mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
147 lines
5.4 KiB
C++
147 lines
5.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is gfx thebes code.
|
|
*
|
|
* The Initial Developer of the Original Code is Mozilla Foundation.
|
|
* Portions created by the Initial Developer are Copyright (C) 2008
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
* Eric Butler <zantifon@gmail.com>
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
#ifndef GFX_BLUR_H
|
|
#define GFX_BLUR_H
|
|
|
|
#include "gfxContext.h"
|
|
#include "gfxImageSurface.h"
|
|
#include "gfxTypes.h"
|
|
#include "gfxUtils.h"
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
class AlphaBoxBlur;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Implementation of a triple box blur approximation of a Gaussian blur.
|
|
*
|
|
* A Gaussian blur is good for blurring because, when done independently
|
|
* in the horizontal and vertical directions, it matches the result that
|
|
* would be obtained using a different (rotated) set of axes. A triple
|
|
* box blur is a very close approximation of a Gaussian.
|
|
*
|
|
* Creates an 8-bit alpha channel context for callers to draw in,
|
|
* spreads the contents of that context, blurs the contents, and applies
|
|
* it as an alpha mask on a different existing context.
|
|
*
|
|
* A spread N makes each output pixel the maximum value of all source
|
|
* pixels within a square of side length 2N+1 centered on the output pixel.
|
|
*
|
|
* A temporary surface is created in the Init function. The caller then draws
|
|
* any desired content onto the context acquired through GetContext, and lastly
|
|
* calls Paint to apply the blurred content as an alpha mask.
|
|
*/
|
|
class THEBES_API gfxAlphaBoxBlur
|
|
{
|
|
public:
|
|
gfxAlphaBoxBlur();
|
|
|
|
~gfxAlphaBoxBlur();
|
|
|
|
/**
|
|
* Constructs a box blur and initializes the temporary surface.
|
|
* @param aRect The coordinates of the surface to create in device units.
|
|
*
|
|
* @param aBlurRadius The blur radius in pixels. This is the radius of
|
|
* the entire (triple) kernel function. Each individual box blur has
|
|
* radius approximately 1/3 this value, or diameter approximately 2/3
|
|
* this value. This parameter should nearly always be computed using
|
|
* CalculateBlurRadius, below.
|
|
*
|
|
* @param aDirtyRect A pointer to a dirty rect, measured in device units, if available.
|
|
* This will be used for optimizing the blur operation. It is safe to pass NULL here.
|
|
*
|
|
* @param aSkipRect A pointer to a rect, measured in device units, that represents an area
|
|
* where blurring is unnecessary and shouldn't be done for speed reasons. It is safe to
|
|
* pass NULL here.
|
|
*/
|
|
gfxContext* Init(const gfxRect& aRect,
|
|
const gfxIntSize& aSpreadRadius,
|
|
const gfxIntSize& aBlurRadius,
|
|
const gfxRect* aDirtyRect,
|
|
const gfxRect* aSkipRect);
|
|
|
|
/**
|
|
* Returns the context that should be drawn to supply the alpha mask to be
|
|
* blurred. If the returned surface is null, then there was an error in
|
|
* its creation.
|
|
*/
|
|
gfxContext* GetContext()
|
|
{
|
|
return mContext;
|
|
}
|
|
|
|
/**
|
|
* Does the actual blurring/spreading and mask applying. Users of this
|
|
* object must have drawn whatever they want to be blurred onto the internal
|
|
* gfxContext returned by GetContext before calling this.
|
|
*
|
|
* @param aDestinationCtx The graphics context on which to apply the
|
|
* blurred mask.
|
|
*/
|
|
void Paint(gfxContext* aDestinationCtx, const gfxPoint& offset = gfxPoint(0.0, 0.0));
|
|
|
|
/**
|
|
* Calculates a blur radius that, when used with box blur, approximates
|
|
* a Gaussian blur with the given standard deviation. The result of
|
|
* this function should be used as the aBlurRadius parameter to Init,
|
|
* above.
|
|
*/
|
|
static gfxIntSize CalculateBlurRadius(const gfxPoint& aStandardDeviation);
|
|
|
|
protected:
|
|
/**
|
|
* The context of the temporary alpha surface.
|
|
*/
|
|
nsRefPtr<gfxContext> mContext;
|
|
|
|
/**
|
|
* The temporary alpha surface.
|
|
*/
|
|
nsRefPtr<gfxImageSurface> mImageSurface;
|
|
|
|
/**
|
|
* The object that actually does the blurring for us.
|
|
*/
|
|
mozilla::gfx::AlphaBoxBlur *mBlur;
|
|
};
|
|
|
|
#endif /* GFX_BLUR_H */
|