gecko/gfx/2d/Factory.cpp
Robert O'Callahan eaae02626a Bug 1063754. Cache result of Factory::HasSSE2(). r=bas
--HG--
extra : rebase_source : 3d25afdc6d679303ea1b73cc9ef1dbd9b971c5c0
2014-09-06 16:16:06 +12:00

752 lines
18 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "2D.h"
#ifdef USE_CAIRO
#include "DrawTargetCairo.h"
#include "ScaledFontCairo.h"
#endif
#ifdef USE_SKIA
#include "DrawTargetSkia.h"
#include "ScaledFontBase.h"
#ifdef MOZ_ENABLE_FREETYPE
#define USE_SKIA_FREETYPE
#include "ScaledFontCairo.h"
#endif
#endif
#if defined(WIN32)
#include "ScaledFontWin.h"
#endif
#ifdef XP_MACOSX
#include "ScaledFontMac.h"
#endif
#ifdef XP_MACOSX
#include "DrawTargetCG.h"
#endif
#ifdef WIN32
#include "DrawTargetD2D.h"
#ifdef USE_D2D1_1
#include "DrawTargetD2D1.h"
#endif
#include "ScaledFontDWrite.h"
#include <d3d10_1.h>
#include "HelpersD2D.h"
#endif
#include "DrawTargetDual.h"
#include "DrawTargetTiled.h"
#include "DrawTargetRecording.h"
#include "SourceSurfaceRawData.h"
#include "DrawEventRecorder.h"
#include "Logging.h"
#include "mozilla/CheckedInt.h"
#if defined(DEBUG) || defined(PR_LOGGING)
GFX2D_API PRLogModuleInfo *
GetGFX2DLog()
{
static PRLogModuleInfo *sLog;
if (!sLog)
sLog = PR_NewLogModule("gfx2d");
return sLog;
}
#endif
// The following code was largely taken from xpcom/glue/SSE.cpp and
// made a little simpler.
enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 };
#ifdef HAVE_CPUID_H
#if !(defined(__SSE2__) || defined(_M_X64) || \
(defined(_M_IX86_FP) && _M_IX86_FP >= 2))
// cpuid.h is available on gcc 4.3 and higher on i386 and x86_64
#include <cpuid.h>
static inline bool
HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
{
unsigned int regs[4];
return __get_cpuid(level, &regs[0], &regs[1], &regs[2], &regs[3]) &&
(regs[reg] & bit);
}
#endif
#define HAVE_CPU_DETECTION
#else
#if defined(_MSC_VER) && _MSC_VER >= 1600 && (defined(_M_IX86) || defined(_M_AMD64))
// MSVC 2005 or later supports __cpuid by intrin.h
// But it does't work on MSVC 2005 with SDK 7.1 (Bug 753772)
#include <intrin.h>
#define HAVE_CPU_DETECTION
#elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__))
// Define a function identical to MSVC function.
#ifdef __i386
static void
__cpuid(int CPUInfo[4], int InfoType)
{
asm (
"xchg %esi, %ebx\n"
"cpuid\n"
"movl %eax, (%edi)\n"
"movl %ebx, 4(%edi)\n"
"movl %ecx, 8(%edi)\n"
"movl %edx, 12(%edi)\n"
"xchg %esi, %ebx\n"
:
: "a"(InfoType), // %eax
"D"(CPUInfo) // %edi
: "%ecx", "%edx", "%esi"
);
}
#else
static void
__cpuid(int CPUInfo[4], int InfoType)
{
asm (
"xchg %rsi, %rbx\n"
"cpuid\n"
"movl %eax, (%rdi)\n"
"movl %ebx, 4(%rdi)\n"
"movl %ecx, 8(%rdi)\n"
"movl %edx, 12(%rdi)\n"
"xchg %rsi, %rbx\n"
:
: "a"(InfoType), // %eax
"D"(CPUInfo) // %rdi
: "%ecx", "%edx", "%rsi"
);
}
#define HAVE_CPU_DETECTION
#endif
#endif
#ifdef HAVE_CPU_DETECTION
static inline bool
HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
{
// Check that the level in question is supported.
volatile int regs[4];
__cpuid((int *)regs, level & 0x80000000u);
if (unsigned(regs[0]) < level)
return false;
__cpuid((int *)regs, level);
return !!(unsigned(regs[reg]) & bit);
}
#endif
#endif
namespace mozilla {
namespace gfx {
// XXX - Need to define an API to set this.
GFX2D_API int sGfxLogLevel = LOG_DEBUG;
#ifdef WIN32
ID3D10Device1 *Factory::mD3D10Device;
#ifdef USE_D2D1_1
ID3D11Device *Factory::mD3D11Device;
ID2D1Device *Factory::mD2D1Device;
#endif
#endif
DrawEventRecorder *Factory::mRecorder;
bool
Factory::HasSSE2()
{
#if defined(__SSE2__) || defined(_M_X64) || \
(defined(_M_IX86_FP) && _M_IX86_FP >= 2)
// gcc with -msse2 (default on OSX and x86-64)
// cl.exe with -arch:SSE2 (default on x64 compiler)
return true;
#elif defined(HAVE_CPU_DETECTION)
static enum {
UNINITIALIZED,
NO_SSE2,
HAS_SSE2
} sDetectionState = UNINITIALIZED;
if (sDetectionState == UNINITIALIZED) {
sDetectionState = HasCPUIDBit(1u, edx, (1u<<26)) ? HAS_SSE2 : NO_SSE2;
}
return sDetectionState == HAS_SSE2;
#else
return false;
#endif
}
bool
Factory::CheckSurfaceSize(const IntSize &sz, int32_t limit)
{
if (sz.width < 0 || sz.height < 0) {
gfxDebug() << "Surface width or height < 0!";
return false;
}
// reject images with sides bigger than limit
if (limit && (sz.width > limit || sz.height > limit)) {
gfxDebug() << "Surface size too large (exceeds caller's limit)!";
return false;
}
// make sure the surface area doesn't overflow a int32_t
CheckedInt<int32_t> tmp = sz.width;
tmp *= sz.height;
if (!tmp.isValid()) {
gfxDebug() << "Surface size too large (would overflow)!";
return false;
}
// assuming 4 bytes per pixel, make sure the allocation size
// doesn't overflow a int32_t either
CheckedInt<int32_t> stride = sz.width;
stride *= 4;
// When aligning the stride to 16 bytes, it can grow by up to 15 bytes.
stride += 16 - 1;
if (!stride.isValid()) {
gfxDebug() << "Surface size too large (stride overflows int32_t)!";
return false;
}
CheckedInt<int32_t> numBytes = GetAlignedStride<16>(sz.width * 4);
numBytes *= sz.height;
if (!numBytes.isValid()) {
gfxDebug() << "Surface size too large (allocation size would overflow int32_t)!";
return false;
}
return true;
}
TemporaryRef<DrawTarget>
Factory::CreateDrawTarget(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat)
{
if (!CheckSurfaceSize(aSize)) {
return nullptr;
}
RefPtr<DrawTarget> retVal;
switch (aBackend) {
#ifdef WIN32
case BackendType::DIRECT2D:
{
RefPtr<DrawTargetD2D> newTarget;
newTarget = new DrawTargetD2D();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#ifdef USE_D2D1_1
case BackendType::DIRECT2D1_1:
{
RefPtr<DrawTargetD2D1> newTarget;
newTarget = new DrawTargetD2D1();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
#elif defined XP_MACOSX
case BackendType::COREGRAPHICS:
case BackendType::COREGRAPHICS_ACCELERATED:
{
RefPtr<DrawTargetCG> newTarget;
newTarget = new DrawTargetCG();
if (newTarget->Init(aBackend, aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
#ifdef USE_SKIA
case BackendType::SKIA:
{
RefPtr<DrawTargetSkia> newTarget;
newTarget = new DrawTargetSkia();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
#ifdef USE_CAIRO
case BackendType::CAIRO:
{
RefPtr<DrawTargetCairo> newTarget;
newTarget = new DrawTargetCairo();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
default:
gfxDebug() << "Invalid draw target type specified.";
return nullptr;
}
if (mRecorder && retVal) {
return new DrawTargetRecording(mRecorder, retVal);
}
if (!retVal) {
// Failed
gfxDebug() << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize;
}
return retVal.forget();
}
TemporaryRef<DrawTarget>
Factory::CreateRecordingDrawTarget(DrawEventRecorder *aRecorder, DrawTarget *aDT)
{
return new DrawTargetRecording(aRecorder, aDT);
}
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetForData(BackendType aBackend,
unsigned char *aData,
const IntSize &aSize,
int32_t aStride,
SurfaceFormat aFormat)
{
if (!CheckSurfaceSize(aSize)) {
return nullptr;
}
RefPtr<DrawTarget> retVal;
switch (aBackend) {
#ifdef USE_SKIA
case BackendType::SKIA:
{
RefPtr<DrawTargetSkia> newTarget;
newTarget = new DrawTargetSkia();
newTarget->Init(aData, aSize, aStride, aFormat);
retVal = newTarget;
break;
}
#endif
#ifdef XP_MACOSX
case BackendType::COREGRAPHICS:
{
RefPtr<DrawTargetCG> newTarget = new DrawTargetCG();
if (newTarget->Init(aBackend, aData, aSize, aStride, aFormat))
return newTarget.forget();
break;
}
#endif
#ifdef USE_CAIRO
case BackendType::CAIRO:
{
RefPtr<DrawTargetCairo> newTarget;
newTarget = new DrawTargetCairo();
if (newTarget->Init(aData, aSize, aStride, aFormat)) {
retVal = newTarget.forget();
}
break;
}
#endif
default:
gfxDebug() << "Invalid draw target type specified.";
return nullptr;
}
if (mRecorder && retVal) {
return new DrawTargetRecording(mRecorder, retVal, true);
}
if (!retVal) {
gfxDebug() << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize;
}
return retVal.forget();
}
TemporaryRef<DrawTarget>
Factory::CreateTiledDrawTarget(const TileSet& aTileSet)
{
RefPtr<DrawTargetTiled> dt = new DrawTargetTiled();
if (!dt->Init(aTileSet)) {
return nullptr;
}
return dt.forget();
}
TemporaryRef<ScaledFont>
Factory::CreateScaledFontForNativeFont(const NativeFont &aNativeFont, Float aSize)
{
switch (aNativeFont.mType) {
#ifdef WIN32
case NativeFontType::DWRITE_FONT_FACE:
{
return new ScaledFontDWrite(static_cast<IDWriteFontFace*>(aNativeFont.mFont), aSize);
}
#if defined(USE_CAIRO) || defined(USE_SKIA)
case NativeFontType::GDI_FONT_FACE:
{
return new ScaledFontWin(static_cast<LOGFONT*>(aNativeFont.mFont), aSize);
}
#endif
#endif
#ifdef XP_MACOSX
case NativeFontType::MAC_FONT_FACE:
{
return new ScaledFontMac(static_cast<CGFontRef>(aNativeFont.mFont), aSize);
}
#endif
#if defined(USE_CAIRO) || defined(USE_SKIA_FREETYPE)
case NativeFontType::CAIRO_FONT_FACE:
{
return new ScaledFontCairo(static_cast<cairo_scaled_font_t*>(aNativeFont.mFont), aSize);
}
#endif
default:
gfxWarning() << "Invalid native font type specified.";
return nullptr;
}
}
TemporaryRef<ScaledFont>
Factory::CreateScaledFontForTrueTypeData(uint8_t *aData, uint32_t aSize,
uint32_t aFaceIndex, Float aGlyphSize,
FontType aType)
{
switch (aType) {
#ifdef WIN32
case FontType::DWRITE:
{
return new ScaledFontDWrite(aData, aSize, aFaceIndex, aGlyphSize);
}
#endif
default:
gfxWarning() << "Unable to create requested font type from truetype data";
return nullptr;
}
}
TemporaryRef<ScaledFont>
Factory::CreateScaledFontWithCairo(const NativeFont& aNativeFont, Float aSize, cairo_scaled_font_t* aScaledFont)
{
#ifdef USE_CAIRO
// In theory, we could pull the NativeFont out of the cairo_scaled_font_t*,
// but that would require a lot of code that would be otherwise repeated in
// various backends.
// Therefore, we just reuse CreateScaledFontForNativeFont's implementation.
RefPtr<ScaledFont> font = CreateScaledFontForNativeFont(aNativeFont, aSize);
static_cast<ScaledFontBase*>(font.get())->SetCairoScaledFont(aScaledFont);
return font.forget();
#else
return nullptr;
#endif
}
TemporaryRef<DrawTarget>
Factory::CreateDualDrawTarget(DrawTarget *targetA, DrawTarget *targetB)
{
RefPtr<DrawTarget> newTarget =
new DrawTargetDual(targetA, targetB);
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal);
}
return retVal.forget();
}
#ifdef WIN32
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetForD3D10Texture(ID3D10Texture2D *aTexture, SurfaceFormat aFormat)
{
RefPtr<DrawTargetD2D> newTarget;
newTarget = new DrawTargetD2D();
if (newTarget->Init(aTexture, aFormat)) {
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal, true);
}
return retVal.forget();
}
gfxWarning() << "Failed to create draw target for D3D10 texture.";
// Failed
return nullptr;
}
TemporaryRef<DrawTarget>
Factory::CreateDualDrawTargetForD3D10Textures(ID3D10Texture2D *aTextureA,
ID3D10Texture2D *aTextureB,
SurfaceFormat aFormat)
{
RefPtr<DrawTargetD2D> newTargetA;
RefPtr<DrawTargetD2D> newTargetB;
newTargetA = new DrawTargetD2D();
if (!newTargetA->Init(aTextureA, aFormat)) {
gfxWarning() << "Failed to create draw target for D3D10 texture.";
return nullptr;
}
newTargetB = new DrawTargetD2D();
if (!newTargetB->Init(aTextureB, aFormat)) {
gfxWarning() << "Failed to create draw target for D3D10 texture.";
return nullptr;
}
RefPtr<DrawTarget> newTarget =
new DrawTargetDual(newTargetA, newTargetB);
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal);
}
return retVal.forget();
}
void
Factory::SetDirect3D10Device(ID3D10Device1 *aDevice)
{
// do not throw on failure; return error codes and disconnect the device
// On Windows 8 error codes are the default, but on Windows 7 the
// default is to throw (or perhaps only with some drivers?)
aDevice->SetExceptionMode(0);
mD3D10Device = aDevice;
}
ID3D10Device1*
Factory::GetDirect3D10Device()
{
#ifdef DEBUG
UINT mode = mD3D10Device->GetExceptionMode();
MOZ_ASSERT(0 == mode);
#endif
return mD3D10Device;
}
#ifdef USE_D2D1_1
void
Factory::SetDirect3D11Device(ID3D11Device *aDevice)
{
mD3D11Device = aDevice;
RefPtr<ID2D1Factory1> factory = D2DFactory1();
RefPtr<IDXGIDevice> device;
aDevice->QueryInterface((IDXGIDevice**)byRef(device));
factory->CreateDevice(device, &mD2D1Device);
}
ID3D11Device*
Factory::GetDirect3D11Device()
{
return mD3D11Device;
}
ID2D1Device*
Factory::GetD2D1Device()
{
return mD2D1Device;
}
#endif
TemporaryRef<GlyphRenderingOptions>
Factory::CreateDWriteGlyphRenderingOptions(IDWriteRenderingParams *aParams)
{
return new GlyphRenderingOptionsDWrite(aParams);
}
uint64_t
Factory::GetD2DVRAMUsageDrawTarget()
{
return DrawTargetD2D::mVRAMUsageDT;
}
uint64_t
Factory::GetD2DVRAMUsageSourceSurface()
{
return DrawTargetD2D::mVRAMUsageSS;
}
void
Factory::D2DCleanup()
{
DrawTargetD2D::CleanupD2D();
}
#endif // XP_WIN
#ifdef USE_SKIA_GPU
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetSkiaWithGrContext(GrContext* aGrContext,
const IntSize &aSize,
SurfaceFormat aFormat)
{
RefPtr<DrawTarget> newTarget = new DrawTargetSkia();
if (!newTarget->InitWithGrContext(aGrContext, aSize, aFormat)) {
return nullptr;
}
return newTarget.forget();
}
#endif // USE_SKIA_GPU
void
Factory::PurgeAllCaches()
{
}
#ifdef USE_SKIA_FREETYPE
TemporaryRef<GlyphRenderingOptions>
Factory::CreateCairoGlyphRenderingOptions(FontHinting aHinting, bool aAutoHinting)
{
RefPtr<GlyphRenderingOptionsCairo> options =
new GlyphRenderingOptionsCairo();
options->SetHinting(aHinting);
options->SetAutoHinting(aAutoHinting);
return options.forget();
}
#endif
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetForCairoSurface(cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat* aFormat)
{
RefPtr<DrawTarget> retVal;
#ifdef USE_CAIRO
RefPtr<DrawTargetCairo> newTarget = new DrawTargetCairo();
if (newTarget->Init(aSurface, aSize, aFormat)) {
retVal = newTarget;
}
if (mRecorder && retVal) {
RefPtr<DrawTarget> recordDT = new DrawTargetRecording(mRecorder, retVal, true);
return recordDT.forget();
}
#endif
return retVal.forget();
}
#ifdef XP_MACOSX
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetForCairoCGContext(CGContextRef cg, const IntSize& aSize)
{
RefPtr<DrawTarget> retVal;
RefPtr<DrawTargetCG> newTarget = new DrawTargetCG();
if (newTarget->Init(cg, aSize)) {
retVal = newTarget;
}
if (mRecorder && retVal) {
return new DrawTargetRecording(mRecorder, retVal);
}
return retVal.forget();
}
#endif
TemporaryRef<DataSourceSurface>
Factory::CreateWrappingDataSourceSurface(uint8_t *aData, int32_t aStride,
const IntSize &aSize,
SurfaceFormat aFormat)
{
if (aSize.width <= 0 || aSize.height <= 0) {
return nullptr;
}
RefPtr<SourceSurfaceRawData> newSurf = new SourceSurfaceRawData();
if (newSurf->InitWrappingData(aData, aSize, aStride, aFormat, false)) {
return newSurf.forget();
}
return nullptr;
}
TemporaryRef<DataSourceSurface>
Factory::CreateDataSourceSurface(const IntSize &aSize,
SurfaceFormat aFormat)
{
if (!CheckSurfaceSize(aSize)) {
gfxWarning() << "CreateDataSourceSurface failed with bad size";
return nullptr;
}
RefPtr<SourceSurfaceAlignedRawData> newSurf = new SourceSurfaceAlignedRawData();
if (newSurf->Init(aSize, aFormat)) {
return newSurf.forget();
}
gfxWarning() << "CreateDataSourceSurface failed in init";
return nullptr;
}
TemporaryRef<DataSourceSurface>
Factory::CreateDataSourceSurfaceWithStride(const IntSize &aSize,
SurfaceFormat aFormat,
int32_t aStride)
{
if (aStride < aSize.width * BytesPerPixel(aFormat)) {
gfxWarning() << "CreateDataSourceSurfaceWithStride failed with bad stride";
return nullptr;
}
RefPtr<SourceSurfaceAlignedRawData> newSurf = new SourceSurfaceAlignedRawData();
if (newSurf->InitWithStride(aSize, aFormat, aStride)) {
return newSurf.forget();
}
gfxWarning() << "CreateDataSourceSurfaceWithStride failed to initialize";
return nullptr;
}
TemporaryRef<DrawEventRecorder>
Factory::CreateEventRecorderForFile(const char *aFilename)
{
return new DrawEventRecorderFile(aFilename);
}
void
Factory::SetGlobalEventRecorder(DrawEventRecorder *aRecorder)
{
mRecorder = aRecorder;
}
}
}