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01f3a22f41
--HG-- rename : layout/svg/base/src/Makefile.in => layout/svg/Makefile.in rename : layout/svg/base/src/SVGFEContainerFrame.cpp => layout/svg/SVGFEContainerFrame.cpp rename : layout/svg/base/src/SVGFEImageFrame.cpp => layout/svg/SVGFEImageFrame.cpp rename : layout/svg/base/src/SVGFELeafFrame.cpp => layout/svg/SVGFELeafFrame.cpp rename : layout/svg/base/src/SVGFEUnstyledLeafFrame.cpp => layout/svg/SVGFEUnstyledLeafFrame.cpp rename : layout/svg/base/src/SVGViewFrame.cpp => layout/svg/SVGViewFrame.cpp rename : layout/svg/base/src/nsISVGChildFrame.h => layout/svg/nsISVGChildFrame.h rename : layout/svg/base/src/nsISVGGlyphFragmentNode.h => layout/svg/nsISVGGlyphFragmentNode.h rename : layout/svg/base/src/nsISVGSVGFrame.h => layout/svg/nsISVGSVGFrame.h rename : layout/svg/base/src/nsSVGAFrame.cpp => layout/svg/nsSVGAFrame.cpp rename : layout/svg/base/src/nsSVGClipPathFrame.cpp => layout/svg/nsSVGClipPathFrame.cpp rename : layout/svg/base/src/nsSVGClipPathFrame.h => layout/svg/nsSVGClipPathFrame.h rename : layout/svg/base/src/nsSVGContainerFrame.cpp => layout/svg/nsSVGContainerFrame.cpp rename : layout/svg/base/src/nsSVGContainerFrame.h => layout/svg/nsSVGContainerFrame.h rename : layout/svg/base/src/nsSVGEffects.cpp => layout/svg/nsSVGEffects.cpp rename : layout/svg/base/src/nsSVGEffects.h => layout/svg/nsSVGEffects.h rename : layout/svg/base/src/nsSVGFilterFrame.cpp => layout/svg/nsSVGFilterFrame.cpp rename : layout/svg/base/src/nsSVGFilterFrame.h => layout/svg/nsSVGFilterFrame.h rename : layout/svg/base/src/nsSVGFilterInstance.cpp => layout/svg/nsSVGFilterInstance.cpp rename : layout/svg/base/src/nsSVGFilterInstance.h => layout/svg/nsSVGFilterInstance.h rename : layout/svg/base/src/nsSVGFilterPaintCallback.h => layout/svg/nsSVGFilterPaintCallback.h rename : layout/svg/base/src/nsSVGForeignObjectFrame.cpp => layout/svg/nsSVGForeignObjectFrame.cpp rename : layout/svg/base/src/nsSVGForeignObjectFrame.h => layout/svg/nsSVGForeignObjectFrame.h rename : layout/svg/base/src/nsSVGGFrame.cpp => layout/svg/nsSVGGFrame.cpp rename : layout/svg/base/src/nsSVGGFrame.h => layout/svg/nsSVGGFrame.h rename : layout/svg/base/src/nsSVGGenericContainerFrame.cpp => layout/svg/nsSVGGenericContainerFrame.cpp rename : layout/svg/base/src/nsSVGGenericContainerFrame.h => layout/svg/nsSVGGenericContainerFrame.h rename : layout/svg/base/src/nsSVGGeometryFrame.cpp => layout/svg/nsSVGGeometryFrame.cpp rename : layout/svg/base/src/nsSVGGeometryFrame.h => layout/svg/nsSVGGeometryFrame.h rename : layout/svg/base/src/nsSVGGlyphFrame.cpp => layout/svg/nsSVGGlyphFrame.cpp rename : layout/svg/base/src/nsSVGGlyphFrame.h => layout/svg/nsSVGGlyphFrame.h rename : layout/svg/base/src/nsSVGGradientFrame.cpp => layout/svg/nsSVGGradientFrame.cpp rename : layout/svg/base/src/nsSVGGradientFrame.h => layout/svg/nsSVGGradientFrame.h rename : layout/svg/base/src/nsSVGImageFrame.cpp => layout/svg/nsSVGImageFrame.cpp rename : layout/svg/base/src/nsSVGInnerSVGFrame.cpp => layout/svg/nsSVGInnerSVGFrame.cpp rename : layout/svg/base/src/nsSVGInnerSVGFrame.h => layout/svg/nsSVGInnerSVGFrame.h rename : layout/svg/base/src/nsSVGIntegrationUtils.cpp => layout/svg/nsSVGIntegrationUtils.cpp rename : layout/svg/base/src/nsSVGIntegrationUtils.h => layout/svg/nsSVGIntegrationUtils.h rename : layout/svg/base/src/nsSVGMarkerFrame.cpp => layout/svg/nsSVGMarkerFrame.cpp rename : layout/svg/base/src/nsSVGMarkerFrame.h => layout/svg/nsSVGMarkerFrame.h rename : layout/svg/base/src/nsSVGMaskFrame.cpp => layout/svg/nsSVGMaskFrame.cpp rename : layout/svg/base/src/nsSVGMaskFrame.h => layout/svg/nsSVGMaskFrame.h rename : layout/svg/base/src/nsSVGOuterSVGFrame.cpp => layout/svg/nsSVGOuterSVGFrame.cpp rename : layout/svg/base/src/nsSVGOuterSVGFrame.h => layout/svg/nsSVGOuterSVGFrame.h rename : layout/svg/base/src/nsSVGPaintServerFrame.cpp => layout/svg/nsSVGPaintServerFrame.cpp rename : layout/svg/base/src/nsSVGPaintServerFrame.h => layout/svg/nsSVGPaintServerFrame.h rename : layout/svg/base/src/nsSVGPathGeometryFrame.cpp => layout/svg/nsSVGPathGeometryFrame.cpp rename : layout/svg/base/src/nsSVGPathGeometryFrame.h => layout/svg/nsSVGPathGeometryFrame.h rename : layout/svg/base/src/nsSVGPatternFrame.cpp => layout/svg/nsSVGPatternFrame.cpp rename : layout/svg/base/src/nsSVGPatternFrame.h => layout/svg/nsSVGPatternFrame.h rename : layout/svg/base/src/nsSVGStopFrame.cpp => layout/svg/nsSVGStopFrame.cpp rename : layout/svg/base/src/nsSVGSwitchFrame.cpp => layout/svg/nsSVGSwitchFrame.cpp rename : layout/svg/base/src/nsSVGTSpanFrame.cpp => layout/svg/nsSVGTSpanFrame.cpp rename : layout/svg/base/src/nsSVGTSpanFrame.h => layout/svg/nsSVGTSpanFrame.h rename : layout/svg/base/src/nsSVGTextContainerFrame.cpp => layout/svg/nsSVGTextContainerFrame.cpp rename : layout/svg/base/src/nsSVGTextContainerFrame.h => layout/svg/nsSVGTextContainerFrame.h rename : layout/svg/base/src/nsSVGTextFrame.cpp => layout/svg/nsSVGTextFrame.cpp rename : layout/svg/base/src/nsSVGTextFrame.h => layout/svg/nsSVGTextFrame.h rename : layout/svg/base/src/nsSVGTextPathFrame.cpp => layout/svg/nsSVGTextPathFrame.cpp rename : layout/svg/base/src/nsSVGTextPathFrame.h => layout/svg/nsSVGTextPathFrame.h rename : layout/svg/base/src/nsSVGUseFrame.cpp => layout/svg/nsSVGUseFrame.cpp rename : layout/svg/base/src/nsSVGUtils.cpp => layout/svg/nsSVGUtils.cpp rename : layout/svg/base/src/nsSVGUtils.h => layout/svg/nsSVGUtils.h rename : layout/svg/base/src/resources/content/svgBindings.xml => layout/svg/resources/content/svgBindings.xml rename : layout/svg/base/src/svg.css => layout/svg/svg.css
272 lines
8.0 KiB
C++
272 lines
8.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Keep in (case-insensitive) order:
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#include "gfxMatrix.h"
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#include "gfxRect.h"
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#include "nsSVGEffects.h"
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#include "nsSVGGFrame.h"
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#include "nsSVGSwitchElement.h"
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#include "nsSVGUtils.h"
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class nsRenderingContext;
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typedef nsSVGGFrame nsSVGSwitchFrameBase;
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class nsSVGSwitchFrame : public nsSVGSwitchFrameBase
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{
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friend nsIFrame*
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NS_NewSVGSwitchFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
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protected:
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nsSVGSwitchFrame(nsStyleContext* aContext) :
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nsSVGSwitchFrameBase(aContext) {}
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public:
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NS_DECL_FRAMEARENA_HELPERS
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#ifdef DEBUG
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NS_IMETHOD Init(nsIContent* aContent,
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nsIFrame* aParent,
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nsIFrame* aPrevInFlow);
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#endif
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/**
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* Get the "type" of the frame
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*
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* @see nsGkAtoms::svgSwitchFrame
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*/
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virtual nsIAtom* GetType() const;
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#ifdef DEBUG
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NS_IMETHOD GetFrameName(nsAString& aResult) const
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{
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return MakeFrameName(NS_LITERAL_STRING("SVGSwitch"), aResult);
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}
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#endif
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NS_IMETHOD BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists);
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// nsISVGChildFrame interface:
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NS_IMETHOD PaintSVG(nsRenderingContext* aContext, const nsIntRect *aDirtyRect);
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NS_IMETHODIMP_(nsIFrame*) GetFrameForPoint(const nsPoint &aPoint);
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NS_IMETHODIMP_(nsRect) GetCoveredRegion();
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virtual void ReflowSVG();
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virtual SVGBBox GetBBoxContribution(const gfxMatrix &aToBBoxUserspace,
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uint32_t aFlags);
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private:
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nsIFrame *GetActiveChildFrame();
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};
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//----------------------------------------------------------------------
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// Implementation
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nsIFrame*
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NS_NewSVGSwitchFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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{
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return new (aPresShell) nsSVGSwitchFrame(aContext);
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsSVGSwitchFrame)
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#ifdef DEBUG
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NS_IMETHODIMP
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nsSVGSwitchFrame::Init(nsIContent* aContent,
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nsIFrame* aParent,
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nsIFrame* aPrevInFlow)
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{
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nsCOMPtr<nsIDOMSVGSwitchElement> svgSwitch = do_QueryInterface(aContent);
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NS_ASSERTION(svgSwitch, "Content is not an SVG switch\n");
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return nsSVGSwitchFrameBase::Init(aContent, aParent, aPrevInFlow);
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}
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#endif /* DEBUG */
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nsIAtom *
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nsSVGSwitchFrame::GetType() const
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{
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return nsGkAtoms::svgSwitchFrame;
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}
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NS_IMETHODIMP
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nsSVGSwitchFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists)
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{
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nsIFrame* kid = GetActiveChildFrame();
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if (kid) {
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return BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists);
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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nsSVGSwitchFrame::PaintSVG(nsRenderingContext* aContext,
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const nsIntRect *aDirtyRect)
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{
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NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() ||
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(mState & NS_STATE_SVG_NONDISPLAY_CHILD),
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"If display lists are enabled, only painting of non-display "
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"SVG should take this code path");
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const nsStyleDisplay *display = mStyleContext->GetStyleDisplay();
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if (display->mOpacity == 0.0)
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return NS_OK;
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nsIFrame *kid = GetActiveChildFrame();
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if (kid) {
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nsSVGUtils::PaintFrameWithEffects(aContext, aDirtyRect, kid);
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}
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return NS_OK;
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}
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NS_IMETHODIMP_(nsIFrame*)
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nsSVGSwitchFrame::GetFrameForPoint(const nsPoint &aPoint)
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{
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NS_ASSERTION(!NS_SVGDisplayListHitTestingEnabled() ||
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(mState & NS_STATE_SVG_NONDISPLAY_CHILD),
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"If display lists are enabled, only hit-testing of non-display "
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"SVG should take this code path");
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nsIFrame *kid = GetActiveChildFrame();
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if (kid) {
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nsISVGChildFrame* svgFrame = do_QueryFrame(kid);
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if (svgFrame) {
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return svgFrame->GetFrameForPoint(aPoint);
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}
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}
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return nullptr;
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}
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NS_IMETHODIMP_(nsRect)
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nsSVGSwitchFrame::GetCoveredRegion()
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{
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nsRect rect;
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nsIFrame *kid = GetActiveChildFrame();
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if (kid) {
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nsISVGChildFrame* child = do_QueryFrame(kid);
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if (child) {
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rect = child->GetCoveredRegion();
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}
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}
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return rect;
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}
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void
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nsSVGSwitchFrame::ReflowSVG()
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{
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NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this),
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"This call is probably a wasteful mistake");
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NS_ABORT_IF_FALSE(!(GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD),
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"ReflowSVG mechanism not designed for this");
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if (!nsSVGUtils::NeedsReflowSVG(this)) {
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return;
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}
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// If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame,
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// then our outer-<svg> has previously had its initial reflow. In that case
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// we need to make sure that that bit has been removed from ourself _before_
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// recursing over our children to ensure that they know too. Otherwise, we
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// need to remove it _after_ recursing over our children so that they know
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// the initial reflow is currently underway.
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bool outerSVGHasHadFirstReflow =
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(GetParent()->GetStateBits() & NS_FRAME_FIRST_REFLOW) == 0;
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if (outerSVGHasHadFirstReflow) {
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mState &= ~NS_FRAME_FIRST_REFLOW; // tell our children
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}
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nsOverflowAreas overflowRects;
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nsIFrame *child = GetActiveChildFrame();
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if (child) {
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nsISVGChildFrame* svgChild = do_QueryFrame(child);
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if (svgChild) {
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NS_ABORT_IF_FALSE(!(child->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD),
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"Check for this explicitly in the |if|, then");
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svgChild->ReflowSVG();
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// We build up our child frame overflows here instead of using
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// nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same
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// frame list, and we're iterating over that list now anyway.
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ConsiderChildOverflow(overflowRects, child);
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}
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}
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if (mState & NS_FRAME_FIRST_REFLOW) {
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// Make sure we have our filter property (if any) before calling
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// FinishAndStoreOverflow (subsequent filter changes are handled off
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// nsChangeHint_UpdateEffects):
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nsSVGEffects::UpdateEffects(this);
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}
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// We only invalidate if we are dirty, if our outer-<svg> has already had its
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// initial reflow (since if it hasn't, its entire area will be invalidated
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// when it gets that initial reflow), and if our parent is not dirty (since
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// if it is, then it will invalidate its entire new area, which will include
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// our new area).
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bool invalidate = (mState & NS_FRAME_IS_DIRTY) &&
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!(GetParent()->GetStateBits() &
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(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY));
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FinishAndStoreOverflow(overflowRects, mRect.Size());
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// Remove state bits after FinishAndStoreOverflow so that it doesn't
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// invalidate on first reflow:
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mState &= ~(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
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NS_FRAME_HAS_DIRTY_CHILDREN);
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if (invalidate) {
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// XXXSDL Let FinishAndStoreOverflow do this.
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nsSVGUtils::InvalidateBounds(this, true);
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}
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}
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SVGBBox
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nsSVGSwitchFrame::GetBBoxContribution(const gfxMatrix &aToBBoxUserspace,
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uint32_t aFlags)
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{
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nsIFrame* kid = GetActiveChildFrame();
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if (kid) {
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nsISVGChildFrame* svgKid = do_QueryFrame(kid);
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if (svgKid) {
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nsIContent *content = kid->GetContent();
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gfxMatrix transform = aToBBoxUserspace;
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if (content->IsSVG()) {
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transform = static_cast<nsSVGElement*>(content)->
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PrependLocalTransformsTo(aToBBoxUserspace);
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}
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return svgKid->GetBBoxContribution(transform, aFlags);
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}
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}
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return SVGBBox();
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}
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nsIFrame *
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nsSVGSwitchFrame::GetActiveChildFrame()
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{
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nsIContent *activeChild =
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static_cast<nsSVGSwitchElement*>(mContent)->GetActiveChild();
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if (activeChild) {
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for (nsIFrame* kid = mFrames.FirstChild(); kid;
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kid = kid->GetNextSibling()) {
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if (activeChild == kid->GetContent()) {
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return kid;
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}
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}
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}
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return nullptr;
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}
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