gecko/image/decoders/nsGIFDecoder2.cpp
2012-07-30 17:20:58 +03:00

1074 lines
34 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
The Graphics Interchange Format(c) is the copyright property of CompuServe
Incorporated. Only CompuServe Incorporated is authorized to define, redefine,
enhance, alter, modify or change in any way the definition of the format.
CompuServe Incorporated hereby grants a limited, non-exclusive, royalty-free
license for the use of the Graphics Interchange Format(sm) in computer
software; computer software utilizing GIF(sm) must acknowledge ownership of the
Graphics Interchange Format and its Service Mark by CompuServe Incorporated, in
User and Technical Documentation. Computer software utilizing GIF, which is
distributed or may be distributed without User or Technical Documentation must
display to the screen or printer a message acknowledging ownership of the
Graphics Interchange Format and the Service Mark by CompuServe Incorporated; in
this case, the acknowledgement may be displayed in an opening screen or leading
banner, or a closing screen or trailing banner. A message such as the following
may be used:
"The Graphics Interchange Format(c) is the Copyright property of
CompuServe Incorporated. GIF(sm) is a Service Mark property of
CompuServe Incorporated."
For further information, please contact :
CompuServe Incorporated
Graphics Technology Department
5000 Arlington Center Boulevard
Columbus, Ohio 43220
U. S. A.
CompuServe Incorporated maintains a mailing list with all those individuals and
organizations who wish to receive copies of this document when it is corrected
or revised. This service is offered free of charge; please provide us with your
mailing address.
*/
#include <stddef.h>
#include "prmem.h"
#include "nsGIFDecoder2.h"
#include "nsIInputStream.h"
#include "imgIContainerObserver.h"
#include "RasterImage.h"
#include "gfxColor.h"
#include "gfxPlatform.h"
#include "qcms.h"
namespace mozilla {
namespace image {
/*
* GETN(n, s) requests at least 'n' bytes available from 'q', at start of state 's'
*
* Note, the hold will never need to be bigger than 256 bytes to gather up in the hold,
* as each GIF block (except colormaps) can never be bigger than 256 bytes.
* Colormaps are directly copied in the resp. global_colormap or the local_colormap of the PAL image frame
* So a fixed buffer in gif_struct is good enough.
* This buffer is only needed to copy left-over data from one GifWrite call to the next
*/
#define GETN(n,s) \
PR_BEGIN_MACRO \
mGIFStruct.bytes_to_consume = (n); \
mGIFStruct.state = (s); \
PR_END_MACRO
/* Get a 16-bit value stored in little-endian format */
#define GETINT16(p) ((p)[1]<<8|(p)[0])
//////////////////////////////////////////////////////////////////////
// GIF Decoder Implementation
nsGIFDecoder2::nsGIFDecoder2(RasterImage &aImage, imgIDecoderObserver* aObserver)
: Decoder(aImage, aObserver)
, mCurrentRow(-1)
, mLastFlushedRow(-1)
, mImageData(nullptr)
, mOldColor(0)
, mCurrentFrame(-1)
, mCurrentPass(0)
, mLastFlushedPass(0)
, mGIFOpen(false)
, mSawTransparency(false)
{
// Clear out the structure, excluding the arrays
memset(&mGIFStruct, 0, sizeof(mGIFStruct));
// Initialize as "animate once" in case no NETSCAPE2.0 extension is found
mGIFStruct.loop_count = 1;
// Start with the version (GIF89a|GIF87a)
mGIFStruct.state = gif_type;
mGIFStruct.bytes_to_consume = 6;
}
nsGIFDecoder2::~nsGIFDecoder2()
{
if (mGIFStruct.local_colormap) {
moz_free(mGIFStruct.local_colormap);
}
}
void
nsGIFDecoder2::FinishInternal()
{
NS_ABORT_IF_FALSE(!HasError(), "Shouldn't call FinishInternal after error!");
// If the GIF got cut off, handle it anyway
if (!IsSizeDecode() && mGIFOpen) {
if (mCurrentFrame == mGIFStruct.images_decoded)
EndImageFrame();
PostDecodeDone();
mGIFOpen = false;
}
mImage.SetLoopCount(mGIFStruct.loop_count - 1);
}
// Push any new rows according to mCurrentPass/mLastFlushedPass and
// mCurrentRow/mLastFlushedRow. Note: caller is responsible for
// updating mlastFlushed{Row,Pass}.
void
nsGIFDecoder2::FlushImageData(PRUint32 fromRow, PRUint32 rows)
{
nsIntRect r(mGIFStruct.x_offset, mGIFStruct.y_offset + fromRow, mGIFStruct.width, rows);
PostInvalidation(r);
}
void
nsGIFDecoder2::FlushImageData()
{
switch (mCurrentPass - mLastFlushedPass) {
case 0: // same pass
if (mCurrentRow - mLastFlushedRow)
FlushImageData(mLastFlushedRow + 1, mCurrentRow - mLastFlushedRow);
break;
case 1: // one pass on - need to handle bottom & top rects
FlushImageData(0, mCurrentRow + 1);
FlushImageData(mLastFlushedRow + 1, mGIFStruct.height - (mLastFlushedRow + 1));
break;
default: // more than one pass on - push the whole frame
FlushImageData(0, mGIFStruct.height);
}
}
//******************************************************************************
// GIF decoder callback methods. Part of public API for GIF2
//******************************************************************************
//******************************************************************************
void nsGIFDecoder2::BeginGIF()
{
if (mGIFOpen)
return;
mGIFOpen = true;
PostSize(mGIFStruct.screen_width, mGIFStruct.screen_height);
// If we're doing a size decode, we have what we came for
if (IsSizeDecode())
return;
}
//******************************************************************************
nsresult nsGIFDecoder2::BeginImageFrame(PRUint16 aDepth)
{
PRUint32 imageDataLength;
nsresult rv;
gfxASurface::gfxImageFormat format;
if (mGIFStruct.is_transparent)
format = gfxASurface::ImageFormatARGB32;
else
format = gfxASurface::ImageFormatRGB24;
// Use correct format, RGB for first frame, PAL for following frames
// and include transparency to allow for optimization of opaque images
if (mGIFStruct.images_decoded) {
// Image data is stored with original depth and palette
rv = mImage.EnsureFrame(mGIFStruct.images_decoded,
mGIFStruct.x_offset, mGIFStruct.y_offset,
mGIFStruct.width, mGIFStruct.height,
format, aDepth, &mImageData, &imageDataLength,
&mColormap, &mColormapSize);
} else {
// Regardless of depth of input, image is decoded into 24bit RGB
rv = mImage.EnsureFrame(mGIFStruct.images_decoded,
mGIFStruct.x_offset, mGIFStruct.y_offset,
mGIFStruct.width, mGIFStruct.height,
format, &mImageData, &imageDataLength);
}
if (NS_FAILED(rv))
return rv;
mImage.SetFrameDisposalMethod(mGIFStruct.images_decoded,
mGIFStruct.disposal_method);
// Tell the superclass we're starting a frame
PostFrameStart();
if (!mGIFStruct.images_decoded) {
// Send a onetime invalidation for the first frame if it has a y-axis offset.
// Otherwise, the area may never be refreshed and the placeholder will remain
// on the screen. (Bug 37589)
if (mGIFStruct.y_offset > 0) {
PRInt32 imgWidth;
mImage.GetWidth(&imgWidth);
nsIntRect r(0, 0, imgWidth, mGIFStruct.y_offset);
PostInvalidation(r);
}
}
mCurrentFrame = mGIFStruct.images_decoded;
return NS_OK;
}
//******************************************************************************
void nsGIFDecoder2::EndImageFrame()
{
// First flush all pending image data
if (!mGIFStruct.images_decoded) {
// Only need to flush first frame
FlushImageData();
// If the first frame is smaller in height than the entire image, send an
// invalidation for the area it does not have data for.
// This will clear the remaining bits of the placeholder. (Bug 37589)
const PRUint32 realFrameHeight = mGIFStruct.height + mGIFStruct.y_offset;
if (realFrameHeight < mGIFStruct.screen_height) {
nsIntRect r(0, realFrameHeight,
mGIFStruct.screen_width,
mGIFStruct.screen_height - realFrameHeight);
PostInvalidation(r);
}
// This transparency check is only valid for first frame
if (mGIFStruct.is_transparent && !mSawTransparency) {
mImage.SetFrameHasNoAlpha(mGIFStruct.images_decoded);
}
}
mCurrentRow = mLastFlushedRow = -1;
mCurrentPass = mLastFlushedPass = 0;
// Only add frame if we have any rows at all
if (mGIFStruct.rows_remaining != mGIFStruct.height) {
if (mGIFStruct.rows_remaining && mGIFStruct.images_decoded) {
// Clear the remaining rows (only needed for the animation frames)
PRUint8 *rowp = mImageData + ((mGIFStruct.height - mGIFStruct.rows_remaining) * mGIFStruct.width);
memset(rowp, 0, mGIFStruct.rows_remaining * mGIFStruct.width);
}
// We actually have the timeout information before we get the lzw encoded
// image data, at least according to the spec, but we delay in setting the
// timeout for the image until here to help ensure that we have the whole
// image frame decoded before we go off and try to display another frame.
mImage.SetFrameTimeout(mGIFStruct.images_decoded, mGIFStruct.delay_time);
}
// Unconditionally increment images_decoded, because we unconditionally
// append frames in BeginImageFrame(). This ensures that images_decoded
// always refers to the frame in mImage we're currently decoding,
// even if some of them weren't decoded properly and thus are blank.
mGIFStruct.images_decoded++;
// Tell the superclass we finished a frame
PostFrameStop();
// Reset the transparent pixel
if (mOldColor) {
mColormap[mGIFStruct.tpixel] = mOldColor;
mOldColor = 0;
}
mCurrentFrame = -1;
}
//******************************************************************************
// Send the data to the display front-end.
PRUint32 nsGIFDecoder2::OutputRow()
{
int drow_start, drow_end;
drow_start = drow_end = mGIFStruct.irow;
/* Protect against too much image data */
if ((PRUintn)drow_start >= mGIFStruct.height) {
NS_WARNING("GIF2.cpp::OutputRow - too much image data");
return 0;
}
if (!mGIFStruct.images_decoded) {
/*
* Haeberli-inspired hack for interlaced GIFs: Replicate lines while
* displaying to diminish the "venetian-blind" effect as the image is
* loaded. Adjust pixel vertical positions to avoid the appearance of the
* image crawling up the screen as successive passes are drawn.
*/
if (mGIFStruct.progressive_display && mGIFStruct.interlaced && (mGIFStruct.ipass < 4)) {
/* ipass = 1,2,3 results in resp. row_dup = 7,3,1 and row_shift = 3,1,0 */
const PRUint32 row_dup = 15 >> mGIFStruct.ipass;
const PRUint32 row_shift = row_dup >> 1;
drow_start -= row_shift;
drow_end = drow_start + row_dup;
/* Extend if bottom edge isn't covered because of the shift upward. */
if (((mGIFStruct.height - 1) - drow_end) <= row_shift)
drow_end = mGIFStruct.height - 1;
/* Clamp first and last rows to upper and lower edge of image. */
if (drow_start < 0)
drow_start = 0;
if ((PRUintn)drow_end >= mGIFStruct.height)
drow_end = mGIFStruct.height - 1;
}
// Row to process
const PRUint32 bpr = sizeof(PRUint32) * mGIFStruct.width;
PRUint8 *rowp = mImageData + (mGIFStruct.irow * bpr);
// Convert color indices to Cairo pixels
PRUint8 *from = rowp + mGIFStruct.width;
PRUint32 *to = ((PRUint32*)rowp) + mGIFStruct.width;
PRUint32 *cmap = mColormap;
if (mColorMask == 0xFF) {
for (PRUint32 c = mGIFStruct.width; c > 0; c--) {
*--to = cmap[*--from];
}
} else {
// Make sure that pixels within range of colormap.
PRUint8 mask = mColorMask;
for (PRUint32 c = mGIFStruct.width; c > 0; c--) {
*--to = cmap[(*--from) & mask];
}
}
// check for alpha (only for first frame)
if (mGIFStruct.is_transparent && !mSawTransparency) {
const PRUint32 *rgb = (PRUint32*)rowp;
for (PRUint32 i = mGIFStruct.width; i > 0; i--) {
if (*rgb++ == 0) {
mSawTransparency = true;
break;
}
}
}
// Duplicate rows
if (drow_end > drow_start) {
// irow is the current row filled
for (int r = drow_start; r <= drow_end; r++) {
if (r != int(mGIFStruct.irow)) {
memcpy(mImageData + (r * bpr), rowp, bpr);
}
}
}
}
mCurrentRow = drow_end;
mCurrentPass = mGIFStruct.ipass;
if (mGIFStruct.ipass == 1)
mLastFlushedPass = mGIFStruct.ipass; // interlaced starts at 1
if (!mGIFStruct.interlaced) {
mGIFStruct.irow++;
} else {
static const PRUint8 kjump[5] = { 1, 8, 8, 4, 2 };
do {
// Row increments resp. per 8,8,4,2 rows
mGIFStruct.irow += kjump[mGIFStruct.ipass];
if (mGIFStruct.irow >= mGIFStruct.height) {
// Next pass starts resp. at row 4,2,1,0
mGIFStruct.irow = 8 >> mGIFStruct.ipass;
mGIFStruct.ipass++;
}
} while (mGIFStruct.irow >= mGIFStruct.height);
}
return --mGIFStruct.rows_remaining;
}
//******************************************************************************
/* Perform Lempel-Ziv-Welch decoding */
bool
nsGIFDecoder2::DoLzw(const PRUint8 *q)
{
if (!mGIFStruct.rows_remaining)
return true;
/* Copy all the decoder state variables into locals so the compiler
* won't worry about them being aliased. The locals will be homed
* back into the GIF decoder structure when we exit.
*/
int avail = mGIFStruct.avail;
int bits = mGIFStruct.bits;
int codesize = mGIFStruct.codesize;
int codemask = mGIFStruct.codemask;
int count = mGIFStruct.count;
int oldcode = mGIFStruct.oldcode;
const int clear_code = ClearCode();
PRUint8 firstchar = mGIFStruct.firstchar;
PRInt32 datum = mGIFStruct.datum;
PRUint16 *prefix = mGIFStruct.prefix;
PRUint8 *stackp = mGIFStruct.stackp;
PRUint8 *suffix = mGIFStruct.suffix;
PRUint8 *stack = mGIFStruct.stack;
PRUint8 *rowp = mGIFStruct.rowp;
PRUint32 bpr = mGIFStruct.width;
if (!mGIFStruct.images_decoded)
bpr *= sizeof(PRUint32);
PRUint8 *rowend = mImageData + (bpr * mGIFStruct.irow) + mGIFStruct.width;
#define OUTPUT_ROW() \
PR_BEGIN_MACRO \
if (!OutputRow()) \
goto END; \
rowp = mImageData + mGIFStruct.irow * bpr; \
rowend = rowp + mGIFStruct.width; \
PR_END_MACRO
for (const PRUint8* ch = q; count-- > 0; ch++)
{
/* Feed the next byte into the decoder's 32-bit input buffer. */
datum += ((int32) *ch) << bits;
bits += 8;
/* Check for underflow of decoder's 32-bit input buffer. */
while (bits >= codesize)
{
/* Get the leading variable-length symbol from the data stream */
int code = datum & codemask;
datum >>= codesize;
bits -= codesize;
/* Reset the dictionary to its original state, if requested */
if (code == clear_code) {
codesize = mGIFStruct.datasize + 1;
codemask = (1 << codesize) - 1;
avail = clear_code + 2;
oldcode = -1;
continue;
}
/* Check for explicit end-of-stream code */
if (code == (clear_code + 1)) {
/* end-of-stream should only appear after all image data */
return (mGIFStruct.rows_remaining == 0);
}
if (oldcode == -1) {
if (code >= MAX_BITS)
return false;
*rowp++ = suffix[code];
if (rowp == rowend)
OUTPUT_ROW();
firstchar = oldcode = code;
continue;
}
int incode = code;
if (code >= avail) {
*stackp++ = firstchar;
code = oldcode;
if (stackp >= stack + MAX_BITS)
return false;
}
while (code >= clear_code)
{
if ((code >= MAX_BITS) || (code == prefix[code]))
return false;
*stackp++ = suffix[code];
code = prefix[code];
if (stackp == stack + MAX_BITS)
return false;
}
*stackp++ = firstchar = suffix[code];
/* Define a new codeword in the dictionary. */
if (avail < 4096) {
prefix[avail] = oldcode;
suffix[avail] = firstchar;
avail++;
/* If we've used up all the codewords of a given length
* increase the length of codewords by one bit, but don't
* exceed the specified maximum codeword size of 12 bits.
*/
if (((avail & codemask) == 0) && (avail < 4096)) {
codesize++;
codemask += avail;
}
}
oldcode = incode;
/* Copy the decoded data out to the scanline buffer. */
do {
*rowp++ = *--stackp;
if (rowp == rowend)
OUTPUT_ROW();
} while (stackp > stack);
}
}
END:
/* Home the local copies of the GIF decoder state variables */
mGIFStruct.avail = avail;
mGIFStruct.bits = bits;
mGIFStruct.codesize = codesize;
mGIFStruct.codemask = codemask;
mGIFStruct.count = count;
mGIFStruct.oldcode = oldcode;
mGIFStruct.firstchar = firstchar;
mGIFStruct.datum = datum;
mGIFStruct.stackp = stackp;
mGIFStruct.rowp = rowp;
return true;
}
/**
* Expand the colormap from RGB to Packed ARGB as needed by Cairo.
* And apply any LCMS transformation.
*/
static void ConvertColormap(PRUint32 *aColormap, PRUint32 aColors)
{
// Apply CMS transformation if enabled and available
if (gfxPlatform::GetCMSMode() == eCMSMode_All) {
qcms_transform *transform = gfxPlatform::GetCMSRGBTransform();
if (transform)
qcms_transform_data(transform, aColormap, aColormap, aColors);
}
// Convert from the GIF's RGB format to the Cairo format.
// Work from end to begin, because of the in-place expansion
PRUint8 *from = ((PRUint8 *)aColormap) + 3 * aColors;
PRUint32 *to = aColormap + aColors;
// Convert color entries to Cairo format
// set up for loops below
if (!aColors) return;
PRUint32 c = aColors;
// copy as bytes until source pointer is 32-bit-aligned
// NB: can't use 32-bit reads, they might read off the end of the buffer
for (; (NS_PTR_TO_UINT32(from) & 0x3) && c; --c) {
from -= 3;
*--to = GFX_PACKED_PIXEL(0xFF, from[0], from[1], from[2]);
}
// bulk copy of pixels.
while (c >= 4) {
from -= 12;
to -= 4;
c -= 4;
GFX_BLOCK_RGB_TO_FRGB(from,to);
}
// copy remaining pixel(s)
// NB: can't use 32-bit reads, they might read off the end of the buffer
while (c--) {
from -= 3;
*--to = GFX_PACKED_PIXEL(0xFF, from[0], from[1], from[2]);
}
}
void
nsGIFDecoder2::WriteInternal(const char *aBuffer, PRUint32 aCount)
{
NS_ABORT_IF_FALSE(!HasError(), "Shouldn't call WriteInternal after error!");
// These variables changed names, and renaming would make a much bigger patch :(
const PRUint8 *buf = (const PRUint8 *)aBuffer;
PRUint32 len = aCount;
const PRUint8 *q = buf;
// Add what we have sofar to the block
// If previous call to me left something in the hold first complete current block
// Or if we are filling the colormaps, first complete the colormap
PRUint8* p = (mGIFStruct.state == gif_global_colormap) ? (PRUint8*)mGIFStruct.global_colormap :
(mGIFStruct.state == gif_image_colormap) ? (PRUint8*)mColormap :
(mGIFStruct.bytes_in_hold) ? mGIFStruct.hold : nullptr;
if (p) {
// Add what we have sofar to the block
PRUint32 l = NS_MIN(len, mGIFStruct.bytes_to_consume);
memcpy(p+mGIFStruct.bytes_in_hold, buf, l);
if (l < mGIFStruct.bytes_to_consume) {
// Not enough in 'buf' to complete current block, get more
mGIFStruct.bytes_in_hold += l;
mGIFStruct.bytes_to_consume -= l;
return;
}
// Reset hold buffer count
mGIFStruct.bytes_in_hold = 0;
// Point 'q' to complete block in hold (or in colormap)
q = p;
}
// Invariant:
// 'q' is start of current to be processed block (hold, colormap or buf)
// 'bytes_to_consume' is number of bytes to consume from 'buf'
// 'buf' points to the bytes to be consumed from the input buffer
// 'len' is number of bytes left in input buffer from position 'buf'.
// At entrance of the for loop will 'buf' will be moved 'bytes_to_consume'
// to point to next buffer, 'len' is adjusted accordingly.
// So that next round in for loop, q gets pointed to the next buffer.
for (;len >= mGIFStruct.bytes_to_consume; q=buf) {
// Eat the current block from the buffer, q keeps pointed at current block
buf += mGIFStruct.bytes_to_consume;
len -= mGIFStruct.bytes_to_consume;
switch (mGIFStruct.state)
{
case gif_lzw:
if (!DoLzw(q)) {
mGIFStruct.state = gif_error;
break;
}
GETN(1, gif_sub_block);
break;
case gif_lzw_start:
{
// Make sure the transparent pixel is transparent in the colormap
if (mGIFStruct.is_transparent) {
// Save old value so we can restore it later
if (mColormap == mGIFStruct.global_colormap)
mOldColor = mColormap[mGIFStruct.tpixel];
mColormap[mGIFStruct.tpixel] = 0;
}
/* Initialize LZW parser/decoder */
mGIFStruct.datasize = *q;
const int clear_code = ClearCode();
if (mGIFStruct.datasize > MAX_LZW_BITS ||
clear_code >= MAX_BITS) {
mGIFStruct.state = gif_error;
break;
}
mGIFStruct.avail = clear_code + 2;
mGIFStruct.oldcode = -1;
mGIFStruct.codesize = mGIFStruct.datasize + 1;
mGIFStruct.codemask = (1 << mGIFStruct.codesize) - 1;
mGIFStruct.datum = mGIFStruct.bits = 0;
/* init the tables */
for (int i = 0; i < clear_code; i++)
mGIFStruct.suffix[i] = i;
mGIFStruct.stackp = mGIFStruct.stack;
GETN(1, gif_sub_block);
}
break;
/* All GIF files begin with "GIF87a" or "GIF89a" */
case gif_type:
if (!strncmp((char*)q, "GIF89a", 6)) {
mGIFStruct.version = 89;
} else if (!strncmp((char*)q, "GIF87a", 6)) {
mGIFStruct.version = 87;
} else {
mGIFStruct.state = gif_error;
break;
}
GETN(7, gif_global_header);
break;
case gif_global_header:
/* This is the height and width of the "screen" or
* frame into which images are rendered. The
* individual images can be smaller than the
* screen size and located with an origin anywhere
* within the screen.
*/
mGIFStruct.screen_width = GETINT16(q);
mGIFStruct.screen_height = GETINT16(q + 2);
mGIFStruct.global_colormap_depth = (q[4]&0x07) + 1;
// screen_bgcolor is not used
//mGIFStruct.screen_bgcolor = q[5];
// q[6] = Pixel Aspect Ratio
// Not used
// float aspect = (float)((q[6] + 15) / 64.0);
if (q[4] & 0x80) { /* global map */
// Get the global colormap
const PRUint32 size = (3 << mGIFStruct.global_colormap_depth);
if (len < size) {
// Use 'hold' pattern to get the global colormap
GETN(size, gif_global_colormap);
break;
}
// Copy everything, go to colormap state to do CMS correction
memcpy(mGIFStruct.global_colormap, buf, size);
buf += size;
len -= size;
GETN(0, gif_global_colormap);
break;
}
GETN(1, gif_image_start);
break;
case gif_global_colormap:
// Everything is already copied into global_colormap
// Convert into Cairo colors including CMS transformation
ConvertColormap(mGIFStruct.global_colormap, 1<<mGIFStruct.global_colormap_depth);
GETN(1, gif_image_start);
break;
case gif_image_start:
switch (*q) {
case GIF_TRAILER:
mGIFStruct.state = gif_done;
break;
case GIF_EXTENSION_INTRODUCER:
GETN(2, gif_extension);
break;
case GIF_IMAGE_SEPARATOR:
GETN(9, gif_image_header);
break;
default:
/* If we get anything other than GIF_IMAGE_SEPARATOR,
* GIF_EXTENSION_INTRODUCER, or GIF_TRAILER, there is extraneous data
* between blocks. The GIF87a spec tells us to keep reading
* until we find an image separator, but GIF89a says such
* a file is corrupt. We follow GIF89a and bail out. */
if (mGIFStruct.images_decoded > 0) {
/* The file is corrupt, but one or more images have
* been decoded correctly. In this case, we proceed
* as if the file were correctly terminated and set
* the state to gif_done, so the GIF will display.
*/
mGIFStruct.state = gif_done;
} else {
/* No images decoded, there is nothing to display. */
mGIFStruct.state = gif_error;
}
}
break;
case gif_extension:
mGIFStruct.bytes_to_consume = q[1];
if (mGIFStruct.bytes_to_consume) {
switch (*q) {
case GIF_GRAPHIC_CONTROL_LABEL:
mGIFStruct.state = gif_control_extension;
break;
case GIF_APPLICATION_EXTENSION_LABEL:
mGIFStruct.state = gif_application_extension;
break;
case GIF_COMMENT_LABEL:
mGIFStruct.state = gif_consume_comment;
break;
default:
mGIFStruct.state = gif_skip_block;
}
} else {
GETN(1, gif_image_start);
}
break;
case gif_consume_block:
if (!*q)
GETN(1, gif_image_start);
else
GETN(*q, gif_skip_block);
break;
case gif_skip_block:
GETN(1, gif_consume_block);
break;
case gif_control_extension:
mGIFStruct.is_transparent = *q & 0x1;
mGIFStruct.tpixel = q[3];
mGIFStruct.disposal_method = ((*q) >> 2) & 0x7;
// Some specs say 3rd bit (value 4), other specs say value 3
// Let's choose 3 (the more popular)
if (mGIFStruct.disposal_method == 4)
mGIFStruct.disposal_method = 3;
mGIFStruct.delay_time = GETINT16(q + 1) * 10;
GETN(1, gif_consume_block);
break;
case gif_comment_extension:
if (*q)
GETN(*q, gif_consume_comment);
else
GETN(1, gif_image_start);
break;
case gif_consume_comment:
GETN(1, gif_comment_extension);
break;
case gif_application_extension:
/* Check for netscape application extension */
if (!strncmp((char*)q, "NETSCAPE2.0", 11) ||
!strncmp((char*)q, "ANIMEXTS1.0", 11))
GETN(1, gif_netscape_extension_block);
else
GETN(1, gif_consume_block);
break;
/* Netscape-specific GIF extension: animation looping */
case gif_netscape_extension_block:
if (*q)
GETN(*q, gif_consume_netscape_extension);
else
GETN(1, gif_image_start);
break;
/* Parse netscape-specific application extensions */
case gif_consume_netscape_extension:
switch (q[0] & 7) {
case 1:
/* Loop entire animation specified # of times. Only read the
loop count during the first iteration. */
mGIFStruct.loop_count = GETINT16(q + 1);
GETN(1, gif_netscape_extension_block);
break;
case 2:
/* Wait for specified # of bytes to enter buffer */
// Don't do this, this extension doesn't exist (isn't used at all)
// and doesn't do anything, as our streaming/buffering takes care of it all...
// See: http://semmix.pl/color/exgraf/eeg24.htm
GETN(1, gif_netscape_extension_block);
break;
default:
// 0,3-7 are yet to be defined netscape extension codes
mGIFStruct.state = gif_error;
}
break;
case gif_image_header:
{
/* Get image offsets, with respect to the screen origin */
mGIFStruct.x_offset = GETINT16(q);
mGIFStruct.y_offset = GETINT16(q + 2);
/* Get image width and height. */
mGIFStruct.width = GETINT16(q + 4);
mGIFStruct.height = GETINT16(q + 6);
if (!mGIFStruct.images_decoded) {
/* Work around broken GIF files where the logical screen
* size has weird width or height. We assume that GIF87a
* files don't contain animations.
*/
if ((mGIFStruct.screen_height < mGIFStruct.height) ||
(mGIFStruct.screen_width < mGIFStruct.width) ||
(mGIFStruct.version == 87)) {
mGIFStruct.screen_height = mGIFStruct.height;
mGIFStruct.screen_width = mGIFStruct.width;
mGIFStruct.x_offset = 0;
mGIFStruct.y_offset = 0;
}
// Create the image container with the right size.
BeginGIF();
if (HasError()) {
// Setting the size led to an error.
mGIFStruct.state = gif_error;
return;
}
// If we were doing a size decode, we're done
if (IsSizeDecode())
return;
}
/* Work around more broken GIF files that have zero image
width or height */
if (!mGIFStruct.height || !mGIFStruct.width) {
mGIFStruct.height = mGIFStruct.screen_height;
mGIFStruct.width = mGIFStruct.screen_width;
if (!mGIFStruct.height || !mGIFStruct.width) {
mGIFStruct.state = gif_error;
break;
}
}
/* Depth of colors is determined by colormap */
/* (q[8] & 0x80) indicates local colormap */
/* bits per pixel is (q[8]&0x07 + 1) when local colormap is set */
PRUint32 depth = mGIFStruct.global_colormap_depth;
if (q[8] & 0x80)
depth = (q[8]&0x07) + 1;
PRUint32 realDepth = depth;
while (mGIFStruct.tpixel >= (1 << realDepth) && (realDepth < 8)) {
realDepth++;
}
// Mask to limit the color values within the colormap
mColorMask = 0xFF >> (8 - realDepth);
nsresult rv = BeginImageFrame(realDepth);
if (NS_FAILED(rv) || !mImageData) {
mGIFStruct.state = gif_error;
break;
}
if (q[8] & 0x40) {
mGIFStruct.interlaced = true;
mGIFStruct.ipass = 1;
} else {
mGIFStruct.interlaced = false;
mGIFStruct.ipass = 0;
}
/* Only apply the Haeberli display hack on the first frame */
mGIFStruct.progressive_display = (mGIFStruct.images_decoded == 0);
/* Clear state from last image */
mGIFStruct.irow = 0;
mGIFStruct.rows_remaining = mGIFStruct.height;
mGIFStruct.rowp = mImageData;
/* bits per pixel is q[8]&0x07 */
if (q[8] & 0x80) /* has a local colormap? */
{
mGIFStruct.local_colormap_size = 1 << depth;
if (!mGIFStruct.images_decoded) {
// First frame has local colormap, allocate space for it
// as the image frame doesn't have its own palette
mColormapSize = sizeof(PRUint32) << realDepth;
if (!mGIFStruct.local_colormap) {
mGIFStruct.local_colormap = (PRUint32*)moz_xmalloc(mColormapSize);
}
mColormap = mGIFStruct.local_colormap;
}
const PRUint32 size = 3 << depth;
if (mColormapSize > size) {
// Clear the notfilled part of the colormap
memset(((PRUint8*)mColormap) + size, 0, mColormapSize - size);
}
if (len < size) {
// Use 'hold' pattern to get the image colormap
GETN(size, gif_image_colormap);
break;
}
// Copy everything, go to colormap state to do CMS correction
memcpy(mColormap, buf, size);
buf += size;
len -= size;
GETN(0, gif_image_colormap);
break;
} else {
/* Switch back to the global palette */
if (mGIFStruct.images_decoded) {
// Copy global colormap into the palette of current frame
memcpy(mColormap, mGIFStruct.global_colormap, mColormapSize);
} else {
mColormap = mGIFStruct.global_colormap;
}
}
GETN(1, gif_lzw_start);
}
break;
case gif_image_colormap:
// Everything is already copied into local_colormap
// Convert into Cairo colors including CMS transformation
ConvertColormap(mColormap, mGIFStruct.local_colormap_size);
GETN(1, gif_lzw_start);
break;
case gif_sub_block:
mGIFStruct.count = *q;
if (mGIFStruct.count) {
/* Still working on the same image: Process next LZW data block */
/* Make sure there are still rows left. If the GIF data */
/* is corrupt, we may not get an explicit terminator. */
if (!mGIFStruct.rows_remaining) {
#ifdef DONT_TOLERATE_BROKEN_GIFS
mGIFStruct.state = gif_error;
break;
#else
/* This is an illegal GIF, but we remain tolerant. */
GETN(1, gif_sub_block);
#endif
if (mGIFStruct.count == GIF_TRAILER) {
/* Found a terminator anyway, so consider the image done */
GETN(1, gif_done);
break;
}
}
GETN(mGIFStruct.count, gif_lzw);
} else {
/* See if there are any more images in this sequence. */
EndImageFrame();
GETN(1, gif_image_start);
}
break;
case gif_done:
PostDecodeDone();
mGIFOpen = false;
goto done;
case gif_error:
PostDataError();
return;
// We shouldn't ever get here.
default:
break;
}
}
// if an error state is set but no data remains, code flow reaches here
if (mGIFStruct.state == gif_error) {
PostDataError();
return;
}
// Copy the leftover into mGIFStruct.hold
mGIFStruct.bytes_in_hold = len;
if (len) {
// Add what we have sofar to the block
PRUint8* p = (mGIFStruct.state == gif_global_colormap) ? (PRUint8*)mGIFStruct.global_colormap :
(mGIFStruct.state == gif_image_colormap) ? (PRUint8*)mColormap :
mGIFStruct.hold;
memcpy(p, buf, len);
mGIFStruct.bytes_to_consume -= len;
}
// We want to flush before returning if we're on the first frame
done:
if (!mGIFStruct.images_decoded) {
FlushImageData();
mLastFlushedRow = mCurrentRow;
mLastFlushedPass = mCurrentPass;
}
return;
}
Telemetry::ID
nsGIFDecoder2::SpeedHistogram()
{
return Telemetry::IMAGE_DECODE_SPEED_GIF;
}
} // namespace image
} // namespace mozilla