gecko/gfx/layers/d3d9
2011-03-28 12:59:46 +13:00
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CanvasLayerD3D9.cpp Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe 2011-03-28 12:59:46 +13:00
CanvasLayerD3D9.h Back out bug 622072 because it caused bug 645987 2011-03-29 14:31:53 -04:00
ColorLayerD3D9.cpp Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking 2011-01-19 21:27:54 +13:00
ColorLayerD3D9.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
ContainerLayerD3D9.cpp Bug 635383 - Part 2 - Share scissoring code between all accelerated backends. r=joe 2011-02-25 20:44:22 +13:00
ContainerLayerD3D9.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
DeviceManagerD3D9.cpp Bug 626678. Try to handle docking station device resets better. r=bas,a=b 2011-02-23 09:18:00 -08:00
DeviceManagerD3D9.h Bug 626678. Try to handle docking station device resets better. r=bas,a=b 2011-02-23 09:18:00 -08:00
genshaders.sh Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
ImageLayerD3D9.cpp Bug 580531 - Record first paint time and number of images painted in ImageContainer. r=roc 2011-03-24 11:28:57 +13:00
ImageLayerD3D9.h Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc 2011-03-24 11:28:57 +13:00
LayerManagerD3D9.cpp Bug 627464 - Annotate crash reports if the forced-enabled prefs are set - r=jrmuizel, a=joe 2011-03-02 15:50:36 -05:00
LayerManagerD3D9.h Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas 2011-02-16 16:43:30 -06:00
LayerManagerD3D9Shaders.h Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
LayerManagerD3D9Shaders.hlsl Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Nv3DVUtils.cpp Bug 635980. Change Nv3DVStreaming assert to warning. r=jmuizelaar, a=jmuizelaar 2011-03-01 13:00:35 +09:00
Nv3DVUtils.h Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
ReadbackLayerD3D9.h Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas 2011-02-16 16:43:30 -06:00
ThebesLayerD3D9.cpp Bug 635373. When resampling a ThebesLayer, ensure that D3D9 and OpenGL layers paint the entire layer as one quad to avoid unnecessary aliasing. r=bas 2011-04-01 10:33:46 +13:00
ThebesLayerD3D9.h Bug 635373. When resampling a ThebesLayer, ensure that D3D9 and OpenGL layers paint the entire layer as one quad to avoid unnecessary aliasing. r=bas 2011-04-01 10:33:46 +13:00