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421 lines
13 KiB
C++
421 lines
13 KiB
C++
/* GRAPHITE2 LICENSING
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Copyright 2010, SIL International
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All rights reserved.
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This library is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation; either version 2.1 of License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should also have received a copy of the GNU Lesser General Public
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License along with this library in the file named "LICENSE".
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If not, write to the Free Software Foundation, 51 Franklin Street,
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Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
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internet at http://www.fsf.org/licenses/lgpl.html.
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Alternatively, the contents of this file may be used under the terms of the
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Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
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License, as published by the Free Software Foundation, either version 2
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of the License or (at your option) any later version.
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*/
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#include "inc/Segment.h"
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#include "inc/Slot.h"
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#include "inc/Silf.h"
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#include "inc/CharInfo.h"
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#include "inc/Rule.h"
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using namespace graphite2;
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Slot::Slot() :
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m_next(NULL), m_prev(NULL),
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m_glyphid(0), m_realglyphid(0), m_original(0), m_before(0), m_after(0),
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m_index(0), m_parent(NULL), m_child(NULL), m_sibling(NULL),
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m_position(0, 0), m_shift(0, 0), m_advance(-1, -1),
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m_attach(0, 0), m_with(0, 0), m_just(0.),
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m_flags(0), m_attLevel(0), m_bidiCls(0), m_bidiLevel(0), m_justs(NULL)
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// Do not set m_userAttr since it is set *before* new is called since this
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// is used as a positional new to reset the GrSlot
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{
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}
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// take care, this does not copy any of the GrSlot pointer fields
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void Slot::set(const Slot & orig, int charOffset, size_t numUserAttr, size_t justLevels)
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{
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// leave m_next and m_prev unchanged
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m_glyphid = orig.m_glyphid;
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m_realglyphid = orig.m_realglyphid;
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m_original = orig.m_original + charOffset;
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m_before = orig.m_before + charOffset;
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m_after = orig.m_after + charOffset;
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m_parent = NULL;
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m_child = NULL;
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m_sibling = NULL;
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m_position = orig.m_position;
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m_shift = orig.m_shift;
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m_advance = orig.m_advance;
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m_attach = orig.m_attach;
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m_with = orig.m_with;
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m_flags = orig.m_flags;
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m_attLevel = orig.m_attLevel;
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m_bidiCls = orig.m_bidiCls;
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m_bidiLevel = orig.m_bidiLevel;
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if (m_userAttr && orig.m_userAttr)
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{
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memcpy(m_userAttr, orig.m_userAttr, numUserAttr * sizeof(*m_userAttr));
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}
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if (m_justs && orig.m_justs)
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{
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memcpy(m_justs, orig.m_justs, SlotJustify::size_of(justLevels));
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}
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}
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void Slot::update(int /*numGrSlots*/, int numCharInfo, Position &relpos)
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{
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m_before += numCharInfo;
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m_after += numCharInfo;
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m_position = m_position + relpos;
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}
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Position Slot::finalise(const Segment *seg, const Font *font, Position & base, Rect & bbox, uint8 attrLevel, float & clusterMin)
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{
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if (attrLevel && m_attLevel > attrLevel) return Position(0, 0);
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float scale = 1.0;
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Position shift(m_shift.x * ((seg->dir() & 1) * -2 + 1) + m_just, m_shift.y);
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float tAdvance = m_advance.x + m_just;
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const GlyphFace * glyphFace = seg->getFace()->glyphs().glyphSafe(glyph());
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if (font)
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{
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scale = font->scale();
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shift *= scale;
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if (font->isHinted() && glyphFace)
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tAdvance = (m_advance.x - glyphFace->theAdvance().x + m_just) * scale + font->advance(m_glyphid);
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else
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tAdvance *= scale;
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}
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Position res;
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m_position = base + shift;
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if (!m_parent)
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{
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res = base + Position(tAdvance, m_advance.y * scale);
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clusterMin = base.x;
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}
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else
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{
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float tAdv;
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m_position += (m_attach - m_with) * scale;
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tAdv = m_advance.x >= 0.5 ? m_position.x + tAdvance - shift.x : 0.f;
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res = Position(tAdv, 0);
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if ((m_advance.x >= 0.5 || m_position.x < 0) && m_position.x < clusterMin) clusterMin = m_position.x;
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}
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if (glyphFace)
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{
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Rect ourBbox = glyphFace->theBBox() * scale + m_position;
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bbox = bbox.widen(ourBbox);
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}
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if (m_child && m_child != this && m_child->attachedTo() == this)
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{
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Position tRes = m_child->finalise(seg, font, m_position, bbox, attrLevel, clusterMin);
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if ((!m_parent || m_advance.x >= 0.5) && tRes.x > res.x) res = tRes;
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}
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if (m_parent && m_sibling && m_sibling != this && m_sibling->attachedTo() == m_parent)
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{
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Position tRes = m_sibling->finalise(seg, font, base, bbox, attrLevel, clusterMin);
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if (tRes.x > res.x) res = tRes;
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}
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if (!m_parent && clusterMin < base.x)
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{
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Position adj = Position(base.x - clusterMin, 0.);
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res += adj;
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m_position += adj;
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if (m_child) m_child->floodShift(adj);
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}
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return res;
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}
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int32 Slot::clusterMetric(const Segment *seg, uint8 metric, uint8 attrLevel)
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{
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Position base;
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Rect bbox = seg->theGlyphBBoxTemporary(gid());
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float clusterMin = 0.;
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Position res = finalise(seg, NULL, base, bbox, attrLevel, clusterMin);
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switch (metrics(metric))
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{
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case kgmetLsb :
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return static_cast<uint32>(bbox.bl.x);
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case kgmetRsb :
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return static_cast<uint32>(res.x - bbox.tr.x);
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case kgmetBbTop :
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return static_cast<uint32>(bbox.tr.y);
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case kgmetBbBottom :
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return static_cast<uint32>(bbox.bl.y);
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case kgmetBbLeft :
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return static_cast<uint32>(bbox.bl.x);
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case kgmetBbRight :
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return static_cast<uint32>(bbox.tr.x);
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case kgmetBbWidth :
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return static_cast<uint32>(bbox.tr.x - bbox.bl.x);
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case kgmetBbHeight :
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return static_cast<uint32>(bbox.tr.y - bbox.bl.y);
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case kgmetAdvWidth :
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return static_cast<uint32>(res.x);
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case kgmetAdvHeight :
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return static_cast<uint32>(res.y);
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default :
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return 0;
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}
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}
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int Slot::getAttr(const Segment *seg, attrCode ind, uint8 subindex) const
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{
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if (!this) return 0;
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if (ind == gr_slatUserDefnV1)
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{
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ind = gr_slatUserDefn;
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subindex = 0;
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}
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else if (ind >= gr_slatJStretch && ind < gr_slatJStretch + 20 && ind != gr_slatJWidth)
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{
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int indx = ind - gr_slatJStretch;
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return getJustify(seg, indx / 5, indx % 5);
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}
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switch (ind)
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{
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case gr_slatAdvX : return int(m_advance.x);
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case gr_slatAdvY : return int(m_advance.y);
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case gr_slatAttTo : return m_parent ? 1 : 0;
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case gr_slatAttX : return int(m_attach.x);
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case gr_slatAttY : return int(m_attach.y);
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case gr_slatAttXOff :
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case gr_slatAttYOff : return 0;
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case gr_slatAttWithX : return int(m_with.x);
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case gr_slatAttWithY : return int(m_with.y);
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case gr_slatAttWithXOff:
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case gr_slatAttWithYOff:return 0;
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case gr_slatAttLevel : return m_attLevel;
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case gr_slatBreak : return seg->charinfo(m_original)->breakWeight();
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case gr_slatCompRef : return 0;
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case gr_slatDir : return seg->dir();
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case gr_slatInsert : return isInsertBefore();
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case gr_slatPosX : return int(m_position.x); // but need to calculate it
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case gr_slatPosY : return int(m_position.y);
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case gr_slatShiftX : return int(m_shift.x);
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case gr_slatShiftY : return int(m_shift.y);
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case gr_slatMeasureSol: return -1; // err what's this?
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case gr_slatMeasureEol: return -1;
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case gr_slatJWidth: return m_just;
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case gr_slatUserDefn : return m_userAttr[subindex];
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case gr_slatSegSplit : return seg->charinfo(m_original)->flags() & 3;
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default : return 0;
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}
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}
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void Slot::setAttr(Segment *seg, attrCode ind, uint8 subindex, int16 value, const SlotMap & map)
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{
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if (!this) return;
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if (ind == gr_slatUserDefnV1)
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{
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ind = gr_slatUserDefn;
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subindex = 0;
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}
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else if (ind >= gr_slatJStretch && ind < gr_slatJStretch + 20 && ind != gr_slatJWidth)
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{
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int indx = ind - gr_slatJStretch;
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return setJustify(seg, indx / 5, indx % 5, value);
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}
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switch (ind)
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{
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case gr_slatAdvX : m_advance.x = value; break;
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case gr_slatAdvY : m_advance.y = value; break;
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case gr_slatAttTo :
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{
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const uint16 idx = uint16(value);
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if (idx < map.size() && map[idx])
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{
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Slot *other = map[idx];
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if (other == this) break;
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if (m_parent) m_parent->removeChild(this);
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if (other->child(this))
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{
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attachTo(other);
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if (((seg->dir() & 1) != 0) ^ (idx > subindex))
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m_with = Position(advance(), 0);
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else // normal match to previous root
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m_attach = Position(other->advance(), 0);
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}
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}
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break;
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}
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case gr_slatAttX : m_attach.x = value; break;
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case gr_slatAttY : m_attach.y = value; break;
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case gr_slatAttXOff :
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case gr_slatAttYOff : break;
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case gr_slatAttWithX : m_with.x = value; break;
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case gr_slatAttWithY : m_with.y = value; break;
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case gr_slatAttWithXOff :
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case gr_slatAttWithYOff : break;
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case gr_slatAttLevel :
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m_attLevel = byte(value);
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break;
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case gr_slatBreak :
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seg->charinfo(m_original)->breakWeight(value);
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break;
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case gr_slatCompRef : break; // not sure what to do here
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case gr_slatDir : break; // read only
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case gr_slatInsert :
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markInsertBefore(value? true : false);
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break;
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case gr_slatPosX : break; // can't set these here
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case gr_slatPosY : break;
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case gr_slatShiftX : m_shift.x = value; break;
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case gr_slatShiftY : m_shift.y = value; break;
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case gr_slatMeasureSol : break;
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case gr_slatMeasureEol : break;
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case gr_slatJWidth : just(value); break;
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case gr_slatSegSplit : seg->charinfo(m_original)->addflags(value & 3); break;
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case gr_slatUserDefn : m_userAttr[subindex] = value; break;
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default :
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break;
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}
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}
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int Slot::getJustify(const Segment *seg, uint8 level, uint8 subindex) const
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{
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if (level && level >= seg->silf()->numJustLevels()) return 0;
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if (m_justs)
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return m_justs->values[level * SlotJustify::NUMJUSTPARAMS + subindex];
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if (level >= seg->silf()->numJustLevels()) return 0;
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Justinfo *jAttrs = seg->silf()->justAttrs() + level;
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switch (subindex) {
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case 0 : return seg->glyphAttr(gid(), jAttrs->attrStretch());
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case 1 : return seg->glyphAttr(gid(), jAttrs->attrShrink());
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case 2 : return seg->glyphAttr(gid(), jAttrs->attrStep());
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case 3 : return seg->glyphAttr(gid(), jAttrs->attrWeight());
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case 4 : return 0; // not been set yet, so clearly 0
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default: return 0;
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}
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}
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void Slot::setJustify(Segment *seg, uint8 level, uint8 subindex, int16 value)
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{
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if (level && level >= seg->silf()->numJustLevels()) return;
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if (!m_justs)
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{
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SlotJustify *j = seg->newJustify();
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j->LoadSlot(this, seg);
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m_justs = j;
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}
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m_justs->values[level * SlotJustify::NUMJUSTPARAMS + subindex] = value;
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}
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bool Slot::child(Slot *ap)
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{
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if (this == ap) return false;
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else if (ap == m_child) return true;
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else if (!m_child)
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m_child = ap;
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else
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return m_child->sibling(ap);
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return true;
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}
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bool Slot::sibling(Slot *ap)
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{
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if (this == ap) return false;
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else if (ap == m_sibling) return true;
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else if (!m_sibling || !ap)
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m_sibling = ap;
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else
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return m_sibling->sibling(ap);
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return true;
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}
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bool Slot::removeChild(Slot *ap)
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{
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if (this == ap || !m_child) return false;
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else if (ap == m_child)
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{
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Slot *nSibling = m_child->nextSibling();
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m_child->sibling(NULL);
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m_child = nSibling;
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return true;
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}
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else
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return m_child->removeSibling(ap);
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return true;
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}
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bool Slot::removeSibling(Slot *ap)
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{
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if (this == ap || !m_sibling) return false;
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else if (ap == m_sibling)
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{
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m_sibling = m_sibling->nextSibling();
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return true;
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}
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else
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return m_sibling->removeSibling(ap);
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return true;
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}
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void Slot::setGlyph(Segment *seg, uint16 glyphid, const GlyphFace * theGlyph)
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{
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m_glyphid = glyphid;
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if (!theGlyph)
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{
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theGlyph = seg->getFace()->glyphs().glyphSafe(glyphid);
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if (!theGlyph)
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{
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m_realglyphid = 0;
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m_advance = Position(0.,0.);
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return;
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}
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}
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m_realglyphid = theGlyph->attrs()[seg->silf()->aPseudo()];
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if (m_realglyphid)
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{
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const GlyphFace *aGlyph = seg->getFace()->glyphs().glyphSafe(m_realglyphid);
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if (aGlyph) theGlyph = aGlyph;
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}
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m_advance = Position(theGlyph->theAdvance().x, 0.);
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if (seg->silf()->aPassBits())
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seg->mergePassBits(theGlyph->attrs()[seg->silf()->aPassBits()]);
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}
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void Slot::floodShift(Position adj)
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{
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m_position += adj;
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if (m_child) m_child->floodShift(adj);
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if (m_sibling) m_sibling->floodShift(adj);
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}
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void SlotJustify::LoadSlot(const Slot *s, const Segment *seg)
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{
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for (int i = seg->silf()->numJustLevels() - 1; i >= 0; --i)
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{
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Justinfo *justs = seg->silf()->justAttrs() + i;
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int16 *v = values + i * NUMJUSTPARAMS;
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v[0] = seg->glyphAttr(s->gid(), justs->attrStretch());
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v[1] = seg->glyphAttr(s->gid(), justs->attrShrink());
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v[2] = seg->glyphAttr(s->gid(), justs->attrStep());
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v[3] = seg->glyphAttr(s->gid(), justs->attrWeight());
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}
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}
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