gecko/gfx/2d/PathCG.h
Nathan Froyd 46d6f38e68 Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00

110 lines
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_PATHCG_H_
#define MOZILLA_GFX_PATHCG_H_
#include <ApplicationServices/ApplicationServices.h>
#include "2D.h"
namespace mozilla {
namespace gfx {
class PathCG;
class PathBuilderCG : public PathBuilder
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathBuilderCG)
// absorbs a reference of aPath
PathBuilderCG(CGMutablePathRef aPath, FillRule aFillRule)
: mFillRule(aFillRule)
{
mCGPath = aPath;
}
explicit PathBuilderCG(FillRule aFillRule)
: mFillRule(aFillRule)
{
mCGPath = CGPathCreateMutable();
}
virtual ~PathBuilderCG();
virtual void MoveTo(const Point &aPoint);
virtual void LineTo(const Point &aPoint);
virtual void BezierTo(const Point &aCP1,
const Point &aCP2,
const Point &aCP3);
virtual void QuadraticBezierTo(const Point &aCP1,
const Point &aCP2);
virtual void Close();
virtual void Arc(const Point &aOrigin, Float aRadius, Float aStartAngle,
Float aEndAngle, bool aAntiClockwise = false);
virtual Point CurrentPoint() const;
virtual already_AddRefed<Path> Finish();
virtual BackendType GetBackendType() const { return BackendType::COREGRAPHICS; }
private:
friend class PathCG;
friend class ScaledFontMac;
void EnsureActive(const Point &aPoint);
CGMutablePathRef mCGPath;
Point mCurrentPoint;
Point mBeginPoint;
FillRule mFillRule;
};
class PathCG : public Path
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathCG)
PathCG(CGMutablePathRef aPath, FillRule aFillRule)
: mPath(aPath)
, mFillRule(aFillRule)
{
CGPathRetain(mPath);
}
virtual ~PathCG() { CGPathRelease(mPath); }
// Paths will always return BackendType::COREGRAPHICS, but note that they
// are compatible with BackendType::COREGRAPHICS_ACCELERATED backend.
virtual BackendType GetBackendType() const { return BackendType::COREGRAPHICS; }
virtual already_AddRefed<PathBuilder> CopyToBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const;
virtual already_AddRefed<PathBuilder> TransformedCopyToBuilder(const Matrix &aTransform,
FillRule aFillRule = FillRule::FILL_WINDING) const;
virtual bool ContainsPoint(const Point &aPoint, const Matrix &aTransform) const;
virtual bool StrokeContainsPoint(const StrokeOptions &aStrokeOptions,
const Point &aPoint,
const Matrix &aTransform) const;
virtual Rect GetBounds(const Matrix &aTransform = Matrix()) const;
virtual Rect GetStrokedBounds(const StrokeOptions &aStrokeOptions,
const Matrix &aTransform = Matrix()) const;
virtual void StreamToSink(PathSink *aSink) const;
virtual FillRule GetFillRule() const { return mFillRule; }
CGMutablePathRef GetPath() const { return mPath; }
private:
friend class DrawTargetCG;
CGMutablePathRef mPath;
Point mEndPoint;
FillRule mFillRule;
};
}
}
#endif