gecko/layout/xul/nsBoxLayoutState.h
Nathan Froyd e4e2da55c9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00

73 lines
2.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
Author:
Eric D Vaughan
**/
#ifndef nsBoxLayoutState_h___
#define nsBoxLayoutState_h___
#include "nsCOMPtr.h"
#include "nsPresContext.h"
#include "nsIPresShell.h"
class nsRenderingContext;
struct nsHTMLReflowState;
class MOZ_STACK_CLASS nsBoxLayoutState
{
public:
explicit nsBoxLayoutState(nsPresContext* aPresContext,
nsRenderingContext* aRenderingContext = nullptr,
// see OuterReflowState() below
const nsHTMLReflowState* aOuterReflowState = nullptr,
uint16_t aReflowDepth = 0);
nsBoxLayoutState(const nsBoxLayoutState& aState);
nsPresContext* PresContext() const { return mPresContext; }
nsIPresShell* PresShell() const { return mPresContext->PresShell(); }
uint32_t LayoutFlags() const { return mLayoutFlags; }
void SetLayoutFlags(uint32_t aFlags) { mLayoutFlags = aFlags; }
// if true no one under us will paint during reflow.
void SetPaintingDisabled(bool aDisable) { mPaintingDisabled = aDisable; }
bool PaintingDisabled() const { return mPaintingDisabled; }
// The rendering context may be null for specialized uses of
// nsBoxLayoutState and should be null-checked before it is used.
// However, passing a null rendering context to the constructor when
// doing box layout or intrinsic size calculation will cause bugs.
nsRenderingContext* GetRenderingContext() const { return mRenderingContext; }
struct AutoReflowDepth {
explicit AutoReflowDepth(nsBoxLayoutState& aState)
: mState(aState) { ++mState.mReflowDepth; }
~AutoReflowDepth() { --mState.mReflowDepth; }
nsBoxLayoutState& mState;
};
// The HTML reflow state that lives outside the box-block boundary.
// May not be set reliably yet.
const nsHTMLReflowState* OuterReflowState() { return mOuterReflowState; }
uint16_t GetReflowDepth() { return mReflowDepth; }
private:
RefPtr<nsPresContext> mPresContext;
nsRenderingContext *mRenderingContext;
const nsHTMLReflowState *mOuterReflowState;
uint32_t mLayoutFlags;
uint16_t mReflowDepth;
bool mPaintingDisabled;
};
#endif