gecko/content/media/webaudio/AudioBuffer.cpp

269 lines
8.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioBuffer.h"
#include "mozilla/dom/AudioBufferBinding.h"
#include "jsfriendapi.h"
#include "mozilla/ErrorResult.h"
#include "AudioSegment.h"
#include "AudioChannelFormat.h"
#include "mozilla/PodOperations.h"
#include "mozilla/CheckedInt.h"
#include "AudioNodeEngine.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_CLASS(AudioBuffer)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioBuffer)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mContext)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mJSChannels)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
tmp->ClearJSChannels();
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioBuffer)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mContext)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(AudioBuffer)
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
for (uint32_t i = 0; i < tmp->mJSChannels.Length(); ++i) {
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mJSChannels[i])
}
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AudioBuffer, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AudioBuffer, Release)
AudioBuffer::AudioBuffer(AudioContext* aContext, uint32_t aNumberOfChannels,
uint32_t aLength, float aSampleRate)
: mContext(aContext),
mLength(aLength),
mSampleRate(aSampleRate)
{
mJSChannels.SetCapacity(aNumberOfChannels);
SetIsDOMBinding();
mozilla::HoldJSObjects(this);
}
AudioBuffer::~AudioBuffer()
{
ClearJSChannels();
}
void
AudioBuffer::ClearJSChannels()
{
mJSChannels.Clear();
mozilla::DropJSObjects(this);
}
/* static */ already_AddRefed<AudioBuffer>
AudioBuffer::Create(AudioContext* aContext, uint32_t aNumberOfChannels,
uint32_t aLength, float aSampleRate,
JSContext* aJSContext, ErrorResult& aRv)
{
// Note that a buffer with zero channels is permitted here for the sake of
// AudioProcessingEvent, where channel counts must match parameters passed
// to createScriptProcessor(), one of which may be zero.
if (aSampleRate < WebAudioUtils::MinSampleRate ||
aSampleRate > WebAudioUtils::MaxSampleRate ||
aNumberOfChannels > WebAudioUtils::MaxChannelCount ||
!aLength || aLength > INT32_MAX) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return nullptr;
}
nsRefPtr<AudioBuffer> buffer =
new AudioBuffer(aContext, aNumberOfChannels, aLength, aSampleRate);
for (uint32_t i = 0; i < aNumberOfChannels; ++i) {
JS::Rooted<JSObject*> array(aJSContext,
JS_NewFloat32Array(aJSContext, aLength));
if (!array) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return nullptr;
}
buffer->mJSChannels.AppendElement(array.get());
}
return buffer.forget();
}
JSObject*
AudioBuffer::WrapObject(JSContext* aCx)
{
return AudioBufferBinding::Wrap(aCx, this);
}
bool
AudioBuffer::RestoreJSChannelData(JSContext* aJSContext)
{
if (mSharedChannels) {
for (uint32_t i = 0; i < mJSChannels.Length(); ++i) {
const float* data = mSharedChannels->GetData(i);
// The following code first zeroes the array and then copies our data
// into it. We could avoid this with additional JS APIs to construct
// an array (or ArrayBuffer) containing initial data.
JS::Rooted<JSObject*> array(aJSContext,
JS_NewFloat32Array(aJSContext, mLength));
if (!array) {
return false;
}
memcpy(JS_GetFloat32ArrayData(array), data, sizeof(float)*mLength);
mJSChannels[i] = array;
}
mSharedChannels = nullptr;
}
return true;
}
void
AudioBuffer::CopyFromChannel(const Float32Array& aDestination, uint32_t aChannelNumber,
uint32_t aStartInChannel, ErrorResult& aRv)
{
aDestination.ComputeLengthAndData();
uint32_t length = aDestination.Length();
CheckedInt<uint32_t> end = aStartInChannel;
end += length;
if (aChannelNumber >= NumberOfChannels() ||
!end.isValid() || end.value() > mLength) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return;
}
if (!mSharedChannels && JS_GetTypedArrayLength(mJSChannels[aChannelNumber]) != mLength) {
// The array was probably neutered
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return;
}
const float* sourceData = mSharedChannels ?
mSharedChannels->GetData(aChannelNumber) :
JS_GetFloat32ArrayData(mJSChannels[aChannelNumber]);
PodMove(aDestination.Data(), sourceData + aStartInChannel, length);
}
void
AudioBuffer::CopyToChannel(JSContext* aJSContext, const Float32Array& aSource,
uint32_t aChannelNumber, uint32_t aStartInChannel,
ErrorResult& aRv)
{
aSource.ComputeLengthAndData();
uint32_t length = aSource.Length();
CheckedInt<uint32_t> end = aStartInChannel;
end += length;
if (aChannelNumber >= NumberOfChannels() ||
!end.isValid() || end.value() > mLength) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return;
}
if (!mSharedChannels && JS_GetTypedArrayLength(mJSChannels[aChannelNumber]) != mLength) {
// The array was probably neutered
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return;
}
if (!RestoreJSChannelData(aJSContext)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
PodMove(JS_GetFloat32ArrayData(mJSChannels[aChannelNumber]) + aStartInChannel,
aSource.Data(), length);
}
void
AudioBuffer::SetRawChannelContents(uint32_t aChannel, float* aContents)
{
MOZ_ASSERT(!GetWrapperPreserveColor() && !mSharedChannels,
"The AudioBuffer object should not have been handed to JS or have C++ callers neuter its typed array");
PodCopy(JS_GetFloat32ArrayData(mJSChannels[aChannel]), aContents, mLength);
}
void
AudioBuffer::GetChannelData(JSContext* aJSContext, uint32_t aChannel,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
if (aChannel >= NumberOfChannels()) {
aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
return;
}
if (!RestoreJSChannelData(aJSContext)) {
aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
return;
}
if (mJSChannels[aChannel]) {
JS::ExposeObjectToActiveJS(mJSChannels[aChannel]);
}
aRetval.set(mJSChannels[aChannel]);
}
static already_AddRefed<ThreadSharedFloatArrayBufferList>
StealJSArrayDataIntoThreadSharedFloatArrayBufferList(JSContext* aJSContext,
const nsTArray<JSObject*>& aJSArrays)
{
nsRefPtr<ThreadSharedFloatArrayBufferList> result =
new ThreadSharedFloatArrayBufferList(aJSArrays.Length());
for (uint32_t i = 0; i < aJSArrays.Length(); ++i) {
JS::Rooted<JSObject*> arrayBufferView(aJSContext, aJSArrays[i]);
JS::Rooted<JSObject*> arrayBuffer(aJSContext,
JS_GetArrayBufferViewBuffer(aJSContext, arrayBufferView));
uint8_t* stolenData = arrayBuffer
? (uint8_t*) JS_StealArrayBufferContents(aJSContext, arrayBuffer)
: nullptr;
if (stolenData) {
result->SetData(i, stolenData, reinterpret_cast<float*>(stolenData));
} else {
return nullptr;
}
}
return result.forget();
}
ThreadSharedFloatArrayBufferList*
AudioBuffer::GetThreadSharedChannelsForRate(JSContext* aJSContext)
{
if (!mSharedChannels) {
for (uint32_t i = 0; i < mJSChannels.Length(); ++i) {
if (mLength != JS_GetTypedArrayLength(mJSChannels[i])) {
// Probably one of the arrays was neutered
return nullptr;
}
}
mSharedChannels =
StealJSArrayDataIntoThreadSharedFloatArrayBufferList(aJSContext, mJSChannels);
}
return mSharedChannels;
}
size_t
AudioBuffer::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
{
size_t amount = aMallocSizeOf(this);
amount += mJSChannels.SizeOfExcludingThis(aMallocSizeOf);
if (mSharedChannels) {
amount += mSharedChannels->SizeOfIncludingThis(aMallocSizeOf);
}
return amount;
}
}
}