mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
36 lines
2.3 KiB
Bash
36 lines
2.3 KiB
Bash
tempfile=tmpShaderHeader
|
|
rm LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVS -nologo -Fh$tempfile -VnLayerQuadVS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBAShader -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EComponentPass1Shader -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass1ShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EComponentPass2Shader -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass2ShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBShader -nologo -Tps_2_0 -Fh$tempfile -VnRGBShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EYCbCrShader -nologo -Tps_2_0 -Fh$tempfile -VnYCbCrShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ESolidColorShader -nologo -Tps_2_0 -Fh$tempfile -VnSolidColorShaderPS
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVSMask -nologo -Fh$tempfile -VnLayerQuadVSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ELayerQuadVSMask3D -nologo -Fh$tempfile -VnLayerQuadVSMask3D
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBAShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBAShaderMask3D -nologo -Tps_2_0 -Fh$tempfile -VnRGBAShaderPSMask3D
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EComponentPass1ShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass1ShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EComponentPass2ShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnComponentPass2ShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ERGBShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnRGBShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -EYCbCrShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnYCbCrShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
fxc LayerManagerD3D9Shaders.hlsl -ESolidColorShaderMask -nologo -Tps_2_0 -Fh$tempfile -VnSolidColorShaderPSMask
|
|
cat $tempfile >> LayerManagerD3D9Shaders.h
|
|
rm $tempfile
|