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136 lines
5.2 KiB
C++
136 lines
5.2 KiB
C++
/*
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* Copyright (c) 2013, The Linux Foundation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef mozilla_HwcUtils
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#define mozilla_HwcUtils
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#include "Layers.h"
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#include <vector>
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#include "hardware/hwcomposer.h"
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namespace mozilla {
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namespace gfx {
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class Matrix;
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}
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class HwcUtils {
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public:
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enum {
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HWC_USE_GPU = HWC_FRAMEBUFFER,
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HWC_USE_OVERLAY = HWC_OVERLAY,
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HWC_USE_COPYBIT
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};
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// HWC layer flags
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enum {
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// Draw a solid color rectangle
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// The color should be set on the transform member of the hwc_layer_t struct
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// The expected format is a 32 bit ABGR with 8 bits per component
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HWC_COLOR_FILL = 0x8,
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// Swap the RB pixels of gralloc buffer, like RGBA<->BGRA or RGBX<->BGRX
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// The flag will be set inside LayerRenderState
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HWC_FORMAT_RB_SWAP = 0x40
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};
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typedef std::vector<hwc_rect_t> RectVector;
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/* Utility functions - implemented in HwcUtils.cpp */
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/**
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* Calculates the layer's clipping rectangle
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*
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* @param aTransform Input. A transformation matrix
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* It transforms the clip rect to screen space
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* @param aLayerClip Input. The layer's internal clipping rectangle.
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* This may be NULL which means the layer has no internal clipping
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* The origin is the top-left corner of the layer
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* @param aParentClip Input. The parent layer's rendering clipping rectangle
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* The origin is the top-left corner of the screen
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* @param aRenderClip Output. The layer's rendering clipping rectangle
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* The origin is the top-left corner of the screen
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* @return true if the layer should be rendered.
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* false if the layer can be skipped
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*/
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static bool CalculateClipRect(const gfx::Matrix& aTransform,
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const nsIntRect* aLayerClip,
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nsIntRect aParentClip, nsIntRect* aRenderClip);
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/**
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* Prepares hwc layer visible region required for hwc composition
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*
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* @param aVisible Input. Layer's unclipped visible region
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* The origin is the top-left corner of the layer
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* @param aLayerTransform Input. Layer's transformation matrix
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* It transforms from layer space to screen space
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* @param aLayerBufferTransform Input. Layer buffer's transformation matrix
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* It transforms from layer buffer's space to screen space
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* @param aClip Input. A clipping rectangle.
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* The origin is the top-left corner of the screen
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* @param aBufferRect Input. The layer's buffer bounds
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* The origin is the top-left corner of the layer
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* @param aVisibleRegionScreen Output. Visible region in screen space.
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* The origin is the top-left corner of the screen
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* @param aIsVisible Output. true if region is visible
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* false if region is not visible
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* @return true if region can be rendered by HWC.
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* false if region should not be rendered by HWC
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*/
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static bool PrepareVisibleRegion(const nsIntRegion& aVisible,
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const gfx::Matrix& aLayerTransform,
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const gfx::Matrix& aLayerBufferTransform,
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nsIntRect aClip, nsIntRect aBufferRect,
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RectVector* aVisibleRegionScreen,
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bool& aIsVisible);
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/**
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* Sets hwc layer rectangles required for hwc composition
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*
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* @param aVisible Input. Layer's unclipped visible rectangle
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* The origin is the top-left corner of the layer
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* @param aLayerTransform Input. Layer's transformation matrix
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* It transforms from layer space to screen space
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* @param aLayerBufferTransform Input. Layer buffer's transformation matrix
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* It transforms from layer buffer's space to screen space
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* @param aClip Input. A clipping rectangle.
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* The origin is the top-left corner of the screen
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* @param aBufferRect Input. The layer's buffer bounds
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* The origin is the top-left corner of the layer
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* @param aYFlipped Input. true if the buffer is rendered as Y flipped
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* @param aSurceCrop Output. Area of the source to consider,
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* the origin is the top-left corner of the buffer
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* @param aVisibleRegionScreen Output. Visible region in screen space.
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* The origin is the top-left corner of the screen
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* @return true if the layer should be rendered.
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* false if the layer can be skipped
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*/
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static bool PrepareLayerRects(nsIntRect aVisible,
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const gfx::Matrix& aLayerTransform,
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const gfx::Matrix& aLayerBufferTransform,
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nsIntRect aClip, nsIntRect aBufferRect,
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bool aYFlipped,
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hwc_rect_t* aSourceCrop,
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hwc_rect_t* aVisibleRegionScreen);
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};
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} // namespace mozilla
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#endif // mozilla_HwcUtils
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