gecko/layout/generic/nsFrame.cpp
2009-08-05 13:38:10 +12:00

7754 lines
252 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
// vim:cindent:ts=2:et:sw=2:
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Pierre Phaneuf <pp@ludusdesign.com>
* Uri Bernstein <uriber@gmail.com>
* Eli Friedman <sharparrow1@yahoo.com>
* Mats Palmgren <mats.palmgren@bredband.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/* base class of all rendering objects */
#include "nsCOMPtr.h"
#include "nsFrame.h"
#include "nsFrameList.h"
#include "nsLineLayout.h"
#include "nsIContent.h"
#include "nsContentUtils.h"
#include "nsIAtom.h"
#include "nsString.h"
#include "nsReadableUtils.h"
#include "nsStyleContext.h"
#include "nsIView.h"
#include "nsIViewManager.h"
#include "nsIScrollableFrame.h"
#include "nsPresContext.h"
#include "nsCRT.h"
#include "nsGUIEvent.h"
#include "nsIDOMEvent.h"
#include "nsPLDOMEvent.h"
#include "nsStyleConsts.h"
#include "nsIPresShell.h"
#include "prlog.h"
#include "prprf.h"
#include <stdarg.h>
#include "nsFrameManager.h"
#include "nsCSSRendering.h"
#include "nsLayoutUtils.h"
#ifdef ACCESSIBILITY
#include "nsIAccessible.h"
#endif
#include "nsIDOMText.h"
#include "nsIDOMHTMLAnchorElement.h"
#include "nsIDOMHTMLAreaElement.h"
#include "nsIDOMHTMLImageElement.h"
#include "nsIDOMHTMLHRElement.h"
#include "nsIDOMHTMLInputElement.h"
#include "nsIDeviceContext.h"
#include "nsIEditorDocShell.h"
#include "nsIEventStateManager.h"
#include "nsISelection.h"
#include "nsISelectionPrivate.h"
#include "nsFrameSelection.h"
#include "nsHTMLParts.h"
#include "nsGkAtoms.h"
#include "nsCSSAnonBoxes.h"
#include "nsCSSPseudoElements.h"
#include "nsIHTMLContentSink.h"
#include "nsCSSFrameConstructor.h"
#include "nsFrameTraversal.h"
#include "nsStyleChangeList.h"
#include "nsIDOMRange.h"
#include "nsITableLayout.h" //selection necessity
#include "nsITableCellLayout.h"// "
#include "nsITextControlFrame.h"
#include "nsINameSpaceManager.h"
#include "nsIPercentHeightObserver.h"
#include "nsStyleStructInlines.h"
#ifdef IBMBIDI
#include "nsBidiPresUtils.h"
#endif
// For triple-click pref
#include "nsIServiceManager.h"
#include "imgIContainer.h"
#include "imgIRequest.h"
#include "nsILookAndFeel.h"
#include "nsLayoutCID.h"
#include "nsWidgetsCID.h" // for NS_LOOKANDFEEL_CID
#include "nsUnicharUtils.h"
#include "nsLayoutErrors.h"
#include "nsContentErrors.h"
#include "nsHTMLContainerFrame.h"
#include "nsBoxLayoutState.h"
#include "nsBlockFrame.h"
#include "nsDisplayList.h"
#ifdef MOZ_SVG
#include "nsSVGIntegrationUtils.h"
#include "nsSVGEffects.h"
#endif
#include "gfxContext.h"
static NS_DEFINE_CID(kLookAndFeelCID, NS_LOOKANDFEEL_CID);
static NS_DEFINE_CID(kWidgetCID, NS_CHILD_CID);
// Struct containing cached metrics for box-wrapped frames.
struct nsBoxLayoutMetrics
{
nsSize mPrefSize;
nsSize mMinSize;
nsSize mMaxSize;
nsSize mBlockMinSize;
nsSize mBlockPrefSize;
nscoord mBlockAscent;
nscoord mFlex;
nscoord mAscent;
nsSize mLastSize;
};
struct nsContentAndOffset
{
nsIContent* mContent;
PRInt32 mOffset;
};
// Some Misc #defines
#define SELECTION_DEBUG 0
#define FORCE_SELECTION_UPDATE 1
#define CALC_DEBUG 0
#include "nsILineIterator.h"
//non Hack prototypes
#if 0
static void RefreshContentFrames(nsPresContext* aPresContext, nsIContent * aStartContent, nsIContent * aEndContent);
#endif
#include "prenv.h"
// start nsIFrameDebug
#ifdef NS_DEBUG
static PRBool gShowFrameBorders = PR_FALSE;
void nsIFrameDebug::ShowFrameBorders(PRBool aEnable)
{
gShowFrameBorders = aEnable;
}
PRBool nsIFrameDebug::GetShowFrameBorders()
{
return gShowFrameBorders;
}
static PRBool gShowEventTargetFrameBorder = PR_FALSE;
void nsIFrameDebug::ShowEventTargetFrameBorder(PRBool aEnable)
{
gShowEventTargetFrameBorder = aEnable;
}
PRBool nsIFrameDebug::GetShowEventTargetFrameBorder()
{
return gShowEventTargetFrameBorder;
}
/**
* Note: the log module is created during library initialization which
* means that you cannot perform logging before then.
*/
static PRLogModuleInfo* gLogModule;
static PRLogModuleInfo* gStyleVerifyTreeLogModuleInfo;
static PRBool gStyleVerifyTreeEnable = PRBool(0x55);
PRBool
nsIFrameDebug::GetVerifyStyleTreeEnable()
{
if (gStyleVerifyTreeEnable == PRBool(0x55)) {
if (nsnull == gStyleVerifyTreeLogModuleInfo) {
gStyleVerifyTreeLogModuleInfo = PR_NewLogModule("styleverifytree");
gStyleVerifyTreeEnable = 0 != gStyleVerifyTreeLogModuleInfo->level;
}
}
return gStyleVerifyTreeEnable;
}
void
nsIFrameDebug::SetVerifyStyleTreeEnable(PRBool aEnabled)
{
gStyleVerifyTreeEnable = aEnabled;
}
PRLogModuleInfo*
nsIFrameDebug::GetLogModuleInfo()
{
if (nsnull == gLogModule) {
gLogModule = PR_NewLogModule("frame");
}
return gLogModule;
}
void
nsIFrameDebug::DumpFrameTree(nsIFrame* aFrame)
{
RootFrameList(aFrame->PresContext(), stdout, 0);
}
void
nsIFrameDebug::RootFrameList(nsPresContext* aPresContext, FILE* out, PRInt32 aIndent)
{
if((nsnull == aPresContext) || (nsnull == out))
return;
nsIPresShell *shell = aPresContext->GetPresShell();
if (nsnull != shell) {
nsIFrame* frame = shell->FrameManager()->GetRootFrame();
if(nsnull != frame) {
nsIFrameDebug* debugFrame = do_QueryFrame(frame);
if (debugFrame)
debugFrame->List(out, aIndent);
}
}
}
#endif
// end nsIFrameDebug
void
NS_MergeReflowStatusInto(nsReflowStatus* aPrimary, nsReflowStatus aSecondary)
{
*aPrimary |= aSecondary &
(NS_FRAME_NOT_COMPLETE | NS_FRAME_OVERFLOW_INCOMPLETE |
NS_FRAME_TRUNCATED | NS_FRAME_REFLOW_NEXTINFLOW);
if (*aPrimary & NS_FRAME_NOT_COMPLETE) {
*aPrimary &= ~NS_FRAME_OVERFLOW_INCOMPLETE;
}
}
void
nsWeakFrame::Init(nsIFrame* aFrame)
{
Clear(mFrame ? mFrame->PresContext()->GetPresShell() : nsnull);
mFrame = aFrame;
if (mFrame) {
nsIPresShell* shell = mFrame->PresContext()->GetPresShell();
NS_WARN_IF_FALSE(shell, "Null PresShell in nsWeakFrame!");
if (shell) {
shell->AddWeakFrame(this);
} else {
mFrame = nsnull;
}
}
}
nsIFrame*
NS_NewEmptyFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsFrame(aContext);
}
// Overloaded new operator. Initializes the memory to 0 and relies on an arena
// (which comes from the presShell) to perform the allocation.
void*
nsFrame::operator new(size_t sz, nsIPresShell* aPresShell) CPP_THROW_NEW
{
// Check the recycle list first.
void* result = aPresShell->AllocateFrame(sz);
if (result) {
memset(result, 0, sz);
}
return result;
}
// Overridden to prevent the global delete from being called, since the memory
// came out of an nsIArena instead of the global delete operator's heap.
void
nsFrame::operator delete(void* aPtr, size_t sz)
{
// Don't let the memory be freed, since it will be recycled
// instead. Don't call the global operator delete.
// Stash the size of the object in the first four bytes of the
// freed up memory. The Destroy method can then use this information
// to recycle the object.
size_t* szPtr = (size_t*)aPtr;
*szPtr = sz;
}
nsFrame::nsFrame(nsStyleContext* aContext)
{
MOZ_COUNT_CTOR(nsFrame);
mState = NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY;
mStyleContext = aContext;
mStyleContext->AddRef();
}
nsFrame::~nsFrame()
{
MOZ_COUNT_DTOR(nsFrame);
NS_IF_RELEASE(mContent);
if (mStyleContext)
mStyleContext->Release();
}
NS_QUERYFRAME_HEAD(nsFrame)
NS_QUERYFRAME_ENTRY(nsIFrame)
#ifdef DEBUG
NS_QUERYFRAME_ENTRY(nsIFrameDebug)
#endif
NS_QUERYFRAME_TAIL
/////////////////////////////////////////////////////////////////////////////
// nsIFrame
NS_IMETHODIMP
nsFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
NS_PRECONDITION(!mContent, "Double-initing a frame?");
NS_ASSERTION(IsFrameOfType(eDEBUGAllFrames) &&
!IsFrameOfType(eDEBUGNoFrames),
"IsFrameOfType implementation that doesn't call base class");
mContent = aContent;
mParent = aParent;
if (aContent) {
NS_ADDREF(aContent);
aContent->SetMayHaveFrame(PR_TRUE);
NS_ASSERTION(mContent->MayHaveFrame(), "SetMayHaveFrame failed?");
}
if (aPrevInFlow) {
// Make sure the general flags bits are the same
nsFrameState state = aPrevInFlow->GetStateBits();
// Make bits that are currently off (see constructor) the same:
mState |= state & (NS_FRAME_SELECTED_CONTENT |
NS_FRAME_INDEPENDENT_SELECTION |
NS_FRAME_IS_SPECIAL |
NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS);
}
if (mParent) {
nsFrameState state = mParent->GetStateBits();
// Make bits that are currently off (see constructor) the same:
mState |= state & (NS_FRAME_INDEPENDENT_SELECTION |
NS_FRAME_GENERATED_CONTENT);
}
if (GetStyleDisplay()->HasTransform()) {
// The frame gets reconstructed if we toggle the -moz-transform
// property, so we can set this bit here and then ignore it.
mState |= NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS;
}
DidSetStyleContext(nsnull);
if (IsBoxWrapped())
InitBoxMetrics(PR_FALSE);
return NS_OK;
}
NS_IMETHODIMP nsFrame::SetInitialChildList(nsIAtom* aListName,
nsFrameList& aChildList)
{
// XXX This shouldn't be getting called at all, but currently is for backwards
// compatility reasons...
#if 0
NS_ERROR("not a container");
return NS_ERROR_UNEXPECTED;
#else
NS_ASSERTION(aChildList.IsEmpty(), "not a container");
return NS_OK;
#endif
}
NS_IMETHODIMP
nsFrame::AppendFrames(nsIAtom* aListName,
nsFrameList& aFrameList)
{
NS_PRECONDITION(PR_FALSE, "not a container");
return NS_ERROR_UNEXPECTED;
}
NS_IMETHODIMP
nsFrame::InsertFrames(nsIAtom* aListName,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList)
{
NS_PRECONDITION(PR_FALSE, "not a container");
return NS_ERROR_UNEXPECTED;
}
NS_IMETHODIMP
nsFrame::RemoveFrame(nsIAtom* aListName,
nsIFrame* aOldFrame)
{
NS_PRECONDITION(PR_FALSE, "not a container");
return NS_ERROR_UNEXPECTED;
}
void
nsFrame::Destroy()
{
NS_ASSERTION(!nsContentUtils::IsSafeToRunScript(),
"destroy called on frame while scripts not blocked");
#ifdef MOZ_SVG
nsSVGEffects::InvalidateDirectRenderingObservers(this);
#endif
// Get the view pointer now before the frame properties disappear
// when we call NotifyDestroyingFrame()
nsIView* view = GetView();
nsPresContext* presContext = PresContext();
nsIPresShell *shell = presContext->GetPresShell();
if (mState & NS_FRAME_OUT_OF_FLOW) {
nsPlaceholderFrame* placeholder =
shell->FrameManager()->GetPlaceholderFrameFor(this);
if (placeholder) {
shell->FrameManager()->UnregisterPlaceholderFrame(placeholder);
placeholder->SetOutOfFlowFrame(nsnull);
}
}
shell->NotifyDestroyingFrame(this);
if ((mState & NS_FRAME_EXTERNAL_REFERENCE) ||
(mState & NS_FRAME_SELECTED_CONTENT)) {
shell->ClearFrameRefs(this);
}
//XXX Why is this done in nsFrame instead of some frame class
// that actually loads images?
presContext->StopImagesFor(this);
if (view) {
// Break association between view and frame
view->SetClientData(nsnull);
// Destroy the view
view->Destroy();
}
// Deleting the frame doesn't really free the memory, since we're using an
// arena for allocation, but we will get our destructors called.
delete this;
// Now that we're totally cleaned out, we need to add ourselves to the presshell's
// recycler.
size_t* sz = (size_t*)this;
shell->FreeFrame(*sz, (void*)this);
}
NS_IMETHODIMP
nsFrame::GetOffsets(PRInt32 &aStart, PRInt32 &aEnd) const
{
aStart = 0;
aEnd = 0;
return NS_OK;
}
static PRBool
EqualImages(imgIRequest *aOldImage, imgIRequest *aNewImage)
{
if (aOldImage == aNewImage)
return PR_TRUE;
if (!aOldImage || !aNewImage)
return PR_FALSE;
nsCOMPtr<nsIURI> oldURI, newURI;
aOldImage->GetURI(getter_AddRefs(oldURI));
aNewImage->GetURI(getter_AddRefs(newURI));
PRBool equal;
return NS_SUCCEEDED(oldURI->Equals(newURI, &equal)) && equal;
}
// Subclass hook for style post processing
/* virtual */ void
nsFrame::DidSetStyleContext(nsStyleContext* aOldStyleContext)
{
if (aOldStyleContext) {
// If the old context had a background image image and new context
// does not have the same image, clear the image load notifier
// (which keeps the image loading, if it still is) for the frame.
// We want to do this conservatively because some frames paint their
// backgrounds from some other frame's style data, and we don't want
// to clear those notifiers unless we have to. (They'll be reset
// when we paint, although we could miss a notification in that
// interval.)
const nsStyleBackground *oldBG = aOldStyleContext->GetStyleBackground();
const nsStyleBackground *newBG = GetStyleBackground();
NS_FOR_VISIBLE_BACKGROUND_LAYERS_BACK_TO_FRONT(i, oldBG) {
if (i >= newBG->mImageCount ||
oldBG->mLayers[i].mImage != newBG->mLayers[i].mImage) {
// stop the image loading for the frame, the image has changed
PresContext()->SetImageLoaders(this,
nsPresContext::BACKGROUND_IMAGE, nsnull);
break;
}
}
}
imgIRequest *oldBorderImage = aOldStyleContext
? aOldStyleContext->GetStyleBorder()->GetBorderImage()
: nsnull;
// For border-images, we can't be as conservative (we need to set the
// new loaders if there has been any change) since the CalcDifference
// call depended on the result of GetActualBorder() and that result
// depends on whether the image has loaded, start the image load now
// so that we'll get notified when it completes loading and can do a
// restyle. Otherwise, the image might finish loading from the
// network before we start listening to its notifications, and then
// we'll never know that it's finished loading. Likewise, we want to
// do this for freshly-created frames to prevent a similar race if the
// image loads between reflow (which can depend on whether the image
// is loaded) and paint. We also don't really care about any callers
// who try to paint borders with a different style context, because
// they won't have the correct size for the border either.
if (!EqualImages(oldBorderImage, GetStyleBorder()->GetBorderImage())) {
// stop and restart the image loading/notification
PresContext()->SetupBorderImageLoaders(this, GetStyleBorder());
}
// If the page contains markup that overrides text direction, and
// does not contain any characters that would activate the Unicode
// bidi algorithm, we need to call |SetBidiEnabled| on the pres
// context before reflow starts. See bug 115921.
if (GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL) {
PresContext()->SetBidiEnabled();
}
}
/* virtual */ nsMargin
nsIFrame::GetUsedMargin() const
{
NS_ASSERTION(nsLayoutUtils::sDisableGetUsedXAssertions ||
!NS_SUBTREE_DIRTY(this) ||
(GetStateBits() & NS_FRAME_IN_REFLOW),
"cannot call GetUsedMargin on a dirty frame not currently "
"being reflowed");
nsMargin margin(0, 0, 0, 0);
if (!GetStyleMargin()->GetMargin(margin)) {
nsMargin *m = static_cast<nsMargin*>
(GetProperty(nsGkAtoms::usedMarginProperty));
NS_ASSERTION(m, "used margin property missing (out of memory?)");
if (m) {
margin = *m;
}
}
return margin;
}
/* virtual */ nsMargin
nsIFrame::GetUsedBorder() const
{
NS_ASSERTION(nsLayoutUtils::sDisableGetUsedXAssertions ||
!NS_SUBTREE_DIRTY(this) ||
(GetStateBits() & NS_FRAME_IN_REFLOW),
"cannot call GetUsedBorder on a dirty frame not currently "
"being reflowed");
// Theme methods don't use const-ness.
nsIFrame *mutable_this = const_cast<nsIFrame*>(this);
const nsStyleDisplay *disp = GetStyleDisplay();
if (mutable_this->IsThemed(disp)) {
nsIntMargin result;
nsPresContext *presContext = PresContext();
presContext->GetTheme()->GetWidgetBorder(presContext->DeviceContext(),
mutable_this, disp->mAppearance,
&result);
return nsMargin(presContext->DevPixelsToAppUnits(result.left),
presContext->DevPixelsToAppUnits(result.top),
presContext->DevPixelsToAppUnits(result.right),
presContext->DevPixelsToAppUnits(result.bottom));
}
return GetStyleBorder()->GetActualBorder();
}
/* virtual */ nsMargin
nsIFrame::GetUsedPadding() const
{
NS_ASSERTION(nsLayoutUtils::sDisableGetUsedXAssertions ||
!NS_SUBTREE_DIRTY(this) ||
(GetStateBits() & NS_FRAME_IN_REFLOW),
"cannot call GetUsedPadding on a dirty frame not currently "
"being reflowed");
nsMargin padding(0, 0, 0, 0);
// Theme methods don't use const-ness.
nsIFrame *mutable_this = const_cast<nsIFrame*>(this);
const nsStyleDisplay *disp = GetStyleDisplay();
if (mutable_this->IsThemed(disp)) {
nsPresContext *presContext = PresContext();
nsIntMargin widget;
if (presContext->GetTheme()->GetWidgetPadding(presContext->DeviceContext(),
mutable_this,
disp->mAppearance,
&widget)) {
padding.top = presContext->DevPixelsToAppUnits(widget.top);
padding.right = presContext->DevPixelsToAppUnits(widget.right);
padding.bottom = presContext->DevPixelsToAppUnits(widget.bottom);
padding.left = presContext->DevPixelsToAppUnits(widget.left);
return padding;
}
}
if (!GetStylePadding()->GetPadding(padding)) {
nsMargin *p = static_cast<nsMargin*>
(GetProperty(nsGkAtoms::usedPaddingProperty));
NS_ASSERTION(p, "used padding property missing (out of memory?)");
if (p) {
padding = *p;
}
}
return padding;
}
void
nsIFrame::ApplySkipSides(nsMargin& aMargin) const
{
PRIntn skipSides = GetSkipSides();
if (skipSides & (1 << NS_SIDE_TOP))
aMargin.top = 0;
if (skipSides & (1 << NS_SIDE_RIGHT))
aMargin.right = 0;
if (skipSides & (1 << NS_SIDE_BOTTOM))
aMargin.bottom = 0;
if (skipSides & (1 << NS_SIDE_LEFT))
aMargin.left = 0;
}
nsRect
nsIFrame::GetMarginRect() const
{
nsMargin m(GetUsedMargin());
ApplySkipSides(m);
nsRect r(mRect);
r.Inflate(m);
return r;
}
nsRect
nsIFrame::GetPaddingRect() const
{
nsMargin b(GetUsedBorder());
ApplySkipSides(b);
nsRect r(mRect);
r.Deflate(b);
return r;
}
PRBool
nsIFrame::IsTransformed() const
{
return (mState & NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS) &&
GetStyleDisplay()->HasTransform();
}
nsRect
nsIFrame::GetContentRect() const
{
nsMargin bp(GetUsedBorderAndPadding());
ApplySkipSides(bp);
nsRect r(mRect);
r.Deflate(bp);
return r;
}
nsStyleContext*
nsFrame::GetAdditionalStyleContext(PRInt32 aIndex) const
{
NS_PRECONDITION(aIndex >= 0, "invalid index number");
return nsnull;
}
void
nsFrame::SetAdditionalStyleContext(PRInt32 aIndex,
nsStyleContext* aStyleContext)
{
NS_PRECONDITION(aIndex >= 0, "invalid index number");
}
nsCSSShadowArray*
nsIFrame::GetEffectiveBoxShadows()
{
nsCSSShadowArray* shadows = GetStyleBorder()->mBoxShadow;
if (!shadows ||
(IsThemed() && GetContent() &&
!nsContentUtils::IsChromeDoc(GetContent()->GetCurrentDoc())))
return nsnull;
return shadows;
}
nscoord
nsFrame::GetBaseline() const
{
NS_ASSERTION(!NS_SUBTREE_DIRTY(this),
"frame must not be dirty");
// Default to the bottom margin edge, per CSS2.1's definition of the
// 'baseline' value of 'vertical-align'.
return mRect.height + GetUsedMargin().bottom;
}
// Child frame enumeration
nsIAtom*
nsFrame::GetAdditionalChildListName(PRInt32 aIndex) const
{
NS_PRECONDITION(aIndex >= 0, "invalid index number");
return nsnull;
}
nsFrameList
nsFrame::GetChildList(nsIAtom* aListName) const
{
return nsFrameList::EmptyList();
}
static nsIFrame*
GetActiveSelectionFrame(nsIFrame* aFrame)
{
nsIView* mouseGrabber;
aFrame->PresContext()->GetPresShell()->
GetViewManager()->GetMouseEventGrabber(mouseGrabber);
if (mouseGrabber) {
nsIFrame* activeFrame = nsLayoutUtils::GetFrameFor(mouseGrabber);
if (activeFrame) {
return activeFrame;
}
}
return aFrame;
}
PRInt16
nsFrame::DisplaySelection(nsPresContext* aPresContext, PRBool isOkToTurnOn)
{
PRInt16 selType = nsISelectionController::SELECTION_OFF;
nsCOMPtr<nsISelectionController> selCon;
nsresult result = GetSelectionController(aPresContext, getter_AddRefs(selCon));
if (NS_SUCCEEDED(result) && selCon) {
result = selCon->GetDisplaySelection(&selType);
if (NS_SUCCEEDED(result) && (selType != nsISelectionController::SELECTION_OFF)) {
// Check whether style allows selection.
PRBool selectable;
IsSelectable(&selectable, nsnull);
if (!selectable) {
selType = nsISelectionController::SELECTION_OFF;
isOkToTurnOn = PR_FALSE;
}
}
if (isOkToTurnOn && (selType == nsISelectionController::SELECTION_OFF)) {
selCon->SetDisplaySelection(nsISelectionController::SELECTION_ON);
selType = nsISelectionController::SELECTION_ON;
}
}
return selType;
}
class nsDisplaySelectionOverlay : public nsDisplayItem {
public:
nsDisplaySelectionOverlay(nsFrame* aFrame, PRInt16 aSelectionValue)
: nsDisplayItem(aFrame), mSelectionValue(aSelectionValue) {
MOZ_COUNT_CTOR(nsDisplaySelectionOverlay);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplaySelectionOverlay() {
MOZ_COUNT_DTOR(nsDisplaySelectionOverlay);
}
#endif
virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect);
NS_DISPLAY_DECL_NAME("SelectionOverlay")
private:
PRInt16 mSelectionValue;
};
void nsDisplaySelectionOverlay::Paint(nsDisplayListBuilder* aBuilder,
nsIRenderingContext* aCtx, const nsRect& aDirtyRect)
{
nscolor color = NS_RGB(255, 255, 255);
nsILookAndFeel::nsColorID colorID;
nsresult result;
if (mSelectionValue == nsISelectionController::SELECTION_ON) {
colorID = nsILookAndFeel::eColor_TextSelectBackground;
} else if (mSelectionValue == nsISelectionController::SELECTION_ATTENTION) {
colorID = nsILookAndFeel::eColor_TextSelectBackgroundAttention;
} else {
colorID = nsILookAndFeel::eColor_TextSelectBackgroundDisabled;
}
nsCOMPtr<nsILookAndFeel> look;
look = do_GetService(kLookAndFeelCID, &result);
if (NS_SUCCEEDED(result) && look)
look->GetColor(colorID, color);
gfxRGBA c(color);
c.a = .5;
gfxContext *ctx = aCtx->ThebesContext();
ctx->SetColor(c);
nsRect rect(aBuilder->ToReferenceFrame(mFrame), mFrame->GetSize());
rect.IntersectRect(rect, aDirtyRect);
nsIntRect pxRect = rect.ToOutsidePixels(mFrame->PresContext()->AppUnitsPerDevPixel());
ctx->NewPath();
ctx->Rectangle(gfxRect(pxRect.x, pxRect.y, pxRect.width, pxRect.height), PR_TRUE);
ctx->Fill();
}
/********************************************************
* Refreshes each content's frame
*********************************************************/
nsresult
nsFrame::DisplaySelectionOverlay(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists,
PRUint16 aContentType)
{
//check frame selection state
if ((GetStateBits() & NS_FRAME_SELECTED_CONTENT) != NS_FRAME_SELECTED_CONTENT)
return NS_OK;
if (!IsVisibleForPainting(aBuilder))
return NS_OK;
nsPresContext* presContext = PresContext();
nsIPresShell *shell = presContext->PresShell();
if (!shell)
return NS_OK;
PRInt16 displaySelection;
nsresult rv = shell->GetSelectionFlags(&displaySelection);
if (NS_FAILED(rv))
return rv;
if (!(displaySelection & aContentType))
return NS_OK;
const nsFrameSelection* frameSelection = GetConstFrameSelection();
PRInt16 selectionValue = frameSelection->GetDisplaySelection();
if (selectionValue <= nsISelectionController::SELECTION_HIDDEN)
return NS_OK; // selection is hidden or off
nsIContent *newContent = mContent->GetParent();
//check to see if we are anonymous content
PRInt32 offset = 0;
if (newContent) {
// XXXbz there has GOT to be a better way of determining this!
offset = newContent->IndexOf(mContent);
}
SelectionDetails *details;
//look up to see what selection(s) are on this frame
details = frameSelection->LookUpSelection(newContent, offset, 1, PR_FALSE);
// XXX is the above really necessary? We don't actually DO anything
// with the details other than test that they're non-null
if (!details)
return NS_OK;
while (details) {
SelectionDetails *next = details->mNext;
delete details;
details = next;
}
return aLists.Content()->AppendNewToTop(new (aBuilder)
nsDisplaySelectionOverlay(this, selectionValue));
}
nsresult
nsFrame::DisplayOutlineUnconditional(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists)
{
if (GetStyleOutline()->GetOutlineStyle() == NS_STYLE_BORDER_STYLE_NONE)
return NS_OK;
return aLists.Outlines()->AppendNewToTop(new (aBuilder) nsDisplayOutline(this));
}
nsresult
nsFrame::DisplayOutline(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists)
{
if (!IsVisibleForPainting(aBuilder))
return NS_OK;
return DisplayOutlineUnconditional(aBuilder, aLists);
}
nsresult
nsIFrame::DisplayCaret(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect, const nsDisplayListSet& aLists)
{
if (!IsVisibleForPainting(aBuilder))
return NS_OK;
return aLists.Content()->AppendNewToTop(
new (aBuilder) nsDisplayCaret(this, aBuilder->GetCaret()));
}
PRBool
nsFrame::HasBorder() const
{
// Border images contribute to the background of the content area
// even if there's no border proper.
return (GetUsedBorder() != nsMargin(0,0,0,0) ||
GetStyleBorder()->IsBorderImageLoaded());
}
nsresult
nsFrame::DisplayBackgroundUnconditional(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists,
PRBool aForceBackground)
{
// Here we don't try to detect background propagation. Frames that might
// receive a propagated background should just set aForceBackground to
// PR_TRUE.
if (aBuilder->IsForEventDelivery() || aForceBackground ||
!GetStyleBackground()->IsTransparent() || GetStyleDisplay()->mAppearance) {
return aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayBackground(this));
}
return NS_OK;
}
nsresult
nsFrame::DisplayBorderBackgroundOutline(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists,
PRBool aForceBackground)
{
// The visibility check belongs here since child elements have the
// opportunity to override the visibility property and display even if
// their parent is hidden.
if (!IsVisibleForPainting(aBuilder))
return NS_OK;
PRBool hasBoxShadow = GetEffectiveBoxShadows() != nsnull;
if (hasBoxShadow) {
nsresult rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayBoxShadowOuter(this));
NS_ENSURE_SUCCESS(rv, rv);
}
nsresult rv =
DisplayBackgroundUnconditional(aBuilder, aLists, aForceBackground);
NS_ENSURE_SUCCESS(rv, rv);
if (hasBoxShadow) {
rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayBoxShadowInner(this));
NS_ENSURE_SUCCESS(rv, rv);
}
if (HasBorder()) {
rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayBorder(this));
NS_ENSURE_SUCCESS(rv, rv);
}
return DisplayOutlineUnconditional(aBuilder, aLists);
}
PRBool
nsIFrame::GetAbsPosClipRect(const nsStyleDisplay* aDisp, nsRect* aRect,
const nsSize& aSize)
{
NS_PRECONDITION(aRect, "Must have aRect out parameter");
if (!aDisp->IsAbsolutelyPositioned() ||
!(aDisp->mClipFlags & NS_STYLE_CLIP_RECT))
return PR_FALSE;
*aRect = aDisp->mClip;
if (NS_STYLE_CLIP_RIGHT_AUTO & aDisp->mClipFlags) {
aRect->width = aSize.width - aRect->x;
}
if (NS_STYLE_CLIP_BOTTOM_AUTO & aDisp->mClipFlags) {
aRect->height = aSize.height - aRect->y;
}
return PR_TRUE;
}
static PRBool ApplyAbsPosClipping(nsDisplayListBuilder* aBuilder,
const nsStyleDisplay* aDisp, nsIFrame* aFrame,
nsRect* aRect) {
if (!aFrame->GetAbsPosClipRect(aDisp, aRect, aFrame->GetSize()))
return PR_FALSE;
// A moving frame should not be allowed to clip a non-moving frame.
// Abs-pos clipping always clips frames below it in the frame tree, except
// for when an abs-pos frame clips a fixed-pos frame. So when fixed-pos
// elements are present we do not allow a moving abs-pos frame with
// an out-of-flow descendant (which could be a fixed frame) child to clip
// anything. It's OK to not clip anything, even the moving children ...
// all that could happen is that we get unnecessarily conservative results
// for nsLayoutUtils::ComputeRepaintRegionForCopy ... but this is a rare
// situation.
if (aBuilder->HasMovingFrames() &&
aFrame->PresContext()->FrameManager()->GetRootFrame()->
GetFirstChild(nsGkAtoms::fixedList) &&
aBuilder->IsMovingFrame(aFrame))
return PR_FALSE;
*aRect += aBuilder->ToReferenceFrame(aFrame);
return PR_TRUE;
}
/**
* Returns PR_TRUE if aFrame is overflow:hidden and we should interpret
* that as -moz-hidden-unscrollable.
*/
static PRBool ApplyOverflowHiddenClipping(nsIFrame* aFrame,
const nsStyleDisplay* aDisp)
{
if (aDisp->mOverflowX != NS_STYLE_OVERFLOW_HIDDEN)
return PR_FALSE;
nsIAtom* type = aFrame->GetType();
// REVIEW: these are the frame types that call IsTableClip and set up
// clipping. Actually there were also table rows and the inner table frame
// doing this, but 'overflow' isn't applicable to them according to
// CSS 2.1 so I removed them. Also, we used to clip at tableOuterFrame
// but we should actually clip at tableFrame (as per discussion with Hixie and
// bz).
return type == nsGkAtoms::tableFrame ||
type == nsGkAtoms::tableCellFrame ||
type == nsGkAtoms::bcTableCellFrame;
}
static PRBool ApplyOverflowClipping(nsDisplayListBuilder* aBuilder,
nsIFrame* aFrame,
const nsStyleDisplay* aDisp, nsRect* aRect) {
// REVIEW: from nsContainerFrame.cpp SyncFrameViewGeometryDependentProperties,
// except that that function used the border-edge for
// -moz-hidden-unscrollable which I don't think is correct... Also I've
// changed -moz-hidden-unscrollable to apply to any kind of frame.
// Only -moz-hidden-unscrollable is handled here (and 'hidden' for table
// frames). Other overflow clipping is applied by nsHTML/XULScrollFrame.
if (!ApplyOverflowHiddenClipping(aFrame, aDisp)) {
PRBool clip = aDisp->mOverflowX == NS_STYLE_OVERFLOW_CLIP;
if (!clip)
return PR_FALSE;
// We allow -moz-hidden-unscrollable to apply to any kind of frame. This
// is required by comboboxes which make their display text (an inline frame)
// have clipping.
}
*aRect = aFrame->GetPaddingRect() - aFrame->GetPosition() +
aBuilder->ToReferenceFrame(aFrame);
return PR_TRUE;
}
class nsOverflowClipWrapper : public nsDisplayWrapper
{
public:
/**
* Create a wrapper to apply overflow clipping for aContainer.
* @param aClipBorderBackground set to PR_TRUE to clip the BorderBackground()
* list, otherwise it will not be clipped
* @param aClipAll set to PR_TRUE to clip all descendants, even those for
* which we aren't the containing block
*/
nsOverflowClipWrapper(nsIFrame* aContainer, const nsRect& aRect,
PRBool aClipBorderBackground, PRBool aClipAll)
: mContainer(aContainer), mRect(aRect),
mClipBorderBackground(aClipBorderBackground), mClipAll(aClipAll) {}
virtual PRBool WrapBorderBackground() { return mClipBorderBackground; }
virtual nsDisplayItem* WrapList(nsDisplayListBuilder* aBuilder,
nsIFrame* aFrame, nsDisplayList* aList) {
// We are not a stacking context root. There is no valid underlying
// frame for the whole list. These items are all in-flow descendants so
// we can safely just clip them.
return new (aBuilder) nsDisplayClip(nsnull, mContainer, aList, mRect);
}
virtual nsDisplayItem* WrapItem(nsDisplayListBuilder* aBuilder,
nsDisplayItem* aItem) {
nsIFrame* f = aItem->GetUnderlyingFrame();
if (mClipAll || nsLayoutUtils::IsProperAncestorFrame(mContainer, f, nsnull))
return new (aBuilder) nsDisplayClip(f, mContainer, aItem, mRect);
return aItem;
}
protected:
nsIFrame* mContainer;
nsRect mRect;
PRPackedBool mClipBorderBackground;
PRPackedBool mClipAll;
};
class nsAbsPosClipWrapper : public nsDisplayWrapper
{
public:
nsAbsPosClipWrapper(nsIFrame* aContainer, const nsRect& aRect)
: mContainer(aContainer), mRect(aRect) {}
virtual nsDisplayItem* WrapList(nsDisplayListBuilder* aBuilder,
nsIFrame* aFrame, nsDisplayList* aList) {
// We are not a stacking context root. There is no valid underlying
// frame for the whole list.
return new (aBuilder) nsDisplayClip(nsnull, mContainer, aList, mRect);
}
virtual nsDisplayItem* WrapItem(nsDisplayListBuilder* aBuilder,
nsDisplayItem* aItem) {
return new (aBuilder) nsDisplayClip(aItem->GetUnderlyingFrame(),
mContainer, aItem, mRect);
}
protected:
nsIFrame* mContainer;
nsRect mRect;
};
nsresult
nsIFrame::OverflowClip(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aFromSet,
const nsDisplayListSet& aToSet,
const nsRect& aClipRect,
PRBool aClipBorderBackground,
PRBool aClipAll)
{
nsOverflowClipWrapper wrapper(this, aClipRect, aClipBorderBackground, aClipAll);
return wrapper.WrapLists(aBuilder, this, aFromSet, aToSet);
}
nsresult
nsIFrame::Clip(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aFromSet,
const nsDisplayListSet& aToSet,
const nsRect& aClipRect)
{
nsAbsPosClipWrapper wrapper(this, aClipRect);
return wrapper.WrapLists(aBuilder, this, aFromSet, aToSet);
}
static nsresult
BuildDisplayListWithOverflowClip(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
const nsRect& aDirtyRect, const nsDisplayListSet& aSet,
const nsRect& aClipRect)
{
nsDisplayListCollection set;
nsresult rv = aFrame->BuildDisplayList(aBuilder, aDirtyRect, set);
NS_ENSURE_SUCCESS(rv, rv);
rv = aBuilder->DisplayCaret(aFrame, aDirtyRect, aSet);
NS_ENSURE_SUCCESS(rv, rv);
return aFrame->OverflowClip(aBuilder, set, aSet, aClipRect);
}
#ifdef NS_DEBUG
static void PaintDebugBorder(nsIFrame* aFrame, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect, nsPoint aPt) {
nsRect r(aPt, aFrame->GetSize());
if (aFrame->HasView()) {
aCtx->SetColor(NS_RGB(0,0,255));
} else {
aCtx->SetColor(NS_RGB(255,0,0));
}
aCtx->DrawRect(r);
}
static void PaintEventTargetBorder(nsIFrame* aFrame, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect, nsPoint aPt) {
nsRect r(aPt, aFrame->GetSize());
aCtx->SetColor(NS_RGB(128,0,128));
aCtx->DrawRect(r);
}
static void
DisplayDebugBorders(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
const nsDisplayListSet& aLists) {
// Draw a border around the child
// REVIEW: From nsContainerFrame::PaintChild
if (nsIFrameDebug::GetShowFrameBorders() && !aFrame->GetRect().IsEmpty()) {
aLists.Outlines()->AppendNewToTop(new (aBuilder)
nsDisplayGeneric(aFrame, PaintDebugBorder, "DebugBorder"));
}
// Draw a border around the current event target
if (nsIFrameDebug::GetShowEventTargetFrameBorder() &&
aFrame->PresContext()->PresShell()->GetDrawEventTargetFrame() == aFrame) {
aLists.Outlines()->AppendNewToTop(new (aBuilder)
nsDisplayGeneric(aFrame, PaintEventTargetBorder, "EventTargetBorder"));
}
}
#endif
nsresult
nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
nsDisplayList* aList) {
if (GetStateBits() & NS_FRAME_TOO_DEEP_IN_FRAME_TREE)
return NS_OK;
// Replaced elements have their visibility handled here, because
// they're visually atomic
if (IsFrameOfType(eReplaced) && !IsVisibleForPainting(aBuilder))
return NS_OK;
nsRect absPosClip;
const nsStyleDisplay* disp = GetStyleDisplay();
PRBool applyAbsPosClipping =
ApplyAbsPosClipping(aBuilder, disp, this, &absPosClip);
nsRect dirtyRect = aDirtyRect;
PRBool inTransform = aBuilder->IsInTransform();
/* If we're being transformed, we need to invert the matrix transform so that we don't
* grab points in the wrong coordinate system!
*/
if ((mState & NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS) &&
disp->HasTransform()) {
dirtyRect = nsDisplayTransform::UntransformRect(dirtyRect, this, nsPoint(0, 0));
inTransform = PR_TRUE;
}
if (applyAbsPosClipping) {
dirtyRect.IntersectRect(dirtyRect,
absPosClip - aBuilder->ToReferenceFrame(this));
}
#ifdef MOZ_SVG
PRBool usingSVGEffects = nsSVGIntegrationUtils::UsingEffectsForFrame(this);
if (usingSVGEffects) {
dirtyRect =
nsSVGIntegrationUtils::GetRequiredSourceForInvalidArea(this, dirtyRect);
}
#endif
nsDisplayListCollection set;
nsresult rv;
{
nsDisplayListBuilder::AutoIsRootSetter rootSetter(aBuilder, PR_TRUE);
nsDisplayListBuilder::AutoInTransformSetter
inTransformSetter(aBuilder, inTransform);
rv = BuildDisplayList(aBuilder, dirtyRect, set);
}
NS_ENSURE_SUCCESS(rv, rv);
if (aBuilder->IsBackgroundOnly()) {
set.BlockBorderBackgrounds()->DeleteAll();
set.Floats()->DeleteAll();
set.Content()->DeleteAll();
set.PositionedDescendants()->DeleteAll();
set.Outlines()->DeleteAll();
}
// This z-order sort also sorts secondarily by content order. We need to do
// this so that boxes produced by the same element are placed together
// in the sort. Consider a position:relative inline element that breaks
// across lines and has absolutely positioned children; all the abs-pos
// children should be z-ordered after all the boxes for the position:relative
// element itself.
set.PositionedDescendants()->SortByZOrder(aBuilder, GetContent());
nsRect overflowClip;
if (ApplyOverflowClipping(aBuilder, this, disp, &overflowClip)) {
nsOverflowClipWrapper wrapper(this, overflowClip, PR_FALSE, PR_FALSE);
rv = wrapper.WrapListsInPlace(aBuilder, this, set);
NS_ENSURE_SUCCESS(rv, rv);
}
// We didn't use overflowClip to restrict the dirty rect, since some of the
// descendants may not be clipped by it. Even if we end up with unnecessary
// display items, they'll be pruned during OptimizeVisibility.
nsDisplayList resultList;
// Now follow the rules of http://www.w3.org/TR/CSS21/zindex.html
// 1,2: backgrounds and borders
resultList.AppendToTop(set.BorderBackground());
// 3: negative z-index children.
for (;;) {
nsDisplayItem* item = set.PositionedDescendants()->GetBottom();
if (item) {
nsIFrame* f = item->GetUnderlyingFrame();
NS_ASSERTION(f, "After sorting, every item in the list should have an underlying frame");
if (nsLayoutUtils::GetZIndex(f) < 0) {
set.PositionedDescendants()->RemoveBottom();
resultList.AppendToTop(item);
continue;
}
}
break;
}
// 4: block backgrounds
resultList.AppendToTop(set.BlockBorderBackgrounds());
// 5: floats
resultList.AppendToTop(set.Floats());
// 7: general content
resultList.AppendToTop(set.Content());
// 7.5: outlines, in content tree order. We need to sort by content order
// because an element with outline that breaks and has children with outline
// might have placed child outline items between its own outline items.
// The element's outline items need to all come before any child outline
// items.
set.Outlines()->SortByContentOrder(aBuilder, GetContent());
#ifdef NS_DEBUG
DisplayDebugBorders(aBuilder, this, set);
#endif
resultList.AppendToTop(set.Outlines());
// 8, 9: non-negative z-index children
resultList.AppendToTop(set.PositionedDescendants());
if (applyAbsPosClipping) {
nsAbsPosClipWrapper wrapper(this, absPosClip);
nsDisplayItem* item = wrapper.WrapList(aBuilder, this, &resultList);
if (!item)
return NS_ERROR_OUT_OF_MEMORY;
// resultList was emptied
resultList.AppendToTop(item);
}
#ifdef MOZ_SVG
/* If there are any SVG effects, wrap up the list in an effects list. */
if (usingSVGEffects) {
nsDisplaySVGEffects* svgList = new (aBuilder) nsDisplaySVGEffects(this, &resultList);
if (!svgList)
return NS_ERROR_OUT_OF_MEMORY;
/* List now emptied, so add the new list to the top. */
resultList.AppendToTop(svgList);
} else
#endif
/* If there is any opacity, wrap it up in an opacity list. */
if (disp->mOpacity < 1.0f) {
nsDisplayOpacity* opacityList = new (aBuilder) nsDisplayOpacity(this, &resultList);
if (!opacityList)
return NS_ERROR_OUT_OF_MEMORY;
resultList.AppendToTop(opacityList);
}
/* If we're going to apply a transformation, wrap everything in an
* nsDisplayTransform.
*/
if ((mState & NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS) &&
disp->HasTransform()) {
nsDisplayTransform* transform = new (aBuilder) nsDisplayTransform(this, &resultList);
if (!transform)
return NS_ERROR_OUT_OF_MEMORY;
resultList.AppendToTop(transform);
}
aList->AppendToTop(&resultList);
return rv;
}
class nsDisplaySummary : public nsDisplayItem
{
public:
nsDisplaySummary(nsIFrame* aFrame) : nsDisplayItem(aFrame) {
MOZ_COUNT_CTOR(nsDisplaySummary);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplaySummary() {
MOZ_COUNT_DTOR(nsDisplaySummary);
}
#endif
virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder);
NS_DISPLAY_DECL_NAME("Summary")
};
nsRect
nsDisplaySummary::GetBounds(nsDisplayListBuilder* aBuilder) {
return mFrame->GetOverflowRect() + aBuilder->ToReferenceFrame(mFrame);
}
static void
AddSummaryFrameToList(nsDisplayListBuilder* aBuilder,
nsIFrame* aFrame, nsDisplayList* aList)
{
aList->AppendNewToTop(new (aBuilder) nsDisplaySummary(aFrame));
}
nsresult
nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
nsIFrame* aChild,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists,
PRUint32 aFlags) {
// If painting is restricted to just the background of the top level frame,
// then we have nothing to do here.
if (aBuilder->IsBackgroundOnly())
return NS_OK;
if (aChild->GetStateBits() & NS_FRAME_TOO_DEEP_IN_FRAME_TREE)
return NS_OK;
const nsStyleDisplay* disp = aChild->GetStyleDisplay();
// PR_TRUE if this is a real or pseudo stacking context
PRBool pseudoStackingContext =
(aFlags & DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT) != 0;
// XXX we REALLY need a "are you an inline-block sort of thing?" here!!!
if ((aFlags & DISPLAY_CHILD_INLINE) &&
(disp->mDisplay != NS_STYLE_DISPLAY_INLINE ||
aChild->IsContainingBlock() ||
(aChild->IsFrameOfType(eReplaced)))) {
// child is a non-inline frame in an inline context, i.e.,
// it acts like inline-block or inline-table. Therefore it is a
// pseudo-stacking-context.
pseudoStackingContext = PR_TRUE;
}
// dirty rect in child-relative coordinates
nsRect dirty = aDirtyRect - aChild->GetOffsetTo(this);
nsIAtom* childType = aChild->GetType();
if (childType == nsGkAtoms::placeholderFrame) {
nsPlaceholderFrame* placeholder = static_cast<nsPlaceholderFrame*>(aChild);
aChild = placeholder->GetOutOfFlowFrame();
NS_ASSERTION(aChild, "No out of flow frame?");
if (!aChild)
return NS_OK;
// update for the new child
disp = aChild->GetStyleDisplay();
// Make sure that any attempt to use childType below is disappointed. We
// could call GetType again but since we don't currently need it, let's
// avoid the virtual call.
childType = nsnull;
// Recheck NS_FRAME_TOO_DEEP_IN_FRAME_TREE
if (aChild->GetStateBits() & NS_FRAME_TOO_DEEP_IN_FRAME_TREE)
return NS_OK;
nsRect* savedDirty = static_cast<nsRect*>
(aChild->GetProperty(nsGkAtoms::outOfFlowDirtyRectProperty));
if (savedDirty) {
dirty = *savedDirty;
} else {
// The out-of-flow frame did not intersect the dirty area. We may still
// need to traverse into it, since it may contain placeholders we need
// to enter to reach other out-of-flow frames that are visible.
dirty.Empty();
}
pseudoStackingContext = PR_TRUE;
}
if (aBuilder->GetPaintAllFrames()) {
dirty = aChild->GetOverflowRect();
} else if (!(aChild->GetStateBits() & NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO)) {
// No need to descend into aChild to catch placeholders for visible
// positioned stuff. So see if we can short-circuit frame traversal here.
// We can stop if aChild's frame subtree's intersection with the
// dirty area is empty.
// If the child is a scrollframe that we want to ignore, then we need
// to descend into it because its scrolled child may intersect the dirty
// area even if the scrollframe itself doesn't.
if (aChild != aBuilder->GetIgnoreScrollFrame()) {
nsRect childDirty;
if (!childDirty.IntersectRect(dirty, aChild->GetOverflowRect()))
return NS_OK;
// Usually we could set dirty to childDirty now but there's no
// benefit, and it can be confusing. It can especially confuse
// situations where we're going to ignore a scrollframe's clipping;
// we wouldn't want to clip the dirty area to the scrollframe's
// bounds in that case.
}
// Note that aBuilder->GetRootMovingFrame() is non-null only if we're doing
// ComputeRepaintRegionForCopy.
if (aBuilder->GetRootMovingFrame() == this &&
!PresContext()->GetRenderedPositionVaryingContent()) {
// No position-varying content has been rendered in this prescontext.
// Therefore there is no need to descend into analyzing the moving frame's
// descendants looking for such content, because any bitblit will
// not be copying position-varying graphics. However, to keep things
// sane we still need display items representing the frame subtree.
// We need to add these summaries to every list that the child could
// contribute to. This avoids display list optimizations optimizing
// away entire lists because they appear to be empty.
AddSummaryFrameToList(aBuilder, aChild, aLists.BlockBorderBackgrounds());
AddSummaryFrameToList(aBuilder, aChild, aLists.BorderBackground());
AddSummaryFrameToList(aBuilder, aChild, aLists.Content());
AddSummaryFrameToList(aBuilder, aChild, aLists.Floats());
AddSummaryFrameToList(aBuilder, aChild, aLists.PositionedDescendants());
AddSummaryFrameToList(aBuilder, aChild, aLists.Outlines());
return NS_OK;
}
}
// XXX need to have inline-block and inline-table set pseudoStackingContext
const nsStyleDisplay* ourDisp = GetStyleDisplay();
// REVIEW: Taken from nsBoxFrame::Paint
// Don't paint our children if the theme object is a leaf.
if (IsThemed(ourDisp) &&
!PresContext()->GetTheme()->WidgetIsContainer(ourDisp->mAppearance))
return NS_OK;
// Child is composited if it's transformed, partially transparent, or has
// SVG effects.
PRBool isComposited = disp->mOpacity != 1.0f ||
((aChild->mState & NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS) &&
aChild->GetStyleDisplay()->HasTransform())
#ifdef MOZ_SVG
|| nsSVGIntegrationUtils::UsingEffectsForFrame(aChild)
#endif
;
PRBool isPositioned = disp->IsPositioned();
if (isComposited || isPositioned || (aFlags & DISPLAY_CHILD_FORCE_STACKING_CONTEXT)) {
// If you change this, also change IsPseudoStackingContextFromStyle()
pseudoStackingContext = PR_TRUE;
}
nsRect overflowClip;
PRBool applyOverflowClip =
ApplyOverflowClipping(aBuilder, aChild, disp, &overflowClip);
// Don't use overflowClip to restrict the dirty rect, since some of the
// descendants may not be clipped by it. Even if we end up with unnecessary
// display items, they'll be pruned during OptimizeVisibility. Note that
// this overflow-clipping here only applies to overflow:-moz-hidden-unscrollable;
// overflow:hidden etc creates an nsHTML/XULScrollFrame which does its own
// clipping.
nsDisplayListBuilder::AutoIsRootSetter rootSetter(aBuilder, pseudoStackingContext);
nsresult rv;
if (!pseudoStackingContext) {
// THIS IS THE COMMON CASE.
// Not a pseudo or real stacking context. Do the simple thing and
// return early.
if (applyOverflowClip) {
rv = BuildDisplayListWithOverflowClip(aBuilder, aChild, dirty, aLists,
overflowClip);
} else {
rv = aChild->BuildDisplayList(aBuilder, dirty, aLists);
if (NS_SUCCEEDED(rv)) {
rv = aBuilder->DisplayCaret(aChild, dirty, aLists);
}
}
#ifdef NS_DEBUG
DisplayDebugBorders(aBuilder, aChild, aLists);
#endif
return rv;
}
nsDisplayList list;
nsDisplayList extraPositionedDescendants;
const nsStylePosition* pos = aChild->GetStylePosition();
if ((isPositioned && pos->mZIndex.GetUnit() == eStyleUnit_Integer) ||
isComposited || (aFlags & DISPLAY_CHILD_FORCE_STACKING_CONTEXT)) {
// True stacking context
rv = aChild->BuildDisplayListForStackingContext(aBuilder, dirty, &list);
if (NS_SUCCEEDED(rv)) {
rv = aBuilder->DisplayCaret(aChild, dirty, aLists);
}
} else {
nsRect clipRect;
PRBool applyAbsPosClipping =
ApplyAbsPosClipping(aBuilder, disp, aChild, &clipRect);
// A pseudo-stacking context (e.g., a positioned element with z-index auto).
// we allow positioned descendants of this element to escape to our
// container's positioned descendant list, because they might be
// z-index:non-auto
nsDisplayListCollection pseudoStack;
nsRect clippedDirtyRect = dirty;
if (applyAbsPosClipping) {
// clipRect is in builder-reference-frame coordinates,
// dirty/clippedDirtyRect are in aChild coordinates
clippedDirtyRect.IntersectRect(clippedDirtyRect,
clipRect - aBuilder->ToReferenceFrame(aChild));
}
if (applyOverflowClip) {
rv = BuildDisplayListWithOverflowClip(aBuilder, aChild, clippedDirtyRect,
pseudoStack, overflowClip);
} else {
rv = aChild->BuildDisplayList(aBuilder, clippedDirtyRect, pseudoStack);
if (NS_SUCCEEDED(rv)) {
rv = aBuilder->DisplayCaret(aChild, dirty, aLists);
}
}
if (NS_SUCCEEDED(rv)) {
if (isPositioned && applyAbsPosClipping) {
nsAbsPosClipWrapper wrapper(aChild, clipRect);
rv = wrapper.WrapListsInPlace(aBuilder, aChild, pseudoStack);
}
}
list.AppendToTop(pseudoStack.BorderBackground());
list.AppendToTop(pseudoStack.BlockBorderBackgrounds());
list.AppendToTop(pseudoStack.Floats());
list.AppendToTop(pseudoStack.Content());
list.AppendToTop(pseudoStack.Outlines());
extraPositionedDescendants.AppendToTop(pseudoStack.PositionedDescendants());
#ifdef NS_DEBUG
DisplayDebugBorders(aBuilder, aChild, aLists);
#endif
}
NS_ENSURE_SUCCESS(rv, rv);
if (isPositioned || isComposited ||
(aFlags & DISPLAY_CHILD_FORCE_STACKING_CONTEXT)) {
// Genuine stacking contexts, and positioned pseudo-stacking-contexts,
// go in this level.
rv = aLists.PositionedDescendants()->AppendNewToTop(new (aBuilder)
nsDisplayWrapList(aChild, &list));
NS_ENSURE_SUCCESS(rv, rv);
} else if (disp->IsFloating()) {
rv = aLists.Floats()->AppendNewToTop(new (aBuilder)
nsDisplayWrapList(aChild, &list));
NS_ENSURE_SUCCESS(rv, rv);
} else {
aLists.Content()->AppendToTop(&list);
}
// We delay placing the positioned descendants of positioned frames to here,
// because in the absence of z-index this is the correct order for them.
// This doesn't affect correctness because the positioned descendants list
// is sorted by z-order and content in BuildDisplayListForStackingContext,
// but it means that sort routine needs to do less work.
aLists.PositionedDescendants()->AppendToTop(&extraPositionedDescendants);
return NS_OK;
}
nsresult
nsIFrame::CreateWidgetForView(nsIView* aView)
{
return aView->CreateWidget(kWidgetCID);
}
nsIFrame*
nsIFrame::GetLastChild(nsIAtom* aListName) const
{
return nsLayoutUtils::GetLastSibling(GetFirstChild(aListName));
}
/**
*
*/
NS_IMETHODIMP
nsFrame::GetContentForEvent(nsPresContext* aPresContext,
nsEvent* aEvent,
nsIContent** aContent)
{
*aContent = GetContent();
NS_IF_ADDREF(*aContent);
return NS_OK;
}
void
nsFrame::FireDOMEvent(const nsAString& aDOMEventName, nsIContent *aContent)
{
nsIContent* target = aContent ? aContent : mContent;
if (target) {
nsRefPtr<nsPLDOMEvent> event =
new nsPLDOMEvent(target, aDOMEventName, PR_FALSE);
if (!event || NS_FAILED(event->PostDOMEvent()))
NS_WARNING("Failed to dispatch nsPLDOMEvent");
}
}
/**
*
*/
NS_IMETHODIMP
nsFrame::HandleEvent(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
if (aEvent->message == NS_MOUSE_MOVE) {
return HandleDrag(aPresContext, aEvent, aEventStatus);
}
if (aEvent->eventStructType == NS_MOUSE_EVENT &&
static_cast<nsMouseEvent*>(aEvent)->button == nsMouseEvent::eLeftButton) {
if (aEvent->message == NS_MOUSE_BUTTON_DOWN) {
HandlePress(aPresContext, aEvent, aEventStatus);
} else if (aEvent->message == NS_MOUSE_BUTTON_UP) {
HandleRelease(aPresContext, aEvent, aEventStatus);
}
}
return NS_OK;
}
NS_IMETHODIMP
nsFrame::GetDataForTableSelection(const nsFrameSelection *aFrameSelection,
nsIPresShell *aPresShell, nsMouseEvent *aMouseEvent,
nsIContent **aParentContent, PRInt32 *aContentOffset, PRInt32 *aTarget)
{
if (!aFrameSelection || !aPresShell || !aMouseEvent || !aParentContent || !aContentOffset || !aTarget)
return NS_ERROR_NULL_POINTER;
*aParentContent = nsnull;
*aContentOffset = 0;
*aTarget = 0;
PRInt16 displaySelection;
nsresult result = aPresShell->GetSelectionFlags(&displaySelection);
if (NS_FAILED(result))
return result;
PRBool selectingTableCells = aFrameSelection->GetTableCellSelection();
// DISPLAY_ALL means we're in an editor.
// If already in cell selection mode,
// continue selecting with mouse drag or end on mouse up,
// or when using shift key to extend block of cells
// (Mouse down does normal selection unless Ctrl/Cmd is pressed)
PRBool doTableSelection =
displaySelection == nsISelectionDisplay::DISPLAY_ALL && selectingTableCells &&
(aMouseEvent->message == NS_MOUSE_MOVE ||
(aMouseEvent->message == NS_MOUSE_BUTTON_UP &&
aMouseEvent->button == nsMouseEvent::eLeftButton) ||
aMouseEvent->isShift);
if (!doTableSelection)
{
// In Browser, special 'table selection' key must be pressed for table selection
// or when just Shift is pressed and we're already in table/cell selection mode
#ifdef XP_MACOSX
doTableSelection = aMouseEvent->isMeta || (aMouseEvent->isShift && selectingTableCells);
#else
doTableSelection = aMouseEvent->isControl || (aMouseEvent->isShift && selectingTableCells);
#endif
}
if (!doTableSelection)
return NS_OK;
// Get the cell frame or table frame (or parent) of the current content node
nsIFrame *frame = this;
PRBool foundCell = PR_FALSE;
PRBool foundTable = PR_FALSE;
// Get the limiting node to stop parent frame search
nsIContent* limiter = aFrameSelection->GetLimiter();
//We don't initiate row/col selection from here now,
// but we may in future
//PRBool selectColumn = PR_FALSE;
//PRBool selectRow = PR_FALSE;
result = NS_OK;
while (frame && NS_SUCCEEDED(result))
{
// Check for a table cell by querying to a known CellFrame interface
nsITableCellLayout *cellElement = do_QueryFrame(frame);
if (cellElement)
{
foundCell = PR_TRUE;
//TODO: If we want to use proximity to top or left border
// for row and column selection, this is the place to do it
break;
}
else
{
// If not a cell, check for table
// This will happen when starting frame is the table or child of a table,
// such as a row (we were inbetween cells or in table border)
nsITableLayout *tableElement = do_QueryFrame(frame);
if (tableElement)
{
foundTable = PR_TRUE;
//TODO: How can we select row when along left table edge
// or select column when along top edge?
break;
} else {
frame = frame->GetParent();
result = NS_OK;
// Stop if we have hit the selection's limiting content node
if (frame && frame->GetContent() == limiter)
break;
}
}
}
// We aren't in a cell or table
if (!foundCell && !foundTable) return NS_OK;
nsIContent* tableOrCellContent = frame->GetContent();
if (!tableOrCellContent) return NS_ERROR_FAILURE;
nsCOMPtr<nsIContent> parentContent = tableOrCellContent->GetParent();
if (!parentContent) return NS_ERROR_FAILURE;
PRInt32 offset = parentContent->IndexOf(tableOrCellContent);
// Not likely?
if (offset < 0) return NS_ERROR_FAILURE;
// Everything is OK -- set the return values
*aParentContent = parentContent;
NS_ADDREF(*aParentContent);
*aContentOffset = offset;
#if 0
if (selectRow)
*aTarget = nsISelectionPrivate::TABLESELECTION_ROW;
else if (selectColumn)
*aTarget = nsISelectionPrivate::TABLESELECTION_COLUMN;
else
#endif
if (foundCell)
*aTarget = nsISelectionPrivate::TABLESELECTION_CELL;
else if (foundTable)
*aTarget = nsISelectionPrivate::TABLESELECTION_TABLE;
return NS_OK;
}
NS_IMETHODIMP
nsFrame::IsSelectable(PRBool* aSelectable, PRUint8* aSelectStyle) const
{
if (!aSelectable) //it's ok if aSelectStyle is null
return NS_ERROR_NULL_POINTER;
// Like 'visibility', we must check all the parents: if a parent
// is not selectable, none of its children is selectable.
//
// The -moz-all value acts similarly: if a frame has 'user-select:-moz-all',
// all its children are selectable, even those with 'user-select:none'.
//
// As a result, if 'none' and '-moz-all' are not present in the frame hierarchy,
// aSelectStyle returns the first style that is not AUTO. If these values
// are present in the frame hierarchy, aSelectStyle returns the style of the
// topmost parent that has either 'none' or '-moz-all'.
//
// For instance, if the frame hierarchy is:
// AUTO -> _MOZ_ALL -> NONE -> TEXT, the returned value is _MOZ_ALL
// TEXT -> NONE -> AUTO -> _MOZ_ALL, the returned value is NONE
// _MOZ_ALL -> TEXT -> AUTO -> AUTO, the returned value is _MOZ_ALL
// AUTO -> CELL -> TEXT -> AUTO, the returned value is TEXT
//
PRUint8 selectStyle = NS_STYLE_USER_SELECT_AUTO;
nsIFrame* frame = (nsIFrame*)this;
while (frame) {
const nsStyleUIReset* userinterface = frame->GetStyleUIReset();
switch (userinterface->mUserSelect) {
case NS_STYLE_USER_SELECT_ALL:
case NS_STYLE_USER_SELECT_NONE:
case NS_STYLE_USER_SELECT_MOZ_ALL:
// override the previous values
selectStyle = userinterface->mUserSelect;
break;
default:
// otherwise return the first value which is not 'auto'
if (selectStyle == NS_STYLE_USER_SELECT_AUTO) {
selectStyle = userinterface->mUserSelect;
}
break;
}
frame = frame->GetParent();
}
// convert internal values to standard values
if (selectStyle == NS_STYLE_USER_SELECT_AUTO)
selectStyle = NS_STYLE_USER_SELECT_TEXT;
else
if (selectStyle == NS_STYLE_USER_SELECT_MOZ_ALL)
selectStyle = NS_STYLE_USER_SELECT_ALL;
else
if (selectStyle == NS_STYLE_USER_SELECT_MOZ_NONE)
selectStyle = NS_STYLE_USER_SELECT_NONE;
// return stuff
if (aSelectable)
*aSelectable = (selectStyle != NS_STYLE_USER_SELECT_NONE);
if (aSelectStyle)
*aSelectStyle = selectStyle;
if (mState & NS_FRAME_GENERATED_CONTENT)
*aSelectable = PR_FALSE;
return NS_OK;
}
/**
* Handles the Mouse Press Event for the frame
*/
NS_IMETHODIMP
nsFrame::HandlePress(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
NS_ENSURE_ARG_POINTER(aEventStatus);
if (nsEventStatus_eConsumeNoDefault == *aEventStatus) {
return NS_OK;
}
//We often get out of sync state issues with mousedown events that
//get interrupted by alerts/dialogs.
//Check with the ESM to see if we should process this one
PRBool eventOK;
aPresContext->EventStateManager()->EventStatusOK(aEvent, &eventOK);
if (!eventOK)
return NS_OK;
nsresult rv;
nsIPresShell *shell = aPresContext->GetPresShell();
if (!shell)
return NS_ERROR_FAILURE;
// if we are in Navigator and the click is in a draggable node, we don't want
// to start selection because we don't want to interfere with a potential
// drag of said node and steal all its glory.
PRInt16 isEditor = 0;
shell->GetSelectionFlags ( &isEditor );
//weaaak. only the editor can display frame selction not just text and images
isEditor = isEditor == nsISelectionDisplay::DISPLAY_ALL;
nsInputEvent* keyEvent = (nsInputEvent*)aEvent;
if (!keyEvent->isAlt) {
for (nsIContent* content = mContent; content;
content = content->GetParent()) {
if (nsContentUtils::ContentIsDraggable(content) &&
!content->IsEditable()) {
// coordinate stuff is the fix for bug #55921
if ((mRect - GetPosition()).Contains(
nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this)))
return NS_OK;
}
}
}
// check whether style allows selection
// if not, don't tell selection the mouse event even occurred.
PRBool selectable;
PRUint8 selectStyle;
rv = IsSelectable(&selectable, &selectStyle);
if (NS_FAILED(rv)) return rv;
// check for select: none
if (!selectable)
return NS_OK;
// When implementing NS_STYLE_USER_SELECT_ELEMENT, NS_STYLE_USER_SELECT_ELEMENTS and
// NS_STYLE_USER_SELECT_TOGGLE, need to change this logic
PRBool useFrameSelection = (selectStyle == NS_STYLE_USER_SELECT_TEXT);
if (!IsMouseCaptured(aPresContext))
CaptureMouse(aPresContext, PR_TRUE);
// XXX This is screwy; it really should use the selection frame, not the
// event frame
const nsFrameSelection* frameselection = nsnull;
if (useFrameSelection)
frameselection = GetConstFrameSelection();
else
frameselection = shell->ConstFrameSelection();
if (frameselection->GetDisplaySelection() == nsISelectionController::SELECTION_OFF)
return NS_OK;//nothing to do we cannot affect selection from here
nsMouseEvent *me = (nsMouseEvent *)aEvent;
#ifdef XP_MACOSX
if (me->isControl)
return NS_OK;//short ciruit. hard coded for mac due to time restraints.
PRBool control = me->isMeta;
#else
PRBool control = me->isControl;
#endif
nsCOMPtr<nsFrameSelection> fc = const_cast<nsFrameSelection*>(frameselection);
if (me->clickCount >1 )
{
// These methods aren't const but can't actually delete anything,
// so no need for nsWeakFrame.
fc->SetMouseDownState(PR_TRUE);
fc->SetMouseDoubleDown(PR_TRUE);
return HandleMultiplePress(aPresContext, aEvent, aEventStatus, control);
}
nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this);
ContentOffsets offsets = GetContentOffsetsFromPoint(pt);
if (!offsets.content)
return NS_ERROR_FAILURE;
// Let Ctrl/Cmd+mouse down do table selection instead of drag initiation
nsCOMPtr<nsIContent>parentContent;
PRInt32 contentOffset;
PRInt32 target;
rv = GetDataForTableSelection(frameselection, shell, me, getter_AddRefs(parentContent), &contentOffset, &target);
if (NS_SUCCEEDED(rv) && parentContent)
{
fc->SetMouseDownState(PR_TRUE);
return fc->HandleTableSelection(parentContent, contentOffset, target, me);
}
fc->SetDelayedCaretData(0);
// Check if any part of this frame is selected, and if the
// user clicked inside the selected region. If so, we delay
// starting a new selection since the user may be trying to
// drag the selected region to some other app.
SelectionDetails *details = 0;
PRBool isSelected = ((GetStateBits() & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT);
if (isSelected)
{
PRBool inSelection = PR_FALSE;
details = frameselection->LookUpSelection(offsets.content, 0,
offsets.EndOffset(), PR_FALSE);
//
// If there are any details, check to see if the user clicked
// within any selected region of the frame.
//
SelectionDetails *curDetail = details;
while (curDetail)
{
//
// If the user clicked inside a selection, then just
// return without doing anything. We will handle placing
// the caret later on when the mouse is released. We ignore
// the spellcheck and find selections.
//
if (curDetail->mType != nsISelectionController::SELECTION_SPELLCHECK &&
curDetail->mType != nsISelectionController::SELECTION_FIND &&
curDetail->mStart <= offsets.StartOffset() &&
offsets.EndOffset() <= curDetail->mEnd)
{
inSelection = PR_TRUE;
}
SelectionDetails *nextDetail = curDetail->mNext;
delete curDetail;
curDetail = nextDetail;
}
if (inSelection) {
fc->SetMouseDownState(PR_FALSE);
fc->SetDelayedCaretData(me);
return NS_OK;
}
}
fc->SetMouseDownState(PR_TRUE);
// Do not touch any nsFrame members after this point without adding
// weakFrame checks.
rv = fc->HandleClick(offsets.content, offsets.StartOffset(),
offsets.EndOffset(), me->isShift, control,
offsets.associateWithNext);
if (NS_FAILED(rv))
return rv;
if (offsets.offset != offsets.secondaryOffset)
fc->MaintainSelection();
if (isEditor && !me->isShift &&
(offsets.EndOffset() - offsets.StartOffset()) == 1)
{
// A single node is selected and we aren't extending an existing
// selection, which means the user clicked directly on an object (either
// -moz-user-select: all or a non-text node without children).
// Therefore, disable selection extension during mouse moves.
// XXX This is a bit hacky; shouldn't editor be able to deal with this?
fc->SetMouseDownState(PR_FALSE);
}
return rv;
}
/**
* Multiple Mouse Press -- line or paragraph selection -- for the frame.
* Wouldn't it be nice if this didn't have to be hardwired into Frame code?
*/
NS_IMETHODIMP
nsFrame::HandleMultiplePress(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus,
PRBool aControlHeld)
{
NS_ENSURE_ARG_POINTER(aEventStatus);
if (nsEventStatus_eConsumeNoDefault == *aEventStatus) {
return NS_OK;
}
if (DisplaySelection(aPresContext) == nsISelectionController::SELECTION_OFF) {
return NS_OK;
}
// Find out whether we're doing line or paragraph selection.
// If browser.triple_click_selects_paragraph is true, triple-click selects paragraph.
// Otherwise, triple-click selects line, and quadruple-click selects paragraph
// (on platforms that support quadruple-click).
nsSelectionAmount beginAmount, endAmount;
nsMouseEvent *me = (nsMouseEvent *)aEvent;
if (!me) return NS_OK;
if (me->clickCount == 4) {
beginAmount = endAmount = eSelectParagraph;
} else if (me->clickCount == 3) {
if (nsContentUtils::GetBoolPref("browser.triple_click_selects_paragraph")) {
beginAmount = endAmount = eSelectParagraph;
} else {
beginAmount = eSelectBeginLine;
endAmount = eSelectEndLine;
}
} else if (me->clickCount == 2) {
// We only want inline frames; PeekBackwardAndForward dislikes blocks
beginAmount = endAmount = eSelectWord;
} else {
return NS_OK;
}
nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this);
ContentOffsets offsets = GetContentOffsetsFromPoint(pt);
if (!offsets.content) return NS_ERROR_FAILURE;
nsIFrame* theFrame;
PRInt32 offset;
// Maybe make this a static helper?
const nsFrameSelection* frameSelection =
PresContext()->GetPresShell()->ConstFrameSelection();
theFrame = frameSelection->
GetFrameForNodeOffset(offsets.content, offsets.offset,
nsFrameSelection::HINT(offsets.associateWithNext),
&offset);
if (!theFrame)
return NS_ERROR_FAILURE;
nsFrame* frame = static_cast<nsFrame*>(theFrame);
return frame->PeekBackwardAndForward(beginAmount, endAmount,
offsets.offset, aPresContext,
beginAmount != eSelectWord,
aControlHeld);
}
NS_IMETHODIMP
nsFrame::PeekBackwardAndForward(nsSelectionAmount aAmountBack,
nsSelectionAmount aAmountForward,
PRInt32 aStartPos,
nsPresContext* aPresContext,
PRBool aJumpLines,
PRBool aMultipleSelection)
{
nsIFrame* baseFrame = this;
PRInt32 baseOffset = aStartPos;
nsresult rv;
if (aAmountBack == eSelectWord) {
// To avoid selecting the previous word when at start of word,
// first move one character forward.
nsPeekOffsetStruct pos;
pos.SetData(eSelectCharacter,
eDirNext,
aStartPos,
0,
aJumpLines,
PR_TRUE, //limit on scrolled views
PR_FALSE,
PR_FALSE);
rv = PeekOffset(&pos);
if (NS_SUCCEEDED(rv)) {
baseFrame = pos.mResultFrame;
baseOffset = pos.mContentOffset;
}
}
// Use peek offset one way then the other:
nsPeekOffsetStruct startpos;
startpos.SetData(aAmountBack,
eDirPrevious,
baseOffset,
0,
aJumpLines,
PR_TRUE, //limit on scrolled views
PR_FALSE,
PR_FALSE);
rv = baseFrame->PeekOffset(&startpos);
if (NS_FAILED(rv))
return rv;
nsPeekOffsetStruct endpos;
endpos.SetData(aAmountForward,
eDirNext,
aStartPos,
0,
aJumpLines,
PR_TRUE, //limit on scrolled views
PR_FALSE,
PR_FALSE);
rv = PeekOffset(&endpos);
if (NS_FAILED(rv))
return rv;
// Keep frameSelection alive.
nsRefPtr<nsFrameSelection> frameSelection = GetFrameSelection();
rv = frameSelection->HandleClick(startpos.mResultContent,
startpos.mContentOffset, startpos.mContentOffset,
PR_FALSE, aMultipleSelection,
nsFrameSelection::HINTRIGHT);
if (NS_FAILED(rv))
return rv;
rv = frameSelection->HandleClick(endpos.mResultContent,
endpos.mContentOffset, endpos.mContentOffset,
PR_TRUE, PR_FALSE,
nsFrameSelection::HINTLEFT);
if (NS_FAILED(rv))
return rv;
// maintain selection
return frameSelection->MaintainSelection(aAmountBack);
}
// Figure out which view we should point capturing at, given that drag started
// in this frame.
static nsIView* GetNearestCapturingView(nsIFrame* aFrame) {
nsIView* view = nsnull;
while (!(view = aFrame->GetMouseCapturer()) && aFrame->GetParent()) {
aFrame = aFrame->GetParent();
}
if (!view) {
// Use the root view. The root frame always has the root view.
view = aFrame->GetView();
}
NS_ASSERTION(view, "No capturing view found");
return view;
}
nsIFrame* nsFrame::GetNearestCapturingFrame(nsIFrame* aFrame) {
nsIFrame* captureFrame = aFrame;
while (captureFrame && !captureFrame->GetMouseCapturer()) {
captureFrame = captureFrame->GetParent();
}
return captureFrame;
}
NS_IMETHODIMP nsFrame::HandleDrag(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
PRBool selectable;
PRUint8 selectStyle;
IsSelectable(&selectable, &selectStyle);
// XXX Do we really need to exclude non-selectable content here?
// GetContentOffsetsFromPoint can handle it just fine, although some
// other stuff might not like it.
if (!selectable)
return NS_OK;
if (DisplaySelection(aPresContext) == nsISelectionController::SELECTION_OFF) {
return NS_OK;
}
nsIPresShell *presShell = aPresContext->PresShell();
nsCOMPtr<nsFrameSelection> frameselection = GetFrameSelection();
PRBool mouseDown = frameselection->GetMouseDownState();
if (!mouseDown)
return NS_OK;
frameselection->StopAutoScrollTimer();
// If we have capturing view, it must be ensured that |this| doesn't
// get deleted during HandleDrag.
nsWeakFrame weakFrame = GetNearestCapturingView(this) ? this : nsnull;
#ifdef NS_DEBUG
PRBool frameAlive = weakFrame.IsAlive();
#endif
// Check if we are dragging in a table cell
nsCOMPtr<nsIContent> parentContent;
PRInt32 contentOffset;
PRInt32 target;
nsMouseEvent *me = (nsMouseEvent *)aEvent;
nsresult result;
result = GetDataForTableSelection(frameselection, presShell, me,
getter_AddRefs(parentContent),
&contentOffset, &target);
if (NS_SUCCEEDED(result) && parentContent) {
frameselection->HandleTableSelection(parentContent, contentOffset, target, me);
} else {
nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this);
frameselection->HandleDrag(this, pt);
}
if (weakFrame) {
nsIView* captureView = GetNearestCapturingView(this);
if (captureView) {
// Get the view that aEvent->point is relative to. This is disgusting.
nsIView* eventView = nsnull;
nsPoint pt = nsLayoutUtils::GetEventCoordinatesForNearestView(aEvent, this,
&eventView);
nsPoint capturePt = pt + eventView->GetOffsetTo(captureView);
frameselection->StartAutoScrollTimer(captureView, capturePt, 30);
}
}
#ifdef NS_DEBUG
if (frameAlive && !weakFrame.IsAlive()) {
NS_WARNING("nsFrame deleted during nsFrame::HandleDrag.");
}
#endif
return NS_OK;
}
/**
* This static method handles part of the nsFrame::HandleRelease in a way
* which doesn't rely on the nsFrame object to stay alive.
*/
static nsresult
HandleFrameSelection(nsFrameSelection* aFrameSelection,
nsIFrame::ContentOffsets& aOffsets,
PRBool aHandleTableSel,
PRInt32 aContentOffsetForTableSel,
PRInt32 aTargetForTableSel,
nsIContent* aParentContentForTableSel,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
if (!aFrameSelection) {
return NS_OK;
}
nsresult rv = NS_OK;
if (nsEventStatus_eConsumeNoDefault != *aEventStatus) {
if (!aHandleTableSel) {
nsMouseEvent *me = aFrameSelection->GetDelayedCaretData();
if (!aOffsets.content || !me) {
return NS_ERROR_FAILURE;
}
// We are doing this to simulate what we would have done on HandlePress.
// We didn't do it there to give the user an opportunity to drag
// the text, but since they didn't drag, we want to place the
// caret.
// However, we'll use the mouse position from the release, since:
// * it's easier
// * that's the normal click position to use (although really, in
// the normal case, small movements that don't count as a drag
// can do selection)
aFrameSelection->SetMouseDownState(PR_TRUE);
rv = aFrameSelection->HandleClick(aOffsets.content,
aOffsets.StartOffset(),
aOffsets.EndOffset(),
me->isShift, PR_FALSE,
aOffsets.associateWithNext);
if (NS_FAILED(rv)) {
return rv;
}
} else if (aParentContentForTableSel) {
aFrameSelection->SetMouseDownState(PR_FALSE);
rv = aFrameSelection->HandleTableSelection(aParentContentForTableSel,
aContentOffsetForTableSel,
aTargetForTableSel,
(nsMouseEvent *)aEvent);
if (NS_FAILED(rv)) {
return rv;
}
}
aFrameSelection->SetDelayedCaretData(0);
}
aFrameSelection->SetMouseDownState(PR_FALSE);
aFrameSelection->StopAutoScrollTimer();
return NS_OK;
}
NS_IMETHODIMP nsFrame::HandleRelease(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
nsIFrame* activeFrame = GetActiveSelectionFrame(this);
// We can unconditionally stop capturing because
// we should never be capturing when the mouse button is up
CaptureMouse(aPresContext, PR_FALSE);
PRBool selectionOff =
(DisplaySelection(aPresContext) == nsISelectionController::SELECTION_OFF);
nsRefPtr<nsFrameSelection> frameselection;
ContentOffsets offsets;
nsCOMPtr<nsIContent> parentContent;
PRInt32 contentOffsetForTableSel = 0;
PRInt32 targetForTableSel = 0;
PRBool handleTableSelection = PR_TRUE;
if (!selectionOff) {
frameselection = GetFrameSelection();
if (nsEventStatus_eConsumeNoDefault != *aEventStatus && frameselection) {
// Check if the frameselection recorded the mouse going down.
// If not, the user must have clicked in a part of the selection.
// Place the caret before continuing!
PRBool mouseDown = frameselection->GetMouseDownState();
nsMouseEvent *me = frameselection->GetDelayedCaretData();
if (!mouseDown && me && me->clickCount < 2) {
nsPoint pt = nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, this);
offsets = GetContentOffsetsFromPoint(pt);
handleTableSelection = PR_FALSE;
} else {
GetDataForTableSelection(frameselection, PresContext()->PresShell(),
(nsMouseEvent *)aEvent,
getter_AddRefs(parentContent),
&contentOffsetForTableSel,
&targetForTableSel);
}
}
}
// We might be capturing in some other document and the event just happened to
// trickle down here. Make sure that document's frame selection is notified.
// Note, this may cause the current nsFrame object to be deleted, bug 336592.
if (activeFrame != this &&
static_cast<nsFrame*>(activeFrame)->DisplaySelection(activeFrame->PresContext())
!= nsISelectionController::SELECTION_OFF) {
nsRefPtr<nsFrameSelection> frameSelection =
activeFrame->GetFrameSelection();
frameSelection->SetMouseDownState(PR_FALSE);
frameSelection->StopAutoScrollTimer();
}
// Do not call any methods of the current object after this point!!!
// The object is perhaps dead!
return selectionOff
? NS_OK
: HandleFrameSelection(frameselection, offsets, handleTableSelection,
contentOffsetForTableSel, targetForTableSel,
parentContent, aEvent, aEventStatus);
}
struct NS_STACK_CLASS FrameContentRange {
FrameContentRange(nsIContent* aContent, PRInt32 aStart, PRInt32 aEnd) :
content(aContent), start(aStart), end(aEnd) { }
nsCOMPtr<nsIContent> content;
PRInt32 start;
PRInt32 end;
};
// Retrieve the content offsets of a frame
static FrameContentRange GetRangeForFrame(nsIFrame* aFrame) {
nsCOMPtr<nsIContent> content, parent;
content = aFrame->GetContent();
if (!content) {
NS_WARNING("Frame has no content");
return FrameContentRange(nsnull, -1, -1);
}
nsIAtom* type = aFrame->GetType();
if (type == nsGkAtoms::textFrame) {
PRInt32 offset, offsetEnd;
aFrame->GetOffsets(offset, offsetEnd);
return FrameContentRange(content, offset, offsetEnd);
}
if (type == nsGkAtoms::brFrame) {
parent = content->GetParent();
PRInt32 beginOffset = parent->IndexOf(content);
return FrameContentRange(parent, beginOffset, beginOffset);
}
// Loop to deal with anonymous content, which has no index; this loop
// probably won't run more than twice under normal conditions
do {
parent = content->GetParent();
if (parent) {
PRInt32 beginOffset = parent->IndexOf(content);
if (beginOffset >= 0)
return FrameContentRange(parent, beginOffset, beginOffset + 1);
content = parent;
}
} while (parent);
// The root content node must act differently
return FrameContentRange(content, 0, content->GetChildCount());
}
// The FrameTarget represents the closest frame to a point that can be selected
// The frame is the frame represented, frameEdge says whether one end of the
// frame is the result (in which case different handling is needed), and
// afterFrame says which end is repersented if frameEdge is true
struct FrameTarget {
FrameTarget(nsIFrame* aFrame, PRBool aFrameEdge, PRBool aAfterFrame) :
frame(aFrame), frameEdge(aFrameEdge), afterFrame(aAfterFrame) { }
static FrameTarget Null() {
return FrameTarget(nsnull, PR_FALSE, PR_FALSE);
}
PRBool IsNull() {
return !frame;
}
nsIFrame* frame;
PRPackedBool frameEdge;
PRPackedBool afterFrame;
};
// See function implementation for information
static FrameTarget GetSelectionClosestFrame(nsIFrame* aFrame, nsPoint aPoint);
static PRBool SelfIsSelectable(nsIFrame* aFrame)
{
return !(aFrame->IsGeneratedContentFrame() ||
aFrame->GetStyleUIReset()->mUserSelect == NS_STYLE_USER_SELECT_NONE);
}
static PRBool SelectionDescendToKids(nsIFrame* aFrame) {
PRUint8 style = aFrame->GetStyleUIReset()->mUserSelect;
nsIFrame* parent = aFrame->GetParent();
// If we are only near (not directly over) then don't traverse
// frames with independent selection (e.g. text and list controls)
// unless we're already inside such a frame (see bug 268497). Note that this
// prevents any of the users of this method from entering form controls.
// XXX We might want some way to allow using the up-arrow to go into a form
// control, but the focus didn't work right anyway; it'd probably be enough
// if the left and right arrows could enter textboxes (which I don't believe
// they can at the moment)
return !aFrame->IsGeneratedContentFrame() &&
style != NS_STYLE_USER_SELECT_ALL &&
style != NS_STYLE_USER_SELECT_NONE &&
((parent->GetStateBits() & NS_FRAME_INDEPENDENT_SELECTION) ||
!(aFrame->GetStateBits() & NS_FRAME_INDEPENDENT_SELECTION));
}
static FrameTarget GetSelectionClosestFrameForChild(nsIFrame* aChild,
nsPoint aPoint)
{
nsIFrame* parent = aChild->GetParent();
if (SelectionDescendToKids(aChild)) {
nsPoint pt = aPoint - aChild->GetOffsetTo(parent);
return GetSelectionClosestFrame(aChild, pt);
}
return FrameTarget(aChild, PR_FALSE, PR_FALSE);
}
// When the cursor needs to be at the beginning of a block, it shouldn't be
// before the first child. A click on a block whose first child is a block
// should put the cursor in the child. The cursor shouldn't be between the
// blocks, because that's not where it's expected.
// Note that this method is guaranteed to succeed.
static FrameTarget DrillDownToSelectionFrame(nsIFrame* aFrame,
PRBool aEndFrame) {
if (SelectionDescendToKids(aFrame)) {
nsIFrame* result = nsnull;
nsIFrame *frame = aFrame->GetFirstChild(nsnull);
if (!aEndFrame) {
while (frame && (!SelfIsSelectable(frame) ||
frame->IsEmpty()))
frame = frame->GetNextSibling();
if (frame)
result = frame;
} else {
// Because the frame tree is singly linked, to find the last frame,
// we have to iterate through all the frames
// XXX I have a feeling this could be slow for long blocks, although
// I can't find any slowdowns
while (frame) {
if (!frame->IsEmpty() && SelfIsSelectable(frame))
result = frame;
frame = frame->GetNextSibling();
}
}
if (result)
return DrillDownToSelectionFrame(result, aEndFrame);
}
// If the current frame has no targetable children, target the current frame
return FrameTarget(aFrame, PR_TRUE, aEndFrame);
}
// This method finds the closest valid FrameTarget on a given line; if there is
// no valid FrameTarget on the line, it returns a null FrameTarget
static FrameTarget GetSelectionClosestFrameForLine(
nsBlockFrame* aParent,
nsBlockFrame::line_iterator aLine,
nsPoint aPoint)
{
nsIFrame *frame = aLine->mFirstChild;
// Account for end of lines (any iterator from the block is valid)
if (aLine == aParent->end_lines())
return DrillDownToSelectionFrame(aParent, PR_TRUE);
nsIFrame *closestFromLeft = nsnull, *closestFromRight = nsnull;
nsRect rect = aLine->mBounds;
nscoord closestLeft = rect.x, closestRight = rect.XMost();
for (PRInt32 n = aLine->GetChildCount(); n;
--n, frame = frame->GetNextSibling()) {
if (!SelfIsSelectable(frame) || frame->IsEmpty())
continue;
nsRect frameRect = frame->GetRect();
if (aPoint.x >= frameRect.x) {
if (aPoint.x < frameRect.XMost()) {
return GetSelectionClosestFrameForChild(frame, aPoint);
}
if (frameRect.XMost() >= closestLeft) {
closestFromLeft = frame;
closestLeft = frameRect.XMost();
}
} else {
if (frameRect.x <= closestRight) {
closestFromRight = frame;
closestRight = frameRect.x;
}
}
}
if (!closestFromLeft && !closestFromRight) {
// We should only get here if there are no selectable frames on a line
// XXX Do we need more elaborate handling here?
return FrameTarget::Null();
}
if (closestFromLeft &&
(!closestFromRight ||
(abs(aPoint.x - closestLeft) <= abs(aPoint.x - closestRight)))) {
return GetSelectionClosestFrameForChild(closestFromLeft, aPoint);
}
return GetSelectionClosestFrameForChild(closestFromRight, aPoint);
}
// This method is for the special handling we do for block frames; they're
// special because they represent paragraphs and because they are organized
// into lines, which have bounds that are not stored elsewhere in the
// frame tree. Returns a null FrameTarget for frames which are not
// blocks or blocks with no lines.
static FrameTarget GetSelectionClosestFrameForBlock(nsIFrame* aFrame,
nsPoint aPoint)
{
nsBlockFrame* bf = nsLayoutUtils::GetAsBlock(aFrame); // used only for QI
if (!bf)
return FrameTarget::Null();
// This code searches for the correct line
nsBlockFrame::line_iterator firstLine = bf->begin_lines();
nsBlockFrame::line_iterator end = bf->end_lines();
if (firstLine == end)
return FrameTarget::Null();
nsBlockFrame::line_iterator curLine = firstLine;
nsBlockFrame::line_iterator closestLine = end;
while (curLine != end) {
// Check to see if our point lies with the line's Y bounds
nscoord y = aPoint.y - curLine->mBounds.y;
nscoord height = curLine->mBounds.height;
if (y >= 0 && y < height) {
closestLine = curLine;
break; // We found the line; stop looking
}
if (y < 0)
break;
++curLine;
}
if (closestLine == end) {
nsBlockFrame::line_iterator prevLine = curLine.prev();
nsBlockFrame::line_iterator nextLine = curLine;
// Avoid empty lines
while (nextLine != end && nextLine->IsEmpty())
++nextLine;
while (prevLine != end && prevLine->IsEmpty())
--prevLine;
// This hidden pref dictates whether a point above or below all lines comes
// up with a line or the beginning or end of the frame; 0 on Windows,
// 1 on other platforms by default at the writing of this code
PRInt32 dragOutOfFrame =
nsContentUtils::GetIntPref("browser.drag_out_of_frame_style");
if (prevLine == end) {
if (dragOutOfFrame == 1 || nextLine == end)
return DrillDownToSelectionFrame(aFrame, PR_FALSE);
closestLine = nextLine;
} else if (nextLine == end) {
if (dragOutOfFrame == 1)
return DrillDownToSelectionFrame(aFrame, PR_TRUE);
closestLine = prevLine;
} else { // Figure out which line is closer
if (aPoint.y - prevLine->mBounds.YMost() < nextLine->mBounds.y - aPoint.y)
closestLine = prevLine;
else
closestLine = nextLine;
}
}
do {
FrameTarget target = GetSelectionClosestFrameForLine(bf, closestLine,
aPoint);
if (!target.IsNull())
return target;
++closestLine;
} while (closestLine != end);
// Fall back to just targeting the last targetable place
return DrillDownToSelectionFrame(aFrame, PR_TRUE);
}
// GetSelectionClosestFrame is the helper function that calculates the closest
// frame to the given point.
// It doesn't completely account for offset styles, so needs to be used in
// restricted environments.
// Cannot handle overlapping frames correctly, so it should receive the output
// of GetFrameForPoint
// Guaranteed to return a valid FrameTarget
static FrameTarget GetSelectionClosestFrame(nsIFrame* aFrame, nsPoint aPoint)
{
{
// Handle blocks; if the frame isn't a block, the method fails
FrameTarget target = GetSelectionClosestFrameForBlock(aFrame, aPoint);
if (!target.IsNull())
return target;
}
nsIFrame *kid = aFrame->GetFirstChild(nsnull);
if (kid) {
// Go through all the child frames to find the closest one
// Large number to force the comparison to succeed
const nscoord HUGE_DISTANCE = nscoord_MAX;
nscoord closestXDistance = HUGE_DISTANCE;
nscoord closestYDistance = HUGE_DISTANCE;
nsIFrame *closestFrame = nsnull;
for (; kid; kid = kid->GetNextSibling()) {
if (!SelfIsSelectable(kid) || kid->IsEmpty())
continue;
nsRect rect = kid->GetRect();
nscoord fromLeft = aPoint.x - rect.x;
nscoord fromRight = aPoint.x - rect.XMost();
nscoord xDistance;
if (fromLeft >= 0 && fromRight <= 0) {
xDistance = 0;
} else {
xDistance = PR_MIN(abs(fromLeft), abs(fromRight));
}
if (xDistance <= closestXDistance)
{
if (xDistance < closestXDistance)
closestYDistance = HUGE_DISTANCE;
nscoord fromTop = aPoint.y - rect.y;
nscoord fromBottom = aPoint.y - rect.YMost();
nscoord yDistance;
if (fromTop >= 0 && fromBottom <= 0)
yDistance = 0;
else
yDistance = PR_MIN(abs(fromTop), abs(fromBottom));
if (yDistance < closestYDistance)
{
closestXDistance = xDistance;
closestYDistance = yDistance;
closestFrame = kid;
}
}
}
if (closestFrame)
return GetSelectionClosestFrameForChild(closestFrame, aPoint);
}
return FrameTarget(aFrame, PR_FALSE, PR_FALSE);
}
nsIFrame::ContentOffsets OffsetsForSingleFrame(nsIFrame* aFrame, nsPoint aPoint)
{
nsIFrame::ContentOffsets offsets;
FrameContentRange range = GetRangeForFrame(aFrame);
offsets.content = range.content;
// If there are continuations (meaning it's not one rectangle), this is the
// best this function can do
if (aFrame->GetNextContinuation() || aFrame->GetPrevContinuation()) {
offsets.offset = range.start;
offsets.secondaryOffset = range.end;
offsets.associateWithNext = PR_TRUE;
return offsets;
}
// Figure out whether the offsets should be over, after, or before the frame
nsRect rect(nsPoint(0, 0), aFrame->GetSize());
PRBool isBlock = (aFrame->GetStyleDisplay()->mDisplay != NS_STYLE_DISPLAY_INLINE);
PRBool isRtl = (aFrame->GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL);
if ((isBlock && rect.y < aPoint.y) ||
(!isBlock && ((isRtl && rect.x + rect.width / 2 > aPoint.x) ||
(!isRtl && rect.x + rect.width / 2 < aPoint.x)))) {
offsets.offset = range.end;
if (rect.Contains(aPoint))
offsets.secondaryOffset = range.start;
else
offsets.secondaryOffset = range.end;
} else {
offsets.offset = range.start;
if (rect.Contains(aPoint))
offsets.secondaryOffset = range.end;
else
offsets.secondaryOffset = range.start;
}
offsets.associateWithNext = (offsets.offset == range.start);
return offsets;
}
static nsIFrame* AdjustFrameForSelectionStyles(nsIFrame* aFrame) {
nsIFrame* adjustedFrame = aFrame;
for (nsIFrame* frame = aFrame; frame; frame = frame->GetParent())
{
// These are the conditions that make all children not able to handle
// a cursor.
if (frame->GetStyleUIReset()->mUserSelect == NS_STYLE_USER_SELECT_NONE ||
frame->GetStyleUIReset()->mUserSelect == NS_STYLE_USER_SELECT_ALL ||
frame->IsGeneratedContentFrame()) {
adjustedFrame = frame;
}
}
return adjustedFrame;
}
nsIFrame::ContentOffsets nsIFrame::GetContentOffsetsFromPoint(nsPoint aPoint,
PRBool aIgnoreSelectionStyle)
{
nsIFrame *adjustedFrame;
if (aIgnoreSelectionStyle) {
adjustedFrame = this;
}
else {
// This section of code deals with special selection styles. Note that
// -moz-none and -moz-all exist, even though they don't need to be explicitly
// handled.
// The offset is forced not to end up in generated content; content offsets
// cannot represent content outside of the document's content tree.
adjustedFrame = AdjustFrameForSelectionStyles(this);
// -moz-user-select: all needs special handling, because clicking on it
// should lead to the whole frame being selected
if (adjustedFrame && adjustedFrame->GetStyleUIReset()->mUserSelect ==
NS_STYLE_USER_SELECT_ALL) {
return OffsetsForSingleFrame(adjustedFrame, aPoint +
this->GetOffsetTo(adjustedFrame));
}
// For other cases, try to find a closest frame starting from the parent of
// the unselectable frame
if (adjustedFrame != this)
adjustedFrame = adjustedFrame->GetParent();
}
nsPoint adjustedPoint = aPoint + this->GetOffsetTo(adjustedFrame);
FrameTarget closest = GetSelectionClosestFrame(adjustedFrame, adjustedPoint);
// If the correct offset is at one end of a frame, use offset-based
// calculation method
if (closest.frameEdge) {
ContentOffsets offsets;
FrameContentRange range = GetRangeForFrame(closest.frame);
offsets.content = range.content;
if (closest.afterFrame)
offsets.offset = range.end;
else
offsets.offset = range.start;
offsets.secondaryOffset = offsets.offset;
offsets.associateWithNext = (offsets.offset == range.start);
return offsets;
}
nsPoint pt = aPoint - closest.frame->GetOffsetTo(this);
return static_cast<nsFrame*>(closest.frame)->CalcContentOffsetsFromFramePoint(pt);
// XXX should I add some kind of offset standardization?
// consider <b>xxxxx</b><i>zzzzz</i>; should any click between the last
// x and first z put the cursor in the same logical position in addition
// to the same visual position?
}
nsIFrame::ContentOffsets nsFrame::CalcContentOffsetsFromFramePoint(nsPoint aPoint)
{
return OffsetsForSingleFrame(this, aPoint);
}
NS_IMETHODIMP
nsFrame::GetCursor(const nsPoint& aPoint,
nsIFrame::Cursor& aCursor)
{
FillCursorInformationFromStyle(GetStyleUserInterface(), aCursor);
if (NS_STYLE_CURSOR_AUTO == aCursor.mCursor) {
aCursor.mCursor = NS_STYLE_CURSOR_DEFAULT;
}
return NS_OK;
}
// Resize and incremental reflow
/* virtual */ void
nsFrame::MarkIntrinsicWidthsDirty()
{
// This version is meant only for what used to be box-to-block adaptors.
// It should not be called by other derived classes.
if (IsBoxWrapped()) {
nsBoxLayoutMetrics *metrics = BoxMetrics();
SizeNeedsRecalc(metrics->mPrefSize);
SizeNeedsRecalc(metrics->mMinSize);
SizeNeedsRecalc(metrics->mMaxSize);
SizeNeedsRecalc(metrics->mBlockPrefSize);
SizeNeedsRecalc(metrics->mBlockMinSize);
CoordNeedsRecalc(metrics->mFlex);
CoordNeedsRecalc(metrics->mAscent);
}
}
/* virtual */ nscoord
nsFrame::GetMinWidth(nsIRenderingContext *aRenderingContext)
{
nscoord result = 0;
DISPLAY_MIN_WIDTH(this, result);
return result;
}
/* virtual */ nscoord
nsFrame::GetPrefWidth(nsIRenderingContext *aRenderingContext)
{
nscoord result = 0;
DISPLAY_PREF_WIDTH(this, result);
return result;
}
/* virtual */ void
nsFrame::AddInlineMinWidth(nsIRenderingContext *aRenderingContext,
nsIFrame::InlineMinWidthData *aData)
{
NS_ASSERTION(GetParent(), "Must have a parent if we get here!");
PRBool canBreak = !CanContinueTextRun() &&
GetParent()->GetStyleText()->WhiteSpaceCanWrap();
if (canBreak)
aData->OptionallyBreak(aRenderingContext);
aData->trailingWhitespace = 0;
aData->skipWhitespace = PR_FALSE;
aData->trailingTextFrame = nsnull;
aData->currentLine += nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
this, nsLayoutUtils::MIN_WIDTH);
aData->atStartOfLine = PR_FALSE;
if (canBreak)
aData->OptionallyBreak(aRenderingContext);
}
/* virtual */ void
nsFrame::AddInlinePrefWidth(nsIRenderingContext *aRenderingContext,
nsIFrame::InlinePrefWidthData *aData)
{
aData->trailingWhitespace = 0;
aData->skipWhitespace = PR_FALSE;
nscoord myPref = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
this, nsLayoutUtils::PREF_WIDTH);
aData->currentLine = NSCoordSaturatingAdd(aData->currentLine, myPref);
}
void
nsIFrame::InlineMinWidthData::ForceBreak(nsIRenderingContext *aRenderingContext)
{
currentLine -= trailingWhitespace;
prevLines = PR_MAX(prevLines, currentLine);
currentLine = trailingWhitespace = 0;
for (PRUint32 i = 0, i_end = floats.Length(); i != i_end; ++i) {
nsIFrame *floatFrame = floats[i];
nscoord float_min =
nsLayoutUtils::IntrinsicForContainer(aRenderingContext, floatFrame,
nsLayoutUtils::MIN_WIDTH);
if (float_min > prevLines)
prevLines = float_min;
}
floats.Clear();
trailingTextFrame = nsnull;
skipWhitespace = PR_TRUE;
}
void
nsIFrame::InlineMinWidthData::OptionallyBreak(nsIRenderingContext *aRenderingContext)
{
trailingTextFrame = nsnull;
// If we can fit more content into a smaller width by staying on this
// line (because we're still at a negative offset due to negative
// text-indent or negative margin), don't break. Otherwise, do the
// same as ForceBreak. it doesn't really matter when we accumulate
// floats.
if (currentLine < 0 || atStartOfLine)
return;
ForceBreak(aRenderingContext);
}
void
nsIFrame::InlinePrefWidthData::ForceBreak(nsIRenderingContext *aRenderingContext)
{
if (floats.Length() != 0) {
// preferred widths accumulated for floats that have already
// been cleared past
nscoord floats_done = 0,
// preferred widths accumulated for floats that have not yet
// been cleared past
floats_cur_left = 0,
floats_cur_right = 0;
for (PRUint32 i = 0, i_end = floats.Length(); i != i_end; ++i) {
nsIFrame *floatFrame = floats[i];
const nsStyleDisplay *floatDisp = floatFrame->GetStyleDisplay();
if (floatDisp->mBreakType == NS_STYLE_CLEAR_LEFT ||
floatDisp->mBreakType == NS_STYLE_CLEAR_RIGHT ||
floatDisp->mBreakType == NS_STYLE_CLEAR_LEFT_AND_RIGHT) {
nscoord floats_cur = NSCoordSaturatingAdd(floats_cur_left,
floats_cur_right);
if (floats_cur > floats_done)
floats_done = floats_cur;
if (floatDisp->mBreakType != NS_STYLE_CLEAR_RIGHT)
floats_cur_left = 0;
if (floatDisp->mBreakType != NS_STYLE_CLEAR_LEFT)
floats_cur_right = 0;
}
nscoord &floats_cur = floatDisp->mFloats == NS_STYLE_FLOAT_LEFT
? floats_cur_left : floats_cur_right;
nscoord floatWidth =
nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
floatFrame,
nsLayoutUtils::PREF_WIDTH);
// Negative-width floats don't change the available space so they
// shouldn't change our intrinsic line width either.
floats_cur =
NSCoordSaturatingAdd(floats_cur, PR_MAX(0, floatWidth));
}
nscoord floats_cur =
NSCoordSaturatingAdd(floats_cur_left, floats_cur_right);
if (floats_cur > floats_done)
floats_done = floats_cur;
currentLine = NSCoordSaturatingAdd(currentLine, floats_done);
floats.Clear();
}
currentLine =
NSCoordSaturatingSubtract(currentLine, trailingWhitespace, nscoord_MAX);
prevLines = PR_MAX(prevLines, currentLine);
currentLine = trailingWhitespace = 0;
skipWhitespace = PR_TRUE;
}
static void
AddCoord(const nsStyleCoord& aStyle,
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame,
nscoord* aCoord, float* aPercent)
{
switch (aStyle.GetUnit()) {
case eStyleUnit_Coord:
*aCoord += aStyle.GetCoordValue();
break;
case eStyleUnit_Percent:
*aPercent += aStyle.GetPercentValue();
break;
default:
break;
}
}
/* virtual */ nsIFrame::IntrinsicWidthOffsetData
nsFrame::IntrinsicWidthOffsets(nsIRenderingContext* aRenderingContext)
{
IntrinsicWidthOffsetData result;
const nsStyleMargin *styleMargin = GetStyleMargin();
AddCoord(styleMargin->mMargin.GetLeft(), aRenderingContext, this,
&result.hMargin, &result.hPctMargin);
AddCoord(styleMargin->mMargin.GetRight(), aRenderingContext, this,
&result.hMargin, &result.hPctMargin);
const nsStylePadding *stylePadding = GetStylePadding();
AddCoord(stylePadding->mPadding.GetLeft(), aRenderingContext, this,
&result.hPadding, &result.hPctPadding);
AddCoord(stylePadding->mPadding.GetRight(), aRenderingContext, this,
&result.hPadding, &result.hPctPadding);
const nsStyleBorder *styleBorder = GetStyleBorder();
result.hBorder += styleBorder->GetActualBorderWidth(NS_SIDE_LEFT);
result.hBorder += styleBorder->GetActualBorderWidth(NS_SIDE_RIGHT);
const nsStyleDisplay *disp = GetStyleDisplay();
if (IsThemed(disp)) {
nsPresContext *presContext = PresContext();
nsIntMargin border;
presContext->GetTheme()->GetWidgetBorder(presContext->DeviceContext(),
this, disp->mAppearance,
&border);
result.hBorder = presContext->DevPixelsToAppUnits(border.LeftRight());
nsIntMargin padding;
if (presContext->GetTheme()->GetWidgetPadding(presContext->DeviceContext(),
this, disp->mAppearance,
&padding)) {
result.hPadding = presContext->DevPixelsToAppUnits(padding.LeftRight());
result.hPctPadding = 0;
}
}
return result;
}
/* virtual */ nsIFrame::IntrinsicSize
nsFrame::GetIntrinsicSize()
{
return IntrinsicSize(); // default is width/height set to eStyleUnit_None
}
/* virtual */ nsSize
nsFrame::GetIntrinsicRatio()
{
return nsSize(0, 0);
}
inline PRBool
IsAutoHeight(const nsStyleCoord &aCoord, nscoord aCBHeight)
{
nsStyleUnit unit = aCoord.GetUnit();
return unit == eStyleUnit_Auto || // only for 'height'
unit == eStyleUnit_None || // only for 'max-height'
(unit == eStyleUnit_Percent &&
aCBHeight == NS_AUTOHEIGHT);
}
/* virtual */ nsSize
nsFrame::ComputeSize(nsIRenderingContext *aRenderingContext,
nsSize aCBSize, nscoord aAvailableWidth,
nsSize aMargin, nsSize aBorder, nsSize aPadding,
PRBool aShrinkWrap)
{
nsSize result = ComputeAutoSize(aRenderingContext, aCBSize, aAvailableWidth,
aMargin, aBorder, aPadding, aShrinkWrap);
nsSize boxSizingAdjust(0,0);
const nsStylePosition *stylePos = GetStylePosition();
switch (stylePos->mBoxSizing) {
case NS_STYLE_BOX_SIZING_BORDER:
boxSizingAdjust += aBorder;
// fall through
case NS_STYLE_BOX_SIZING_PADDING:
boxSizingAdjust += aPadding;
}
nscoord boxSizingToMarginEdgeWidth =
aMargin.width + aBorder.width + aPadding.width - boxSizingAdjust.width;
// Compute width
if (stylePos->mWidth.GetUnit() != eStyleUnit_Auto) {
result.width =
nsLayoutUtils::ComputeWidthValue(aRenderingContext, this,
aCBSize.width, boxSizingAdjust.width, boxSizingToMarginEdgeWidth,
stylePos->mWidth);
}
if (stylePos->mMaxWidth.GetUnit() != eStyleUnit_None) {
nscoord maxWidth =
nsLayoutUtils::ComputeWidthValue(aRenderingContext, this,
aCBSize.width, boxSizingAdjust.width, boxSizingToMarginEdgeWidth,
stylePos->mMaxWidth);
if (maxWidth < result.width)
result.width = maxWidth;
}
nscoord minWidth =
nsLayoutUtils::ComputeWidthValue(aRenderingContext, this,
aCBSize.width, boxSizingAdjust.width, boxSizingToMarginEdgeWidth,
stylePos->mMinWidth);
if (minWidth > result.width)
result.width = minWidth;
// Compute height
if (!IsAutoHeight(stylePos->mHeight, aCBSize.height)) {
result.height =
nsLayoutUtils::ComputeHeightDependentValue(aCBSize.height,
stylePos->mHeight) -
boxSizingAdjust.height;
}
if (result.height != NS_UNCONSTRAINEDSIZE) {
if (!IsAutoHeight(stylePos->mMaxHeight, aCBSize.height)) {
nscoord maxHeight =
nsLayoutUtils::ComputeHeightDependentValue(aCBSize.height,
stylePos->mMaxHeight) -
boxSizingAdjust.height;
if (maxHeight < result.height)
result.height = maxHeight;
}
if (!IsAutoHeight(stylePos->mMinHeight, aCBSize.height)) {
nscoord minHeight =
nsLayoutUtils::ComputeHeightDependentValue(aCBSize.height,
stylePos->mMinHeight) -
boxSizingAdjust.height;
if (minHeight > result.height)
result.height = minHeight;
}
}
const nsStyleDisplay *disp = GetStyleDisplay();
if (IsThemed(disp)) {
nsIntSize widget(0, 0);
PRBool canOverride = PR_TRUE;
nsPresContext *presContext = PresContext();
presContext->GetTheme()->
GetMinimumWidgetSize(aRenderingContext, this, disp->mAppearance,
&widget, &canOverride);
nsSize size;
size.width = presContext->DevPixelsToAppUnits(widget.width);
size.height = presContext->DevPixelsToAppUnits(widget.height);
// GMWS() returns border-box; we need content-box
size.width -= aBorder.width + aPadding.width;
size.height -= aBorder.height + aPadding.height;
if (size.height > result.height || !canOverride)
result.height = size.height;
if (size.width > result.width || !canOverride)
result.width = size.width;
}
if (result.width < 0)
result.width = 0;
if (result.height < 0)
result.height = 0;
return result;
}
nsRect
nsIFrame::ComputeTightBounds(gfxContext* aContext) const
{
return GetOverflowRect();
}
nsRect
nsFrame::ComputeSimpleTightBounds(gfxContext* aContext) const
{
if (GetStyleOutline()->GetOutlineStyle() != NS_STYLE_BORDER_STYLE_NONE ||
HasBorder() || !GetStyleBackground()->IsTransparent() ||
GetStyleDisplay()->mAppearance) {
// Not necessarily tight, due to clipping, negative
// outline-offset, and lots of other issues, but that's OK
return GetOverflowRect();
}
nsRect r(0, 0, 0, 0);
PRInt32 listIndex = 0;
nsIAtom* childList = nsnull;
do {
nsIFrame* child = GetFirstChild(childList);
while (child) {
r.UnionRect(r, child->ComputeTightBounds(aContext) + child->GetPosition());
child = child->GetNextSibling();
}
childList = GetAdditionalChildListName(listIndex++);
} while (childList);
return r;
}
/* virtual */ nsSize
nsFrame::ComputeAutoSize(nsIRenderingContext *aRenderingContext,
nsSize aCBSize, nscoord aAvailableWidth,
nsSize aMargin, nsSize aBorder, nsSize aPadding,
PRBool aShrinkWrap)
{
// Use basic shrink-wrapping as a default implementation.
nsSize result(0xdeadbeef, NS_UNCONSTRAINEDSIZE);
// don't bother setting it if the result won't be used
if (GetStylePosition()->mWidth.GetUnit() == eStyleUnit_Auto) {
nscoord availBased = aAvailableWidth - aMargin.width - aBorder.width -
aPadding.width;
result.width = ShrinkWidthToFit(aRenderingContext, availBased);
}
return result;
}
nscoord
nsFrame::ShrinkWidthToFit(nsIRenderingContext *aRenderingContext,
nscoord aWidthInCB)
{
nscoord result;
nscoord minWidth = GetMinWidth(aRenderingContext);
if (minWidth > aWidthInCB) {
result = minWidth;
} else {
nscoord prefWidth = GetPrefWidth(aRenderingContext);
if (prefWidth > aWidthInCB) {
result = aWidthInCB;
} else {
result = prefWidth;
}
}
return result;
}
NS_IMETHODIMP
nsFrame::WillReflow(nsPresContext* aPresContext)
{
#ifdef DEBUG_dbaron_off
// bug 81268
NS_ASSERTION(!(mState & NS_FRAME_IN_REFLOW),
"nsFrame::WillReflow: frame is already in reflow");
#endif
NS_FRAME_TRACE_MSG(NS_FRAME_TRACE_CALLS,
("WillReflow: oldState=%x", mState));
mState |= NS_FRAME_IN_REFLOW;
return NS_OK;
}
NS_IMETHODIMP
nsFrame::DidReflow(nsPresContext* aPresContext,
const nsHTMLReflowState* aReflowState,
nsDidReflowStatus aStatus)
{
NS_FRAME_TRACE_MSG(NS_FRAME_TRACE_CALLS,
("nsFrame::DidReflow: aStatus=%d", aStatus));
if (NS_FRAME_REFLOW_FINISHED == aStatus) {
mState &= ~(NS_FRAME_IN_REFLOW | NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
NS_FRAME_HAS_DIRTY_CHILDREN);
}
// Notify the percent height observer if there is a percent height.
// The observer may be able to initiate another reflow with a computed
// height. This happens in the case where a table cell has no computed
// height but can fabricate one when the cell height is known.
if (aReflowState && aReflowState->mPercentHeightObserver &&
(eStyleUnit_Percent == aReflowState->mStylePosition->mHeight.GetUnit())) {
nsIFrame* prevInFlow = GetPrevInFlow();
if (!prevInFlow) { // 1st in flow
aReflowState->mPercentHeightObserver->NotifyPercentHeight(*aReflowState);
}
}
return NS_OK;
}
/* virtual */ PRBool
nsFrame::CanContinueTextRun() const
{
// By default, a frame will *not* allow a text run to be continued
// through it.
return PR_FALSE;
}
NS_IMETHODIMP
nsFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
DO_GLOBAL_REFLOW_COUNT("nsFrame");
aDesiredSize.width = 0;
aDesiredSize.height = 0;
aStatus = NS_FRAME_COMPLETE;
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
return NS_OK;
}
NS_IMETHODIMP
nsFrame::CharacterDataChanged(CharacterDataChangeInfo* aInfo)
{
NS_NOTREACHED("should only be called for text frames");
return NS_OK;
}
NS_IMETHODIMP
nsFrame::AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType)
{
return NS_OK;
}
// Flow member functions
nsSplittableType
nsFrame::GetSplittableType() const
{
return NS_FRAME_NOT_SPLITTABLE;
}
nsIFrame* nsFrame::GetPrevContinuation() const
{
return nsnull;
}
NS_IMETHODIMP nsFrame::SetPrevContinuation(nsIFrame* aPrevContinuation)
{
// Ignore harmless requests to set it to NULL
if (aPrevContinuation) {
NS_ERROR("not splittable");
return NS_ERROR_NOT_IMPLEMENTED;
}
return NS_OK;
}
nsIFrame* nsFrame::GetNextContinuation() const
{
return nsnull;
}
NS_IMETHODIMP nsFrame::SetNextContinuation(nsIFrame*)
{
NS_ERROR("not splittable");
return NS_ERROR_NOT_IMPLEMENTED;
}
nsIFrame* nsFrame::GetPrevInFlowVirtual() const
{
return nsnull;
}
NS_IMETHODIMP nsFrame::SetPrevInFlow(nsIFrame* aPrevInFlow)
{
// Ignore harmless requests to set it to NULL
if (aPrevInFlow) {
NS_ERROR("not splittable");
return NS_ERROR_NOT_IMPLEMENTED;
}
return NS_OK;
}
nsIFrame* nsFrame::GetNextInFlowVirtual() const
{
return nsnull;
}
NS_IMETHODIMP nsFrame::SetNextInFlow(nsIFrame*)
{
NS_ERROR("not splittable");
return NS_ERROR_NOT_IMPLEMENTED;
}
nsIFrame* nsIFrame::GetTailContinuation()
{
nsIFrame* frame = this;
while (frame->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
frame = frame->GetPrevContinuation();
NS_ASSERTION(frame, "first continuation can't be overflow container");
}
for (nsIFrame* next = frame->GetNextContinuation();
next && !(next->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER);
next = frame->GetNextContinuation()) {
frame = next;
}
NS_POSTCONDITION(frame, "illegal state in continuation chain.");
return frame;
}
nsIView*
nsIFrame::GetParentViewForChildFrame(nsIFrame* aFrame) const
{
return GetClosestView();
}
// Associated view object
nsIView*
nsIFrame::GetView() const
{
// Check the frame state bit and see if the frame has a view
if (!(GetStateBits() & NS_FRAME_HAS_VIEW))
return nsnull;
// Check for a property on the frame
nsresult rv;
void *value = GetProperty(nsGkAtoms::viewProperty, &rv);
NS_ENSURE_SUCCESS(rv, nsnull);
NS_ASSERTION(value, "frame state bit was set but frame has no view");
return static_cast<nsIView*>(value);
}
/* virtual */ nsIView*
nsIFrame::GetViewExternal() const
{
return GetView();
}
nsresult
nsIFrame::SetView(nsIView* aView)
{
if (aView) {
aView->SetClientData(this);
// Set a property on the frame
nsresult rv = SetProperty(nsGkAtoms::viewProperty, aView, nsnull);
NS_ENSURE_SUCCESS(rv, rv);
// Set the frame state bit that says the frame has a view
AddStateBits(NS_FRAME_HAS_VIEW);
// Let all of the ancestors know they have a descendant with a view.
for (nsIFrame* f = GetParent();
f && !(f->GetStateBits() & NS_FRAME_HAS_CHILD_WITH_VIEW);
f = f->GetParent())
f->AddStateBits(NS_FRAME_HAS_CHILD_WITH_VIEW);
}
return NS_OK;
}
nsIFrame* nsIFrame::GetAncestorWithViewExternal() const
{
return GetAncestorWithView();
}
// Find the first geometric parent that has a view
nsIFrame* nsIFrame::GetAncestorWithView() const
{
for (nsIFrame* f = mParent; nsnull != f; f = f->GetParent()) {
if (f->HasView()) {
return f;
}
}
return nsnull;
}
// virtual
nsPoint nsIFrame::GetOffsetToExternal(const nsIFrame* aOther) const
{
return GetOffsetTo(aOther);
}
nsPoint nsIFrame::GetOffsetTo(const nsIFrame* aOther) const
{
NS_PRECONDITION(aOther,
"Must have frame for destination coordinate system!");
nsPoint offset(0, 0);
const nsIFrame* f;
for (f = this; f != aOther && f;
f = nsLayoutUtils::GetCrossDocParentFrame(f, &offset)) {
offset += f->GetPosition();
}
if (f != aOther) {
// Looks like aOther wasn't an ancestor of |this|. So now we have
// the root-document-relative position of |this| in |offset|. Convert back
// to the coordinates of aOther
nsPoint negativeOffset(0,0);
while (aOther) {
offset -= aOther->GetPosition();
aOther = nsLayoutUtils::GetCrossDocParentFrame(aOther, &negativeOffset);
}
offset -= negativeOffset;
}
return offset;
}
// virtual
nsIntRect nsIFrame::GetScreenRectExternal() const
{
return GetScreenRect();
}
nsIntRect nsIFrame::GetScreenRect() const
{
return GetScreenRectInAppUnits().ToNearestPixels(PresContext()->AppUnitsPerDevPixel());
}
// virtual
nsRect nsIFrame::GetScreenRectInAppUnitsExternal() const
{
return GetScreenRectInAppUnits();
}
nsRect nsIFrame::GetScreenRectInAppUnits() const
{
nsPresContext* presContext = PresContext();
nsIFrame* rootFrame =
presContext->PresShell()->FrameManager()->GetRootFrame();
nsPoint rootScreenPos(0, 0);
nsPoint rootFrameOffsetInParent(0, 0);
nsIFrame* rootFrameParent =
nsLayoutUtils::GetCrossDocParentFrame(rootFrame, &rootFrameOffsetInParent);
if (rootFrameParent) {
nsRect parentScreenRectAppUnits = rootFrameParent->GetScreenRectInAppUnits();
nsPresContext* parentPresContext = rootFrameParent->PresContext();
double parentScale = double(presContext->AppUnitsPerDevPixel())/
parentPresContext->AppUnitsPerDevPixel();
nsPoint rootPt = parentScreenRectAppUnits.TopLeft() + rootFrameOffsetInParent;
rootScreenPos.x = NS_round(parentScale*rootPt.x);
rootScreenPos.y = NS_round(parentScale*rootPt.y);
} else {
nsCOMPtr<nsIWidget> rootWidget;
presContext->PresShell()->GetViewManager()->GetRootWidget(getter_AddRefs(rootWidget));
if (rootWidget) {
nsIntPoint rootDevPx = rootWidget->WidgetToScreenOffset();
rootScreenPos.x = presContext->DevPixelsToAppUnits(rootDevPx.x);
rootScreenPos.y = presContext->DevPixelsToAppUnits(rootDevPx.y);
}
}
return nsRect(rootScreenPos + GetOffsetTo(rootFrame), GetSize());
}
// Returns the offset from this frame to the closest geometric parent that
// has a view. Also returns the containing view or null in case of error
NS_IMETHODIMP nsFrame::GetOffsetFromView(nsPoint& aOffset,
nsIView** aView) const
{
NS_PRECONDITION(nsnull != aView, "null OUT parameter pointer");
nsIFrame* frame = (nsIFrame*)this;
*aView = nsnull;
aOffset.MoveTo(0, 0);
do {
aOffset += frame->GetPosition();
frame = frame->GetParent();
} while (frame && !frame->HasView());
if (frame)
*aView = frame->GetView();
return NS_OK;
}
/* virtual */ PRBool
nsIFrame::AreAncestorViewsVisible() const
{
for (nsIView* view = GetClosestView(); view; view = view->GetParent()) {
if (view->GetVisibility() == nsViewVisibility_kHide) {
return PR_FALSE;
}
}
return PR_TRUE;
}
nsIWidget*
nsIFrame::GetWindow() const
{
return GetClosestView()->GetNearestWidget(nsnull);
}
nsIAtom*
nsFrame::GetType() const
{
return nsnull;
}
PRBool
nsIFrame::IsLeaf() const
{
return PR_TRUE;
}
void
nsIFrame::InvalidateWithFlags(const nsRect& aDamageRect, PRUint32 aFlags)
{
if (aDamageRect.IsEmpty()) {
return;
}
// Don't allow invalidates to do anything when
// painting is suppressed.
nsIPresShell *shell = PresContext()->GetPresShell();
if (shell) {
PRBool suppressed = PR_FALSE;
shell->IsPaintingSuppressed(&suppressed);
if (suppressed)
return;
}
InvalidateInternal(aDamageRect, 0, 0, nsnull, aFlags);
}
/**
* Helper function that funnels an InvalidateInternal request up to the
* parent. This function is used so that if MOZ_SVG is not defined, we still
* have unified control paths in the InvalidateInternal chain.
*
* @param aDamageRect The rect to invalidate.
* @param aX The x offset from the origin of this frame to the rectangle.
* @param aY The y offset from the origin of this frame to the rectangle.
* @param aImmediate Whether to redraw immediately.
* @return None, though this funnels the request up to the parent frame.
*/
void
nsIFrame::InvalidateInternalAfterResize(const nsRect& aDamageRect, nscoord aX,
nscoord aY, PRUint32 aFlags)
{
/* If we're a transformed frame, then we need to apply our transform to the
* damage rectangle so that the redraw correctly redraws the transformed
* region. We're moved over aX and aY from our origin, but since this aX
* and aY is contained within our border, we need to scoot back by -aX and
* -aY to get back to the origin of the transform.
*
* There's one more problem, though, and that's that we don't know what
* coordinate space this rectangle is in. Sometimes it's in the local
* coordinate space for the frame, and sometimes its in the transformed
* coordinate space. If we get it wrong, we'll display incorrectly. Until I
* find a better fix for this problem, we'll invalidate the union of the two
* rectangles (original rectangle and transformed rectangle). At least one of
* these will be correct.
*
* See bug #452496 for more details.
*/
if ((mState & NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS) &&
GetStyleDisplay()->HasTransform()) {
nsRect newDamageRect;
newDamageRect.UnionRect(nsDisplayTransform::TransformRect
(aDamageRect, this, nsPoint(-aX, -aY)), aDamageRect);
GetParent()->
InvalidateInternal(newDamageRect, aX + mRect.x, aY + mRect.y, this,
aFlags);
}
else
GetParent()->
InvalidateInternal(aDamageRect, aX + mRect.x, aY + mRect.y, this, aFlags);
}
void
nsIFrame::InvalidateInternal(const nsRect& aDamageRect, nscoord aX, nscoord aY,
nsIFrame* aForChild, PRUint32 aFlags)
{
#ifdef MOZ_SVG
if (nsSVGIntegrationUtils::UsingEffectsForFrame(this)) {
nsRect r = nsSVGIntegrationUtils::GetInvalidAreaForChangedSource(this,
aDamageRect + nsPoint(aX, aY));
/* Rectangle is now in our own local space, so aX and aY are effectively
* zero. Thus we'll pretend that the entire time this was in our own
* local coordinate space and do any remaining processing.
*/
InvalidateInternalAfterResize(r, 0, 0, aFlags);
return;
}
#endif
InvalidateInternalAfterResize(aDamageRect, aX, aY, aFlags);
}
gfxMatrix
nsIFrame::GetTransformMatrix(nsIFrame **aOutAncestor)
{
NS_PRECONDITION(aOutAncestor, "Need a place to put the ancestor!");
/* Whether or not we're transformed, the matrix will be relative to our
* cross-doc parent frame.
*/
*aOutAncestor = nsLayoutUtils::GetCrossDocParentFrame(this);
/* If we're transformed, we want to hand back the combination
* transform/translate matrix that will apply our current transform, then
* shift us to our parent.
*/
if (IsTransformed()) {
/* Compute the delta to the parent, which we need because we are converting
* coordinates to our parent.
*/
NS_ASSERTION(*aOutAncestor, "Cannot transform the viewport frame!");
nsPoint delta = GetOffsetTo(*aOutAncestor);
PRInt32 scaleFactor = PresContext()->AppUnitsPerDevPixel();
gfxMatrix result =
nsDisplayTransform::GetResultingTransformMatrix(this, nsPoint(0, 0),
scaleFactor);
/* Combine the raw transform with a translation to our parent. */
result *= gfxMatrix().Translate
(gfxPoint(NSAppUnitsToFloatPixels(delta.x, scaleFactor),
NSAppUnitsToFloatPixels(delta.y, scaleFactor)));
return result;
}
/* Otherwise, we're not transformed. In that case, we'll walk up the frame
* tree until we either hit the root frame or something that may be
* transformed. We'll then change coordinates into that frame, since we're
* guaranteed that nothing in-between can be transformed. First, however,
* we have to check to see if we have a parent. If not, we'll set the
* outparam to null (indicating that there's nothing left) and will hand back
* the identity matrix.
*/
if (!*aOutAncestor)
return gfxMatrix();
/* Keep iterating while the frame can't possibly be transformed. */
while (!(*aOutAncestor)->IsTransformed()) {
/* If no parent, stop iterating. Otherwise, update the ancestor. */
nsIFrame* parent = nsLayoutUtils::GetCrossDocParentFrame(*aOutAncestor);
if (!parent)
break;
*aOutAncestor = parent;
}
NS_ASSERTION(*aOutAncestor, "Somehow ended up with a null ancestor...?");
/* Translate from this frame to our ancestor, if it exists. That's the
* entire transform, so we're done.
*/
nsPoint delta = GetOffsetTo(*aOutAncestor);
PRInt32 scaleFactor = PresContext()->AppUnitsPerDevPixel();
return gfxMatrix().Translate
(gfxPoint(NSAppUnitsToFloatPixels(delta.x, scaleFactor),
NSAppUnitsToFloatPixels(delta.y, scaleFactor)));
}
void
nsIFrame::InvalidateRectDifference(const nsRect& aR1, const nsRect& aR2)
{
nsRect sizeHStrip, sizeVStrip;
nsLayoutUtils::GetRectDifferenceStrips(aR1, aR2, &sizeHStrip, &sizeVStrip);
Invalidate(sizeVStrip);
Invalidate(sizeHStrip);
}
void
nsIFrame::InvalidateOverflowRect()
{
Invalidate(GetOverflowRect());
}
void
nsIFrame::InvalidateRoot(const nsRect& aDamageRect, PRUint32 aFlags)
{
if (aFlags & INVALIDATE_NOTIFY_ONLY)
return;
PRUint32 flags =
(aFlags & INVALIDATE_IMMEDIATE) ? NS_VMREFRESH_IMMEDIATE : NS_VMREFRESH_NO_SYNC;
nsIView* view = GetView();
NS_ASSERTION(view, "This can only be called on frames with views");
view->GetViewManager()->UpdateView(view, aDamageRect, flags);
}
static void
DestroyRectFunc(void* aFrame,
nsIAtom* aPropertyName,
void* aPropertyValue,
void* aDtorData)
{
delete static_cast<nsRect*>(aPropertyValue);
}
static void
SetRectProperty(nsIFrame* aFrame, nsIAtom* aProp, const nsRect& aRect)
{
nsRect* r = new nsRect(aRect);
if (!r)
return;
aFrame->SetProperty(aProp, r, DestroyRectFunc);
}
/**
* @param aAnyOutlineOrEffects set to true if this frame has any
* outline, SVG effects or box shadows that mean we need to invalidate
* the whole overflow area if the frame's size changes.
*/
static nsRect
ComputeOutlineAndEffectsRect(nsIFrame* aFrame, PRBool* aAnyOutlineOrEffects,
const nsRect& aOverflowRect,
PRBool aStoreRectProperties) {
nsRect r = aOverflowRect;
*aAnyOutlineOrEffects = PR_FALSE;
// box-shadow
nsCSSShadowArray* boxShadows = aFrame->GetEffectiveBoxShadows();
if (boxShadows) {
nsRect shadows;
for (PRUint32 i = 0; i < boxShadows->Length(); ++i) {
nsRect tmpRect = r;
nsCSSShadowItem* shadow = boxShadows->ShadowAt(i);
// inset shadows are never painted outside the frame
if (shadow->mInset)
continue;
nscoord outsetRadius = shadow->mRadius + shadow->mSpread;
tmpRect.MoveBy(nsPoint(shadow->mXOffset, shadow->mYOffset));
tmpRect.Inflate(outsetRadius, outsetRadius);
shadows.UnionRect(shadows, tmpRect);
}
r.UnionRect(r, shadows);
*aAnyOutlineOrEffects = PR_TRUE;
}
const nsStyleOutline* outline = aFrame->GetStyleOutline();
PRUint8 outlineStyle = outline->GetOutlineStyle();
if (outlineStyle != NS_STYLE_BORDER_STYLE_NONE) {
nscoord width;
#ifdef DEBUG
PRBool result =
#endif
outline->GetOutlineWidth(width);
NS_ASSERTION(result, "GetOutlineWidth had no cached outline width");
if (width > 0) {
if (aStoreRectProperties) {
SetRectProperty(aFrame, nsGkAtoms::outlineInnerRectProperty, r);
}
nscoord offset = outline->mOutlineOffset;
nscoord inflateBy = PR_MAX(width + offset, 0);
r.Inflate(inflateBy, inflateBy);
*aAnyOutlineOrEffects = PR_TRUE;
}
}
// Note that we don't remove the outlineInnerRect if a frame loses outline
// style. That would require an extra property lookup for every frame,
// or a new frame state bit to track whether a property had been stored,
// or something like that. It's not worth doing that here. At most it's
// only one heap-allocated rect per frame and it will be cleaned up when
// the frame dies.
#ifdef MOZ_SVG
if (nsSVGIntegrationUtils::UsingEffectsForFrame(aFrame)) {
*aAnyOutlineOrEffects = PR_TRUE;
if (aStoreRectProperties) {
SetRectProperty(aFrame, nsGkAtoms::preEffectsBBoxProperty, r);
}
r = nsSVGIntegrationUtils::ComputeFrameEffectsRect(aFrame, r);
}
#endif
return r;
}
nsPoint
nsIFrame::GetRelativeOffset(const nsStyleDisplay* aDisplay) const
{
if (!aDisplay || NS_STYLE_POSITION_RELATIVE == aDisplay->mPosition) {
nsPoint *offsets = static_cast<nsPoint*>
(GetProperty(nsGkAtoms::computedOffsetProperty));
if (offsets) {
return *offsets;
}
}
return nsPoint(0,0);
}
nsRect
nsIFrame::GetOverflowRect() const
{
// Note that in some cases the overflow area might not have been
// updated (yet) to reflect any outline set on the frame or the area
// of child frames. That's OK because any reflow that updates these
// areas will invalidate the appropriate area, so any (mis)uses of
// this method will be fixed up.
if (mOverflow.mType == NS_FRAME_OVERFLOW_LARGE) {
// there is an overflow rect, and it's not stored as deltas but as
// a separately-allocated rect
return *const_cast<nsIFrame*>(this)->GetOverflowAreaProperty(PR_FALSE);
}
// Calculate the rect using deltas from the frame's border rect.
// Note that the mOverflow.mDeltas fields are unsigned, but we will often
// need to return negative values for the left and top, so take care
// to cast away the unsigned-ness.
return nsRect(-(PRInt32)mOverflow.mDeltas.mLeft,
-(PRInt32)mOverflow.mDeltas.mTop,
mRect.width + mOverflow.mDeltas.mRight +
mOverflow.mDeltas.mLeft,
mRect.height + mOverflow.mDeltas.mBottom +
mOverflow.mDeltas.mTop);
}
nsRect
nsIFrame::GetOverflowRectRelativeToParent() const
{
return GetOverflowRect() + mRect.TopLeft();
}
nsRect
nsIFrame::GetOverflowRectRelativeToSelf() const
{
if (!(mState & NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS) ||
!GetStyleDisplay()->HasTransform())
return GetOverflowRect();
nsRect* preEffectsBBox = static_cast<nsRect*>
(GetProperty(nsGkAtoms::preEffectsBBoxProperty));
if (!preEffectsBBox)
return GetOverflowRect();
return *preEffectsBBox;
}
void
nsFrame::CheckInvalidateSizeChange(nsHTMLReflowMetrics& aNewDesiredSize)
{
nsIFrame::CheckInvalidateSizeChange(mRect, GetOverflowRect(),
nsSize(aNewDesiredSize.width, aNewDesiredSize.height));
}
void
nsIFrame::CheckInvalidateSizeChange(const nsRect& aOldRect,
const nsRect& aOldOverflowRect,
const nsSize& aNewDesiredSize)
{
if (aNewDesiredSize.width == aOldRect.width &&
aNewDesiredSize.height == aOldRect.height)
return;
// Below, we invalidate the old frame area (or, in the case of
// outline, combined area) if the outline, border or background
// settings indicate that something other than the difference
// between the old and new areas needs to be painted. We are
// assuming that the difference between the old and new areas will
// be invalidated by some other means. That also means invalidating
// the old frame area is the same as invalidating the new frame area
// (since in either case the UNION of old and new areas will be
// invalidated)
// Invalidate the entire old frame+outline if the frame has an outline
PRBool anyOutlineOrEffects;
nsRect r = ComputeOutlineAndEffectsRect(this, &anyOutlineOrEffects,
aOldOverflowRect, PR_FALSE);
if (anyOutlineOrEffects) {
r.UnionRect(aOldOverflowRect, r);
Invalidate(r);
return;
}
// Invalidate the old frame border box if the frame has borders. Those
// borders may be moving.
const nsStyleBorder* border = GetStyleBorder();
NS_FOR_CSS_SIDES(side) {
if (border->GetActualBorderWidth(side) != 0) {
if ((side == NS_SIDE_LEFT || side == NS_SIDE_TOP) &&
!nsLayoutUtils::HasNonZeroCornerOnSide(border->mBorderRadius, side) &&
!border->GetBorderImage() &&
border->GetBorderStyle(side) == NS_STYLE_BORDER_STYLE_SOLID) {
// We also need to be sure that the bottom-left or top-right
// corner is simple. For example, if the bottom or right border
// has a different color, we would need to invalidate the corner
// area. But that's OK because if there is a right or bottom border,
// we'll invalidate the entire border-box here anyway.
continue;
}
Invalidate(nsRect(0, 0, aOldRect.width, aOldRect.height));
return;
}
}
// Invalidate the old frame background if the frame has a background
// whose position depends on the size of the frame
const nsStyleBackground *bg = GetStyleBackground();
NS_FOR_VISIBLE_BACKGROUND_LAYERS_BACK_TO_FRONT(i, bg) {
const nsStyleBackground::Layer &layer = bg->mLayers[i];
if (layer.mImage.GetType() != eBackgroundImage_Null &&
(layer.mPosition.mXIsPercent || layer.mPosition.mYIsPercent)) {
Invalidate(nsRect(0, 0, aOldRect.width, aOldRect.height));
return;
}
}
}
// Define the MAX_FRAME_DEPTH to be the ContentSink's MAX_REFLOW_DEPTH plus
// 4 for the frames above the document's frames:
// the Viewport, GFXScroll, ScrollPort, and Canvas
#define MAX_FRAME_DEPTH (MAX_REFLOW_DEPTH+4)
PRBool
nsFrame::IsFrameTreeTooDeep(const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aMetrics)
{
if (aReflowState.mReflowDepth > MAX_FRAME_DEPTH) {
mState |= NS_FRAME_TOO_DEEP_IN_FRAME_TREE;
ClearOverflowRect();
aMetrics.width = 0;
aMetrics.height = 0;
aMetrics.ascent = 0;
aMetrics.mCarriedOutBottomMargin.Zero();
aMetrics.mOverflowArea.x = 0;
aMetrics.mOverflowArea.y = 0;
aMetrics.mOverflowArea.width = 0;
aMetrics.mOverflowArea.height = 0;
return PR_TRUE;
}
mState &= ~NS_FRAME_TOO_DEEP_IN_FRAME_TREE;
return PR_FALSE;
}
/* virtual */ PRBool nsFrame::IsContainingBlock() const
{
const nsStyleDisplay* display = GetStyleDisplay();
// Absolute positioning causes |display->mDisplay| to be set to block,
// if needed.
return display->mDisplay == NS_STYLE_DISPLAY_BLOCK ||
display->mDisplay == NS_STYLE_DISPLAY_INLINE_BLOCK ||
display->mDisplay == NS_STYLE_DISPLAY_LIST_ITEM ||
display->mDisplay == NS_STYLE_DISPLAY_TABLE_CELL;
}
#ifdef NS_DEBUG
PRInt32 nsFrame::ContentIndexInContainer(const nsIFrame* aFrame)
{
PRInt32 result = -1;
nsIContent* content = aFrame->GetContent();
if (content) {
nsIContent* parentContent = content->GetParent();
if (parentContent) {
result = parentContent->IndexOf(content);
}
}
return result;
}
/**
* List a frame tree to stdout. Meant to be called from gdb.
*/
void
DebugListFrameTree(nsIFrame* aFrame)
{
((nsFrame*)aFrame)->List(stdout, 0);
}
// Debugging
NS_IMETHODIMP
nsFrame::List(FILE* out, PRInt32 aIndent) const
{
IndentBy(out, aIndent);
ListTag(out);
#ifdef DEBUG_waterson
fprintf(out, " [parent=%p]", static_cast<void*>(mParent));
#endif
if (HasView()) {
fprintf(out, " [view=%p]", static_cast<void*>(GetView()));
}
fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height);
if (0 != mState) {
fprintf(out, " [state=%08x]", mState);
}
nsIFrame* prevInFlow = GetPrevInFlow();
nsIFrame* nextInFlow = GetNextInFlow();
if (nsnull != prevInFlow) {
fprintf(out, " prev-in-flow=%p", static_cast<void*>(prevInFlow));
}
if (nsnull != nextInFlow) {
fprintf(out, " next-in-flow=%p", static_cast<void*>(nextInFlow));
}
fprintf(out, " [content=%p]", static_cast<void*>(mContent));
nsFrame* f = const_cast<nsFrame*>(this);
if (f->HasOverflowRect()) {
nsRect overflowArea = f->GetOverflowRect();
fprintf(out, " [overflow=%d,%d,%d,%d]", overflowArea.x, overflowArea.y,
overflowArea.width, overflowArea.height);
}
fputs("\n", out);
return NS_OK;
}
NS_IMETHODIMP
nsFrame::GetFrameName(nsAString& aResult) const
{
return MakeFrameName(NS_LITERAL_STRING("Frame"), aResult);
}
NS_IMETHODIMP_(nsFrameState)
nsFrame::GetDebugStateBits() const
{
// We'll ignore these flags for the purposes of comparing frame state:
//
// NS_FRAME_EXTERNAL_REFERENCE
// because this is set by the event state manager or the
// caret code when a frame is focused. Depending on whether
// or not the regression tests are run as the focused window
// will make this value vary randomly.
#define IRRELEVANT_FRAME_STATE_FLAGS NS_FRAME_EXTERNAL_REFERENCE
#define FRAME_STATE_MASK (~(IRRELEVANT_FRAME_STATE_FLAGS))
return GetStateBits() & FRAME_STATE_MASK;
}
nsresult
nsFrame::MakeFrameName(const nsAString& aType, nsAString& aResult) const
{
aResult = aType;
if (mContent && !mContent->IsNodeOfType(nsINode::eTEXT)) {
nsAutoString buf;
mContent->Tag()->ToString(buf);
aResult.Append(NS_LITERAL_STRING("(") + buf + NS_LITERAL_STRING(")"));
}
char buf[40];
PR_snprintf(buf, sizeof(buf), "(%d)", ContentIndexInContainer(this));
AppendASCIItoUTF16(buf, aResult);
return NS_OK;
}
void
nsFrame::XMLQuote(nsString& aString)
{
PRInt32 i, len = aString.Length();
for (i = 0; i < len; i++) {
PRUnichar ch = aString.CharAt(i);
if (ch == '<') {
nsAutoString tmp(NS_LITERAL_STRING("&lt;"));
aString.Cut(i, 1);
aString.Insert(tmp, i);
len += 3;
i += 3;
}
else if (ch == '>') {
nsAutoString tmp(NS_LITERAL_STRING("&gt;"));
aString.Cut(i, 1);
aString.Insert(tmp, i);
len += 3;
i += 3;
}
else if (ch == '\"') {
nsAutoString tmp(NS_LITERAL_STRING("&quot;"));
aString.Cut(i, 1);
aString.Insert(tmp, i);
len += 5;
i += 5;
}
}
}
#endif
PRBool
nsIFrame::IsVisibleForPainting(nsDisplayListBuilder* aBuilder) {
if (!GetStyleVisibility()->IsVisible())
return PR_FALSE;
nsISelection* sel = aBuilder->GetBoundingSelection();
return !sel || IsVisibleInSelection(sel);
}
PRBool
nsIFrame::IsVisibleForPainting() {
if (!GetStyleVisibility()->IsVisible())
return PR_FALSE;
nsPresContext* pc = PresContext();
if (!pc->IsRenderingOnlySelection())
return PR_TRUE;
nsCOMPtr<nsISelectionController> selcon(do_QueryInterface(pc->PresShell()));
if (selcon) {
nsCOMPtr<nsISelection> sel;
selcon->GetSelection(nsISelectionController::SELECTION_NORMAL,
getter_AddRefs(sel));
if (sel)
return IsVisibleInSelection(sel);
}
return PR_TRUE;
}
PRBool
nsIFrame::IsVisibleInSelection(nsDisplayListBuilder* aBuilder) {
nsISelection* sel = aBuilder->GetBoundingSelection();
return !sel || IsVisibleInSelection(sel);
}
PRBool
nsIFrame::IsVisibleOrCollapsedForPainting(nsDisplayListBuilder* aBuilder) {
if (!GetStyleVisibility()->IsVisibleOrCollapsed())
return PR_FALSE;
nsISelection* sel = aBuilder->GetBoundingSelection();
return !sel || IsVisibleInSelection(sel);
}
PRBool
nsIFrame::IsVisibleInSelection(nsISelection* aSelection)
{
if ((mState & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT)
return PR_TRUE;
nsCOMPtr<nsIDOMNode> node(do_QueryInterface(mContent));
PRBool vis;
nsresult rv = aSelection->ContainsNode(node, PR_TRUE, &vis);
return NS_FAILED(rv) || vis;
}
/* virtual */ PRBool
nsFrame::IsEmpty()
{
return PR_FALSE;
}
PRBool
nsIFrame::CachedIsEmpty()
{
NS_PRECONDITION(!(GetStateBits() & NS_FRAME_IS_DIRTY),
"Must only be called on reflowed lines");
return IsEmpty();
}
/* virtual */ PRBool
nsFrame::IsSelfEmpty()
{
return PR_FALSE;
}
NS_IMETHODIMP
nsFrame::GetSelectionController(nsPresContext *aPresContext, nsISelectionController **aSelCon)
{
if (!aPresContext || !aSelCon)
return NS_ERROR_INVALID_ARG;
nsIFrame *frame = this;
while (frame && (frame->GetStateBits() & NS_FRAME_INDEPENDENT_SELECTION)) {
nsITextControlFrame *tcf = do_QueryFrame(frame);
if (tcf) {
NS_IF_ADDREF(*aSelCon = tcf->GetOwnedSelectionController());
return NS_OK;
}
frame = frame->GetParent();
}
return CallQueryInterface(aPresContext->GetPresShell(), aSelCon);
}
already_AddRefed<nsFrameSelection>
nsIFrame::GetFrameSelection()
{
nsFrameSelection* fs =
const_cast<nsFrameSelection*>(GetConstFrameSelection());
NS_IF_ADDREF(fs);
return fs;
}
const nsFrameSelection*
nsIFrame::GetConstFrameSelection()
{
nsIFrame *frame = this;
while (frame && (frame->GetStateBits() & NS_FRAME_INDEPENDENT_SELECTION)) {
nsITextControlFrame *tcf = do_QueryFrame(frame);
if (tcf) {
return tcf->GetOwnedFrameSelection();
}
frame = frame->GetParent();
}
return PresContext()->PresShell()->ConstFrameSelection();
}
#ifdef NS_DEBUG
NS_IMETHODIMP
nsFrame::DumpRegressionData(nsPresContext* aPresContext, FILE* out, PRInt32 aIndent)
{
IndentBy(out, aIndent);
fprintf(out, "<frame va=\"%ld\" type=\"", PRUptrdiff(this));
nsAutoString name;
GetFrameName(name);
XMLQuote(name);
fputs(NS_LossyConvertUTF16toASCII(name).get(), out);
fprintf(out, "\" state=\"%d\" parent=\"%ld\">\n",
GetDebugStateBits(), PRUptrdiff(mParent));
aIndent++;
DumpBaseRegressionData(aPresContext, out, aIndent);
aIndent--;
IndentBy(out, aIndent);
fprintf(out, "</frame>\n");
return NS_OK;
}
void
nsFrame::DumpBaseRegressionData(nsPresContext* aPresContext, FILE* out, PRInt32 aIndent)
{
if (nsnull != mNextSibling) {
IndentBy(out, aIndent);
fprintf(out, "<next-sibling va=\"%ld\"/>\n", PRUptrdiff(mNextSibling));
}
if (HasView()) {
IndentBy(out, aIndent);
fprintf(out, "<view va=\"%ld\">\n", PRUptrdiff(GetView()));
aIndent++;
// XXX add in code to dump out view state too...
aIndent--;
IndentBy(out, aIndent);
fprintf(out, "</view>\n");
}
IndentBy(out, aIndent);
fprintf(out, "<bbox x=\"%d\" y=\"%d\" w=\"%d\" h=\"%d\"/>\n",
mRect.x, mRect.y, mRect.width, mRect.height);
// Now dump all of the children on all of the child lists
nsIFrame* kid;
nsIAtom* list = nsnull;
PRInt32 listIndex = 0;
do {
kid = GetFirstChild(list);
if (kid) {
IndentBy(out, aIndent);
if (nsnull != list) {
nsAutoString listName;
list->ToString(listName);
fprintf(out, "<child-list name=\"");
XMLQuote(listName);
fputs(NS_LossyConvertUTF16toASCII(listName).get(), out);
fprintf(out, "\">\n");
}
else {
fprintf(out, "<child-list>\n");
}
aIndent++;
while (kid) {
nsIFrameDebug* frameDebug = do_QueryFrame(kid);
if (kid) {
frameDebug->DumpRegressionData(aPresContext, out, aIndent);
}
kid = kid->GetNextSibling();
}
aIndent--;
IndentBy(out, aIndent);
fprintf(out, "</child-list>\n");
}
list = GetAdditionalChildListName(listIndex++);
} while (nsnull != list);
}
#endif
void
nsIFrame::SetSelected(PRBool aSelected, SelectionType aType)
{
NS_ASSERTION(!GetPrevContinuation(),
"Should only be called on first in flow");
if (aType != nsISelectionController::SELECTION_NORMAL)
return;
// check whether style allows selection
PRBool selectable;
IsSelectable(&selectable, nsnull);
if (!selectable)
return;
for (nsIFrame* f = this; f; f = f->GetNextContinuation()) {
if (aSelected) {
AddStateBits(NS_FRAME_SELECTED_CONTENT);
} else {
RemoveStateBits(NS_FRAME_SELECTED_CONTENT);
}
// Repaint this frame subtree's entire area
InvalidateOverflowRect();
}
}
NS_IMETHODIMP
nsFrame::GetSelected(PRBool *aSelected) const
{
if (!aSelected )
return NS_ERROR_NULL_POINTER;
*aSelected = !!(mState & NS_FRAME_SELECTED_CONTENT);
return NS_OK;
}
NS_IMETHODIMP
nsFrame::GetPointFromOffset(PRInt32 inOffset, nsPoint* outPoint)
{
NS_PRECONDITION(outPoint != nsnull, "Null parameter");
nsPoint bottomLeft(0, 0);
if (mContent)
{
nsIContent* newContent = mContent->GetParent();
if (newContent){
PRInt32 newOffset = newContent->IndexOf(mContent);
PRBool isRTL = (NS_GET_EMBEDDING_LEVEL(this) & 1) == 1;
if ((!isRTL && inOffset > newOffset) ||
(isRTL && inOffset <= newOffset))
bottomLeft.x = GetRect().width;
}
}
*outPoint = bottomLeft;
return NS_OK;
}
NS_IMETHODIMP
nsFrame::GetChildFrameContainingOffset(PRInt32 inContentOffset, PRBool inHint, PRInt32* outFrameContentOffset, nsIFrame **outChildFrame)
{
NS_PRECONDITION(outChildFrame && outFrameContentOffset, "Null parameter");
*outFrameContentOffset = (PRInt32)inHint;
//the best frame to reflect any given offset would be a visible frame if possible
//i.e. we are looking for a valid frame to place the blinking caret
nsRect rect = GetRect();
if (!rect.width || !rect.height)
{
//if we have a 0 width or height then lets look for another frame that possibly has
//the same content. If we have no frames in flow then just let us return 'this' frame
nsIFrame* nextFlow = GetNextInFlow();
if (nextFlow)
return nextFlow->GetChildFrameContainingOffset(inContentOffset, inHint, outFrameContentOffset, outChildFrame);
}
*outChildFrame = this;
return NS_OK;
}
//
// What I've pieced together about this routine:
// Starting with a block frame (from which a line frame can be gotten)
// and a line number, drill down and get the first/last selectable
// frame on that line, depending on aPos->mDirection.
// aOutSideLimit != 0 means ignore aLineStart, instead work from
// the end (if > 0) or beginning (if < 0).
//
nsresult
nsFrame::GetNextPrevLineFromeBlockFrame(nsPresContext* aPresContext,
nsPeekOffsetStruct *aPos,
nsIFrame *aBlockFrame,
PRInt32 aLineStart,
PRInt8 aOutSideLimit
)
{
//magic numbers aLineStart will be -1 for end of block 0 will be start of block
if (!aBlockFrame || !aPos)
return NS_ERROR_NULL_POINTER;
aPos->mResultFrame = nsnull;
aPos->mResultContent = nsnull;
aPos->mAttachForward = (aPos->mDirection == eDirNext);
nsAutoLineIterator it = aBlockFrame->GetLineIterator();
if (!it)
return NS_ERROR_FAILURE;
PRInt32 searchingLine = aLineStart;
PRInt32 countLines = it->GetNumLines();
if (aOutSideLimit > 0) //start at end
searchingLine = countLines;
else if (aOutSideLimit <0)//start at beginning
searchingLine = -1;//"next" will be 0
else
if ((aPos->mDirection == eDirPrevious && searchingLine == 0) ||
(aPos->mDirection == eDirNext && searchingLine >= (countLines -1) )){
//we need to jump to new block frame.
return NS_ERROR_FAILURE;
}
PRInt32 lineFrameCount;
nsIFrame *resultFrame = nsnull;
nsIFrame *farStoppingFrame = nsnull; //we keep searching until we find a "this" frame then we go to next line
nsIFrame *nearStoppingFrame = nsnull; //if we are backing up from edge, stop here
nsIFrame *firstFrame;
nsIFrame *lastFrame;
nsRect rect;
PRBool isBeforeFirstFrame, isAfterLastFrame;
PRBool found = PR_FALSE;
nsresult result = NS_OK;
while (!found)
{
if (aPos->mDirection == eDirPrevious)
searchingLine --;
else
searchingLine ++;
if ((aPos->mDirection == eDirPrevious && searchingLine < 0) ||
(aPos->mDirection == eDirNext && searchingLine >= countLines ))
{
//we need to jump to new block frame.
return NS_ERROR_FAILURE;
}
PRUint32 lineFlags;
result = it->GetLine(searchingLine, &firstFrame, &lineFrameCount,
rect, &lineFlags);
if (!lineFrameCount)
continue;
if (NS_SUCCEEDED(result)){
lastFrame = firstFrame;
for (;lineFrameCount > 1;lineFrameCount --){
//result = lastFrame->GetNextSibling(&lastFrame, searchingLine);
result = it->GetNextSiblingOnLine(lastFrame, searchingLine);
if (NS_FAILED(result) || !lastFrame){
NS_ERROR("GetLine promised more frames than could be found");
return NS_ERROR_FAILURE;
}
}
GetLastLeaf(aPresContext, &lastFrame);
if (aPos->mDirection == eDirNext){
nearStoppingFrame = firstFrame;
farStoppingFrame = lastFrame;
}
else{
nearStoppingFrame = lastFrame;
farStoppingFrame = firstFrame;
}
nsPoint offset;
nsIView * view; //used for call of get offset from view
aBlockFrame->GetOffsetFromView(offset,&view);
nscoord newDesiredX = aPos->mDesiredX - offset.x;//get desired x into blockframe coordinates!
result = it->FindFrameAt(searchingLine, newDesiredX, &resultFrame, &isBeforeFirstFrame, &isAfterLastFrame);
if(NS_FAILED(result))
continue;
}
if (NS_SUCCEEDED(result) && resultFrame)
{
//check to see if this is ANOTHER blockframe inside the other one if so then call into its lines
nsAutoLineIterator newIt = resultFrame->GetLineIterator();
if (newIt)
{
aPos->mResultFrame = resultFrame;
return NS_OK;
}
//resultFrame is not a block frame
result = NS_ERROR_FAILURE;
nsCOMPtr<nsIFrameEnumerator> frameTraversal;
result = NS_NewFrameTraversal(getter_AddRefs(frameTraversal),
aPresContext, resultFrame,
ePostOrder,
PR_FALSE, // aVisual
aPos->mScrollViewStop,
PR_FALSE // aFollowOOFs
);
if (NS_FAILED(result))
return result;
nsIFrame *storeOldResultFrame = resultFrame;
while ( !found ){
nsPoint point;
point.x = aPos->mDesiredX;
nsRect tempRect = resultFrame->GetRect();
nsPoint offset;
nsIView * view; //used for call of get offset from view
result = resultFrame->GetOffsetFromView(offset, &view);
if (NS_FAILED(result))
return result;
point.y = tempRect.height + offset.y;
//special check. if we allow non-text selection then we can allow a hit location to fall before a table.
//otherwise there is no way to get and click signal to fall before a table (it being a line iterator itself)
PRInt16 isEditor = 0;
nsIPresShell *shell = aPresContext->GetPresShell();
if (!shell)
return NS_ERROR_FAILURE;
shell->GetSelectionFlags ( &isEditor );
isEditor = isEditor == nsISelectionDisplay::DISPLAY_ALL;
if ( isEditor )
{
if (resultFrame->GetType() == nsGkAtoms::tableOuterFrame)
{
if (((point.x - offset.x + tempRect.x)<0) || ((point.x - offset.x+ tempRect.x)>tempRect.width))//off left/right side
{
nsIContent* content = resultFrame->GetContent();
if (content)
{
nsIContent* parent = content->GetParent();
if (parent)
{
aPos->mResultContent = parent;
aPos->mContentOffset = parent->IndexOf(content);
aPos->mAttachForward = PR_FALSE;
if ((point.x - offset.x+ tempRect.x)>tempRect.width)
{
aPos->mContentOffset++;//go to end of this frame
aPos->mAttachForward = PR_TRUE;
}
//result frame is the result frames parent.
aPos->mResultFrame = resultFrame->GetParent();
return NS_POSITION_BEFORE_TABLE;
}
}
}
}
}
if (!resultFrame->HasView())
{
nsIView* view;
nsPoint offset;
resultFrame->GetOffsetFromView(offset, &view);
ContentOffsets offsets =
resultFrame->GetContentOffsetsFromPoint(point - offset);
aPos->mResultContent = offsets.content;
aPos->mContentOffset = offsets.offset;
aPos->mAttachForward = offsets.associateWithNext;
if (offsets.content)
{
PRBool selectable;
resultFrame->IsSelectable(&selectable, nsnull);
if (selectable)
{
found = PR_TRUE;
break;
}
}
}
if (aPos->mDirection == eDirPrevious && (resultFrame == farStoppingFrame))
break;
if (aPos->mDirection == eDirNext && (resultFrame == nearStoppingFrame))
break;
//always try previous on THAT line if that fails go the other way
frameTraversal->Prev();
resultFrame = frameTraversal->CurrentItem();
if (!resultFrame)
return NS_ERROR_FAILURE;
}
if (!found){
resultFrame = storeOldResultFrame;
result = NS_NewFrameTraversal(getter_AddRefs(frameTraversal),
aPresContext, resultFrame,
eLeaf,
PR_FALSE, // aVisual
aPos->mScrollViewStop,
PR_FALSE // aFollowOOFs
);
}
while ( !found ){
nsPoint point(aPos->mDesiredX, 0);
nsIView* view;
nsPoint offset;
resultFrame->GetOffsetFromView(offset, &view);
ContentOffsets offsets =
resultFrame->GetContentOffsetsFromPoint(point - offset);
aPos->mResultContent = offsets.content;
aPos->mContentOffset = offsets.offset;
aPos->mAttachForward = offsets.associateWithNext;
if (offsets.content)
{
PRBool selectable;
resultFrame->IsSelectable(&selectable, nsnull);
if (selectable)
{
found = PR_TRUE;
if (resultFrame == farStoppingFrame)
aPos->mAttachForward = PR_FALSE;
else
aPos->mAttachForward = PR_TRUE;
break;
}
}
if (aPos->mDirection == eDirPrevious && (resultFrame == nearStoppingFrame))
break;
if (aPos->mDirection == eDirNext && (resultFrame == farStoppingFrame))
break;
//previous didnt work now we try "next"
frameTraversal->Next();
nsIFrame *tempFrame = frameTraversal->CurrentItem();
if (!tempFrame)
break;
resultFrame = tempFrame;
}
aPos->mResultFrame = resultFrame;
}
else {
//we need to jump to new block frame.
aPos->mAmount = eSelectLine;
aPos->mStartOffset = 0;
aPos->mAttachForward = !(aPos->mDirection == eDirNext);
if (aPos->mDirection == eDirPrevious)
aPos->mStartOffset = -1;//start from end
return aBlockFrame->PeekOffset(aPos);
}
}
return NS_OK;
}
nsPeekOffsetStruct nsIFrame::GetExtremeCaretPosition(PRBool aStart)
{
nsPeekOffsetStruct result;
FrameTarget targetFrame = DrillDownToSelectionFrame(this, !aStart);
FrameContentRange range = GetRangeForFrame(targetFrame.frame);
result.mResultContent = range.content;
result.mContentOffset = aStart ? range.start : range.end;
result.mAttachForward = (result.mContentOffset == range.start);
return result;
}
// Find the first (or last) descendant of the given frame
// which is either a block frame or a BRFrame.
static nsContentAndOffset
FindBlockFrameOrBR(nsIFrame* aFrame, nsDirection aDirection)
{
nsContentAndOffset result;
result.mContent = nsnull;
result.mOffset = 0;
if (aFrame->IsGeneratedContentFrame())
return result;
// Treat form controls as inline leaves
// XXX we really need a way to determine whether a frame is inline-level
nsIFormControlFrame* fcf = do_QueryFrame(aFrame);
if (fcf)
return result;
// Check the frame itself
// Fall through "special" block frames because their mContent is the content
// of the inline frames they were created from. The first/last child of
// such frames is the real block frame we're looking for.
if ((nsLayoutUtils::GetAsBlock(aFrame) && !(aFrame->GetStateBits() & NS_FRAME_IS_SPECIAL)) ||
aFrame->GetType() == nsGkAtoms::brFrame) {
nsIContent* content = aFrame->GetContent();
result.mContent = content->GetParent();
// In some cases (bug 310589, bug 370174) we end up here with a null content.
// This probably shouldn't ever happen, but since it sometimes does, we want
// to avoid crashing here.
NS_ASSERTION(result.mContent, "Unexpected orphan content");
if (result.mContent)
result.mOffset = result.mContent->IndexOf(content) +
(aDirection == eDirPrevious ? 1 : 0);
return result;
}
// If this is a preformatted text frame, see if it ends with a newline
if (aFrame->HasTerminalNewline() &&
aFrame->GetStyleContext()->GetStyleText()->NewlineIsSignificant()) {
PRInt32 startOffset, endOffset;
aFrame->GetOffsets(startOffset, endOffset);
result.mContent = aFrame->GetContent();
result.mOffset = endOffset - (aDirection == eDirPrevious ? 0 : 1);
return result;
}
// Iterate over children and call ourselves recursively
if (aDirection == eDirPrevious) {
nsFrameList children(aFrame->GetFirstChild(nsnull));
nsIFrame* child = children.LastChild();
while(child && !result.mContent) {
result = FindBlockFrameOrBR(child, aDirection);
child = children.GetPrevSiblingFor(child);
}
} else { // eDirNext
nsIFrame* child = aFrame->GetFirstChild(nsnull);
while(child && !result.mContent) {
result = FindBlockFrameOrBR(child, aDirection);
child = child->GetNextSibling();
}
}
return result;
}
nsresult
nsIFrame::PeekOffsetParagraph(nsPeekOffsetStruct *aPos)
{
nsIFrame* frame = this;
nsContentAndOffset blockFrameOrBR;
blockFrameOrBR.mContent = nsnull;
PRBool reachedBlockAncestor = PR_FALSE;
// Go through containing frames until reaching a block frame.
// In each step, search the previous (or next) siblings for the closest
// "stop frame" (a block frame or a BRFrame).
// If found, set it to be the selection boundray and abort.
if (aPos->mDirection == eDirPrevious) {
while (!reachedBlockAncestor) {
nsIFrame* parent = frame->GetParent();
// Treat a frame associated with the root content as if it were a block frame.
if (!frame->mContent || !frame->mContent->GetParent()) {
reachedBlockAncestor = PR_TRUE;
break;
}
nsFrameList siblings(parent->GetFirstChild(nsnull));
nsIFrame* sibling = siblings.GetPrevSiblingFor(frame);
while (sibling && !blockFrameOrBR.mContent) {
blockFrameOrBR = FindBlockFrameOrBR(sibling, eDirPrevious);
sibling = siblings.GetPrevSiblingFor(sibling);
}
if (blockFrameOrBR.mContent) {
aPos->mResultContent = blockFrameOrBR.mContent;
aPos->mContentOffset = blockFrameOrBR.mOffset;
break;
}
frame = parent;
reachedBlockAncestor = (nsLayoutUtils::GetAsBlock(frame) != nsnull);
}
if (reachedBlockAncestor) { // no "stop frame" found
aPos->mResultContent = frame->GetContent();
aPos->mContentOffset = 0;
}
} else { // eDirNext
while (!reachedBlockAncestor) {
nsIFrame* parent = frame->GetParent();
// Treat a frame associated with the root content as if it were a block frame.
if (!frame->mContent || !frame->mContent->GetParent()) {
reachedBlockAncestor = PR_TRUE;
break;
}
nsIFrame* sibling = frame;
while (sibling && !blockFrameOrBR.mContent) {
blockFrameOrBR = FindBlockFrameOrBR(sibling, eDirNext);
sibling = sibling->GetNextSibling();
}
if (blockFrameOrBR.mContent) {
aPos->mResultContent = blockFrameOrBR.mContent;
aPos->mContentOffset = blockFrameOrBR.mOffset;
break;
}
frame = parent;
reachedBlockAncestor = (nsLayoutUtils::GetAsBlock(frame) != nsnull);
}
if (reachedBlockAncestor) { // no "stop frame" found
aPos->mResultContent = frame->GetContent();
if (aPos->mResultContent)
aPos->mContentOffset = aPos->mResultContent->GetChildCount();
}
}
return NS_OK;
}
// Determine movement direction relative to frame
static PRBool IsMovingInFrameDirection(nsIFrame* frame, nsDirection aDirection, PRBool aVisual)
{
PRBool isReverseDirection = aVisual ?
(NS_GET_EMBEDDING_LEVEL(frame) & 1) != (NS_GET_BASE_LEVEL(frame) & 1) : PR_FALSE;
return aDirection == (isReverseDirection ? eDirPrevious : eDirNext);
}
NS_IMETHODIMP
nsIFrame::PeekOffset(nsPeekOffsetStruct* aPos)
{
if (!aPos)
return NS_ERROR_NULL_POINTER;
nsresult result = NS_ERROR_FAILURE;
if (mState & NS_FRAME_IS_DIRTY)
return NS_ERROR_UNEXPECTED;
// Translate content offset to be relative to frame
FrameContentRange range = GetRangeForFrame(this);
PRInt32 offset = aPos->mStartOffset - range.start;
nsIFrame* current = this;
switch (aPos->mAmount) {
case eSelectCharacter:
{
PRBool eatingNonRenderableWS = PR_FALSE;
PRBool done = PR_FALSE;
while (!done) {
PRBool movingInFrameDirection =
IsMovingInFrameDirection(current, aPos->mDirection, aPos->mVisual);
if (eatingNonRenderableWS)
done = current->PeekOffsetNoAmount(movingInFrameDirection, &offset);
else
done = current->PeekOffsetCharacter(movingInFrameDirection, &offset);
if (!done) {
PRBool jumpedLine;
result =
current->GetFrameFromDirection(aPos->mDirection, aPos->mVisual,
aPos->mJumpLines, aPos->mScrollViewStop,
&current, &offset, &jumpedLine);
if (NS_FAILED(result))
return result;
// If we jumped lines, it's as if we found a character, but we still need
// to eat non-renderable content on the new line.
if (jumpedLine)
eatingNonRenderableWS = PR_TRUE;
}
}
// Set outputs
range = GetRangeForFrame(current);
aPos->mResultFrame = current;
aPos->mResultContent = range.content;
// Output offset is relative to content, not frame
aPos->mContentOffset = offset < 0 ? range.end : range.start + offset;
break;
}
case eSelectWord:
{
// wordSelectEatSpace means "are we looking for a boundary between whitespace
// and non-whitespace (in the direction we're moving in)".
// It is true when moving forward and looking for a beginning of a word, or
// when moving backwards and looking for an end of a word.
PRBool wordSelectEatSpace;
if (aPos->mWordMovementType != eDefaultBehavior) {
// aPos->mWordMovementType possible values:
// eEndWord: eat the space if we're moving backwards
// eStartWord: eat the space if we're moving forwards
wordSelectEatSpace = ((aPos->mWordMovementType == eEndWord) == (aPos->mDirection == eDirPrevious));
}
else {
// Use the hidden preference which is based on operating system behavior.
// This pref only affects whether moving forward by word should go to the end of this word or start of the next word.
// When going backwards, the start of the word is always used, on every operating system.
wordSelectEatSpace = aPos->mDirection == eDirNext &&
nsContentUtils::GetBoolPref("layout.word_select.eat_space_to_next_word");
}
// mSawBeforeType means "we already saw characters of the type
// before the boundary we're looking for". Examples:
// 1. If we're moving forward, looking for a word beginning (i.e. a boundary
// between whitespace and non-whitespace), then eatingWS==PR_TRUE means
// "we already saw some whitespace".
// 2. If we're moving backward, looking for a word beginning (i.e. a boundary
// between non-whitespace and whitespace), then eatingWS==PR_TRUE means
// "we already saw some non-whitespace".
PeekWordState state;
PRBool done = PR_FALSE;
while (!done) {
PRBool movingInFrameDirection =
IsMovingInFrameDirection(current, aPos->mDirection, aPos->mVisual);
done = current->PeekOffsetWord(movingInFrameDirection, wordSelectEatSpace,
aPos->mIsKeyboardSelect, &offset, &state);
if (!done) {
nsIFrame* nextFrame;
PRInt32 nextFrameOffset;
PRBool jumpedLine;
result =
current->GetFrameFromDirection(aPos->mDirection, aPos->mVisual,
aPos->mJumpLines, aPos->mScrollViewStop,
&nextFrame, &nextFrameOffset, &jumpedLine);
// We can't jump lines if we're looking for whitespace following
// non-whitespace, and we already encountered non-whitespace.
if (NS_FAILED(result) ||
(jumpedLine && !wordSelectEatSpace && state.mSawBeforeType)) {
done = PR_TRUE;
} else {
if (jumpedLine) {
state.mContext.Truncate();
}
current = nextFrame;
offset = nextFrameOffset;
// Jumping a line is equivalent to encountering whitespace
if (wordSelectEatSpace && jumpedLine)
state.SetSawBeforeType();
}
}
}
// Set outputs
range = GetRangeForFrame(current);
aPos->mResultFrame = current;
aPos->mResultContent = range.content;
// Output offset is relative to content, not frame
aPos->mContentOffset = offset < 0 ? range.end : range.start + offset;
break;
}
case eSelectLine :
{
nsAutoLineIterator iter;
nsIFrame *blockFrame = this;
while (NS_FAILED(result)){
PRInt32 thisLine = nsFrame::GetLineNumber(blockFrame, aPos->mScrollViewStop, &blockFrame);
if (thisLine < 0)
return NS_ERROR_FAILURE;
iter = blockFrame->GetLineIterator();
NS_ASSERTION(iter, "GetLineNumber() succeeded but no block frame?");
result = NS_OK;
int edgeCase = 0;//no edge case. this should look at thisLine
PRBool doneLooping = PR_FALSE;//tells us when no more block frames hit.
//this part will find a frame or a block frame. if it's a block frame
//it will "drill down" to find a viable frame or it will return an error.
nsIFrame *lastFrame = this;
do {
result = nsFrame::GetNextPrevLineFromeBlockFrame(PresContext(),
aPos,
blockFrame,
thisLine,
edgeCase //start from thisLine
);
if (NS_SUCCEEDED(result) && (!aPos->mResultFrame || aPos->mResultFrame == lastFrame))//we came back to same spot! keep going
{
aPos->mResultFrame = nsnull;
if (aPos->mDirection == eDirPrevious)
thisLine--;
else
thisLine++;
}
else //if failure or success with different frame.
doneLooping = PR_TRUE; //do not continue with while loop
lastFrame = aPos->mResultFrame; //set last frame
if (NS_SUCCEEDED(result) && aPos->mResultFrame
&& blockFrame != aPos->mResultFrame)// make sure block element is not the same as the one we had before
{
/* SPECIAL CHECK FOR TABLE NAVIGATION
tables need to navigate also and the frame that supports it is nsTableRowGroupFrame which is INSIDE
nsTableOuterFrame. if we have stumbled onto an nsTableOuter we need to drill into nsTableRowGroup
if we hit a header or footer that's ok just go into them,
*/
PRBool searchTableBool = PR_FALSE;
if (aPos->mResultFrame->GetType() == nsGkAtoms::tableOuterFrame ||
aPos->mResultFrame->GetType() == nsGkAtoms::tableCellFrame)
{
nsIFrame *frame = aPos->mResultFrame->GetFirstChild(nsnull);
//got the table frame now
while(frame) //ok time to drill down to find iterator
{
iter = frame->GetLineIterator();
if (iter)
{
aPos->mResultFrame = frame;
searchTableBool = PR_TRUE;
result = NS_OK;
break; //while(frame)
}
result = NS_ERROR_FAILURE;
frame = frame->GetFirstChild(nsnull);
}
}
if (!searchTableBool) {
iter = aPos->mResultFrame->GetLineIterator();
result = iter ? NS_OK : NS_ERROR_FAILURE;
}
if (NS_SUCCEEDED(result) && iter)//we've struck another block element!
{
doneLooping = PR_FALSE;
if (aPos->mDirection == eDirPrevious)
edgeCase = 1;//far edge, search from end backwards
else
edgeCase = -1;//near edge search from beginning onwards
thisLine=0;//this line means nothing now.
//everything else means something so keep looking "inside" the block
blockFrame = aPos->mResultFrame;
}
else
{
result = NS_OK;//THIS is to mean that everything is ok to the containing while loop
break;
}
}
} while (!doneLooping);
}
return result;
}
case eSelectParagraph:
return PeekOffsetParagraph(aPos);
case eSelectBeginLine:
case eSelectEndLine:
{
// Adjusted so that the caret can't get confused when content changes
nsIFrame* blockFrame = AdjustFrameForSelectionStyles(this);
PRInt32 thisLine = nsFrame::GetLineNumber(blockFrame, aPos->mScrollViewStop, &blockFrame);
if (thisLine < 0)
return NS_ERROR_FAILURE;
nsAutoLineIterator it = blockFrame->GetLineIterator();
NS_ASSERTION(it, "GetLineNumber() succeeded but no block frame?");
PRInt32 lineFrameCount;
nsIFrame *firstFrame;
nsRect usedRect;
PRUint32 lineFlags;
nsIFrame* baseFrame = nsnull;
PRBool endOfLine = (eSelectEndLine == aPos->mAmount);
#ifdef IBMBIDI
if (aPos->mVisual && PresContext()->BidiEnabled()) {
PRBool lineIsRTL = it->GetDirection();
PRBool isReordered;
nsIFrame *lastFrame;
result = it->CheckLineOrder(thisLine, &isReordered, &firstFrame, &lastFrame);
baseFrame = endOfLine ? lastFrame : firstFrame;
if (baseFrame) {
nsBidiLevel embeddingLevel = nsBidiPresUtils::GetFrameEmbeddingLevel(baseFrame);
// If the direction of the frame on the edge is opposite to that of the line,
// we'll need to drill down to its opposite end, so reverse endOfLine.
if ((embeddingLevel & 1) == !lineIsRTL)
endOfLine = !endOfLine;
}
} else
#endif
{
it->GetLine(thisLine, &firstFrame, &lineFrameCount, usedRect, &lineFlags);
nsIFrame* frame = firstFrame;
for (PRInt32 count = lineFrameCount; count;
--count, frame = frame->GetNextSibling()) {
if (!frame->IsGeneratedContentFrame()) {
baseFrame = frame;
if (!endOfLine)
break;
}
}
}
if (!baseFrame)
return NS_ERROR_FAILURE;
FrameTarget targetFrame = DrillDownToSelectionFrame(baseFrame,
endOfLine);
FrameContentRange range = GetRangeForFrame(targetFrame.frame);
aPos->mResultContent = range.content;
aPos->mContentOffset = endOfLine ? range.end : range.start;
aPos->mResultFrame = targetFrame.frame;
aPos->mAttachForward = (aPos->mContentOffset == range.start);
if (!range.content)
return NS_ERROR_FAILURE;
return NS_OK;
}
default:
{
NS_ASSERTION(PR_FALSE, "Invalid amount");
return NS_ERROR_FAILURE;
}
}
return NS_OK;
}
PRBool
nsFrame::PeekOffsetNoAmount(PRBool aForward, PRInt32* aOffset)
{
NS_ASSERTION (aOffset && *aOffset <= 1, "aOffset out of range");
// Sure, we can stop right here.
return PR_TRUE;
}
PRBool
nsFrame::PeekOffsetCharacter(PRBool aForward, PRInt32* aOffset)
{
NS_ASSERTION (aOffset && *aOffset <= 1, "aOffset out of range");
PRInt32 startOffset = *aOffset;
// A negative offset means "end of frame", which in our case means offset 1.
if (startOffset < 0)
startOffset = 1;
if (aForward == (startOffset == 0)) {
// We're before the frame and moving forward, or after it and moving backwards:
// skip to the other side and we're done.
*aOffset = 1 - startOffset;
return PR_TRUE;
}
return PR_FALSE;
}
PRBool
nsFrame::PeekOffsetWord(PRBool aForward, PRBool aWordSelectEatSpace, PRBool aIsKeyboardSelect,
PRInt32* aOffset, PeekWordState* aState)
{
NS_ASSERTION (aOffset && *aOffset <= 1, "aOffset out of range");
PRInt32 startOffset = *aOffset;
// This isn't text, so truncate the context
aState->mContext.Truncate();
if (startOffset < 0)
startOffset = 1;
if (aForward == (startOffset == 0)) {
// We're before the frame and moving forward, or after it and moving backwards.
// If we're looking for non-whitespace, we found it (without skipping this frame).
if (!aState->mAtStart) {
if (aState->mLastCharWasPunctuation) {
// We're not punctuation, so this is a punctuation boundary.
if (BreakWordBetweenPunctuation(aState, aForward, PR_FALSE, PR_FALSE, aIsKeyboardSelect))
return PR_TRUE;
} else {
// This is not a punctuation boundary.
if (aWordSelectEatSpace && aState->mSawBeforeType)
return PR_TRUE;
}
}
// Otherwise skip to the other side and note that we encountered non-whitespace.
*aOffset = 1 - startOffset;
aState->Update(PR_FALSE, // not punctuation
PR_FALSE // not whitespace
);
if (!aWordSelectEatSpace)
aState->SetSawBeforeType();
}
return PR_FALSE;
}
PRBool
nsFrame::BreakWordBetweenPunctuation(const PeekWordState* aState,
PRBool aForward,
PRBool aPunctAfter, PRBool aWhitespaceAfter,
PRBool aIsKeyboardSelect)
{
NS_ASSERTION(aPunctAfter != aState->mLastCharWasPunctuation,
"Call this only at punctuation boundaries");
if (aState->mLastCharWasWhitespace) {
// We always stop between whitespace and punctuation
return PR_TRUE;
}
if (!nsContentUtils::GetBoolPref("layout.word_select.stop_at_punctuation")) {
// When this pref is false, we never stop at a punctuation boundary unless
// it's after whitespace
return PR_FALSE;
}
if (!aIsKeyboardSelect) {
// mouse caret movement (e.g. word selection) always stops at every punctuation boundary
return PR_TRUE;
}
PRBool afterPunct = aForward ? aState->mLastCharWasPunctuation : aPunctAfter;
if (!afterPunct) {
// keyboard caret movement only stops after punctuation (in content order)
return PR_FALSE;
}
// Stop only if we've seen some non-punctuation since the last whitespace;
// don't stop after punctuation that follows whitespace.
return aState->mSeenNonPunctuationSinceWhitespace;
}
NS_IMETHODIMP
nsFrame::CheckVisibility(nsPresContext* , PRInt32 , PRInt32 , PRBool , PRBool *, PRBool *)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
PRInt32
nsFrame::GetLineNumber(nsIFrame *aFrame, PRBool aLockScroll, nsIFrame** aContainingBlock)
{
NS_ASSERTION(aFrame, "null aFrame");
nsFrameManager* frameManager = aFrame->PresContext()->FrameManager();
nsIFrame *blockFrame = aFrame;
nsIFrame *thisBlock;
nsAutoLineIterator it;
nsresult result = NS_ERROR_FAILURE;
while (NS_FAILED(result) && blockFrame)
{
thisBlock = blockFrame;
if (thisBlock->GetStateBits() & NS_FRAME_OUT_OF_FLOW) {
//if we are searching for a frame that is not in flow we will not find it.
//we must instead look for its placeholder
if (thisBlock->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
// abspos continuations don't have placeholders, get the fif
thisBlock = thisBlock->GetFirstInFlow();
}
thisBlock = frameManager->GetPlaceholderFrameFor(thisBlock);
if (!thisBlock)
return -1;
}
blockFrame = thisBlock->GetParent();
result = NS_OK;
if (blockFrame) {
if (aLockScroll && blockFrame->GetType() == nsGkAtoms::scrollFrame)
return -1;
it = blockFrame->GetLineIterator();
if (!it)
result = NS_ERROR_FAILURE;
}
}
if (!blockFrame || !it)
return -1;
if (aContainingBlock)
*aContainingBlock = blockFrame;
return it->FindLineContaining(thisBlock);
}
nsresult
nsIFrame::GetFrameFromDirection(nsDirection aDirection, PRBool aVisual,
PRBool aJumpLines, PRBool aScrollViewStop,
nsIFrame** aOutFrame, PRInt32* aOutOffset, PRBool* aOutJumpedLine)
{
nsresult result;
if (!aOutFrame || !aOutOffset || !aOutJumpedLine)
return NS_ERROR_NULL_POINTER;
nsPresContext* presContext = PresContext();
*aOutFrame = nsnull;
*aOutOffset = 0;
*aOutJumpedLine = PR_FALSE;
// Find the prev/next selectable frame
PRBool selectable = PR_FALSE;
nsIFrame *traversedFrame = this;
while (!selectable) {
nsIFrame *blockFrame;
PRInt32 thisLine = nsFrame::GetLineNumber(traversedFrame, aScrollViewStop, &blockFrame);
if (thisLine < 0)
return NS_ERROR_FAILURE;
nsAutoLineIterator it = blockFrame->GetLineIterator();
NS_ASSERTION(it, "GetLineNumber() succeeded but no block frame?");
PRBool atLineEdge;
nsIFrame *firstFrame;
nsIFrame *lastFrame;
#ifdef IBMBIDI
if (aVisual && presContext->BidiEnabled()) {
PRBool lineIsRTL = it->GetDirection();
PRBool isReordered;
result = it->CheckLineOrder(thisLine, &isReordered, &firstFrame, &lastFrame);
nsIFrame** framePtr = aDirection == eDirPrevious ? &firstFrame : &lastFrame;
if (*framePtr) {
nsBidiLevel embeddingLevel = nsBidiPresUtils::GetFrameEmbeddingLevel(*framePtr);
if ((((embeddingLevel & 1) && lineIsRTL) || (!(embeddingLevel & 1) && !lineIsRTL)) ==
(aDirection == eDirPrevious)) {
nsFrame::GetFirstLeaf(presContext, framePtr);
} else {
nsFrame::GetLastLeaf(presContext, framePtr);
}
atLineEdge = *framePtr == traversedFrame;
} else {
atLineEdge = PR_TRUE;
}
} else
#endif
{
nsRect nonUsedRect;
PRInt32 lineFrameCount;
PRUint32 lineFlags;
result = it->GetLine(thisLine, &firstFrame, &lineFrameCount,nonUsedRect,
&lineFlags);
if (NS_FAILED(result))
return result;
if (aDirection == eDirPrevious) {
nsFrame::GetFirstLeaf(presContext, &firstFrame);
atLineEdge = firstFrame == traversedFrame;
} else { // eDirNext
lastFrame = firstFrame;
for (;lineFrameCount > 1;lineFrameCount --){
result = it->GetNextSiblingOnLine(lastFrame, thisLine);
if (NS_FAILED(result) || !lastFrame){
NS_ASSERTION(0,"should not be reached nsFrame\n");
return NS_ERROR_FAILURE;
}
}
nsFrame::GetLastLeaf(presContext, &lastFrame);
atLineEdge = lastFrame == traversedFrame;
}
}
if (atLineEdge) {
*aOutJumpedLine = PR_TRUE;
if (!aJumpLines)
return NS_ERROR_FAILURE; //we are done. cannot jump lines
}
nsCOMPtr<nsIFrameEnumerator> frameTraversal;
result = NS_NewFrameTraversal(getter_AddRefs(frameTraversal),
presContext, traversedFrame,
eLeaf,
aVisual && presContext->BidiEnabled(),
aScrollViewStop,
PR_TRUE // aFollowOOFs
);
if (NS_FAILED(result))
return result;
if (aDirection == eDirNext)
frameTraversal->Next();
else
frameTraversal->Prev();
traversedFrame = frameTraversal->CurrentItem();
if (!traversedFrame)
return NS_ERROR_FAILURE;
traversedFrame->IsSelectable(&selectable, nsnull);
} // while (!selectable)
*aOutOffset = (aDirection == eDirNext) ? 0 : -1;
#ifdef IBMBIDI
if (aVisual) {
PRUint8 newLevel = NS_GET_EMBEDDING_LEVEL(traversedFrame);
PRUint8 newBaseLevel = NS_GET_BASE_LEVEL(traversedFrame);
if ((newLevel & 1) != (newBaseLevel & 1)) // The new frame is reverse-direction, go to the other end
*aOutOffset = -1 - *aOutOffset;
}
#endif
*aOutFrame = traversedFrame;
return NS_OK;
}
nsIView* nsIFrame::GetClosestView(nsPoint* aOffset) const
{
nsPoint offset(0,0);
for (const nsIFrame *f = this; f; f = f->GetParent()) {
if (f->HasView()) {
if (aOffset)
*aOffset = offset;
return f->GetView();
}
offset += f->GetPosition();
}
NS_NOTREACHED("No view on any parent? How did that happen?");
return nsnull;
}
/* virtual */ void
nsFrame::ChildIsDirty(nsIFrame* aChild)
{
NS_NOTREACHED("should never be called on a frame that doesn't inherit from "
"nsContainerFrame");
}
#ifdef ACCESSIBILITY
NS_IMETHODIMP
nsFrame::GetAccessible(nsIAccessible** aAccessible)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
#endif
/** Create or retrieve the previously stored overflow area, if the frame does
* not overflow and no creation is required return nsnull.
* @param aCreateIfNecessary create a new nsRect for the overflow area
* @return pointer to the overflow area rectangle
*/
nsRect*
nsIFrame::GetOverflowAreaProperty(PRBool aCreateIfNecessary)
{
if (!((mOverflow.mType == NS_FRAME_OVERFLOW_LARGE) ||
aCreateIfNecessary)) {
return nsnull;
}
nsPropertyTable *propTable = PresContext()->PropertyTable();
void *value = propTable->GetProperty(this,
nsGkAtoms::overflowAreaProperty);
if (value) {
return (nsRect*)value; // the property already exists
} else if (aCreateIfNecessary) {
// The property isn't set yet, so allocate a new rect, set the property,
// and return the newly allocated rect
nsRect* overflow = new nsRect(0, 0, 0, 0);
propTable->SetProperty(this, nsGkAtoms::overflowAreaProperty,
overflow, DestroyRectFunc, nsnull);
return overflow;
}
NS_NOTREACHED("Frame abuses GetOverflowAreaProperty()");
return nsnull;
}
/** Set the overflowArea rect, storing it as deltas or a separate rect
* depending on its size in relation to the primary frame rect.
*/
void
nsIFrame::SetOverflowRect(const nsRect& aRect)
{
PRUint32 l = -aRect.x, // left edge: positive delta is leftwards
t = -aRect.y, // top: positive is upwards
r = aRect.XMost() - mRect.width, // right: positive is rightwards
b = aRect.YMost() - mRect.height; // bottom: positive is downwards
if (l <= NS_FRAME_OVERFLOW_DELTA_MAX &&
t <= NS_FRAME_OVERFLOW_DELTA_MAX &&
r <= NS_FRAME_OVERFLOW_DELTA_MAX &&
b <= NS_FRAME_OVERFLOW_DELTA_MAX &&
(l | t | r | b) != 0) {
// It's a "small" overflow area so we store the deltas for each edge
// directly in the frame, rather than allocating a separate rect.
// Note that we do NOT store in this way if *all* the deltas are zero,
// as that would be indistinguishable from the complete absence of
// an overflow rect.
DeleteProperty(nsGkAtoms::overflowAreaProperty);
mOverflow.mDeltas.mLeft = l;
mOverflow.mDeltas.mTop = t;
mOverflow.mDeltas.mRight = r;
mOverflow.mDeltas.mBottom = b;
} else {
// it's a large overflow area that we need to store as a property
mOverflow.mType = NS_FRAME_OVERFLOW_LARGE;
nsRect* overflowArea = GetOverflowAreaProperty(PR_TRUE);
NS_ASSERTION(overflowArea, "should have created rect");
*overflowArea = aRect;
}
}
inline PRBool
IsInlineFrame(nsIFrame *aFrame)
{
nsIAtom *type = aFrame->GetType();
return type == nsGkAtoms::inlineFrame ||
type == nsGkAtoms::positionedInlineFrame;
}
nsRect
nsIFrame::GetAdditionalOverflow(const nsRect& aOverflowArea,
const nsSize& aNewSize,
PRBool* aHasOutlineOrEffects)
{
nsRect overflowRect =
ComputeOutlineAndEffectsRect(this, aHasOutlineOrEffects,
aOverflowArea, PR_TRUE);
// Absolute position clipping
PRBool hasAbsPosClip;
nsRect absPosClipRect;
hasAbsPosClip = GetAbsPosClipRect(GetStyleDisplay(), &absPosClipRect, aNewSize);
if (hasAbsPosClip) {
overflowRect.IntersectRect(overflowRect, absPosClipRect);
}
return overflowRect;
}
void
nsIFrame::FinishAndStoreOverflow(nsRect* aOverflowArea, nsSize aNewSize)
{
// This is now called FinishAndStoreOverflow() instead of
// StoreOverflow() because frame-generic ways of adding overflow
// can happen here, e.g. CSS2 outline and native theme.
NS_ASSERTION(aNewSize.width == 0 || aNewSize.height == 0 ||
aOverflowArea->Contains(nsRect(nsPoint(0, 0), aNewSize)),
"Computed overflow area must contain frame bounds");
const nsStyleDisplay *disp = GetStyleDisplay();
if (!IsBoxWrapped() && IsThemed(disp)) {
nsRect r(nsPoint(0, 0), aNewSize);
nsPresContext *presContext = PresContext();
if (presContext->GetTheme()->
GetWidgetOverflow(presContext->DeviceContext(), this,
disp->mAppearance, &r)) {
aOverflowArea->UnionRect(*aOverflowArea, r);
}
}
// Overflow area must always include the frame's top-left and bottom-right,
// even if the frame rect is empty.
// Pending a real fix for bug 426879, don't do this for inline frames
// with zero width.
if (aNewSize.width != 0 || !IsInlineFrame(this))
aOverflowArea->UnionRectIncludeEmpty(*aOverflowArea,
nsRect(nsPoint(0, 0), aNewSize));
PRBool geometricOverflow =
aOverflowArea->x < 0 || aOverflowArea->y < 0 ||
aOverflowArea->XMost() > aNewSize.width || aOverflowArea->YMost() > aNewSize.height;
// Clear geometric overflow area if we clip our children
NS_ASSERTION((disp->mOverflowY == NS_STYLE_OVERFLOW_CLIP) ==
(disp->mOverflowX == NS_STYLE_OVERFLOW_CLIP),
"If one overflow is clip, the other should be too");
if (geometricOverflow &&
disp->mOverflowX == NS_STYLE_OVERFLOW_CLIP) {
*aOverflowArea = nsRect(nsPoint(0, 0), aNewSize);
geometricOverflow = PR_FALSE;
}
PRBool hasOutlineOrEffects;
*aOverflowArea = GetAdditionalOverflow(*aOverflowArea, aNewSize,
&hasOutlineOrEffects);
/* If we're transformed, transform the overflow rect by the current transformation. */
if ((mState & NS_FRAME_MAY_BE_TRANSFORMED_OR_HAVE_RENDERING_OBSERVERS) &&
GetStyleDisplay()->HasTransform()) {
// Save overflow area before the transform
SetRectProperty(this, nsGkAtoms::preTransformBBoxProperty, *aOverflowArea);
/* Since our size might not actually have been computed yet, we need to make sure that we use the
* correct dimensions by overriding the stored bounding rectangle with the value the caller has
* ensured us we'll use.
*/
nsRect newBounds(nsPoint(0, 0), aNewSize);
*aOverflowArea = nsDisplayTransform::TransformRect(*aOverflowArea, this, nsPoint(0, 0), &newBounds);
}
PRBool overflowChanged;
if (*aOverflowArea != nsRect(nsPoint(0, 0), aNewSize)) {
overflowChanged = *aOverflowArea != GetOverflowRect();
SetOverflowRect(*aOverflowArea);
}
else {
if (HasOverflowRect()) {
// remove the previously stored overflow area
ClearOverflowRect();
overflowChanged = PR_TRUE;
} else {
overflowChanged = PR_FALSE;
}
}
if (overflowChanged && hasOutlineOrEffects) {
// When there's an outline or box-shadow or SVG effects, changes to
// those styles might require repainting of the old and new overflow
// areas. Repainting of the old overflow area is handled in
// nsCSSFrameConstructor::DoApplyRenderingChangeToTree in response
// to nsChangeHint_RepaintFrame. Since the new overflow area is not
// known at that time, we have to handle it here.
// If the overflow area hasn't changed, then we don't have to do
// anything here since repainting the old overflow area was enough.
// If there is no outline or other effects now, then we don't have
// to do anything here since removing those styles can't require
// repainting of areas that weren't in the old overflow area.
Invalidate(*aOverflowArea);
}
}
void
nsFrame::ConsiderChildOverflow(nsRect& aOverflowArea,
nsIFrame* aChildFrame)
{
const nsStyleDisplay* disp = GetStyleDisplay();
// check here also for hidden as table frames (table, tr and td) currently
// don't wrap their content into a scrollable frame if overflow is specified
if (!disp->IsTableClip()) {
nsRect childOverflow = aChildFrame->GetOverflowRect();
childOverflow.MoveBy(aChildFrame->GetPosition());
aOverflowArea.UnionRect(aOverflowArea, childOverflow);
}
}
NS_IMETHODIMP
nsFrame::GetParentStyleContextFrame(nsPresContext* aPresContext,
nsIFrame** aProviderFrame,
PRBool* aIsChild)
{
return DoGetParentStyleContextFrame(aPresContext, aProviderFrame, aIsChild);
}
/**
* This function takes a "special" frame and _if_ that frame is the
* anonymous block crated by an ib split it returns the split inline
* as aSpecialSibling. This is needed because the split inline's
* style context is the parent of the anonymous block's srtyle context.
*
* If aFrame is not the anonymous block, aSpecialSibling is set to null.
*/
static nsresult
GetIBSpecialSiblingForAnonymousBlock(nsPresContext* aPresContext,
nsIFrame* aFrame,
nsIFrame** aSpecialSibling)
{
NS_PRECONDITION(aFrame, "Must have a non-null frame!");
NS_ASSERTION(aFrame->GetStateBits() & NS_FRAME_IS_SPECIAL,
"GetIBSpecialSibling should not be called on a non-special frame");
nsIAtom* type = aFrame->GetStyleContext()->GetPseudoType();
if (type != nsCSSAnonBoxes::mozAnonymousBlock &&
type != nsCSSAnonBoxes::mozAnonymousPositionedBlock) {
// it's not the anonymous block
*aSpecialSibling = nsnull;
return NS_OK;
}
// Find the first-in-flow of the frame. (Ugh. This ends up
// being O(N^2) when it is called O(N) times.)
aFrame = aFrame->GetFirstInFlow();
/*
* Now look up the nsGkAtoms::IBSplitSpecialPrevSibling
* property, which is only set on the anonymous block frames we're
* interested in.
*/
nsresult rv;
nsIFrame *specialSibling = static_cast<nsIFrame*>
(aPresContext->PropertyTable()->GetProperty(aFrame,
nsGkAtoms::IBSplitSpecialPrevSibling, &rv));
if (NS_PROPTABLE_PROP_NOT_THERE == rv) {
*aSpecialSibling = nsnull;
rv = NS_OK;
} else if (NS_SUCCEEDED(rv)) {
NS_ASSERTION(specialSibling, "null special sibling");
*aSpecialSibling = specialSibling;
}
return rv;
}
/**
* Get the parent, corrected for the mangled frame tree resulting from
* having a block within an inline. The result only differs from the
* result of |GetParent| when |GetParent| returns an anonymous block
* that was created for an element that was 'display: inline' because
* that element contained a block.
*
* Also skip anonymous scrolled-content parents; inherit directly from the
* outer scroll frame.
*/
static nsresult
GetCorrectedParent(nsPresContext* aPresContext, nsIFrame* aFrame,
nsIFrame** aSpecialParent)
{
nsIFrame *parent = aFrame->GetParent();
if (!parent) {
*aSpecialParent = nsnull;
} else {
nsIAtom* pseudo = aFrame->GetStyleContext()->GetPseudoType();
// Outer tables are always anon boxes; if we're in here for an outer
// table, that actually means its the _inner_ table that wants to
// know its parent. So get the pseudo of the inner in that case.
if (pseudo == nsCSSAnonBoxes::tableOuter) {
pseudo =
aFrame->GetFirstChild(nsnull)->GetStyleContext()->GetPseudoType();
}
*aSpecialParent = nsFrame::CorrectStyleParentFrame(parent, pseudo);
}
return NS_OK;
}
/* static */
nsIFrame*
nsFrame::CorrectStyleParentFrame(nsIFrame* aProspectiveParent,
nsIAtom* aChildPseudo)
{
NS_PRECONDITION(aProspectiveParent, "Must have a prospective parent");
// Anon boxes are parented to their actual parent already, except
// for non-elements. Those should not be treated as an anon box.
if (aChildPseudo && aChildPseudo != nsCSSAnonBoxes::mozNonElement &&
nsCSSAnonBoxes::IsAnonBox(aChildPseudo)) {
NS_ASSERTION(aChildPseudo != nsCSSAnonBoxes::mozAnonymousBlock &&
aChildPseudo != nsCSSAnonBoxes::mozAnonymousPositionedBlock,
"Should have dealt with kids that have NS_FRAME_IS_SPECIAL "
"elsewhere");
return aProspectiveParent;
}
// Otherwise, walk up out of all anon boxes. For placeholder frames, walk out
// of all pseudo-elements as well. Otherwise ReParentStyleContext could cause
// style data to be out of sync with the frame tree.
nsIFrame* parent = aProspectiveParent;
do {
if (parent->GetStateBits() & NS_FRAME_IS_SPECIAL) {
nsIFrame* sibling;
nsresult rv =
GetIBSpecialSiblingForAnonymousBlock(parent->PresContext(), parent, &sibling);
if (NS_FAILED(rv)) {
// If GetIBSpecialSiblingForAnonymousBlock fails, then what?
// we used to return what is now |aProspectiveParent|, but maybe
// |parent| would make more sense?
NS_NOTREACHED("Shouldn't get here");
return aProspectiveParent;
}
if (sibling) {
// |parent| was the block in an {ib} split; use the inline as
// |the style parent.
parent = sibling;
}
}
nsIAtom* parentPseudo = parent->GetStyleContext()->GetPseudoType();
if (!parentPseudo ||
(!nsCSSAnonBoxes::IsAnonBox(parentPseudo) &&
// nsPlaceholderFrame pases in nsGkAtoms::placeholderFrame for
// aChildPseudo (even though that's not a valid pseudo-type) just to
// trigger this behavior of walking up to the nearest non-pseudo
// ancestor.
aChildPseudo != nsGkAtoms::placeholderFrame)) {
return parent;
}
parent = parent->GetParent();
} while (parent);
if (aProspectiveParent->GetStyleContext()->GetPseudoType() ==
nsCSSAnonBoxes::viewportScroll) {
// aProspectiveParent is the scrollframe for a viewport
// and the kids are the anonymous scrollbars
return aProspectiveParent;
}
// We can get here if the root element is absolutely positioned.
// We can't test for this very accurately, but it can only happen
// when the prospective parent is a canvas frame.
NS_ASSERTION(aProspectiveParent->GetType() == nsGkAtoms::canvasFrame,
"Should have found a parent before this");
return nsnull;
}
nsresult
nsFrame::DoGetParentStyleContextFrame(nsPresContext* aPresContext,
nsIFrame** aProviderFrame,
PRBool* aIsChild)
{
*aIsChild = PR_FALSE;
*aProviderFrame = nsnull;
if (mContent && !mContent->GetParent() &&
!GetStyleContext()->GetPseudoType()) {
// we're a frame for the root. We have no style context parent.
return NS_OK;
}
if (!(mState & NS_FRAME_OUT_OF_FLOW)) {
/*
* If this frame is the anonymous block created when an inline
* with a block inside it got split, then the parent style context
* is on the first of the three special frames. We can get to it
* using GetIBSpecialSiblingForAnonymousBlock
*/
if (mState & NS_FRAME_IS_SPECIAL) {
nsresult rv =
GetIBSpecialSiblingForAnonymousBlock(aPresContext, this, aProviderFrame);
if (NS_FAILED(rv)) {
NS_NOTREACHED("Shouldn't get here");
*aProviderFrame = nsnull;
return rv;
}
if (*aProviderFrame) {
return NS_OK;
}
}
// If this frame is one of the blocks that split an inline, we must
// return the "special" inline parent, i.e., the parent that this
// frame would have if we didn't mangle the frame structure.
return GetCorrectedParent(aPresContext, this, aProviderFrame);
}
// For out-of-flow frames, we must resolve underneath the
// placeholder's parent.
nsIFrame* oofFrame = this;
if ((oofFrame->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)
&& (oofFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW)) {
// Out of flows that are overflow containers do not
// have placeholders. Use their first-in-flow's placeholder.
oofFrame = oofFrame->GetFirstInFlow();
}
nsIFrame *placeholder =
aPresContext->FrameManager()->GetPlaceholderFrameFor(oofFrame);
if (!placeholder) {
NS_NOTREACHED("no placeholder frame for out-of-flow frame");
GetCorrectedParent(aPresContext, this, aProviderFrame);
return NS_ERROR_FAILURE;
}
return static_cast<nsFrame*>(placeholder)->
GetParentStyleContextFrame(aPresContext, aProviderFrame, aIsChild);
}
//-----------------------------------------------------------------------------------
void
nsFrame::GetLastLeaf(nsPresContext* aPresContext, nsIFrame **aFrame)
{
if (!aFrame || !*aFrame)
return;
nsIFrame *child = *aFrame;
//if we are a block frame then go for the last line of 'this'
while (1){
child = child->GetFirstChild(nsnull);
if (!child)
return;//nothing to do
nsIFrame* siblingFrame;
nsIContent* content;
//ignore anonymous elements, e.g. mozTableAdd* mozTableRemove*
//see bug 278197 comment #12 #13 for details
while ((siblingFrame = child->GetNextSibling()) &&
(content = siblingFrame->GetContent()) &&
!content->IsRootOfNativeAnonymousSubtree())
child = siblingFrame;
*aFrame = child;
}
}
void
nsFrame::GetFirstLeaf(nsPresContext* aPresContext, nsIFrame **aFrame)
{
if (!aFrame || !*aFrame)
return;
nsIFrame *child = *aFrame;
while (1){
child = child->GetFirstChild(nsnull);
if (!child)
return;//nothing to do
*aFrame = child;
}
}
NS_IMETHODIMP
nsFrame::CaptureMouse(nsPresContext* aPresContext, PRBool aGrabMouseEvents)
{
// get its view
nsIView* view = GetNearestCapturingView(this);
if (!view) {
return NS_ERROR_FAILURE;
}
nsIViewManager* viewMan = view->GetViewManager();
if (!viewMan) {
return NS_ERROR_FAILURE;
}
if (aGrabMouseEvents) {
PRBool result;
viewMan->GrabMouseEvents(view, result);
} else {
PRBool result;
viewMan->GrabMouseEvents(nsnull, result);
}
return NS_OK;
}
PRBool
nsFrame::IsMouseCaptured(nsPresContext* aPresContext)
{
// get its view
nsIView* view = GetNearestCapturingView(this);
if (view) {
nsIViewManager* viewMan = view->GetViewManager();
if (viewMan) {
nsIView* grabbingView;
viewMan->GetMouseEventGrabber(grabbingView);
if (grabbingView == view)
return PR_TRUE;
}
}
return PR_FALSE;
}
nsresult
nsIFrame::SetProperty(nsIAtom* aPropName,
void* aPropValue,
NSPropertyDtorFunc aPropDtorFunc,
void* aDtorData)
{
return PresContext()->PropertyTable()->
SetProperty(this, aPropName, aPropValue, aPropDtorFunc, aDtorData);
}
void*
nsIFrame::GetProperty(nsIAtom* aPropName, nsresult* aStatus) const
{
return PresContext()->PropertyTable()->GetProperty(this, aPropName,
aStatus);
}
/* virtual */ void*
nsIFrame::GetPropertyExternal(nsIAtom* aPropName, nsresult* aStatus) const
{
return GetProperty(aPropName, aStatus);
}
nsresult
nsIFrame::DeleteProperty(nsIAtom* aPropName) const
{
return PresContext()->PropertyTable()->DeleteProperty(this, aPropName);
}
void*
nsIFrame::UnsetProperty(nsIAtom* aPropName, nsresult* aStatus) const
{
return PresContext()->PropertyTable()->UnsetProperty(this, aPropName,
aStatus);
}
/* virtual */ const void*
nsFrame::GetStyleDataExternal(nsStyleStructID aSID) const
{
NS_ASSERTION(mStyleContext, "unexpected null pointer");
return mStyleContext->GetStyleData(aSID);
}
/* virtual */ PRBool
nsIFrame::IsFocusable(PRInt32 *aTabIndex, PRBool aWithMouse)
{
PRInt32 tabIndex = -1;
if (aTabIndex) {
*aTabIndex = -1; // Default for early return is not focusable
}
PRBool isFocusable = PR_FALSE;
if (mContent && mContent->IsNodeOfType(nsINode::eELEMENT) &&
AreAncestorViewsVisible()) {
const nsStyleVisibility* vis = GetStyleVisibility();
if (vis->mVisible != NS_STYLE_VISIBILITY_COLLAPSE &&
vis->mVisible != NS_STYLE_VISIBILITY_HIDDEN) {
const nsStyleUserInterface* ui = GetStyleUserInterface();
if (ui->mUserFocus != NS_STYLE_USER_FOCUS_IGNORE &&
ui->mUserFocus != NS_STYLE_USER_FOCUS_NONE) {
// Pass in default tabindex of -1 for nonfocusable and 0 for focusable
tabIndex = 0;
}
isFocusable = mContent->IsFocusable(&tabIndex);
if (!isFocusable && !aWithMouse &&
GetType() == nsGkAtoms::scrollFrame &&
mContent->IsNodeOfType(nsINode::eHTML) &&
!mContent->IsRootOfNativeAnonymousSubtree() &&
mContent->GetParent() &&
!mContent->HasAttr(kNameSpaceID_None, nsGkAtoms::tabindex)) {
// Elements with scrollable view are focusable with script & tabbable
// Otherwise you couldn't scroll them with keyboard, which is
// an accessibility issue (e.g. Section 508 rules)
// However, we don't make them to be focusable with the mouse,
// because the extra focus outlines are considered unnecessarily ugly.
// When clicked on, the selection position within the element
// will be enough to make them keyboard scrollable.
nsIScrollableFrame *scrollFrame = do_QueryFrame(this);
if (scrollFrame) {
nsMargin margin = scrollFrame->GetActualScrollbarSizes();
if (margin.top || margin.right || margin.bottom || margin.left) {
// Scroll bars will be used for overflow
isFocusable = PR_TRUE;
tabIndex = 0;
}
}
}
}
}
if (aTabIndex) {
*aTabIndex = tabIndex;
}
return isFocusable;
}
/**
* @return PR_TRUE if this text frame ends with a newline character. It
* should return PR_FALSE if this is not a text frame.
*/
PRBool
nsIFrame::HasTerminalNewline() const
{
return PR_FALSE;
}
/* static */
void nsFrame::FillCursorInformationFromStyle(const nsStyleUserInterface* ui,
nsIFrame::Cursor& aCursor)
{
aCursor.mCursor = ui->mCursor;
aCursor.mHaveHotspot = PR_FALSE;
aCursor.mHotspotX = aCursor.mHotspotY = 0.0f;
for (nsCursorImage *item = ui->mCursorArray,
*item_end = ui->mCursorArray + ui->mCursorArrayLength;
item < item_end; ++item) {
PRUint32 status;
nsresult rv = item->mImage->GetImageStatus(&status);
if (NS_SUCCEEDED(rv) && (status & imgIRequest::STATUS_FRAME_COMPLETE)) {
// This is the one we want
item->mImage->GetImage(getter_AddRefs(aCursor.mContainer));
aCursor.mHaveHotspot = item->mHaveHotspot;
aCursor.mHotspotX = item->mHotspotX;
aCursor.mHotspotY = item->mHotspotY;
break;
}
}
}
NS_IMETHODIMP
nsFrame::RefreshSizeCache(nsBoxLayoutState& aState)
{
// XXXbz this comment needs some rewriting to make sense in the
// post-reflow-branch world.
// Ok we need to compute our minimum, preferred, and maximum sizes.
// 1) Maximum size. This is easy. Its infinite unless it is overloaded by CSS.
// 2) Preferred size. This is a little harder. This is the size the block would be
// if it were laid out on an infinite canvas. So we can get this by reflowing
// the block with and INTRINSIC width and height. We can also do a nice optimization
// for incremental reflow. If the reflow is incremental then we can pass a flag to
// have the block compute the preferred width for us! Preferred height can just be
// the minimum height;
// 3) Minimum size. This is a toughy. We can pass the block a flag asking for the max element
// size. That would give us the width. Unfortunately you can only ask for a maxElementSize
// during an incremental reflow. So on other reflows we will just have to use 0.
// The min height on the other hand is fairly easy we need to get the largest
// line height. This can be done with the line iterator.
// if we do have a rendering context
nsresult rv = NS_OK;
nsIRenderingContext* rendContext = aState.GetRenderingContext();
if (rendContext) {
nsPresContext* presContext = aState.PresContext();
// If we don't have any HTML constraints and it's a resize, then nothing in the block
// could have changed, so no refresh is necessary.
nsBoxLayoutMetrics* metrics = BoxMetrics();
if (!DoesNeedRecalc(metrics->mBlockPrefSize))
return NS_OK;
// get the old rect.
nsRect oldRect = GetRect();
// the rect we plan to size to.
nsRect rect(oldRect);
nsMargin bp(0,0,0,0);
GetBorderAndPadding(bp);
metrics->mBlockPrefSize.width = GetPrefWidth(rendContext) + bp.LeftRight();
metrics->mBlockMinSize.width = GetMinWidth(rendContext) + bp.LeftRight();
// do the nasty.
nsHTMLReflowMetrics desiredSize;
rv = BoxReflow(aState, presContext, desiredSize, rendContext,
rect.x, rect.y,
metrics->mBlockPrefSize.width, NS_UNCONSTRAINEDSIZE);
nsRect newRect = GetRect();
// make sure we draw any size change
if (oldRect.width != newRect.width || oldRect.height != newRect.height) {
newRect.x = 0;
newRect.y = 0;
Redraw(aState, &newRect);
}
metrics->mBlockMinSize.height = 0;
// ok we need the max ascent of the items on the line. So to do this
// ask the block for its line iterator. Get the max ascent.
nsAutoLineIterator lines = GetLineIterator();
if (lines)
{
metrics->mBlockMinSize.height = 0;
int count = 0;
nsIFrame* firstFrame = nsnull;
PRInt32 framesOnLine;
nsRect lineBounds;
PRUint32 lineFlags;
do {
lines->GetLine(count, &firstFrame, &framesOnLine, lineBounds, &lineFlags);
if (lineBounds.height > metrics->mBlockMinSize.height)
metrics->mBlockMinSize.height = lineBounds.height;
count++;
} while(firstFrame);
} else {
metrics->mBlockMinSize.height = desiredSize.height;
}
metrics->mBlockPrefSize.height = metrics->mBlockMinSize.height;
if (desiredSize.ascent == nsHTMLReflowMetrics::ASK_FOR_BASELINE) {
if (!nsLayoutUtils::GetFirstLineBaseline(this, &metrics->mBlockAscent))
metrics->mBlockAscent = GetBaseline();
} else {
metrics->mBlockAscent = desiredSize.ascent;
}
#ifdef DEBUG_adaptor
printf("min=(%d,%d), pref=(%d,%d), ascent=%d\n", metrics->mBlockMinSize.width,
metrics->mBlockMinSize.height,
metrics->mBlockPrefSize.width,
metrics->mBlockPrefSize.height,
metrics->mBlockAscent);
#endif
}
return rv;
}
/* virtual */ nsILineIterator*
nsFrame::GetLineIterator()
{
return nsnull;
}
nsSize
nsFrame::GetPrefSize(nsBoxLayoutState& aState)
{
nsSize size(0,0);
DISPLAY_PREF_SIZE(this, size);
// If the size is cached, and there are no HTML constraints that we might
// be depending on, then we just return the cached size.
nsBoxLayoutMetrics *metrics = BoxMetrics();
if (!DoesNeedRecalc(metrics->mPrefSize)) {
size = metrics->mPrefSize;
return size;
}
if (IsCollapsed(aState))
return size;
// get our size in CSS.
PRBool completelyRedefined = nsIBox::AddCSSPrefSize(aState, this, size);
// Refresh our caches with new sizes.
if (!completelyRedefined) {
RefreshSizeCache(aState);
size = metrics->mBlockPrefSize;
// notice we don't need to add our borders or padding
// in. That's because the block did it for us.
nsIBox::AddCSSPrefSize(aState, this, size);
}
metrics->mPrefSize = size;
return size;
}
nsSize
nsFrame::GetMinSize(nsBoxLayoutState& aState)
{
nsSize size(0,0);
DISPLAY_MIN_SIZE(this, size);
// Don't use the cache if we have HTMLReflowState constraints --- they might have changed
nsBoxLayoutMetrics *metrics = BoxMetrics();
if (!DoesNeedRecalc(metrics->mMinSize)) {
size = metrics->mMinSize;
return size;
}
if (IsCollapsed(aState))
return size;
// get our size in CSS.
PRBool completelyRedefined = nsIBox::AddCSSMinSize(aState, this, size);
// Refresh our caches with new sizes.
if (!completelyRedefined) {
RefreshSizeCache(aState);
size = metrics->mBlockMinSize;
nsIBox::AddCSSMinSize(aState, this, size);
}
metrics->mMinSize = size;
return size;
}
nsSize
nsFrame::GetMaxSize(nsBoxLayoutState& aState)
{
nsSize size(NS_INTRINSICSIZE, NS_INTRINSICSIZE);
DISPLAY_MAX_SIZE(this, size);
// Don't use the cache if we have HTMLReflowState constraints --- they might have changed
nsBoxLayoutMetrics *metrics = BoxMetrics();
if (!DoesNeedRecalc(metrics->mMaxSize)) {
size = metrics->mMaxSize;
return size;
}
if (IsCollapsed(aState))
return size;
size = nsBox::GetMaxSize(aState);
metrics->mMaxSize = size;
return size;
}
nscoord
nsFrame::GetFlex(nsBoxLayoutState& aState)
{
nsBoxLayoutMetrics *metrics = BoxMetrics();
if (!DoesNeedRecalc(metrics->mFlex))
return metrics->mFlex;
metrics->mFlex = nsBox::GetFlex(aState);
return metrics->mFlex;
}
nscoord
nsFrame::GetBoxAscent(nsBoxLayoutState& aState)
{
nsBoxLayoutMetrics *metrics = BoxMetrics();
if (!DoesNeedRecalc(metrics->mAscent))
return metrics->mAscent;
if (IsCollapsed(aState)) {
metrics->mAscent = 0;
} else {
// Refresh our caches with new sizes.
RefreshSizeCache(aState);
metrics->mAscent = metrics->mBlockAscent;
}
return metrics->mAscent;
}
nsresult
nsFrame::DoLayout(nsBoxLayoutState& aState)
{
nsRect ourRect(mRect);
nsIRenderingContext* rendContext = aState.GetRenderingContext();
nsPresContext* presContext = aState.PresContext();
nsHTMLReflowMetrics desiredSize;
nsresult rv = NS_OK;
if (rendContext) {
rv = BoxReflow(aState, presContext, desiredSize, rendContext,
ourRect.x, ourRect.y, ourRect.width, ourRect.height);
if (IsCollapsed(aState)) {
SetSize(nsSize(0, 0));
} else {
// if our child needs to be bigger. This might happend with
// wrapping text. There is no way to predict its height until we
// reflow it. Now that we know the height reshuffle upward.
if (desiredSize.width > ourRect.width ||
desiredSize.height > ourRect.height) {
#ifdef DEBUG_GROW
DumpBox(stdout);
printf(" GREW from (%d,%d) -> (%d,%d)\n",
ourRect.width, ourRect.height,
desiredSize.width, desiredSize.height);
#endif
if (desiredSize.width > ourRect.width)
ourRect.width = desiredSize.width;
if (desiredSize.height > ourRect.height)
ourRect.height = desiredSize.height;
}
// ensure our size is what we think is should be. Someone could have
// reset the frame to be smaller or something dumb like that.
SetSize(nsSize(ourRect.width, ourRect.height));
}
}
SyncLayout(aState);
return rv;
}
nsresult
nsFrame::BoxReflow(nsBoxLayoutState& aState,
nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
nsIRenderingContext* aRenderingContext,
nscoord aX,
nscoord aY,
nscoord aWidth,
nscoord aHeight,
PRBool aMoveFrame)
{
DO_GLOBAL_REFLOW_COUNT("nsBoxToBlockAdaptor");
#ifdef DEBUG_REFLOW
nsAdaptorAddIndents();
printf("Reflowing: ");
nsFrame::ListTag(stdout, mFrame);
printf("\n");
gIndent2++;
#endif
//printf("width=%d, height=%d\n", aWidth, aHeight);
/*
nsIBox* parent;
GetParentBox(&parent);
// if (parent->GetStateBits() & NS_STATE_CURRENTLY_IN_DEBUG)
// printf("In debug\n");
*/
nsBoxLayoutMetrics *metrics = BoxMetrics();
nsReflowStatus status = NS_FRAME_COMPLETE;
PRBool redrawAfterReflow = PR_FALSE;
PRBool redrawNow = PR_FALSE;
PRBool needsReflow = NS_SUBTREE_DIRTY(this);
if (redrawNow)
Redraw(aState);
// if we don't need a reflow then
// lets see if we are already that size. Yes? then don't even reflow. We are done.
if (!needsReflow) {
if (aWidth != NS_INTRINSICSIZE && aHeight != NS_INTRINSICSIZE) {
// if the new calculated size has a 0 width or a 0 height
if ((metrics->mLastSize.width == 0 || metrics->mLastSize.height == 0) && (aWidth == 0 || aHeight == 0)) {
needsReflow = PR_FALSE;
aDesiredSize.width = aWidth;
aDesiredSize.height = aHeight;
SetSize(nsSize(aDesiredSize.width, aDesiredSize.height));
} else {
aDesiredSize.width = metrics->mLastSize.width;
aDesiredSize.height = metrics->mLastSize.height;
// remove the margin. The rect of our child does not include it but our calculated size does.
// don't reflow if we are already the right size
if (metrics->mLastSize.width == aWidth && metrics->mLastSize.height == aHeight)
needsReflow = PR_FALSE;
else
needsReflow = PR_TRUE;
}
} else {
// if the width or height are intrinsic alway reflow because
// we don't know what it should be.
needsReflow = PR_TRUE;
}
}
// ok now reflow the child into the spacers calculated space
if (needsReflow) {
aDesiredSize.width = 0;
aDesiredSize.height = 0;
// create a reflow state to tell our child to flow at the given size.
// Construct a bogus parent reflow state so that there's a usable
// containing block reflow state.
nsMargin margin(0,0,0,0);
GetMargin(margin);
nsSize parentSize(aWidth, aHeight);
if (parentSize.height != NS_INTRINSICSIZE)
parentSize.height += margin.TopBottom();
if (parentSize.width != NS_INTRINSICSIZE)
parentSize.width += margin.LeftRight();
nsIFrame *parentFrame = GetParent();
nsFrameState savedState = parentFrame->GetStateBits();
nsHTMLReflowState parentReflowState(aPresContext, parentFrame,
aRenderingContext,
parentSize);
parentFrame->RemoveStateBits(0xffffffff);
parentFrame->AddStateBits(savedState);
// This may not do very much useful, but it's probably worth trying.
if (parentSize.width != NS_INTRINSICSIZE)
parentReflowState.SetComputedWidth(parentSize.width);
if (parentSize.height != NS_INTRINSICSIZE)
parentReflowState.SetComputedHeight(parentSize.height);
parentReflowState.mComputedMargin.SizeTo(0, 0, 0, 0);
// XXX use box methods
parentFrame->GetPadding(parentReflowState.mComputedPadding);
parentFrame->GetBorder(parentReflowState.mComputedBorderPadding);
parentReflowState.mComputedBorderPadding +=
parentReflowState.mComputedPadding;
// XXX Is it OK that this reflow state has no parent reflow state?
// (It used to have a bogus parent, skipping all the boxes).
nsSize availSize(aWidth, NS_INTRINSICSIZE);
nsHTMLReflowState reflowState(aPresContext, this, aRenderingContext,
availSize);
// Construct the parent chain manually since constructing it normally
// messes up dimensions.
reflowState.parentReflowState = &parentReflowState;
reflowState.mCBReflowState = &parentReflowState;
reflowState.mReflowDepth = aState.GetReflowDepth();
// mComputedWidth and mComputedHeight are content-box, not
// border-box
if (aWidth != NS_INTRINSICSIZE) {
nscoord computedWidth =
aWidth - reflowState.mComputedBorderPadding.LeftRight();
computedWidth = PR_MAX(computedWidth, 0);
reflowState.SetComputedWidth(computedWidth);
}
// Most child frames of box frames (e.g. subdocument or scroll frames)
// need to be constrained to the provided size and overflow as necessary.
// The one exception are block frames, because we need to know their
// natural height excluding any overflow area which may be caused by
// various CSS effects such as shadow or outline.
if (!IsFrameOfType(eBlockFrame)) {
if (aHeight != NS_INTRINSICSIZE) {
nscoord computedHeight =
aHeight - reflowState.mComputedBorderPadding.TopBottom();
computedHeight = PR_MAX(computedHeight, 0);
reflowState.SetComputedHeight(computedHeight);
} else {
reflowState.SetComputedHeight(
ComputeSize(aRenderingContext, availSize, availSize.width,
nsSize(reflowState.mComputedMargin.LeftRight(),
reflowState.mComputedMargin.TopBottom()),
nsSize(reflowState.mComputedBorderPadding.LeftRight() -
reflowState.mComputedPadding.LeftRight(),
reflowState.mComputedBorderPadding.TopBottom() -
reflowState.mComputedPadding.TopBottom()),
nsSize(reflowState.mComputedPadding.LeftRight(),
reflowState.mComputedPadding.TopBottom()),
PR_FALSE).height
);
}
}
// Box layout calls SetRect before Layout, whereas non-box layout
// calls SetRect after Reflow.
// XXX Perhaps we should be doing this by twiddling the rect back to
// mLastSize before calling Reflow and then switching it back, but
// However, mLastSize can also be the size passed to BoxReflow by
// RefreshSizeCache, so that doesn't really make sense.
if (metrics->mLastSize.width != aWidth)
reflowState.mFlags.mHResize = PR_TRUE;
if (metrics->mLastSize.height != aHeight)
reflowState.mFlags.mVResize = PR_TRUE;
#ifdef DEBUG_REFLOW
nsAdaptorAddIndents();
printf("Size=(%d,%d)\n",reflowState.ComputedWidth(),
reflowState.ComputedHeight());
nsAdaptorAddIndents();
nsAdaptorPrintReason(reflowState);
printf("\n");
#endif
// place the child and reflow
WillReflow(aPresContext);
Reflow(aPresContext, aDesiredSize, reflowState, status);
NS_ASSERTION(NS_FRAME_IS_COMPLETE(status), "bad status");
if (redrawAfterReflow) {
nsRect r = GetRect();
r.width = aDesiredSize.width;
r.height = aDesiredSize.height;
Redraw(aState, &r);
}
PRUint32 layoutFlags = aState.LayoutFlags();
nsContainerFrame::FinishReflowChild(this, aPresContext, &reflowState,
aDesiredSize, aX, aY, layoutFlags | NS_FRAME_NO_MOVE_FRAME);
// Save the ascent. (bug 103925)
if (IsCollapsed(aState)) {
metrics->mAscent = 0;
} else {
if (aDesiredSize.ascent == nsHTMLReflowMetrics::ASK_FOR_BASELINE) {
if (!nsLayoutUtils::GetFirstLineBaseline(this, &metrics->mAscent))
metrics->mAscent = GetBaseline();
} else
metrics->mAscent = aDesiredSize.ascent;
}
} else {
aDesiredSize.ascent = metrics->mBlockAscent;
}
#ifdef DEBUG_REFLOW
if (aHeight != NS_INTRINSICSIZE && aDesiredSize.height != aHeight)
{
nsAdaptorAddIndents();
printf("*****got taller!*****\n");
}
if (aWidth != NS_INTRINSICSIZE && aDesiredSize.width != aWidth)
{
nsAdaptorAddIndents();
printf("*****got wider!******\n");
}
#endif
if (aWidth == NS_INTRINSICSIZE)
aWidth = aDesiredSize.width;
if (aHeight == NS_INTRINSICSIZE)
aHeight = aDesiredSize.height;
metrics->mLastSize.width = aDesiredSize.width;
metrics->mLastSize.height = aDesiredSize.height;
#ifdef DEBUG_REFLOW
gIndent2--;
#endif
return NS_OK;
}
nsBoxLayoutMetrics*
nsFrame::BoxMetrics() const
{
nsBoxLayoutMetrics* metrics =
static_cast<nsBoxLayoutMetrics*>(GetProperty(nsGkAtoms::boxMetricsProperty));
NS_ASSERTION(metrics, "A box layout method was called but InitBoxMetrics was never called");
return metrics;
}
NS_IMETHODIMP
nsFrame::SetParent(const nsIFrame* aParent)
{
PRBool wasBoxWrapped = IsBoxWrapped();
nsIFrame::SetParent(aParent);
if (!wasBoxWrapped && IsBoxWrapped())
InitBoxMetrics(PR_TRUE);
else if (wasBoxWrapped && !IsBoxWrapped())
DeleteProperty(nsGkAtoms::boxMetricsProperty);
return NS_OK;
}
static void
DeleteBoxMetrics(void *aObject,
nsIAtom *aPropertyName,
void *aPropertyValue,
void *aData)
{
delete static_cast<nsBoxLayoutMetrics*>(aPropertyValue);
}
void
nsFrame::InitBoxMetrics(PRBool aClear)
{
if (aClear)
DeleteProperty(nsGkAtoms::boxMetricsProperty);
nsBoxLayoutMetrics *metrics = new nsBoxLayoutMetrics();
SetProperty(nsGkAtoms::boxMetricsProperty, metrics, DeleteBoxMetrics);
nsFrame::MarkIntrinsicWidthsDirty();
metrics->mBlockAscent = 0;
metrics->mLastSize.SizeTo(0, 0);
}
// Box layout debugging
#ifdef DEBUG_REFLOW
PRInt32 gIndent2 = 0;
void
nsAdaptorAddIndents()
{
for(PRInt32 i=0; i < gIndent2; i++)
{
printf(" ");
}
}
void
nsAdaptorPrintReason(nsHTMLReflowState& aReflowState)
{
char* reflowReasonString;
switch(aReflowState.reason)
{
case eReflowReason_Initial:
reflowReasonString = "initial";
break;
case eReflowReason_Resize:
reflowReasonString = "resize";
break;
case eReflowReason_Dirty:
reflowReasonString = "dirty";
break;
case eReflowReason_StyleChange:
reflowReasonString = "stylechange";
break;
case eReflowReason_Incremental:
{
switch (aReflowState.reflowCommand->Type()) {
case eReflowType_StyleChanged:
reflowReasonString = "incremental (StyleChanged)";
break;
case eReflowType_ReflowDirty:
reflowReasonString = "incremental (ReflowDirty)";
break;
default:
reflowReasonString = "incremental (Unknown)";
}
}
break;
default:
reflowReasonString = "unknown";
break;
}
printf("%s",reflowReasonString);
}
#endif
#ifdef DEBUG_LAYOUT
void
nsFrame::GetBoxName(nsAutoString& aName)
{
nsIFrameDebug* frameDebug;
nsAutoString name;
if (NS_SUCCEEDED(QueryInterface(NS_GET_IID(nsIFrameDebug), (void**)&frameDebug))) {
frameDebug->GetFrameName(name);
}
aName = name;
}
#endif
#ifdef NS_DEBUG
static void
GetTagName(nsFrame* aFrame, nsIContent* aContent, PRIntn aResultSize,
char* aResult)
{
const char *nameStr = "";
if (aContent) {
aContent->Tag()->GetUTF8String(&nameStr);
}
PR_snprintf(aResult, aResultSize, "%s@%p", nameStr, aFrame);
}
void
nsFrame::Trace(const char* aMethod, PRBool aEnter)
{
if (NS_FRAME_LOG_TEST(gLogModule, NS_FRAME_TRACE_CALLS)) {
char tagbuf[40];
GetTagName(this, mContent, sizeof(tagbuf), tagbuf);
PR_LogPrint("%s: %s %s", tagbuf, aEnter ? "enter" : "exit", aMethod);
}
}
void
nsFrame::Trace(const char* aMethod, PRBool aEnter, nsReflowStatus aStatus)
{
if (NS_FRAME_LOG_TEST(gLogModule, NS_FRAME_TRACE_CALLS)) {
char tagbuf[40];
GetTagName(this, mContent, sizeof(tagbuf), tagbuf);
PR_LogPrint("%s: %s %s, status=%scomplete%s",
tagbuf, aEnter ? "enter" : "exit", aMethod,
NS_FRAME_IS_NOT_COMPLETE(aStatus) ? "not" : "",
(NS_FRAME_REFLOW_NEXTINFLOW & aStatus) ? "+reflow" : "");
}
}
void
nsFrame::TraceMsg(const char* aFormatString, ...)
{
if (NS_FRAME_LOG_TEST(gLogModule, NS_FRAME_TRACE_CALLS)) {
// Format arguments into a buffer
char argbuf[200];
va_list ap;
va_start(ap, aFormatString);
PR_vsnprintf(argbuf, sizeof(argbuf), aFormatString, ap);
va_end(ap);
char tagbuf[40];
GetTagName(this, mContent, sizeof(tagbuf), tagbuf);
PR_LogPrint("%s: %s", tagbuf, argbuf);
}
}
void
nsFrame::VerifyDirtyBitSet(const nsFrameList& aFrameList)
{
for (nsFrameList::Enumerator e(aFrameList); !e.AtEnd(); e.Next()) {
NS_ASSERTION(e.get()->GetStateBits() & NS_FRAME_IS_DIRTY,
"dirty bit not set");
}
}
// Start Display Reflow
#ifdef DEBUG
DR_cookie::DR_cookie(nsPresContext* aPresContext,
nsIFrame* aFrame,
const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aMetrics,
nsReflowStatus& aStatus)
:mPresContext(aPresContext), mFrame(aFrame), mReflowState(aReflowState), mMetrics(aMetrics), mStatus(aStatus)
{
MOZ_COUNT_CTOR(DR_cookie);
mValue = nsFrame::DisplayReflowEnter(aPresContext, mFrame, mReflowState);
}
DR_cookie::~DR_cookie()
{
MOZ_COUNT_DTOR(DR_cookie);
nsFrame::DisplayReflowExit(mPresContext, mFrame, mMetrics, mStatus, mValue);
}
DR_layout_cookie::DR_layout_cookie(nsIFrame* aFrame)
: mFrame(aFrame)
{
MOZ_COUNT_CTOR(DR_layout_cookie);
mValue = nsFrame::DisplayLayoutEnter(mFrame);
}
DR_layout_cookie::~DR_layout_cookie()
{
MOZ_COUNT_DTOR(DR_layout_cookie);
nsFrame::DisplayLayoutExit(mFrame, mValue);
}
DR_intrinsic_width_cookie::DR_intrinsic_width_cookie(
nsIFrame* aFrame,
const char* aType,
nscoord& aResult)
: mFrame(aFrame)
, mType(aType)
, mResult(aResult)
{
MOZ_COUNT_CTOR(DR_intrinsic_width_cookie);
mValue = nsFrame::DisplayIntrinsicWidthEnter(mFrame, mType);
}
DR_intrinsic_width_cookie::~DR_intrinsic_width_cookie()
{
MOZ_COUNT_DTOR(DR_intrinsic_width_cookie);
nsFrame::DisplayIntrinsicWidthExit(mFrame, mType, mResult, mValue);
}
DR_intrinsic_size_cookie::DR_intrinsic_size_cookie(
nsIFrame* aFrame,
const char* aType,
nsSize& aResult)
: mFrame(aFrame)
, mType(aType)
, mResult(aResult)
{
MOZ_COUNT_CTOR(DR_intrinsic_size_cookie);
mValue = nsFrame::DisplayIntrinsicSizeEnter(mFrame, mType);
}
DR_intrinsic_size_cookie::~DR_intrinsic_size_cookie()
{
MOZ_COUNT_DTOR(DR_intrinsic_size_cookie);
nsFrame::DisplayIntrinsicSizeExit(mFrame, mType, mResult, mValue);
}
struct DR_FrameTypeInfo;
struct DR_FrameTreeNode;
struct DR_Rule;
struct DR_State
{
DR_State();
~DR_State();
void Init();
void AddFrameTypeInfo(nsIAtom* aFrameType,
const char* aFrameNameAbbrev,
const char* aFrameName);
DR_FrameTypeInfo* GetFrameTypeInfo(nsIAtom* aFrameType);
DR_FrameTypeInfo* GetFrameTypeInfo(char* aFrameName);
void InitFrameTypeTable();
DR_FrameTreeNode* CreateTreeNode(nsIFrame* aFrame,
const nsHTMLReflowState* aReflowState);
void FindMatchingRule(DR_FrameTreeNode& aNode);
PRBool RuleMatches(DR_Rule& aRule,
DR_FrameTreeNode& aNode);
PRBool GetToken(FILE* aFile,
char* aBuf);
DR_Rule* ParseRule(FILE* aFile);
void ParseRulesFile();
void AddRule(nsTArray<DR_Rule*>& aRules,
DR_Rule& aRule);
PRBool IsWhiteSpace(int c);
PRBool GetNumber(char* aBuf,
PRInt32& aNumber);
void PrettyUC(nscoord aSize,
char* aBuf);
void DisplayFrameTypeInfo(nsIFrame* aFrame,
PRInt32 aIndent);
void DeleteTreeNode(DR_FrameTreeNode& aNode);
PRBool mInited;
PRBool mActive;
PRInt32 mCount;
PRInt32 mAssert;
PRInt32 mIndent;
PRBool mIndentUndisplayedFrames;
PRBool mDisplayPixelErrors;
nsTArray<DR_Rule*> mWildRules;
nsTArray<DR_FrameTypeInfo> mFrameTypeTable;
// reflow specific state
nsTArray<DR_FrameTreeNode*> mFrameTreeLeaves;
};
static DR_State *DR_state; // the one and only DR_State
struct DR_RulePart
{
DR_RulePart(nsIAtom* aFrameType) : mFrameType(aFrameType), mNext(0) {}
void Destroy();
nsIAtom* mFrameType;
DR_RulePart* mNext;
};
void DR_RulePart::Destroy()
{
if (mNext) {
mNext->Destroy();
}
delete this;
}
struct DR_Rule
{
DR_Rule() : mLength(0), mTarget(nsnull), mDisplay(PR_FALSE) {
MOZ_COUNT_CTOR(DR_Rule);
}
~DR_Rule() {
if (mTarget) mTarget->Destroy();
MOZ_COUNT_DTOR(DR_Rule);
}
void AddPart(nsIAtom* aFrameType);
PRUint32 mLength;
DR_RulePart* mTarget;
PRBool mDisplay;
};
void DR_Rule::AddPart(nsIAtom* aFrameType)
{
DR_RulePart* newPart = new DR_RulePart(aFrameType);
newPart->mNext = mTarget;
mTarget = newPart;
mLength++;
}
struct DR_FrameTypeInfo
{
DR_FrameTypeInfo(nsIAtom* aFrmeType, const char* aFrameNameAbbrev, const char* aFrameName);
~DR_FrameTypeInfo() {
PRInt32 numElements;
numElements = mRules.Length();
for (PRInt32 i = numElements - 1; i >= 0; i--) {
delete mRules.ElementAt(i);
}
}
nsIAtom* mType;
char mNameAbbrev[16];
char mName[32];
nsTArray<DR_Rule*> mRules;
private:
DR_FrameTypeInfo& operator=(const DR_FrameTypeInfo&); // NOT USED
};
DR_FrameTypeInfo::DR_FrameTypeInfo(nsIAtom* aFrameType,
const char* aFrameNameAbbrev,
const char* aFrameName)
{
mType = aFrameType;
strcpy(mNameAbbrev, aFrameNameAbbrev);
strcpy(mName, aFrameName);
}
struct DR_FrameTreeNode
{
DR_FrameTreeNode(nsIFrame* aFrame, DR_FrameTreeNode* aParent) : mFrame(aFrame), mParent(aParent), mDisplay(0), mIndent(0)
{
MOZ_COUNT_CTOR(DR_FrameTreeNode);
}
~DR_FrameTreeNode()
{
MOZ_COUNT_DTOR(DR_FrameTreeNode);
}
nsIFrame* mFrame;
DR_FrameTreeNode* mParent;
PRBool mDisplay;
PRUint32 mIndent;
};
// DR_State implementation
DR_State::DR_State()
: mInited(PR_FALSE), mActive(PR_FALSE), mCount(0), mAssert(-1), mIndent(0),
mIndentUndisplayedFrames(PR_FALSE), mDisplayPixelErrors(PR_FALSE)
{
MOZ_COUNT_CTOR(DR_State);
}
void DR_State::Init()
{
char* env = PR_GetEnv("GECKO_DISPLAY_REFLOW_ASSERT");
PRInt32 num;
if (env) {
if (GetNumber(env, num))
mAssert = num;
else
printf("GECKO_DISPLAY_REFLOW_ASSERT - invalid value = %s", env);
}
env = PR_GetEnv("GECKO_DISPLAY_REFLOW_INDENT_START");
if (env) {
if (GetNumber(env, num))
mIndent = num;
else
printf("GECKO_DISPLAY_REFLOW_INDENT_START - invalid value = %s", env);
}
env = PR_GetEnv("GECKO_DISPLAY_REFLOW_INDENT_UNDISPLAYED_FRAMES");
if (env) {
if (GetNumber(env, num))
mIndentUndisplayedFrames = num;
else
printf("GECKO_DISPLAY_REFLOW_INDENT_UNDISPLAYED_FRAMES - invalid value = %s", env);
}
env = PR_GetEnv("GECKO_DISPLAY_REFLOW_FLAG_PIXEL_ERRORS");
if (env) {
if (GetNumber(env, num))
mDisplayPixelErrors = num;
else
printf("GECKO_DISPLAY_REFLOW_FLAG_PIXEL_ERRORS - invalid value = %s", env);
}
InitFrameTypeTable();
ParseRulesFile();
mInited = PR_TRUE;
}
DR_State::~DR_State()
{
MOZ_COUNT_DTOR(DR_State);
PRInt32 numElements, i;
numElements = mWildRules.Length();
for (i = numElements - 1; i >= 0; i--) {
delete mWildRules.ElementAt(i);
}
numElements = mFrameTreeLeaves.Length();
for (i = numElements - 1; i >= 0; i--) {
delete mFrameTreeLeaves.ElementAt(i);
}
}
PRBool DR_State::GetNumber(char* aBuf,
PRInt32& aNumber)
{
if (sscanf(aBuf, "%d", &aNumber) > 0)
return PR_TRUE;
else
return PR_FALSE;
}
PRBool DR_State::IsWhiteSpace(int c) {
return (c == ' ') || (c == '\t') || (c == '\n') || (c == '\r');
}
PRBool DR_State::GetToken(FILE* aFile,
char* aBuf)
{
PRBool haveToken = PR_FALSE;
aBuf[0] = 0;
// get the 1st non whitespace char
int c = -1;
for (c = getc(aFile); (c > 0) && IsWhiteSpace(c); c = getc(aFile)) {
}
if (c > 0) {
haveToken = PR_TRUE;
aBuf[0] = c;
// get everything up to the next whitespace char
PRInt32 cX;
for (cX = 1, c = getc(aFile); ; cX++, c = getc(aFile)) {
if (c < 0) { // EOF
ungetc(' ', aFile);
break;
}
else {
if (IsWhiteSpace(c)) {
break;
}
else {
aBuf[cX] = c;
}
}
}
aBuf[cX] = 0;
}
return haveToken;
}
DR_Rule* DR_State::ParseRule(FILE* aFile)
{
char buf[128];
PRInt32 doDisplay;
DR_Rule* rule = nsnull;
while (GetToken(aFile, buf)) {
if (GetNumber(buf, doDisplay)) {
if (rule) {
rule->mDisplay = !!doDisplay;
break;
}
else {
printf("unexpected token - %s \n", buf);
}
}
else {
if (!rule) {
rule = new DR_Rule;
}
if (strcmp(buf, "*") == 0) {
rule->AddPart(nsnull);
}
else {
DR_FrameTypeInfo* info = GetFrameTypeInfo(buf);
if (info) {
rule->AddPart(info->mType);
}
else {
printf("invalid frame type - %s \n", buf);
}
}
}
}
return rule;
}
void DR_State::AddRule(nsTArray<DR_Rule*>& aRules,
DR_Rule& aRule)
{
PRInt32 numRules = aRules.Length();
for (PRInt32 ruleX = 0; ruleX < numRules; ruleX++) {
DR_Rule* rule = aRules.ElementAt(ruleX);
NS_ASSERTION(rule, "program error");
if (aRule.mLength > rule->mLength) {
aRules.InsertElementAt(ruleX, &aRule);
return;
}
}
aRules.AppendElement(&aRule);
}
void DR_State::ParseRulesFile()
{
char* path = PR_GetEnv("GECKO_DISPLAY_REFLOW_RULES_FILE");
if (path) {
FILE* inFile = fopen(path, "r");
if (inFile) {
for (DR_Rule* rule = ParseRule(inFile); rule; rule = ParseRule(inFile)) {
if (rule->mTarget) {
nsIAtom* fType = rule->mTarget->mFrameType;
if (fType) {
DR_FrameTypeInfo* info = GetFrameTypeInfo(fType);
if (info) {
AddRule(info->mRules, *rule);
}
}
else {
AddRule(mWildRules, *rule);
}
mActive = PR_TRUE;
}
}
}
}
}
void DR_State::AddFrameTypeInfo(nsIAtom* aFrameType,
const char* aFrameNameAbbrev,
const char* aFrameName)
{
mFrameTypeTable.AppendElement(DR_FrameTypeInfo(aFrameType, aFrameNameAbbrev, aFrameName));
}
DR_FrameTypeInfo* DR_State::GetFrameTypeInfo(nsIAtom* aFrameType)
{
PRInt32 numEntries = mFrameTypeTable.Length();
NS_ASSERTION(numEntries != 0, "empty FrameTypeTable");
for (PRInt32 i = 0; i < numEntries; i++) {
DR_FrameTypeInfo& info = mFrameTypeTable.ElementAt(i);
if (info.mType == aFrameType) {
return &info;
}
}
return &mFrameTypeTable.ElementAt(numEntries - 1); // return unknown frame type
}
DR_FrameTypeInfo* DR_State::GetFrameTypeInfo(char* aFrameName)
{
PRInt32 numEntries = mFrameTypeTable.Length();
NS_ASSERTION(numEntries != 0, "empty FrameTypeTable");
for (PRInt32 i = 0; i < numEntries; i++) {
DR_FrameTypeInfo& info = mFrameTypeTable.ElementAt(i);
if ((strcmp(aFrameName, info.mName) == 0) || (strcmp(aFrameName, info.mNameAbbrev) == 0)) {
return &info;
}
}
return &mFrameTypeTable.ElementAt(numEntries - 1); // return unknown frame type
}
void DR_State::InitFrameTypeTable()
{
AddFrameTypeInfo(nsGkAtoms::blockFrame, "block", "block");
AddFrameTypeInfo(nsGkAtoms::brFrame, "br", "br");
AddFrameTypeInfo(nsGkAtoms::bulletFrame, "bullet", "bullet");
AddFrameTypeInfo(nsGkAtoms::gfxButtonControlFrame, "button", "gfxButtonControl");
AddFrameTypeInfo(nsGkAtoms::HTMLButtonControlFrame, "HTMLbutton", "HTMLButtonControl");
AddFrameTypeInfo(nsGkAtoms::HTMLCanvasFrame, "HTMLCanvas","HTMLCanvas");
AddFrameTypeInfo(nsGkAtoms::subDocumentFrame, "subdoc", "subDocument");
AddFrameTypeInfo(nsGkAtoms::imageFrame, "img", "image");
AddFrameTypeInfo(nsGkAtoms::inlineFrame, "inline", "inline");
AddFrameTypeInfo(nsGkAtoms::letterFrame, "letter", "letter");
AddFrameTypeInfo(nsGkAtoms::lineFrame, "line", "line");
AddFrameTypeInfo(nsGkAtoms::listControlFrame, "select", "select");
AddFrameTypeInfo(nsGkAtoms::objectFrame, "obj", "object");
AddFrameTypeInfo(nsGkAtoms::pageFrame, "page", "page");
AddFrameTypeInfo(nsGkAtoms::placeholderFrame, "place", "placeholder");
AddFrameTypeInfo(nsGkAtoms::positionedInlineFrame, "posInline", "positionedInline");
AddFrameTypeInfo(nsGkAtoms::canvasFrame, "canvas", "canvas");
AddFrameTypeInfo(nsGkAtoms::rootFrame, "root", "root");
AddFrameTypeInfo(nsGkAtoms::scrollFrame, "scroll", "scroll");
AddFrameTypeInfo(nsGkAtoms::tableCaptionFrame, "caption", "tableCaption");
AddFrameTypeInfo(nsGkAtoms::tableCellFrame, "cell", "tableCell");
AddFrameTypeInfo(nsGkAtoms::bcTableCellFrame, "bcCell", "bcTableCell");
AddFrameTypeInfo(nsGkAtoms::tableColFrame, "col", "tableCol");
AddFrameTypeInfo(nsGkAtoms::tableColGroupFrame, "colG", "tableColGroup");
AddFrameTypeInfo(nsGkAtoms::tableFrame, "tbl", "table");
AddFrameTypeInfo(nsGkAtoms::tableOuterFrame, "tblO", "tableOuter");
AddFrameTypeInfo(nsGkAtoms::tableRowGroupFrame, "rowG", "tableRowGroup");
AddFrameTypeInfo(nsGkAtoms::tableRowFrame, "row", "tableRow");
AddFrameTypeInfo(nsGkAtoms::textInputFrame, "textCtl", "textInput");
AddFrameTypeInfo(nsGkAtoms::textFrame, "text", "text");
AddFrameTypeInfo(nsGkAtoms::viewportFrame, "VP", "viewport");
#ifdef MOZ_XUL
AddFrameTypeInfo(nsGkAtoms::XULLabelFrame, "XULLabel", "XULLabel");
#endif
AddFrameTypeInfo(nsnull, "unknown", "unknown");
}
void DR_State::DisplayFrameTypeInfo(nsIFrame* aFrame,
PRInt32 aIndent)
{
DR_FrameTypeInfo* frameTypeInfo = GetFrameTypeInfo(aFrame->GetType());
if (frameTypeInfo) {
for (PRInt32 i = 0; i < aIndent; i++) {
printf(" ");
}
if(!strcmp(frameTypeInfo->mNameAbbrev, "unknown")) {
nsAutoString name;
nsIFrameDebug* frameDebug = do_QueryFrame(aFrame);
if (frameDebug) {
frameDebug->GetFrameName(name);
printf("%s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)aFrame);
}
else {
printf("%s %p ", frameTypeInfo->mNameAbbrev, (void*)aFrame);
}
}
else {
printf("%s %p ", frameTypeInfo->mNameAbbrev, (void*)aFrame);
}
}
}
PRBool DR_State::RuleMatches(DR_Rule& aRule,
DR_FrameTreeNode& aNode)
{
NS_ASSERTION(aRule.mTarget, "program error");
DR_RulePart* rulePart;
DR_FrameTreeNode* parentNode;
for (rulePart = aRule.mTarget->mNext, parentNode = aNode.mParent;
rulePart && parentNode;
rulePart = rulePart->mNext, parentNode = parentNode->mParent) {
if (rulePart->mFrameType) {
if (parentNode->mFrame) {
if (rulePart->mFrameType != parentNode->mFrame->GetType()) {
return PR_FALSE;
}
}
else NS_ASSERTION(PR_FALSE, "program error");
}
// else wild card match
}
return PR_TRUE;
}
void DR_State::FindMatchingRule(DR_FrameTreeNode& aNode)
{
if (!aNode.mFrame) {
NS_ASSERTION(PR_FALSE, "invalid DR_FrameTreeNode \n");
return;
}
PRBool matchingRule = PR_FALSE;
DR_FrameTypeInfo* info = GetFrameTypeInfo(aNode.mFrame->GetType());
NS_ASSERTION(info, "program error");
PRInt32 numRules = info->mRules.Length();
for (PRInt32 ruleX = 0; ruleX < numRules; ruleX++) {
DR_Rule* rule = info->mRules.ElementAt(ruleX);
if (rule && RuleMatches(*rule, aNode)) {
aNode.mDisplay = rule->mDisplay;
matchingRule = PR_TRUE;
break;
}
}
if (!matchingRule) {
PRInt32 numWildRules = mWildRules.Length();
for (PRInt32 ruleX = 0; ruleX < numWildRules; ruleX++) {
DR_Rule* rule = mWildRules.ElementAt(ruleX);
if (rule && RuleMatches(*rule, aNode)) {
aNode.mDisplay = rule->mDisplay;
break;
}
}
}
}
DR_FrameTreeNode* DR_State::CreateTreeNode(nsIFrame* aFrame,
const nsHTMLReflowState* aReflowState)
{
// find the frame of the parent reflow state (usually just the parent of aFrame)
nsIFrame* parentFrame;
if (aReflowState) {
const nsHTMLReflowState* parentRS = aReflowState->parentReflowState;
parentFrame = (parentRS) ? parentRS->frame : nsnull;
} else {
parentFrame = aFrame->GetParent();
}
// find the parent tree node leaf
DR_FrameTreeNode* parentNode = nsnull;
DR_FrameTreeNode* lastLeaf = nsnull;
if(mFrameTreeLeaves.Length())
lastLeaf = mFrameTreeLeaves.ElementAt(mFrameTreeLeaves.Length() - 1);
if (lastLeaf) {
for (parentNode = lastLeaf; parentNode && (parentNode->mFrame != parentFrame); parentNode = parentNode->mParent) {
}
}
DR_FrameTreeNode* newNode = new DR_FrameTreeNode(aFrame, parentNode);
FindMatchingRule(*newNode);
newNode->mIndent = mIndent;
if (newNode->mDisplay || mIndentUndisplayedFrames) {
++mIndent;
}
if (lastLeaf && (lastLeaf == parentNode)) {
mFrameTreeLeaves.RemoveElementAt(mFrameTreeLeaves.Length() - 1);
}
mFrameTreeLeaves.AppendElement(newNode);
mCount++;
return newNode;
}
void DR_State::PrettyUC(nscoord aSize,
char* aBuf)
{
if (NS_UNCONSTRAINEDSIZE == aSize) {
strcpy(aBuf, "UC");
}
else {
if ((nscoord)0xdeadbeefU == aSize)
{
strcpy(aBuf, "deadbeef");
}
else {
sprintf(aBuf, "%d", aSize);
}
}
}
void DR_State::DeleteTreeNode(DR_FrameTreeNode& aNode)
{
mFrameTreeLeaves.RemoveElement(&aNode);
PRInt32 numLeaves = mFrameTreeLeaves.Length();
if ((0 == numLeaves) || (aNode.mParent != mFrameTreeLeaves.ElementAt(numLeaves - 1))) {
mFrameTreeLeaves.AppendElement(aNode.mParent);
}
if (aNode.mDisplay || mIndentUndisplayedFrames) {
--mIndent;
}
// delete the tree node
delete &aNode;
}
static void
CheckPixelError(nscoord aSize,
PRInt32 aPixelToTwips)
{
if (NS_UNCONSTRAINEDSIZE != aSize) {
if ((aSize % aPixelToTwips) > 0) {
printf("VALUE %d is not a whole pixel \n", aSize);
}
}
}
static void DisplayReflowEnterPrint(nsPresContext* aPresContext,
nsIFrame* aFrame,
const nsHTMLReflowState& aReflowState,
DR_FrameTreeNode& aTreeNode,
PRBool aChanged)
{
if (aTreeNode.mDisplay) {
DR_state->DisplayFrameTypeInfo(aFrame, aTreeNode.mIndent);
char width[16];
char height[16];
DR_state->PrettyUC(aReflowState.availableWidth, width);
DR_state->PrettyUC(aReflowState.availableHeight, height);
printf("Reflow a=%s,%s ", width, height);
DR_state->PrettyUC(aReflowState.ComputedWidth(), width);
DR_state->PrettyUC(aReflowState.ComputedHeight(), height);
printf("c=%s,%s ", width, height);
if (aFrame->GetStateBits() & NS_FRAME_IS_DIRTY)
printf("dirty ");
if (aFrame->GetStateBits() & NS_FRAME_HAS_DIRTY_CHILDREN)
printf("dirty-children ");
if (aReflowState.mFlags.mSpecialHeightReflow)
printf("special-height ");
if (aReflowState.mFlags.mHResize)
printf("h-resize ");
if (aReflowState.mFlags.mVResize)
printf("v-resize ");
nsIFrame* inFlow = aFrame->GetPrevInFlow();
if (inFlow) {
printf("pif=%p ", (void*)inFlow);
}
inFlow = aFrame->GetNextInFlow();
if (inFlow) {
printf("nif=%p ", (void*)inFlow);
}
if (aChanged)
printf("CHANGED \n");
else
printf("cnt=%d \n", DR_state->mCount);
if (DR_state->mDisplayPixelErrors) {
PRInt32 p2t = aPresContext->AppUnitsPerDevPixel();
CheckPixelError(aReflowState.availableWidth, p2t);
CheckPixelError(aReflowState.availableHeight, p2t);
CheckPixelError(aReflowState.ComputedWidth(), p2t);
CheckPixelError(aReflowState.ComputedHeight(), p2t);
}
}
}
void* nsFrame::DisplayReflowEnter(nsPresContext* aPresContext,
nsIFrame* aFrame,
const nsHTMLReflowState& aReflowState)
{
if (!DR_state->mInited) DR_state->Init();
if (!DR_state->mActive) return nsnull;
NS_ASSERTION(aFrame, "invalid call");
DR_FrameTreeNode* treeNode = DR_state->CreateTreeNode(aFrame, &aReflowState);
if (treeNode) {
DisplayReflowEnterPrint(aPresContext, aFrame, aReflowState, *treeNode, PR_FALSE);
}
return treeNode;
}
void* nsFrame::DisplayLayoutEnter(nsIFrame* aFrame)
{
if (!DR_state->mInited) DR_state->Init();
if (!DR_state->mActive) return nsnull;
NS_ASSERTION(aFrame, "invalid call");
DR_FrameTreeNode* treeNode = DR_state->CreateTreeNode(aFrame, nsnull);
if (treeNode && treeNode->mDisplay) {
DR_state->DisplayFrameTypeInfo(aFrame, treeNode->mIndent);
printf("Layout\n");
}
return treeNode;
}
void* nsFrame::DisplayIntrinsicWidthEnter(nsIFrame* aFrame,
const char* aType)
{
if (!DR_state->mInited) DR_state->Init();
if (!DR_state->mActive) return nsnull;
NS_ASSERTION(aFrame, "invalid call");
DR_FrameTreeNode* treeNode = DR_state->CreateTreeNode(aFrame, nsnull);
if (treeNode && treeNode->mDisplay) {
DR_state->DisplayFrameTypeInfo(aFrame, treeNode->mIndent);
printf("Get%sWidth\n", aType);
}
return treeNode;
}
void* nsFrame::DisplayIntrinsicSizeEnter(nsIFrame* aFrame,
const char* aType)
{
if (!DR_state->mInited) DR_state->Init();
if (!DR_state->mActive) return nsnull;
NS_ASSERTION(aFrame, "invalid call");
DR_FrameTreeNode* treeNode = DR_state->CreateTreeNode(aFrame, nsnull);
if (treeNode && treeNode->mDisplay) {
DR_state->DisplayFrameTypeInfo(aFrame, treeNode->mIndent);
printf("Get%sSize\n", aType);
}
return treeNode;
}
void nsFrame::DisplayReflowExit(nsPresContext* aPresContext,
nsIFrame* aFrame,
nsHTMLReflowMetrics& aMetrics,
nsReflowStatus aStatus,
void* aFrameTreeNode)
{
if (!DR_state->mActive) return;
NS_ASSERTION(aFrame, "DisplayReflowExit - invalid call");
if (!aFrameTreeNode) return;
DR_FrameTreeNode* treeNode = (DR_FrameTreeNode*)aFrameTreeNode;
if (treeNode->mDisplay) {
DR_state->DisplayFrameTypeInfo(aFrame, treeNode->mIndent);
char width[16];
char height[16];
char x[16];
char y[16];
DR_state->PrettyUC(aMetrics.width, width);
DR_state->PrettyUC(aMetrics.height, height);
printf("Reflow d=%s,%s", width, height);
if (!NS_FRAME_IS_FULLY_COMPLETE(aStatus)) {
printf(" status=0x%x", aStatus);
}
if (aFrame->HasOverflowRect()) {
DR_state->PrettyUC(aMetrics.mOverflowArea.x, x);
DR_state->PrettyUC(aMetrics.mOverflowArea.y, y);
DR_state->PrettyUC(aMetrics.mOverflowArea.width, width);
DR_state->PrettyUC(aMetrics.mOverflowArea.height, height);
printf(" o=(%s,%s) %s x %s", x, y, width, height);
if (aFrame->HasOverflowRect()) {
nsRect storedOverflow = aFrame->GetOverflowRect();
DR_state->PrettyUC(storedOverflow.x, x);
DR_state->PrettyUC(storedOverflow.y, y);
DR_state->PrettyUC(storedOverflow.width, width);
DR_state->PrettyUC(storedOverflow.height, height);
printf(" sto=(%s,%s) %s x %s", x, y, width, height);
}
}
printf("\n");
if (DR_state->mDisplayPixelErrors) {
PRInt32 p2t = aPresContext->AppUnitsPerDevPixel();
CheckPixelError(aMetrics.width, p2t);
CheckPixelError(aMetrics.height, p2t);
}
}
DR_state->DeleteTreeNode(*treeNode);
}
void nsFrame::DisplayLayoutExit(nsIFrame* aFrame,
void* aFrameTreeNode)
{
if (!DR_state->mActive) return;
NS_ASSERTION(aFrame, "non-null frame required");
if (!aFrameTreeNode) return;
DR_FrameTreeNode* treeNode = (DR_FrameTreeNode*)aFrameTreeNode;
if (treeNode->mDisplay) {
DR_state->DisplayFrameTypeInfo(aFrame, treeNode->mIndent);
nsRect rect = aFrame->GetRect();
printf("Layout=%d,%d,%d,%d\n", rect.x, rect.y, rect.width, rect.height);
}
DR_state->DeleteTreeNode(*treeNode);
}
void nsFrame::DisplayIntrinsicWidthExit(nsIFrame* aFrame,
const char* aType,
nscoord aResult,
void* aFrameTreeNode)
{
if (!DR_state->mActive) return;
NS_ASSERTION(aFrame, "non-null frame required");
if (!aFrameTreeNode) return;
DR_FrameTreeNode* treeNode = (DR_FrameTreeNode*)aFrameTreeNode;
if (treeNode->mDisplay) {
DR_state->DisplayFrameTypeInfo(aFrame, treeNode->mIndent);
printf("Get%sWidth=%d\n", aType, aResult);
}
DR_state->DeleteTreeNode(*treeNode);
}
void nsFrame::DisplayIntrinsicSizeExit(nsIFrame* aFrame,
const char* aType,
nsSize aResult,
void* aFrameTreeNode)
{
if (!DR_state->mActive) return;
NS_ASSERTION(aFrame, "non-null frame required");
if (!aFrameTreeNode) return;
DR_FrameTreeNode* treeNode = (DR_FrameTreeNode*)aFrameTreeNode;
if (treeNode->mDisplay) {
DR_state->DisplayFrameTypeInfo(aFrame, treeNode->mIndent);
char width[16];
char height[16];
DR_state->PrettyUC(aResult.width, width);
DR_state->PrettyUC(aResult.height, height);
printf("Get%sSize=%s,%s\n", aType, width, height);
}
DR_state->DeleteTreeNode(*treeNode);
}
/* static */ void
nsFrame::DisplayReflowStartup()
{
DR_state = new DR_State();
}
/* static */ void
nsFrame::DisplayReflowShutdown()
{
delete DR_state;
DR_state = nsnull;
}
void DR_cookie::Change() const
{
DR_FrameTreeNode* treeNode = (DR_FrameTreeNode*)mValue;
if (treeNode && treeNode->mDisplay) {
DisplayReflowEnterPrint(mPresContext, mFrame, mReflowState, *treeNode, PR_TRUE);
}
}
#endif
// End Display Reflow
#endif