gecko/accessible/generic/ARIAGridAccessible.cpp
Birunthan Mohanathas 4d4d058012 Bug 1028563 - Part 1: Flatten accessible/src/ directory. rs=surkov
--HG--
rename : accessible/src/atk/ARIAGridAccessibleWrap.h => accessible/atk/ARIAGridAccessibleWrap.h
rename : accessible/src/atk/AccessibleWrap.cpp => accessible/atk/AccessibleWrap.cpp
rename : accessible/src/atk/AccessibleWrap.h => accessible/atk/AccessibleWrap.h
rename : accessible/src/atk/ApplicationAccessibleWrap.cpp => accessible/atk/ApplicationAccessibleWrap.cpp
rename : accessible/src/atk/ApplicationAccessibleWrap.h => accessible/atk/ApplicationAccessibleWrap.h
rename : accessible/src/atk/AtkSocketAccessible.cpp => accessible/atk/AtkSocketAccessible.cpp
rename : accessible/src/atk/AtkSocketAccessible.h => accessible/atk/AtkSocketAccessible.h
rename : accessible/src/atk/DocAccessibleWrap.cpp => accessible/atk/DocAccessibleWrap.cpp
rename : accessible/src/atk/DocAccessibleWrap.h => accessible/atk/DocAccessibleWrap.h
rename : accessible/src/atk/HTMLTableAccessibleWrap.h => accessible/atk/HTMLTableAccessibleWrap.h
rename : accessible/src/atk/HyperTextAccessibleWrap.h => accessible/atk/HyperTextAccessibleWrap.h
rename : accessible/src/atk/ImageAccessibleWrap.h => accessible/atk/ImageAccessibleWrap.h
rename : accessible/src/atk/InterfaceInitFuncs.h => accessible/atk/InterfaceInitFuncs.h
rename : accessible/src/atk/Makefile.in => accessible/atk/Makefile.in
rename : accessible/src/atk/Platform.cpp => accessible/atk/Platform.cpp
rename : accessible/src/atk/RootAccessibleWrap.cpp => accessible/atk/RootAccessibleWrap.cpp
rename : accessible/src/atk/RootAccessibleWrap.h => accessible/atk/RootAccessibleWrap.h
rename : accessible/src/atk/TextLeafAccessibleWrap.h => accessible/atk/TextLeafAccessibleWrap.h
rename : accessible/src/atk/UtilInterface.cpp => accessible/atk/UtilInterface.cpp
rename : accessible/src/atk/XULListboxAccessibleWrap.h => accessible/atk/XULListboxAccessibleWrap.h
rename : accessible/src/atk/XULMenuAccessibleWrap.h => accessible/atk/XULMenuAccessibleWrap.h
rename : accessible/src/atk/XULTreeGridAccessibleWrap.h => accessible/atk/XULTreeGridAccessibleWrap.h
rename : accessible/src/atk/moz.build => accessible/atk/moz.build
rename : accessible/src/atk/nsMai.h => accessible/atk/nsMai.h
rename : accessible/src/atk/nsMaiHyperlink.cpp => accessible/atk/nsMaiHyperlink.cpp
rename : accessible/src/atk/nsMaiHyperlink.h => accessible/atk/nsMaiHyperlink.h
rename : accessible/src/atk/nsMaiInterfaceAction.cpp => accessible/atk/nsMaiInterfaceAction.cpp
rename : accessible/src/atk/nsMaiInterfaceComponent.cpp => accessible/atk/nsMaiInterfaceComponent.cpp
rename : accessible/src/atk/nsMaiInterfaceDocument.cpp => accessible/atk/nsMaiInterfaceDocument.cpp
rename : accessible/src/atk/nsMaiInterfaceEditableText.cpp => accessible/atk/nsMaiInterfaceEditableText.cpp
rename : accessible/src/atk/nsMaiInterfaceHyperlinkImpl.cpp => accessible/atk/nsMaiInterfaceHyperlinkImpl.cpp
rename : accessible/src/atk/nsMaiInterfaceHypertext.cpp => accessible/atk/nsMaiInterfaceHypertext.cpp
rename : accessible/src/atk/nsMaiInterfaceImage.cpp => accessible/atk/nsMaiInterfaceImage.cpp
rename : accessible/src/atk/nsMaiInterfaceSelection.cpp => accessible/atk/nsMaiInterfaceSelection.cpp
rename : accessible/src/atk/nsMaiInterfaceTable.cpp => accessible/atk/nsMaiInterfaceTable.cpp
rename : accessible/src/atk/nsMaiInterfaceText.cpp => accessible/atk/nsMaiInterfaceText.cpp
rename : accessible/src/atk/nsMaiInterfaceValue.cpp => accessible/atk/nsMaiInterfaceValue.cpp
rename : accessible/src/atk/nsStateMap.h => accessible/atk/nsStateMap.h
rename : accessible/src/base/ARIAMap.cpp => accessible/base/ARIAMap.cpp
rename : accessible/src/base/ARIAMap.h => accessible/base/ARIAMap.h
rename : accessible/src/base/ARIAStateMap.cpp => accessible/base/ARIAStateMap.cpp
rename : accessible/src/base/ARIAStateMap.h => accessible/base/ARIAStateMap.h
rename : accessible/src/base/AccCollector.cpp => accessible/base/AccCollector.cpp
rename : accessible/src/base/AccCollector.h => accessible/base/AccCollector.h
rename : accessible/src/base/AccEvent.cpp => accessible/base/AccEvent.cpp
rename : accessible/src/base/AccEvent.h => accessible/base/AccEvent.h
rename : accessible/src/base/AccGroupInfo.cpp => accessible/base/AccGroupInfo.cpp
rename : accessible/src/base/AccGroupInfo.h => accessible/base/AccGroupInfo.h
rename : accessible/src/base/AccIterator.cpp => accessible/base/AccIterator.cpp
rename : accessible/src/base/AccIterator.h => accessible/base/AccIterator.h
rename : accessible/src/base/AccTypes.h => accessible/base/AccTypes.h
rename : accessible/src/base/Asserts.cpp => accessible/base/Asserts.cpp
rename : accessible/src/base/DocManager.cpp => accessible/base/DocManager.cpp
rename : accessible/src/base/DocManager.h => accessible/base/DocManager.h
rename : accessible/src/base/EventQueue.cpp => accessible/base/EventQueue.cpp
rename : accessible/src/base/EventQueue.h => accessible/base/EventQueue.h
rename : accessible/src/base/Filters.cpp => accessible/base/Filters.cpp
rename : accessible/src/base/Filters.h => accessible/base/Filters.h
rename : accessible/src/base/FocusManager.cpp => accessible/base/FocusManager.cpp
rename : accessible/src/base/FocusManager.h => accessible/base/FocusManager.h
rename : accessible/src/base/Logging.cpp => accessible/base/Logging.cpp
rename : accessible/src/base/Logging.h => accessible/base/Logging.h
rename : accessible/src/base/Makefile.in => accessible/base/Makefile.in
rename : accessible/src/base/NotificationController.cpp => accessible/base/NotificationController.cpp
rename : accessible/src/base/NotificationController.h => accessible/base/NotificationController.h
rename : accessible/src/base/Platform.h => accessible/base/Platform.h
rename : accessible/src/base/Relation.h => accessible/base/Relation.h
rename : accessible/src/base/RelationType.h => accessible/base/RelationType.h
rename : accessible/src/base/RelationTypeMap.h => accessible/base/RelationTypeMap.h
rename : accessible/src/base/Role.h => accessible/base/Role.h
rename : accessible/src/base/RoleMap.h => accessible/base/RoleMap.h
rename : accessible/src/base/SelectionManager.cpp => accessible/base/SelectionManager.cpp
rename : accessible/src/base/SelectionManager.h => accessible/base/SelectionManager.h
rename : accessible/src/base/States.h => accessible/base/States.h
rename : accessible/src/base/Statistics.h => accessible/base/Statistics.h
rename : accessible/src/base/StyleInfo.cpp => accessible/base/StyleInfo.cpp
rename : accessible/src/base/StyleInfo.h => accessible/base/StyleInfo.h
rename : accessible/src/base/TextAttrs.cpp => accessible/base/TextAttrs.cpp
rename : accessible/src/base/TextAttrs.h => accessible/base/TextAttrs.h
rename : accessible/src/base/TextRange.cpp => accessible/base/TextRange.cpp
rename : accessible/src/base/TextRange.h => accessible/base/TextRange.h
rename : accessible/src/base/TextUpdater.cpp => accessible/base/TextUpdater.cpp
rename : accessible/src/base/TextUpdater.h => accessible/base/TextUpdater.h
rename : accessible/src/base/TreeWalker.cpp => accessible/base/TreeWalker.cpp
rename : accessible/src/base/TreeWalker.h => accessible/base/TreeWalker.h
rename : accessible/src/base/moz.build => accessible/base/moz.build
rename : accessible/src/base/nsAccCache.h => accessible/base/nsAccCache.h
rename : accessible/src/base/nsAccUtils.cpp => accessible/base/nsAccUtils.cpp
rename : accessible/src/base/nsAccUtils.h => accessible/base/nsAccUtils.h
rename : accessible/src/base/nsAccessibilityService.cpp => accessible/base/nsAccessibilityService.cpp
rename : accessible/src/base/nsAccessibilityService.h => accessible/base/nsAccessibilityService.h
rename : accessible/src/base/nsAccessiblePivot.cpp => accessible/base/nsAccessiblePivot.cpp
rename : accessible/src/base/nsAccessiblePivot.h => accessible/base/nsAccessiblePivot.h
rename : accessible/src/base/nsCoreUtils.cpp => accessible/base/nsCoreUtils.cpp
rename : accessible/src/base/nsCoreUtils.h => accessible/base/nsCoreUtils.h
rename : accessible/src/base/nsEventShell.cpp => accessible/base/nsEventShell.cpp
rename : accessible/src/base/nsEventShell.h => accessible/base/nsEventShell.h
rename : accessible/src/base/nsTextEquivUtils.cpp => accessible/base/nsTextEquivUtils.cpp
rename : accessible/src/base/nsTextEquivUtils.h => accessible/base/nsTextEquivUtils.h
rename : accessible/src/generic/ARIAGridAccessible-inl.h => accessible/generic/ARIAGridAccessible-inl.h
rename : accessible/src/generic/ARIAGridAccessible.cpp => accessible/generic/ARIAGridAccessible.cpp
rename : accessible/src/generic/ARIAGridAccessible.h => accessible/generic/ARIAGridAccessible.h
rename : accessible/src/generic/Accessible-inl.h => accessible/generic/Accessible-inl.h
rename : accessible/src/generic/Accessible.cpp => accessible/generic/Accessible.cpp
rename : accessible/src/generic/Accessible.h => accessible/generic/Accessible.h
rename : accessible/src/generic/ApplicationAccessible.cpp => accessible/generic/ApplicationAccessible.cpp
rename : accessible/src/generic/ApplicationAccessible.h => accessible/generic/ApplicationAccessible.h
rename : accessible/src/generic/BaseAccessibles.cpp => accessible/generic/BaseAccessibles.cpp
rename : accessible/src/generic/BaseAccessibles.h => accessible/generic/BaseAccessibles.h
rename : accessible/src/generic/DocAccessible-inl.h => accessible/generic/DocAccessible-inl.h
rename : accessible/src/generic/DocAccessible.cpp => accessible/generic/DocAccessible.cpp
rename : accessible/src/generic/DocAccessible.h => accessible/generic/DocAccessible.h
rename : accessible/src/generic/FormControlAccessible.cpp => accessible/generic/FormControlAccessible.cpp
rename : accessible/src/generic/FormControlAccessible.h => accessible/generic/FormControlAccessible.h
rename : accessible/src/generic/HyperTextAccessible-inl.h => accessible/generic/HyperTextAccessible-inl.h
rename : accessible/src/generic/HyperTextAccessible.cpp => accessible/generic/HyperTextAccessible.cpp
rename : accessible/src/generic/HyperTextAccessible.h => accessible/generic/HyperTextAccessible.h
rename : accessible/src/generic/ImageAccessible.cpp => accessible/generic/ImageAccessible.cpp
rename : accessible/src/generic/ImageAccessible.h => accessible/generic/ImageAccessible.h
rename : accessible/src/generic/OuterDocAccessible.cpp => accessible/generic/OuterDocAccessible.cpp
rename : accessible/src/generic/OuterDocAccessible.h => accessible/generic/OuterDocAccessible.h
rename : accessible/src/generic/RootAccessible.cpp => accessible/generic/RootAccessible.cpp
rename : accessible/src/generic/RootAccessible.h => accessible/generic/RootAccessible.h
rename : accessible/src/generic/TableAccessible.h => accessible/generic/TableAccessible.h
rename : accessible/src/generic/TableCellAccessible.cpp => accessible/generic/TableCellAccessible.cpp
rename : accessible/src/generic/TableCellAccessible.h => accessible/generic/TableCellAccessible.h
rename : accessible/src/generic/TextLeafAccessible.cpp => accessible/generic/TextLeafAccessible.cpp
rename : accessible/src/generic/TextLeafAccessible.h => accessible/generic/TextLeafAccessible.h
rename : accessible/src/generic/moz.build => accessible/generic/moz.build
rename : accessible/src/html/HTMLCanvasAccessible.cpp => accessible/html/HTMLCanvasAccessible.cpp
rename : accessible/src/html/HTMLCanvasAccessible.h => accessible/html/HTMLCanvasAccessible.h
rename : accessible/src/html/HTMLElementAccessibles.cpp => accessible/html/HTMLElementAccessibles.cpp
rename : accessible/src/html/HTMLElementAccessibles.h => accessible/html/HTMLElementAccessibles.h
rename : accessible/src/html/HTMLFormControlAccessible.cpp => accessible/html/HTMLFormControlAccessible.cpp
rename : accessible/src/html/HTMLFormControlAccessible.h => accessible/html/HTMLFormControlAccessible.h
rename : accessible/src/html/HTMLImageMapAccessible.cpp => accessible/html/HTMLImageMapAccessible.cpp
rename : accessible/src/html/HTMLImageMapAccessible.h => accessible/html/HTMLImageMapAccessible.h
rename : accessible/src/html/HTMLLinkAccessible.cpp => accessible/html/HTMLLinkAccessible.cpp
rename : accessible/src/html/HTMLLinkAccessible.h => accessible/html/HTMLLinkAccessible.h
rename : accessible/src/html/HTMLListAccessible.cpp => accessible/html/HTMLListAccessible.cpp
rename : accessible/src/html/HTMLListAccessible.h => accessible/html/HTMLListAccessible.h
rename : accessible/src/html/HTMLSelectAccessible.cpp => accessible/html/HTMLSelectAccessible.cpp
rename : accessible/src/html/HTMLSelectAccessible.h => accessible/html/HTMLSelectAccessible.h
rename : accessible/src/html/HTMLTableAccessible.cpp => accessible/html/HTMLTableAccessible.cpp
rename : accessible/src/html/HTMLTableAccessible.h => accessible/html/HTMLTableAccessible.h
rename : accessible/src/html/moz.build => accessible/html/moz.build
rename : accessible/src/jsat/AccessFu.css => accessible/jsat/AccessFu.css
rename : accessible/src/jsat/AccessFu.jsm => accessible/jsat/AccessFu.jsm
rename : accessible/src/jsat/Constants.jsm => accessible/jsat/Constants.jsm
rename : accessible/src/jsat/ContentControl.jsm => accessible/jsat/ContentControl.jsm
rename : accessible/src/jsat/EventManager.jsm => accessible/jsat/EventManager.jsm
rename : accessible/src/jsat/Gestures.jsm => accessible/jsat/Gestures.jsm
rename : accessible/src/jsat/OutputGenerator.jsm => accessible/jsat/OutputGenerator.jsm
rename : accessible/src/jsat/PointerAdapter.jsm => accessible/jsat/PointerAdapter.jsm
rename : accessible/src/jsat/Presentation.jsm => accessible/jsat/Presentation.jsm
rename : accessible/src/jsat/TraversalRules.jsm => accessible/jsat/TraversalRules.jsm
rename : accessible/src/jsat/Utils.jsm => accessible/jsat/Utils.jsm
rename : accessible/src/jsat/content-script.js => accessible/jsat/content-script.js
rename : accessible/src/jsat/jar.mn => accessible/jsat/jar.mn
rename : accessible/src/jsat/moz.build => accessible/jsat/moz.build
rename : accessible/src/jsat/sounds/clicked.ogg => accessible/jsat/sounds/clicked.ogg
rename : accessible/src/jsat/sounds/virtual_cursor_key.ogg => accessible/jsat/sounds/virtual_cursor_key.ogg
rename : accessible/src/jsat/sounds/virtual_cursor_move.ogg => accessible/jsat/sounds/virtual_cursor_move.ogg
rename : accessible/src/mac/ARIAGridAccessibleWrap.h => accessible/mac/ARIAGridAccessibleWrap.h
rename : accessible/src/mac/AccessibleWrap.h => accessible/mac/AccessibleWrap.h
rename : accessible/src/mac/AccessibleWrap.mm => accessible/mac/AccessibleWrap.mm
rename : accessible/src/mac/ApplicationAccessibleWrap.h => accessible/mac/ApplicationAccessibleWrap.h
rename : accessible/src/mac/DocAccessibleWrap.h => accessible/mac/DocAccessibleWrap.h
rename : accessible/src/mac/DocAccessibleWrap.mm => accessible/mac/DocAccessibleWrap.mm
rename : accessible/src/mac/HTMLTableAccessibleWrap.h => accessible/mac/HTMLTableAccessibleWrap.h
rename : accessible/src/mac/HyperTextAccessibleWrap.h => accessible/mac/HyperTextAccessibleWrap.h
rename : accessible/src/mac/ImageAccessibleWrap.h => accessible/mac/ImageAccessibleWrap.h
rename : accessible/src/mac/MacUtils.h => accessible/mac/MacUtils.h
rename : accessible/src/mac/MacUtils.mm => accessible/mac/MacUtils.mm
rename : accessible/src/mac/Platform.mm => accessible/mac/Platform.mm
rename : accessible/src/mac/RootAccessibleWrap.h => accessible/mac/RootAccessibleWrap.h
rename : accessible/src/mac/RootAccessibleWrap.mm => accessible/mac/RootAccessibleWrap.mm
rename : accessible/src/mac/TextLeafAccessibleWrap.h => accessible/mac/TextLeafAccessibleWrap.h
rename : accessible/src/mac/XULListboxAccessibleWrap.h => accessible/mac/XULListboxAccessibleWrap.h
rename : accessible/src/mac/XULMenuAccessibleWrap.h => accessible/mac/XULMenuAccessibleWrap.h
rename : accessible/src/mac/XULTreeGridAccessibleWrap.h => accessible/mac/XULTreeGridAccessibleWrap.h
rename : accessible/src/mac/moz.build => accessible/mac/moz.build
rename : accessible/src/mac/mozAccessible.h => accessible/mac/mozAccessible.h
rename : accessible/src/mac/mozAccessible.mm => accessible/mac/mozAccessible.mm
rename : accessible/src/mac/mozAccessibleProtocol.h => accessible/mac/mozAccessibleProtocol.h
rename : accessible/src/mac/mozActionElements.h => accessible/mac/mozActionElements.h
rename : accessible/src/mac/mozActionElements.mm => accessible/mac/mozActionElements.mm
rename : accessible/src/mac/mozDocAccessible.h => accessible/mac/mozDocAccessible.h
rename : accessible/src/mac/mozDocAccessible.mm => accessible/mac/mozDocAccessible.mm
rename : accessible/src/mac/mozHTMLAccessible.h => accessible/mac/mozHTMLAccessible.h
rename : accessible/src/mac/mozHTMLAccessible.mm => accessible/mac/mozHTMLAccessible.mm
rename : accessible/src/mac/mozTextAccessible.h => accessible/mac/mozTextAccessible.h
rename : accessible/src/mac/mozTextAccessible.mm => accessible/mac/mozTextAccessible.mm
rename : accessible/src/other/ARIAGridAccessibleWrap.h => accessible/other/ARIAGridAccessibleWrap.h
rename : accessible/src/other/AccessibleWrap.cpp => accessible/other/AccessibleWrap.cpp
rename : accessible/src/other/AccessibleWrap.h => accessible/other/AccessibleWrap.h
rename : accessible/src/other/ApplicationAccessibleWrap.h => accessible/other/ApplicationAccessibleWrap.h
rename : accessible/src/other/DocAccessibleWrap.h => accessible/other/DocAccessibleWrap.h
rename : accessible/src/other/HTMLTableAccessibleWrap.h => accessible/other/HTMLTableAccessibleWrap.h
rename : accessible/src/other/HyperTextAccessibleWrap.h => accessible/other/HyperTextAccessibleWrap.h
rename : accessible/src/other/ImageAccessibleWrap.h => accessible/other/ImageAccessibleWrap.h
rename : accessible/src/other/Platform.cpp => accessible/other/Platform.cpp
rename : accessible/src/other/RootAccessibleWrap.h => accessible/other/RootAccessibleWrap.h
rename : accessible/src/other/TextLeafAccessibleWrap.h => accessible/other/TextLeafAccessibleWrap.h
rename : accessible/src/other/XULListboxAccessibleWrap.h => accessible/other/XULListboxAccessibleWrap.h
rename : accessible/src/other/XULMenuAccessibleWrap.h => accessible/other/XULMenuAccessibleWrap.h
rename : accessible/src/other/XULTreeGridAccessibleWrap.h => accessible/other/XULTreeGridAccessibleWrap.h
rename : accessible/src/other/moz.build => accessible/other/moz.build
rename : accessible/src/windows/ia2/Makefile.in => accessible/windows/ia2/Makefile.in
rename : accessible/src/windows/ia2/ia2Accessible.cpp => accessible/windows/ia2/ia2Accessible.cpp
rename : accessible/src/windows/ia2/ia2Accessible.h => accessible/windows/ia2/ia2Accessible.h
rename : accessible/src/windows/ia2/ia2AccessibleAction.cpp => accessible/windows/ia2/ia2AccessibleAction.cpp
rename : accessible/src/windows/ia2/ia2AccessibleAction.h => accessible/windows/ia2/ia2AccessibleAction.h
rename : accessible/src/windows/ia2/ia2AccessibleComponent.cpp => accessible/windows/ia2/ia2AccessibleComponent.cpp
rename : accessible/src/windows/ia2/ia2AccessibleComponent.h => accessible/windows/ia2/ia2AccessibleComponent.h
rename : accessible/src/windows/ia2/ia2AccessibleEditableText.cpp => accessible/windows/ia2/ia2AccessibleEditableText.cpp
rename : accessible/src/windows/ia2/ia2AccessibleEditableText.h => accessible/windows/ia2/ia2AccessibleEditableText.h
rename : accessible/src/windows/ia2/ia2AccessibleHyperlink.cpp => accessible/windows/ia2/ia2AccessibleHyperlink.cpp
rename : accessible/src/windows/ia2/ia2AccessibleHyperlink.h => accessible/windows/ia2/ia2AccessibleHyperlink.h
rename : accessible/src/windows/ia2/ia2AccessibleHypertext.cpp => accessible/windows/ia2/ia2AccessibleHypertext.cpp
rename : accessible/src/windows/ia2/ia2AccessibleHypertext.h => accessible/windows/ia2/ia2AccessibleHypertext.h
rename : accessible/src/windows/ia2/ia2AccessibleImage.cpp => accessible/windows/ia2/ia2AccessibleImage.cpp
rename : accessible/src/windows/ia2/ia2AccessibleImage.h => accessible/windows/ia2/ia2AccessibleImage.h
rename : accessible/src/windows/ia2/ia2AccessibleRelation.cpp => accessible/windows/ia2/ia2AccessibleRelation.cpp
rename : accessible/src/windows/ia2/ia2AccessibleRelation.h => accessible/windows/ia2/ia2AccessibleRelation.h
rename : accessible/src/windows/ia2/ia2AccessibleTable.cpp => accessible/windows/ia2/ia2AccessibleTable.cpp
rename : accessible/src/windows/ia2/ia2AccessibleTable.h => accessible/windows/ia2/ia2AccessibleTable.h
rename : accessible/src/windows/ia2/ia2AccessibleTableCell.cpp => accessible/windows/ia2/ia2AccessibleTableCell.cpp
rename : accessible/src/windows/ia2/ia2AccessibleTableCell.h => accessible/windows/ia2/ia2AccessibleTableCell.h
rename : accessible/src/windows/ia2/ia2AccessibleText.cpp => accessible/windows/ia2/ia2AccessibleText.cpp
rename : accessible/src/windows/ia2/ia2AccessibleText.h => accessible/windows/ia2/ia2AccessibleText.h
rename : accessible/src/windows/ia2/ia2AccessibleValue.cpp => accessible/windows/ia2/ia2AccessibleValue.cpp
rename : accessible/src/windows/ia2/ia2AccessibleValue.h => accessible/windows/ia2/ia2AccessibleValue.h
rename : accessible/src/windows/ia2/moz.build => accessible/windows/ia2/moz.build
rename : accessible/src/windows/moz.build => accessible/windows/moz.build
rename : accessible/src/windows/msaa/ARIAGridAccessibleWrap.cpp => accessible/windows/msaa/ARIAGridAccessibleWrap.cpp
rename : accessible/src/windows/msaa/ARIAGridAccessibleWrap.h => accessible/windows/msaa/ARIAGridAccessibleWrap.h
rename : accessible/src/windows/msaa/AccessibleWrap.cpp => accessible/windows/msaa/AccessibleWrap.cpp
rename : accessible/src/windows/msaa/AccessibleWrap.h => accessible/windows/msaa/AccessibleWrap.h
rename : accessible/src/windows/msaa/ApplicationAccessibleWrap.cpp => accessible/windows/msaa/ApplicationAccessibleWrap.cpp
rename : accessible/src/windows/msaa/ApplicationAccessibleWrap.h => accessible/windows/msaa/ApplicationAccessibleWrap.h
rename : accessible/src/windows/msaa/Compatibility.cpp => accessible/windows/msaa/Compatibility.cpp
rename : accessible/src/windows/msaa/Compatibility.h => accessible/windows/msaa/Compatibility.h
rename : accessible/src/windows/msaa/DocAccessibleWrap.cpp => accessible/windows/msaa/DocAccessibleWrap.cpp
rename : accessible/src/windows/msaa/DocAccessibleWrap.h => accessible/windows/msaa/DocAccessibleWrap.h
rename : accessible/src/windows/msaa/EnumVariant.cpp => accessible/windows/msaa/EnumVariant.cpp
rename : accessible/src/windows/msaa/EnumVariant.h => accessible/windows/msaa/EnumVariant.h
rename : accessible/src/windows/msaa/HTMLTableAccessibleWrap.cpp => accessible/windows/msaa/HTMLTableAccessibleWrap.cpp
rename : accessible/src/windows/msaa/HTMLTableAccessibleWrap.h => accessible/windows/msaa/HTMLTableAccessibleWrap.h
rename : accessible/src/windows/msaa/HTMLWin32ObjectAccessible.cpp => accessible/windows/msaa/HTMLWin32ObjectAccessible.cpp
rename : accessible/src/windows/msaa/HTMLWin32ObjectAccessible.h => accessible/windows/msaa/HTMLWin32ObjectAccessible.h
rename : accessible/src/windows/msaa/HyperTextAccessibleWrap.cpp => accessible/windows/msaa/HyperTextAccessibleWrap.cpp
rename : accessible/src/windows/msaa/HyperTextAccessibleWrap.h => accessible/windows/msaa/HyperTextAccessibleWrap.h
rename : accessible/src/windows/msaa/IUnknownImpl.cpp => accessible/windows/msaa/IUnknownImpl.cpp
rename : accessible/src/windows/msaa/IUnknownImpl.h => accessible/windows/msaa/IUnknownImpl.h
rename : accessible/src/windows/msaa/ImageAccessibleWrap.cpp => accessible/windows/msaa/ImageAccessibleWrap.cpp
rename : accessible/src/windows/msaa/ImageAccessibleWrap.h => accessible/windows/msaa/ImageAccessibleWrap.h
rename : accessible/src/windows/msaa/Platform.cpp => accessible/windows/msaa/Platform.cpp
rename : accessible/src/windows/msaa/RootAccessibleWrap.cpp => accessible/windows/msaa/RootAccessibleWrap.cpp
rename : accessible/src/windows/msaa/RootAccessibleWrap.h => accessible/windows/msaa/RootAccessibleWrap.h
rename : accessible/src/windows/msaa/ServiceProvider.cpp => accessible/windows/msaa/ServiceProvider.cpp
rename : accessible/src/windows/msaa/ServiceProvider.h => accessible/windows/msaa/ServiceProvider.h
rename : accessible/src/windows/msaa/TextLeafAccessibleWrap.cpp => accessible/windows/msaa/TextLeafAccessibleWrap.cpp
rename : accessible/src/windows/msaa/TextLeafAccessibleWrap.h => accessible/windows/msaa/TextLeafAccessibleWrap.h
rename : accessible/src/windows/msaa/XULListboxAccessibleWrap.cpp => accessible/windows/msaa/XULListboxAccessibleWrap.cpp
rename : accessible/src/windows/msaa/XULListboxAccessibleWrap.h => accessible/windows/msaa/XULListboxAccessibleWrap.h
rename : accessible/src/windows/msaa/XULMenuAccessibleWrap.cpp => accessible/windows/msaa/XULMenuAccessibleWrap.cpp
rename : accessible/src/windows/msaa/XULMenuAccessibleWrap.h => accessible/windows/msaa/XULMenuAccessibleWrap.h
rename : accessible/src/windows/msaa/XULTreeGridAccessibleWrap.cpp => accessible/windows/msaa/XULTreeGridAccessibleWrap.cpp
rename : accessible/src/windows/msaa/XULTreeGridAccessibleWrap.h => accessible/windows/msaa/XULTreeGridAccessibleWrap.h
rename : accessible/src/windows/msaa/moz.build => accessible/windows/msaa/moz.build
rename : accessible/src/windows/msaa/nsEventMap.h => accessible/windows/msaa/nsEventMap.h
rename : accessible/src/windows/msaa/nsWinUtils.cpp => accessible/windows/msaa/nsWinUtils.cpp
rename : accessible/src/windows/msaa/nsWinUtils.h => accessible/windows/msaa/nsWinUtils.h
rename : accessible/src/windows/sdn/moz.build => accessible/windows/sdn/moz.build
rename : accessible/src/windows/sdn/sdnAccessible-inl.h => accessible/windows/sdn/sdnAccessible-inl.h
rename : accessible/src/windows/sdn/sdnAccessible.cpp => accessible/windows/sdn/sdnAccessible.cpp
rename : accessible/src/windows/sdn/sdnAccessible.h => accessible/windows/sdn/sdnAccessible.h
rename : accessible/src/windows/sdn/sdnDocAccessible.cpp => accessible/windows/sdn/sdnDocAccessible.cpp
rename : accessible/src/windows/sdn/sdnDocAccessible.h => accessible/windows/sdn/sdnDocAccessible.h
rename : accessible/src/windows/sdn/sdnTextAccessible.cpp => accessible/windows/sdn/sdnTextAccessible.cpp
rename : accessible/src/windows/sdn/sdnTextAccessible.h => accessible/windows/sdn/sdnTextAccessible.h
rename : accessible/src/windows/uia/Makefile.in => accessible/windows/uia/Makefile.in
rename : accessible/src/windows/uia/moz.build => accessible/windows/uia/moz.build
rename : accessible/src/windows/uia/uiaRawElmProvider.cpp => accessible/windows/uia/uiaRawElmProvider.cpp
rename : accessible/src/windows/uia/uiaRawElmProvider.h => accessible/windows/uia/uiaRawElmProvider.h
rename : accessible/src/xpcom/AccEventGen.py => accessible/xpcom/AccEventGen.py
rename : accessible/src/xpcom/AccEvents.conf => accessible/xpcom/AccEvents.conf
rename : accessible/src/xpcom/Makefile.in => accessible/xpcom/Makefile.in
rename : accessible/src/xpcom/moz.build => accessible/xpcom/moz.build
rename : accessible/src/xpcom/nsAccessibleRelation.cpp => accessible/xpcom/nsAccessibleRelation.cpp
rename : accessible/src/xpcom/nsAccessibleRelation.h => accessible/xpcom/nsAccessibleRelation.h
rename : accessible/src/xpcom/xpcAccessibleHyperText.cpp => accessible/xpcom/xpcAccessibleHyperText.cpp
rename : accessible/src/xpcom/xpcAccessibleHyperText.h => accessible/xpcom/xpcAccessibleHyperText.h
rename : accessible/src/xpcom/xpcAccessibleSelectable.cpp => accessible/xpcom/xpcAccessibleSelectable.cpp
rename : accessible/src/xpcom/xpcAccessibleSelectable.h => accessible/xpcom/xpcAccessibleSelectable.h
rename : accessible/src/xpcom/xpcAccessibleTable.cpp => accessible/xpcom/xpcAccessibleTable.cpp
rename : accessible/src/xpcom/xpcAccessibleTable.h => accessible/xpcom/xpcAccessibleTable.h
rename : accessible/src/xpcom/xpcAccessibleTableCell.cpp => accessible/xpcom/xpcAccessibleTableCell.cpp
rename : accessible/src/xpcom/xpcAccessibleTableCell.h => accessible/xpcom/xpcAccessibleTableCell.h
rename : accessible/src/xpcom/xpcAccessibleTextRange.cpp => accessible/xpcom/xpcAccessibleTextRange.cpp
rename : accessible/src/xpcom/xpcAccessibleTextRange.h => accessible/xpcom/xpcAccessibleTextRange.h
rename : accessible/src/xpcom/xpcAccessibleValue.cpp => accessible/xpcom/xpcAccessibleValue.cpp
rename : accessible/src/xpcom/xpcAccessibleValue.h => accessible/xpcom/xpcAccessibleValue.h
rename : accessible/src/xul/XULAlertAccessible.cpp => accessible/xul/XULAlertAccessible.cpp
rename : accessible/src/xul/XULAlertAccessible.h => accessible/xul/XULAlertAccessible.h
rename : accessible/src/xul/XULColorPickerAccessible.cpp => accessible/xul/XULColorPickerAccessible.cpp
rename : accessible/src/xul/XULColorPickerAccessible.h => accessible/xul/XULColorPickerAccessible.h
rename : accessible/src/xul/XULComboboxAccessible.cpp => accessible/xul/XULComboboxAccessible.cpp
rename : accessible/src/xul/XULComboboxAccessible.h => accessible/xul/XULComboboxAccessible.h
rename : accessible/src/xul/XULElementAccessibles.cpp => accessible/xul/XULElementAccessibles.cpp
rename : accessible/src/xul/XULElementAccessibles.h => accessible/xul/XULElementAccessibles.h
rename : accessible/src/xul/XULFormControlAccessible.cpp => accessible/xul/XULFormControlAccessible.cpp
rename : accessible/src/xul/XULFormControlAccessible.h => accessible/xul/XULFormControlAccessible.h
rename : accessible/src/xul/XULListboxAccessible.cpp => accessible/xul/XULListboxAccessible.cpp
rename : accessible/src/xul/XULListboxAccessible.h => accessible/xul/XULListboxAccessible.h
rename : accessible/src/xul/XULMenuAccessible.cpp => accessible/xul/XULMenuAccessible.cpp
rename : accessible/src/xul/XULMenuAccessible.h => accessible/xul/XULMenuAccessible.h
rename : accessible/src/xul/XULSelectControlAccessible.cpp => accessible/xul/XULSelectControlAccessible.cpp
rename : accessible/src/xul/XULSelectControlAccessible.h => accessible/xul/XULSelectControlAccessible.h
rename : accessible/src/xul/XULSliderAccessible.cpp => accessible/xul/XULSliderAccessible.cpp
rename : accessible/src/xul/XULSliderAccessible.h => accessible/xul/XULSliderAccessible.h
rename : accessible/src/xul/XULTabAccessible.cpp => accessible/xul/XULTabAccessible.cpp
rename : accessible/src/xul/XULTabAccessible.h => accessible/xul/XULTabAccessible.h
rename : accessible/src/xul/XULTreeAccessible.cpp => accessible/xul/XULTreeAccessible.cpp
rename : accessible/src/xul/XULTreeAccessible.h => accessible/xul/XULTreeAccessible.h
rename : accessible/src/xul/XULTreeGridAccessible.cpp => accessible/xul/XULTreeGridAccessible.cpp
rename : accessible/src/xul/XULTreeGridAccessible.h => accessible/xul/XULTreeGridAccessible.h
rename : accessible/src/xul/moz.build => accessible/xul/moz.build
2014-06-22 10:15:19 -07:00

658 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ARIAGridAccessible-inl.h"
#include "Accessible-inl.h"
#include "AccIterator.h"
#include "nsAccUtils.h"
#include "Role.h"
#include "States.h"
#include "nsIMutableArray.h"
#include "nsIPersistentProperties2.h"
#include "nsComponentManagerUtils.h"
using namespace mozilla;
using namespace mozilla::a11y;
////////////////////////////////////////////////////////////////////////////////
// ARIAGridAccessible
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// Constructor
ARIAGridAccessible::
ARIAGridAccessible(nsIContent* aContent, DocAccessible* aDoc) :
AccessibleWrap(aContent, aDoc), xpcAccessibleTable(this)
{
}
////////////////////////////////////////////////////////////////////////////////
// nsISupports
NS_IMPL_ISUPPORTS_INHERITED(ARIAGridAccessible,
Accessible,
nsIAccessibleTable)
////////////////////////////////////////////////////////////////////////////////
// Accessible
void
ARIAGridAccessible::Shutdown()
{
mTable = nullptr;
AccessibleWrap::Shutdown();
}
////////////////////////////////////////////////////////////////////////////////
// nsIAccessibleTable
uint32_t
ARIAGridAccessible::ColCount()
{
AccIterator rowIter(this, filters::GetRow);
Accessible* row = rowIter.Next();
if (!row)
return 0;
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = nullptr;
uint32_t colCount = 0;
while ((cell = cellIter.Next()))
colCount++;
return colCount;
}
uint32_t
ARIAGridAccessible::RowCount()
{
uint32_t rowCount = 0;
AccIterator rowIter(this, filters::GetRow);
while (rowIter.Next())
rowCount++;
return rowCount;
}
Accessible*
ARIAGridAccessible::CellAt(uint32_t aRowIndex, uint32_t aColumnIndex)
{
Accessible* row = GetRowAt(aRowIndex);
if (!row)
return nullptr;
return GetCellInRowAt(row, aColumnIndex);
}
bool
ARIAGridAccessible::IsColSelected(uint32_t aColIdx)
{
AccIterator rowIter(this, filters::GetRow);
Accessible* row = rowIter.Next();
if (!row)
return false;
do {
if (!nsAccUtils::IsARIASelected(row)) {
Accessible* cell = GetCellInRowAt(row, aColIdx);
if (!cell || !nsAccUtils::IsARIASelected(cell))
return false;
}
} while ((row = rowIter.Next()));
return true;
}
bool
ARIAGridAccessible::IsRowSelected(uint32_t aRowIdx)
{
Accessible* row = GetRowAt(aRowIdx);
if(!row)
return false;
if (!nsAccUtils::IsARIASelected(row)) {
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = nullptr;
while ((cell = cellIter.Next())) {
if (!nsAccUtils::IsARIASelected(cell))
return false;
}
}
return true;
}
bool
ARIAGridAccessible::IsCellSelected(uint32_t aRowIdx, uint32_t aColIdx)
{
Accessible* row = GetRowAt(aRowIdx);
if(!row)
return false;
if (!nsAccUtils::IsARIASelected(row)) {
Accessible* cell = GetCellInRowAt(row, aColIdx);
if (!cell || !nsAccUtils::IsARIASelected(cell))
return false;
}
return true;
}
uint32_t
ARIAGridAccessible::SelectedCellCount()
{
uint32_t count = 0, colCount = ColCount();
AccIterator rowIter(this, filters::GetRow);
Accessible* row = nullptr;
while ((row = rowIter.Next())) {
if (nsAccUtils::IsARIASelected(row)) {
count += colCount;
continue;
}
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = nullptr;
while ((cell = cellIter.Next())) {
if (nsAccUtils::IsARIASelected(cell))
count++;
}
}
return count;
}
uint32_t
ARIAGridAccessible::SelectedColCount()
{
uint32_t colCount = ColCount();
if (!colCount)
return 0;
AccIterator rowIter(this, filters::GetRow);
Accessible* row = rowIter.Next();
if (!row)
return 0;
nsTArray<bool> isColSelArray(colCount);
isColSelArray.AppendElements(colCount);
memset(isColSelArray.Elements(), true, colCount * sizeof(bool));
uint32_t selColCount = colCount;
do {
if (nsAccUtils::IsARIASelected(row))
continue;
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = nullptr;
for (uint32_t colIdx = 0;
(cell = cellIter.Next()) && colIdx < colCount; colIdx++)
if (isColSelArray[colIdx] && !nsAccUtils::IsARIASelected(cell)) {
isColSelArray[colIdx] = false;
selColCount--;
}
} while ((row = rowIter.Next()));
return selColCount;
}
uint32_t
ARIAGridAccessible::SelectedRowCount()
{
uint32_t count = 0;
AccIterator rowIter(this, filters::GetRow);
Accessible* row = nullptr;
while ((row = rowIter.Next())) {
if (nsAccUtils::IsARIASelected(row)) {
count++;
continue;
}
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = cellIter.Next();
if (!cell)
continue;
bool isRowSelected = true;
do {
if (!nsAccUtils::IsARIASelected(cell)) {
isRowSelected = false;
break;
}
} while ((cell = cellIter.Next()));
if (isRowSelected)
count++;
}
return count;
}
void
ARIAGridAccessible::SelectedCells(nsTArray<Accessible*>* aCells)
{
AccIterator rowIter(this, filters::GetRow);
Accessible* row = nullptr;
while ((row = rowIter.Next())) {
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = nullptr;
if (nsAccUtils::IsARIASelected(row)) {
while ((cell = cellIter.Next()))
aCells->AppendElement(cell);
continue;
}
while ((cell = cellIter.Next())) {
if (nsAccUtils::IsARIASelected(cell))
aCells->AppendElement(cell);
}
}
}
void
ARIAGridAccessible::SelectedCellIndices(nsTArray<uint32_t>* aCells)
{
uint32_t colCount = ColCount();
AccIterator rowIter(this, filters::GetRow);
Accessible* row = nullptr;
for (uint32_t rowIdx = 0; (row = rowIter.Next()); rowIdx++) {
if (nsAccUtils::IsARIASelected(row)) {
for (uint32_t colIdx = 0; colIdx < colCount; colIdx++)
aCells->AppendElement(rowIdx * colCount + colIdx);
continue;
}
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = nullptr;
for (uint32_t colIdx = 0; (cell = cellIter.Next()); colIdx++) {
if (nsAccUtils::IsARIASelected(cell))
aCells->AppendElement(rowIdx * colCount + colIdx);
}
}
}
void
ARIAGridAccessible::SelectedColIndices(nsTArray<uint32_t>* aCols)
{
uint32_t colCount = ColCount();
if (!colCount)
return;
AccIterator rowIter(this, filters::GetRow);
Accessible* row = rowIter.Next();
if (!row)
return;
nsTArray<bool> isColSelArray(colCount);
isColSelArray.AppendElements(colCount);
memset(isColSelArray.Elements(), true, colCount * sizeof(bool));
do {
if (nsAccUtils::IsARIASelected(row))
continue;
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = nullptr;
for (uint32_t colIdx = 0;
(cell = cellIter.Next()) && colIdx < colCount; colIdx++)
if (isColSelArray[colIdx] && !nsAccUtils::IsARIASelected(cell)) {
isColSelArray[colIdx] = false;
}
} while ((row = rowIter.Next()));
for (uint32_t colIdx = 0; colIdx < colCount; colIdx++)
if (isColSelArray[colIdx])
aCols->AppendElement(colIdx);
}
void
ARIAGridAccessible::SelectedRowIndices(nsTArray<uint32_t>* aRows)
{
AccIterator rowIter(this, filters::GetRow);
Accessible* row = nullptr;
for (uint32_t rowIdx = 0; (row = rowIter.Next()); rowIdx++) {
if (nsAccUtils::IsARIASelected(row)) {
aRows->AppendElement(rowIdx);
continue;
}
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = cellIter.Next();
if (!cell)
continue;
bool isRowSelected = true;
do {
if (!nsAccUtils::IsARIASelected(cell)) {
isRowSelected = false;
break;
}
} while ((cell = cellIter.Next()));
if (isRowSelected)
aRows->AppendElement(rowIdx);
}
}
void
ARIAGridAccessible::SelectRow(uint32_t aRowIdx)
{
AccIterator rowIter(this, filters::GetRow);
Accessible* row = nullptr;
for (uint32_t rowIdx = 0; (row = rowIter.Next()); rowIdx++) {
DebugOnly<nsresult> rv = SetARIASelected(row, rowIdx == aRowIdx);
NS_ASSERTION(NS_SUCCEEDED(rv), "SetARIASelected() Shouldn't fail!");
}
}
void
ARIAGridAccessible::SelectCol(uint32_t aColIdx)
{
AccIterator rowIter(this, filters::GetRow);
Accessible* row = nullptr;
while ((row = rowIter.Next())) {
// Unselect all cells in the row.
DebugOnly<nsresult> rv = SetARIASelected(row, false);
NS_ASSERTION(NS_SUCCEEDED(rv), "SetARIASelected() Shouldn't fail!");
// Select cell at the column index.
Accessible* cell = GetCellInRowAt(row, aColIdx);
if (cell)
SetARIASelected(cell, true);
}
}
void
ARIAGridAccessible::UnselectRow(uint32_t aRowIdx)
{
Accessible* row = GetRowAt(aRowIdx);
if (row)
SetARIASelected(row, false);
}
void
ARIAGridAccessible::UnselectCol(uint32_t aColIdx)
{
AccIterator rowIter(this, filters::GetRow);
Accessible* row = nullptr;
while ((row = rowIter.Next())) {
Accessible* cell = GetCellInRowAt(row, aColIdx);
if (cell)
SetARIASelected(cell, false);
}
}
////////////////////////////////////////////////////////////////////////////////
// Protected
bool
ARIAGridAccessible::IsValidRow(int32_t aRow)
{
if (aRow < 0)
return false;
int32_t rowCount = 0;
GetRowCount(&rowCount);
return aRow < rowCount;
}
bool
ARIAGridAccessible::IsValidColumn(int32_t aColumn)
{
if (aColumn < 0)
return false;
int32_t colCount = 0;
GetColumnCount(&colCount);
return aColumn < colCount;
}
Accessible*
ARIAGridAccessible::GetRowAt(int32_t aRow)
{
int32_t rowIdx = aRow;
AccIterator rowIter(this, filters::GetRow);
Accessible* row = rowIter.Next();
while (rowIdx != 0 && (row = rowIter.Next()))
rowIdx--;
return row;
}
Accessible*
ARIAGridAccessible::GetCellInRowAt(Accessible* aRow, int32_t aColumn)
{
int32_t colIdx = aColumn;
AccIterator cellIter(aRow, filters::GetCell);
Accessible* cell = cellIter.Next();
while (colIdx != 0 && (cell = cellIter.Next()))
colIdx--;
return cell;
}
nsresult
ARIAGridAccessible::SetARIASelected(Accessible* aAccessible,
bool aIsSelected, bool aNotify)
{
nsIContent *content = aAccessible->GetContent();
NS_ENSURE_STATE(content);
nsresult rv = NS_OK;
if (aIsSelected)
rv = content->SetAttr(kNameSpaceID_None, nsGkAtoms::aria_selected,
NS_LITERAL_STRING("true"), aNotify);
else
rv = content->SetAttr(kNameSpaceID_None, nsGkAtoms::aria_selected,
NS_LITERAL_STRING("false"), aNotify);
NS_ENSURE_SUCCESS(rv, rv);
// No "smart" select/unselect for internal call.
if (!aNotify)
return NS_OK;
// If row or cell accessible was selected then we're able to not bother about
// selection of its cells or its row because our algorithm is row oriented,
// i.e. we check selection on row firstly and then on cells.
if (aIsSelected)
return NS_OK;
roles::Role role = aAccessible->Role();
// If the given accessible is row that was unselected then remove
// aria-selected from cell accessible.
if (role == roles::ROW) {
AccIterator cellIter(aAccessible, filters::GetCell);
Accessible* cell = nullptr;
while ((cell = cellIter.Next())) {
rv = SetARIASelected(cell, false, false);
NS_ENSURE_SUCCESS(rv, rv);
}
return NS_OK;
}
// If the given accessible is cell that was unselected and its row is selected
// then remove aria-selected from row and put aria-selected on
// siblings cells.
if (role == roles::GRID_CELL || role == roles::ROWHEADER ||
role == roles::COLUMNHEADER) {
Accessible* row = aAccessible->Parent();
if (row && row->Role() == roles::ROW &&
nsAccUtils::IsARIASelected(row)) {
rv = SetARIASelected(row, false, false);
NS_ENSURE_SUCCESS(rv, rv);
AccIterator cellIter(row, filters::GetCell);
Accessible* cell = nullptr;
while ((cell = cellIter.Next())) {
if (cell != aAccessible) {
rv = SetARIASelected(cell, true, false);
NS_ENSURE_SUCCESS(rv, rv);
}
}
}
}
return NS_OK;
}
////////////////////////////////////////////////////////////////////////////////
// ARIAGridCellAccessible
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// Constructor
ARIAGridCellAccessible::
ARIAGridCellAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc), xpcAccessibleTableCell(this)
{
mGenericTypes |= eTableCell;
}
////////////////////////////////////////////////////////////////////////////////
// nsISupports
NS_IMPL_ISUPPORTS_INHERITED(ARIAGridCellAccessible,
HyperTextAccessible,
nsIAccessibleTableCell)
////////////////////////////////////////////////////////////////////////////////
// nsIAccessibleTableCell
TableAccessible*
ARIAGridCellAccessible::Table() const
{
Accessible* table = TableFor(Row());
return table ? table->AsTable() : nullptr;
}
uint32_t
ARIAGridCellAccessible::ColIdx() const
{
Accessible* row = Row();
if (!row)
return 0;
int32_t indexInRow = IndexInParent();
uint32_t colIdx = 0;
for (int32_t idx = 0; idx < indexInRow; idx++) {
Accessible* cell = row->GetChildAt(idx);
roles::Role role = cell->Role();
if (role == roles::GRID_CELL || role == roles::ROWHEADER ||
role == roles::COLUMNHEADER)
colIdx++;
}
return colIdx;
}
uint32_t
ARIAGridCellAccessible::RowIdx() const
{
return RowIndexFor(Row());
}
bool
ARIAGridCellAccessible::Selected()
{
Accessible* row = Row();
if (!row)
return false;
return nsAccUtils::IsARIASelected(row) || nsAccUtils::IsARIASelected(this);
}
////////////////////////////////////////////////////////////////////////////////
// Accessible
void
ARIAGridCellAccessible::ApplyARIAState(uint64_t* aState) const
{
HyperTextAccessibleWrap::ApplyARIAState(aState);
// Return if the gridcell has aria-selected="true".
if (*aState & states::SELECTED)
return;
// Check aria-selected="true" on the row.
Accessible* row = Parent();
if (!row || row->Role() != roles::ROW)
return;
nsIContent *rowContent = row->GetContent();
if (nsAccUtils::HasDefinedARIAToken(rowContent,
nsGkAtoms::aria_selected) &&
!rowContent->AttrValueIs(kNameSpaceID_None,
nsGkAtoms::aria_selected,
nsGkAtoms::_false, eCaseMatters))
*aState |= states::SELECTABLE | states::SELECTED;
}
already_AddRefed<nsIPersistentProperties>
ARIAGridCellAccessible::NativeAttributes()
{
nsCOMPtr<nsIPersistentProperties> attributes =
HyperTextAccessibleWrap::NativeAttributes();
// Expose "table-cell-index" attribute.
Accessible* thisRow = Row();
if (!thisRow)
return attributes.forget();
int32_t colIdx = 0, colCount = 0;
uint32_t childCount = thisRow->ChildCount();
for (uint32_t childIdx = 0; childIdx < childCount; childIdx++) {
Accessible* child = thisRow->GetChildAt(childIdx);
if (child == this)
colIdx = colCount;
roles::Role role = child->Role();
if (role == roles::GRID_CELL || role == roles::ROWHEADER ||
role == roles::COLUMNHEADER)
colCount++;
}
int32_t rowIdx = RowIndexFor(thisRow);
nsAutoString stringIdx;
stringIdx.AppendInt(rowIdx * colCount + colIdx);
nsAccUtils::SetAccAttr(attributes, nsGkAtoms::tableCellIndex, stringIdx);
return attributes.forget();
}
void
ARIAGridCellAccessible::Shutdown()
{
mTableCell = nullptr;
HyperTextAccessibleWrap::Shutdown();
}