gecko/gfx/vr/VRDeviceProxy.h
Kearwood (Kip) Gilbert 3ba702c04e Bug 1237691 - Implement Oculus Head Pose Prediction
MozReview-Commit-ID: 4hbKmZycEcn
2016-02-16 12:53:33 -08:00

59 lines
1.4 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_VR_PROXY_H
#define GFX_VR_PROXY_H
#include "nsIScreen.h"
#include "nsCOMPtr.h"
#include "mozilla/RefPtr.h"
#include "gfxVR.h"
namespace mozilla {
namespace gfx {
class VRManagerChild;
class VRDeviceProxy
{
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRDeviceProxy)
explicit VRDeviceProxy(const VRDeviceUpdate& aDeviceUpdate);
void UpdateDeviceInfo(const VRDeviceUpdate& aDeviceUpdate);
void UpdateSensorState(const VRHMDSensorState& aSensorState);
const VRDeviceInfo& GetDeviceInfo() const { return mDeviceInfo; }
virtual VRHMDSensorState GetSensorState();
virtual VRHMDSensorState GetImmediateSensorState();
bool SetFOV(const VRFieldOfView& aFOVLeft, const VRFieldOfView& aFOVRight,
double zNear, double zFar);
virtual void ZeroSensor();
// The nsIScreen that represents this device
nsIScreen* GetScreen() { return mScreen; }
protected:
virtual ~VRDeviceProxy();
VRDeviceInfo mDeviceInfo;
VRHMDSensorState mSensorState;
nsCOMPtr<nsIScreen> mScreen;
static already_AddRefed<nsIScreen> MakeFakeScreen(const IntRect& aScreenRect);
};
} // namespace gfx
} // namespace mozilla
#endif /* GFX_VR_PROXY_H */