReject)
{
return this.then(undefined, aOnReject);
};
/**
* Creates a new pending promise and provides methods to resolve or reject it.
*
* @return A new object, containing the new promise in the "promise" property,
* and the methods to change its state in the "resolve" and "reject"
* properties. See the Deferred documentation for details.
*/
Promise.defer = function ()
{
return new Deferred();
};
/**
* Creates a new promise resolved with the specified value, or propagates the
* state of an existing promise.
*
* @param aValue
* If this value is not a promise, including "undefined", it becomes
* the resolution value of the returned promise. If this value is a
* promise, then the returned promise will eventually assume the same
* state as the provided promise.
*
* @return A promise that can be pending, resolved, or rejected.
*/
Promise.resolve = function (aValue)
{
if (aValue && typeof(aValue) == "function" && aValue.isAsyncFunction) {
throw new TypeError(
"Cannot resolve a promise with an async function. " +
"You should either invoke the async function first " +
"or use 'Task.spawn' instead of 'Task.async' to start " +
"the Task and return its promise.");
}
if (aValue instanceof Promise) {
return aValue;
}
return new Promise((aResolve) => aResolve(aValue));
};
/**
* Creates a new promise rejected with the specified reason.
*
* @param aReason
* The rejection reason for the returned promise. Although the reason
* can be "undefined", it is generally an Error object, like in
* exception handling.
*
* @return A rejected promise.
*
* @note The aReason argument should not be a promise. Using a rejected
* promise for the value of aReason would make the rejection reason
* equal to the rejected promise itself, and not its rejection reason.
*/
Promise.reject = function (aReason)
{
return new Promise((_, aReject) => aReject(aReason));
};
/**
* Returns a promise that is resolved or rejected when all values are
* resolved or any is rejected.
*
* @param aValues
* Iterable of promises that may be pending, resolved, or rejected. When
* all are resolved or any is rejected, the returned promise will be
* resolved or rejected as well.
*
* @return A new promise that is fulfilled when all values are resolved or
* that is rejected when any of the values are rejected. Its
* resolution value will be an array of all resolved values in the
* given order, or undefined if aValues is an empty array. The reject
* reason will be forwarded from the first promise in the list of
* given promises to be rejected.
*/
Promise.all = function (aValues)
{
if (aValues == null || typeof(aValues[ITERATOR_SYMBOL]) != "function") {
throw new Error("Promise.all() expects an iterable.");
}
return new Promise((resolve, reject) => {
let values = Array.isArray(aValues) ? aValues : [...aValues];
let countdown = values.length;
let resolutionValues = new Array(countdown);
if (!countdown) {
resolve(resolutionValues);
return;
}
function checkForCompletion(aValue, aIndex) {
resolutionValues[aIndex] = aValue;
if (--countdown === 0) {
resolve(resolutionValues);
}
}
for (let i = 0; i < values.length; i++) {
let index = i;
let value = values[i];
let resolver = val => checkForCompletion(val, index);
if (value && typeof(value.then) == "function") {
value.then(resolver, reject);
} else {
// Given value is not a promise, forward it as a resolution value.
resolver(value);
}
}
});
};
/**
* Returns a promise that is resolved or rejected when the first value is
* resolved or rejected, taking on the value or reason of that promise.
*
* @param aValues
* Iterable of values or promises that may be pending, resolved, or
* rejected. When any is resolved or rejected, the returned promise will
* be resolved or rejected as to the given value or reason.
*
* @return A new promise that is fulfilled when any values are resolved or
* rejected. Its resolution value will be forwarded from the resolution
* value or rejection reason.
*/
Promise.race = function (aValues)
{
if (aValues == null || typeof(aValues[ITERATOR_SYMBOL]) != "function") {
throw new Error("Promise.race() expects an iterable.");
}
return new Promise((resolve, reject) => {
for (let value of aValues) {
Promise.resolve(value).then(resolve, reject);
}
});
};
Promise.Debugging = {
/**
* Add an observer notified when an error is reported as uncaught.
*
* @param {function} observer A function notified when an error is
* reported as uncaught. Its arguments are
* {message, date, fileName, stack, lineNumber}
* All arguments are optional.
*/
addUncaughtErrorObserver: function(observer) {
PendingErrors.addObserver(observer);
},
/**
* Remove an observer added with addUncaughtErrorObserver
*
* @param {function} An observer registered with
* addUncaughtErrorObserver.
*/
removeUncaughtErrorObserver: function(observer) {
PendingErrors.removeObserver(observer);
},
/**
* Remove all the observers added with addUncaughtErrorObserver
*/
clearUncaughtErrorObservers: function() {
PendingErrors.removeAllObservers();
},
/**
* Force all pending errors to be reported immediately as uncaught.
* Note that this may cause some false positives.
*/
flushUncaughtErrors: function() {
PendingErrors.flush();
},
};
Object.freeze(Promise.Debugging);
Object.freeze(Promise);
////////////////////////////////////////////////////////////////////////////////
//// PromiseWalker
/**
* This singleton object invokes the handlers registered on resolved and
* rejected promises, ensuring that processing is not recursive and is done in
* the same order as registration occurred on each promise.
*
* There is no guarantee on the order of execution of handlers registered on
* different promises.
*/
this.PromiseWalker = {
/**
* Singleton array of all the unprocessed handlers currently registered on
* resolved or rejected promises. Handlers are removed from the array as soon
* as they are processed.
*/
handlers: [],
/**
* Called when a promise needs to change state to be resolved or rejected.
*
* @param aPromise
* Promise that needs to change state. If this is already resolved or
* rejected, this method has no effect.
* @param aStatus
* New desired status, either STATUS_RESOLVED or STATUS_REJECTED.
* @param aValue
* Associated resolution value or rejection reason.
*/
completePromise: function (aPromise, aStatus, aValue)
{
// Do nothing if the promise is already resolved or rejected.
if (aPromise[N_INTERNALS].status != STATUS_PENDING) {
return;
}
// Resolving with another promise will cause this promise to eventually
// assume the state of the provided promise.
if (aStatus == STATUS_RESOLVED && aValue &&
typeof(aValue.then) == "function") {
aValue.then(this.completePromise.bind(this, aPromise, STATUS_RESOLVED),
this.completePromise.bind(this, aPromise, STATUS_REJECTED));
return;
}
// Change the promise status and schedule our handlers for processing.
aPromise[N_INTERNALS].status = aStatus;
aPromise[N_INTERNALS].value = aValue;
if (aPromise[N_INTERNALS].handlers.length > 0) {
this.schedulePromise(aPromise);
} else if (aStatus == STATUS_REJECTED) {
// This is a rejection and the promise is the last in the chain.
// For the time being we therefore have an uncaught error.
let id = PendingErrors.register(aValue);
let witness =
FinalizationWitnessService.make("promise-finalization-witness", id);
aPromise[N_INTERNALS].witness = [id, witness];
}
},
/**
* Sets up the PromiseWalker loop to start on the next tick of the event loop
*/
scheduleWalkerLoop: function()
{
this.walkerLoopScheduled = true;
Services.tm.currentThread.dispatch(this.walkerLoop,
Ci.nsIThread.DISPATCH_NORMAL);
},
/**
* Schedules the resolution or rejection handlers registered on the provided
* promise for processing.
*
* @param aPromise
* Resolved or rejected promise whose handlers should be processed. It
* is expected that this promise has at least one handler to process.
*/
schedulePromise: function (aPromise)
{
// Migrate the handlers from the provided promise to the global list.
for (let handler of aPromise[N_INTERNALS].handlers) {
this.handlers.push(handler);
}
aPromise[N_INTERNALS].handlers.length = 0;
// Schedule the walker loop on the next tick of the event loop.
if (!this.walkerLoopScheduled) {
this.scheduleWalkerLoop();
}
},
/**
* Indicates whether the walker loop is currently scheduled for execution on
* the next tick of the event loop.
*/
walkerLoopScheduled: false,
/**
* Processes all the known handlers during this tick of the event loop. This
* eager processing is done to avoid unnecessarily exiting and re-entering the
* JavaScript context for each handler on a resolved or rejected promise.
*
* This function is called with "this" bound to the PromiseWalker object.
*/
walkerLoop: function ()
{
// If there is more than one handler waiting, reschedule the walker loop
// immediately. Otherwise, use walkerLoopScheduled to tell schedulePromise()
// to reschedule the loop if it adds more handlers to the queue. This makes
// this walker resilient to the case where one handler does not return, but
// starts a nested event loop. In that case, the newly scheduled walker will
// take over. In the common case, the newly scheduled walker will be invoked
// after this one has returned, with no actual handler to process. This
// small overhead is required to make nested event loops work correctly, but
// occurs at most once per resolution chain, thus having only a minor
// impact on overall performance.
if (this.handlers.length > 1) {
this.scheduleWalkerLoop();
} else {
this.walkerLoopScheduled = false;
}
// Process all the known handlers eagerly.
while (this.handlers.length > 0) {
this.handlers.shift().process();
}
},
};
// Bind the function to the singleton once.
PromiseWalker.walkerLoop = PromiseWalker.walkerLoop.bind(PromiseWalker);
////////////////////////////////////////////////////////////////////////////////
//// Deferred
/**
* Returned by "Promise.defer" to provide a new promise along with methods to
* change its state.
*/
function Deferred()
{
this.promise = new Promise((aResolve, aReject) => {
this.resolve = aResolve;
this.reject = aReject;
});
Object.freeze(this);
}
Deferred.prototype = {
/**
* A newly created promise, initially in the pending state.
*/
promise: null,
/**
* Resolves the associated promise with the specified value, or propagates the
* state of an existing promise. If the associated promise has already been
* resolved or rejected, this method does nothing.
*
* This function is bound to its associated promise when "Promise.defer" is
* called, and can be called with any value of "this".
*
* @param aValue
* If this value is not a promise, including "undefined", it becomes
* the resolution value of the associated promise. If this value is a
* promise, then the associated promise will eventually assume the same
* state as the provided promise.
*
* @note Calling this method with a pending promise as the aValue argument,
* and then calling it again with another value before the promise is
* resolved or rejected, has unspecified behavior and should be avoided.
*/
resolve: null,
/**
* Rejects the associated promise with the specified reason. If the promise
* has already been resolved or rejected, this method does nothing.
*
* This function is bound to its associated promise when "Promise.defer" is
* called, and can be called with any value of "this".
*
* @param aReason
* The rejection reason for the associated promise. Although the
* reason can be "undefined", it is generally an Error object, like in
* exception handling.
*
* @note The aReason argument should not generally be a promise. In fact,
* using a rejected promise for the value of aReason would make the
* rejection reason equal to the rejected promise itself, not to the
* rejection reason of the rejected promise.
*/
reject: null,
};
////////////////////////////////////////////////////////////////////////////////
//// Handler
/**
* Handler registered on a promise by the "then" function.
*/
function Handler(aThisPromise, aOnResolve, aOnReject)
{
this.thisPromise = aThisPromise;
this.onResolve = aOnResolve;
this.onReject = aOnReject;
this.nextPromise = new Promise(() => {});
}
Handler.prototype = {
/**
* Promise on which the "then" method was called.
*/
thisPromise: null,
/**
* Unmodified resolution handler provided to the "then" method.
*/
onResolve: null,
/**
* Unmodified rejection handler provided to the "then" method.
*/
onReject: null,
/**
* New promise that will be returned by the "then" method.
*/
nextPromise: null,
/**
* Called after thisPromise is resolved or rejected, invokes the appropriate
* callback and propagates the result to nextPromise.
*/
process: function()
{
// The state of this promise is propagated unless a handler is defined.
let nextStatus = this.thisPromise[N_INTERNALS].status;
let nextValue = this.thisPromise[N_INTERNALS].value;
try {
// If a handler is defined for either resolution or rejection, invoke it
// to determine the state of the next promise, that will be resolved with
// the returned value, that can also be another promise.
if (nextStatus == STATUS_RESOLVED) {
if (typeof(this.onResolve) == "function") {
nextValue = this.onResolve.call(undefined, nextValue);
}
} else if (typeof(this.onReject) == "function") {
nextValue = this.onReject.call(undefined, nextValue);
nextStatus = STATUS_RESOLVED;
}
} catch (ex) {
// An exception has occurred in the handler.
if (ex && typeof ex == "object" && "name" in ex &&
ERRORS_TO_REPORT.indexOf(ex.name) != -1) {
// We suspect that the exception is a programmer error, so we now
// display it using dump(). Note that we do not use Cu.reportError as
// we assume that this is a programming error, so we do not want end
// users to see it. Also, if the programmer handles errors correctly,
// they will either treat the error or log them somewhere.
dump("*************************\n");
dump("A coding exception was thrown in a Promise " +
((nextStatus == STATUS_RESOLVED) ? "resolution":"rejection") +
" callback.\n");
dump("See https://developer.mozilla.org/Mozilla/JavaScript_code_modules/Promise.jsm/Promise\n\n");
dump("Full message: " + ex + "\n");
dump("Full stack: " + (("stack" in ex)?ex.stack:"not available") + "\n");
dump("*************************\n");
}
// Additionally, reject the next promise.
nextStatus = STATUS_REJECTED;
nextValue = ex;
}
// Propagate the newly determined state to the next promise.
PromiseWalker.completePromise(this.nextPromise, nextStatus, nextValue);
},
};