gecko/gfx/layers/ipc/CompositableTransactionParent.cpp
Benoit Girard ext:(%2C%20Chris%20Lord%20%3Cchrislord.net%40gmail.com%3E) 1b95e41dd6 Bug 747811 - Make the tiles backend safe across processes. r=nrc,BenWa
The tiles backend passes raw pointers to transfer tiled buffers between the
main thread and the compositor. This patch changes that to use shared
memory and tile descriptors instead, as well as changing the memory management
slightly to facilitate that.
2013-08-19 14:59:22 +01:00

298 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CompositableTransactionParent.h"
#include "ShadowLayers.h"
#include "RenderTrace.h"
#include "ShadowLayersManager.h"
#include "CompositableHost.h"
#include "mozilla/layers/ContentHost.h"
#include "ShadowLayerParent.h"
#include "TiledLayerBuffer.h"
#include "mozilla/layers/LayerManagerComposite.h"
#include "mozilla/layers/ThebesLayerComposite.h"
#include "mozilla/layers/TextureHost.h"
#include "CompositorParent.h"
namespace mozilla {
namespace layers {
template<typename T>
CompositableHost* AsCompositable(const T& op)
{
return static_cast<CompositableParent*>(op.compositableParent())->GetCompositableHost();
}
template<typename T>
bool ScheduleComposition(const T& op)
{
CompositableParent* comp = static_cast<CompositableParent*>(op.compositableParent());
if (!comp || !comp->GetCompositorID()) {
return false;
}
CompositorParent* cp
= CompositorParent::GetCompositor(comp->GetCompositorID());
if (!cp) {
return false;
}
cp->ScheduleComposition();
return true;
}
bool
CompositableParentManager::ReceiveCompositableUpdate(const CompositableOperation& aEdit,
EditReplyVector& replyv)
{
switch (aEdit.type()) {
case CompositableOperation::TOpCreatedTexture: {
MOZ_LAYERS_LOG(("[ParentSide] Created texture"));
const OpCreatedTexture& op = aEdit.get_OpCreatedTexture();
CompositableParent* compositableParent =
static_cast<CompositableParent*>(op.compositableParent());
CompositableHost* compositable = compositableParent->GetCompositableHost();
compositable->EnsureDeprecatedTextureHost(op.textureId(), op.descriptor(),
compositableParent->GetCompositableManager(),
op.textureInfo());
break;
}
case CompositableOperation::TOpCreatedIncrementalTexture: {
MOZ_LAYERS_LOG(("[ParentSide] Created texture"));
const OpCreatedIncrementalTexture& op = aEdit.get_OpCreatedIncrementalTexture();
CompositableParent* compositableParent =
static_cast<CompositableParent*>(op.compositableParent());
CompositableHost* compositable = compositableParent->GetCompositableHost();
compositable->EnsureDeprecatedTextureHostIncremental(compositableParent->GetCompositableManager(),
op.textureInfo(),
op.bufferRect());
break;
}
case CompositableOperation::TOpDestroyThebesBuffer: {
MOZ_LAYERS_LOG(("[ParentSide] Created double buffer"));
const OpDestroyThebesBuffer& op = aEdit.get_OpDestroyThebesBuffer();
CompositableParent* compositableParent = static_cast<CompositableParent*>(op.compositableParent());
ContentHostBase* content = static_cast<ContentHostBase*>(compositableParent->GetCompositableHost());
content->DestroyTextures();
break;
}
case CompositableOperation::TOpPaintTexture: {
MOZ_LAYERS_LOG(("[ParentSide] Paint Texture X"));
const OpPaintTexture& op = aEdit.get_OpPaintTexture();
CompositableParent* compositableParent =
static_cast<CompositableParent*>(op.compositableParent());
CompositableHost* compositable =
compositableParent->GetCompositableHost();
Layer* layer = compositable ? compositable->GetLayer() : nullptr;
LayerComposite* shadowLayer = layer ? layer->AsLayerComposite() : nullptr;
if (shadowLayer) {
Compositor* compositor = static_cast<LayerManagerComposite*>(layer->Manager())->GetCompositor();
compositable->SetCompositor(compositor);
compositable->SetLayer(layer);
} else {
// if we reach this branch, it most likely means that async textures
// are coming in before we had time to attach the compositable to a
// layer. Don't panic, it is okay in this case. it should not be
// happening continuously, though.
}
if (layer) {
RenderTraceInvalidateStart(layer, "FF00FF", layer->GetVisibleRegion().GetBounds());
}
if (compositable) {
const SurfaceDescriptor& descriptor = op.image();
compositable->EnsureDeprecatedTextureHost(op.textureId(),
descriptor,
compositableParent->GetCompositableManager(),
TextureInfo());
MOZ_ASSERT(compositable->GetDeprecatedTextureHost());
SurfaceDescriptor newBack;
bool shouldRecomposite = compositable->Update(descriptor, &newBack);
if (IsSurfaceDescriptorValid(newBack)) {
replyv.push_back(OpTextureSwap(compositableParent, nullptr,
op.textureId(), newBack));
}
if (shouldRecomposite) {
ScheduleComposition(op);
}
}
if (layer) {
RenderTraceInvalidateEnd(layer, "FF00FF");
}
break;
}
case CompositableOperation::TOpPaintTextureRegion: {
MOZ_LAYERS_LOG(("[ParentSide] Paint ThebesLayer"));
const OpPaintTextureRegion& op = aEdit.get_OpPaintTextureRegion();
CompositableParent* compositableParent = static_cast<CompositableParent*>(op.compositableParent());
CompositableHost* compositable =
compositableParent->GetCompositableHost();
ThebesLayerComposite* thebes =
static_cast<ThebesLayerComposite*>(compositable->GetLayer());
const ThebesBufferData& bufferData = op.bufferData();
RenderTraceInvalidateStart(thebes, "FF00FF", op.updatedRegion().GetBounds());
nsIntRegion frontUpdatedRegion;
compositable->UpdateThebes(bufferData,
op.updatedRegion(),
thebes->GetValidRegion(),
&frontUpdatedRegion);
replyv.push_back(
OpContentBufferSwap(compositableParent, nullptr, frontUpdatedRegion));
RenderTraceInvalidateEnd(thebes, "FF00FF");
break;
}
case CompositableOperation::TOpPaintTextureIncremental: {
MOZ_LAYERS_LOG(("[ParentSide] Paint ThebesLayer"));
const OpPaintTextureIncremental& op = aEdit.get_OpPaintTextureIncremental();
CompositableParent* compositableParent = static_cast<CompositableParent*>(op.compositableParent());
CompositableHost* compositable =
compositableParent->GetCompositableHost();
SurfaceDescriptor desc = op.image();
compositable->UpdateIncremental(op.textureId(),
desc,
op.updatedRegion(),
op.bufferRect(),
op.bufferRotation());
break;
}
case CompositableOperation::TOpUpdatePictureRect: {
const OpUpdatePictureRect& op = aEdit.get_OpUpdatePictureRect();
CompositableHost* compositable
= static_cast<CompositableParent*>(op.compositableParent())->GetCompositableHost();
MOZ_ASSERT(compositable);
compositable->SetPictureRect(op.picture());
break;
}
case CompositableOperation::TOpPaintTiledLayerBuffer: {
MOZ_LAYERS_LOG(("[ParentSide] Paint TiledLayerBuffer"));
const OpPaintTiledLayerBuffer& op = aEdit.get_OpPaintTiledLayerBuffer();
CompositableParent* compositableParent = static_cast<CompositableParent*>(op.compositableParent());
CompositableHost* compositable =
compositableParent->GetCompositableHost();
TiledLayerComposer* tileComposer = compositable->AsTiledLayerComposer();
NS_ASSERTION(tileComposer, "compositable is not a tile composer");
const SurfaceDescriptorTiles& tileDesc = op.tileLayerDescriptor();
tileComposer->PaintedTiledLayerBuffer(this, tileDesc);
break;
}
case CompositableOperation::TOpUseTexture: {
const OpUseTexture& op = aEdit.get_OpUseTexture();
if (op.textureID() == 0) {
NS_WARNING("Invalid texture ID");
break;
}
CompositableHost* compositable = AsCompositable(op);
RefPtr<TextureHost> tex = compositable->GetTextureHost(op.textureID());
MOZ_ASSERT(tex.get());
compositable->UseTextureHost(tex);
if (!ScheduleComposition(op)) {
NS_WARNING("could not find a compositor to schedule composition");
}
break;
}
case CompositableOperation::TOpAddTexture: {
const OpAddTexture& op = aEdit.get_OpAddTexture();
if (op.textureID() == 0) {
NS_WARNING("Invalid texture ID");
break;
}
CompositableHost* compositable = AsCompositable(op);
RefPtr<TextureHost> tex = TextureHost::Create(op.textureID(),
op.data(),
this,
op.textureFlags());
MOZ_ASSERT(tex.get());
tex->SetCompositor(compositable->GetCompositor());
compositable->AddTextureHost(tex);
MOZ_ASSERT(compositable->GetTextureHost(op.textureID()) == tex.get());
break;
}
case CompositableOperation::TOpRemoveTexture: {
const OpRemoveTexture& op = aEdit.get_OpRemoveTexture();
if (op.textureID() == 0) {
NS_WARNING("Invalid texture ID");
break;
}
CompositableHost* compositable = AsCompositable(op);
RefPtr<TextureHost> texture = compositable->GetTextureHost(op.textureID());
MOZ_ASSERT(texture);
TextureFlags flags = texture->GetFlags();
if (flags & TEXTURE_DEALLOCATE_HOST) {
texture->DeallocateSharedData();
}
compositable->RemoveTextureHost(op.textureID());
// if it is not the host that deallocates the shared data, then we need
// to notfy the client side to tell when it is safe to deallocate or
// reuse it.
if (!(flags & TEXTURE_DEALLOCATE_HOST)) {
replyv.push_back(ReplyTextureRemoved(op.compositableParent(), nullptr,
op.textureID()));
}
break;
}
case CompositableOperation::TOpUpdateTexture: {
const OpUpdateTexture& op = aEdit.get_OpUpdateTexture();
if (op.textureID() == 0) {
NS_WARNING("Invalid texture ID");
break;
}
CompositableHost* compositable = AsCompositable(op);
MOZ_ASSERT(compositable);
RefPtr<TextureHost> texture = compositable->GetTextureHost(op.textureID());
MOZ_ASSERT(texture);
texture->Updated(op.region().type() == MaybeRegion::TnsIntRegion
? &op.region().get_nsIntRegion()
: nullptr); // no region means invalidate the entire surface
compositable->UseTextureHost(texture);
break;
}
default: {
MOZ_ASSERT(false, "bad type");
}
}
return true;
}
} // namespace
} // namespace