gecko/dom/canvas
2014-08-05 13:25:40 +01:00
..
compiledtest
crashtests
test Bug 978966 - Adjust WebGL conformance mochitest expected-fail list on Microsoft Basic Render Driver - r=kamidphish 2014-07-28 23:16:56 -04:00
CanvasGradient.h
CanvasImageCache.cpp
CanvasImageCache.h
CanvasPattern.h
CanvasRenderingContext2D.cpp Bug 1028288 Add canvas global transparency support to svgs. r=roc 2014-08-02 16:14:53 +09:00
CanvasRenderingContext2D.h Bug 1028288 Add canvas global transparency support to svgs. r=roc 2014-08-02 16:14:53 +09:00
CanvasUtils.cpp
CanvasUtils.h
DocumentRendererChild.cpp
DocumentRendererChild.h
DocumentRendererParent.cpp
DocumentRendererParent.h
ImageData.cpp
ImageData.h
ImageEncoder.cpp
ImageEncoder.h
moz.build Bug 1042878 - part 2 - move MOZ_CAIRO_CFLAGS et al additions to C*FLAGS into moz.build; r=glandium 2014-07-24 11:55:33 -04:00
MurmurHash3.cpp
MurmurHash3.h
nsICanvasRenderingContextInternal.h
TextMetrics.h
WebGL1Context.cpp
WebGL1Context.h
WebGL2Context.cpp
WebGL2Context.h
WebGLActiveInfo.cpp
WebGLActiveInfo.h
WebGLBuffer.cpp
WebGLBuffer.h
WebGLContext.cpp Backed out changeset aef0101ff775 (bug 1045955) for B2G reftest failures. 2014-07-30 14:43:30 -04:00
WebGLContext.h
WebGLContextAsyncQueries.cpp
WebGLContextBuffers.cpp
WebGLContextDraw.cpp
WebGLContextExtensions.cpp
WebGLContextFramebufferOperations.cpp
WebGLContextGL.cpp Backed out changeset b4c58f7a3d4b (bug 1039950) for Windows warnings as errors failures 2014-08-05 13:25:40 +01:00
WebGLContextLossTimer.cpp
WebGLContextNotSupported.cpp
WebGLContextReporter.cpp
WebGLContextState.cpp
WebGLContextUtils.cpp
WebGLContextUtils.h
WebGLContextValidate.cpp Bug 1046473 - WebGL generates invalid operation errors when using a depth/stencil format on incompatible functions. r=kamidphish 2014-07-30 17:56:29 -07:00
WebGLContextVertexArray.cpp
WebGLContextVertices.cpp
WebGLElementArrayCache.cpp
WebGLElementArrayCache.h
WebGLExtensionBase.cpp
WebGLExtensionBlendMinMax.cpp
WebGLExtensionColorBufferFloat.cpp
WebGLExtensionColorBufferHalfFloat.cpp
WebGLExtensionCompressedTextureATC.cpp
WebGLExtensionCompressedTextureETC1.cpp
WebGLExtensionCompressedTexturePVRTC.cpp
WebGLExtensionCompressedTextureS3TC.cpp
WebGLExtensionDebugRendererInfo.cpp
WebGLExtensionDebugShaders.cpp
WebGLExtensionDepthTexture.cpp
WebGLExtensionDrawBuffers.cpp
WebGLExtensionElementIndexUint.cpp
WebGLExtensionFragDepth.cpp
WebGLExtensionInstancedArrays.cpp Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish 2014-07-28 13:42:02 -07:00
WebGLExtensionLoseContext.cpp
WebGLExtensions.h
WebGLExtensionShaderTextureLod.cpp
WebGLExtensionSRGB.cpp
WebGLExtensionStandardDerivatives.cpp
WebGLExtensionTextureFilterAnisotropic.cpp
WebGLExtensionTextureFloat.cpp
WebGLExtensionTextureFloatLinear.cpp
WebGLExtensionTextureHalfFloat.cpp
WebGLExtensionTextureHalfFloatLinear.cpp
WebGLExtensionVertexArray.cpp Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish 2014-07-28 13:42:02 -07:00
WebGLFramebuffer.cpp Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLFramebuffer.h Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLFramebufferAttachable.cpp Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLFramebufferAttachable.h Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLMemoryTracker.h
WebGLObjectModel.cpp
WebGLObjectModel.h
WebGLProgram.cpp
WebGLProgram.h Backed out changeset b4c58f7a3d4b (bug 1039950) for Windows warnings as errors failures 2014-08-05 13:25:40 +01:00
WebGLQuery.cpp
WebGLQuery.h
WebGLRenderbuffer.cpp
WebGLRenderbuffer.h
WebGLShader.cpp
WebGLShader.h
WebGLShaderPrecisionFormat.cpp
WebGLShaderPrecisionFormat.h
WebGLTexelConversions.cpp
WebGLTexelConversions.h Bug 1046267 - WebGL handle denormal numbers in half-float conversion functions. r=jgilbert 2014-07-31 16:44:18 -07:00
WebGLTexture.cpp
WebGLTexture.h
WebGLTypes.h
WebGLUniformInfo.h
WebGLUniformLocation.cpp
WebGLUniformLocation.h
WebGLValidateStrings.h
WebGLVertexArray.cpp
WebGLVertexArray.h
WebGLVertexArrayFake.cpp
WebGLVertexArrayFake.h
WebGLVertexArrayGL.cpp
WebGLVertexArrayGL.h
WebGLVertexAttribData.h