mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
436 lines
12 KiB
JavaScript
436 lines
12 KiB
JavaScript
/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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/**
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* Fennec-specific actors.
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*/
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var windowMediator = Cc["@mozilla.org/appshell/window-mediator;1"]
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.getService(Ci.nsIWindowMediator);
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function createRootActor(aConnection) {
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return new BrowserRootActor(aConnection);
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}
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/**
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* Creates the root actor that client-server communications always start with.
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* The root actor is responsible for the initial 'hello' packet and for
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* responding to a 'listTabs' request that produces the list of currently open
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* tabs.
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*
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* @param aConnection DebuggerServerConnection
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* The conection to the client.
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*/
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function BrowserRootActor(aConnection) {
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this.conn = aConnection;
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this._tabActors = new WeakMap();
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this._tabActorPool = null;
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this._actorFactories = null;
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this.onTabClosed = this.onTabClosed.bind(this);
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windowMediator.addListener(this);
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}
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BrowserRootActor.prototype = {
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/**
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* Return a 'hello' packet as specified by the Remote Debugging Protocol.
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*/
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sayHello: function BRA_sayHello() {
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return { from: "root",
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applicationType: "browser",
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traits: [] };
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},
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/**
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* Disconnects the actor from the browser window.
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*/
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disconnect: function BRA_disconnect() {
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windowMediator.removeListener(this);
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// We may have registered event listeners on browser windows to
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// watch for tab closes, remove those.
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let win = windowMediator.getMostRecentWindow("navigator:browser");
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this.unwatchWindow(win);
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// Signal our imminent shutdown.
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let evt = win.document.createEvent("Event");
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evt.initEvent("Debugger:Shutdown", true, false);
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win.document.documentElement.dispatchEvent(evt);
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},
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/**
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* Handles the listTabs request. Builds a list of actors
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* for the tabs running in the process. The actors will survive
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* until at least the next listTabs request.
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*/
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onListTabs: function BRA_onListTabs() {
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// Get actors for all the currently-running tabs (reusing
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// existing actors where applicable), and store them in
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// an ActorPool.
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let actorPool = new ActorPool(this.conn);
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let actorList = [];
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let win = windowMediator.getMostRecentWindow("navigator:browser");
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this.browser = win.BrowserApp.selectedBrowser;
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// Watch the window for tab closes so we can invalidate
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// actors as needed.
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this.watchWindow(win);
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let tabs = win.BrowserApp.tabs;
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let selected;
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for each (let tab in tabs) {
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let browser = tab.browser;
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if (browser == this.browser) {
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selected = actorList.length;
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}
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let actor = this._tabActors.get(browser);
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if (!actor) {
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actor = new BrowserTabActor(this.conn, browser);
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actor.parentID = this.actorID;
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this._tabActors.set(browser, actor);
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}
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actorPool.addActor(actor);
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actorList.push(actor);
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}
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// Now drop the old actorID -> actor map. Actors that still
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// mattered were added to the new map, others will go
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// away.
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if (this._tabActorPool) {
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this.conn.removeActorPool(this._tabActorPool);
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}
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this._tabActorPool = actorPool;
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this.conn.addActorPool(this._tabActorPool);
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return { "from": "root",
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"selected": selected,
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"tabs": [actor.grip()
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for each (actor in actorList)] };
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},
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/**
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* Watch a window that was visited during onListTabs for
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* tab closures.
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*/
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watchWindow: function BRA_watchWindow(aWindow) {
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let tabContainer = aWindow.document.getElementById("browsers");
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tabContainer.addEventListener("TabClose",
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this.onTabClosed,
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false);
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},
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/**
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* Stop watching a window for tab closes.
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*/
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unwatchWindow: function BRA_unwatchWindow(aWindow) {
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let tabContainer = aWindow.document.getElementById("browsers");
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tabContainer.removeEventListener("TabClose", this.onTabClosed);
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this.exitTabActor(aWindow);
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},
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/**
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* When a tab is closed, exit its tab actor. The actor
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* will be dropped at the next listTabs request.
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*/
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onTabClosed: function BRA_onTabClosed(aEvent) {
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this.exitTabActor(aEvent.target.browser);
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},
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/**
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* Exit the tab actor of the specified tab.
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*/
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exitTabActor: function BRA_exitTabActor(aWindow) {
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let actor = this._tabActors.get(aWindow);
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if (actor) {
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actor.exit();
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}
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},
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// nsIWindowMediatorListener
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onWindowTitleChange: function BRA_onWindowTitleChange(aWindow, aTitle) { },
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onOpenWindow: function BRA_onOpenWindow(aWindow) { },
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onCloseWindow: function BRA_onCloseWindow(aWindow) {
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if (aWindow.BrowserApp) {
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this.unwatchWindow(aWindow);
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}
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}
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}
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/**
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* The request types this actor can handle.
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*/
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BrowserRootActor.prototype.requestTypes = {
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"listTabs": BrowserRootActor.prototype.onListTabs
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};
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/**
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* Creates a tab actor for handling requests to a browser tab, like attaching
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* and detaching.
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*
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* @param aConnection DebuggerServerConnection
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* The conection to the client.
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* @param aBrowser browser
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* The browser instance that contains this tab.
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*/
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function BrowserTabActor(aConnection, aBrowser)
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{
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this.conn = aConnection;
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this._browser = aBrowser;
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this._onWindowCreated = this.onWindowCreated.bind(this);
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}
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// XXX (bug 710213): BrowserTabActor attach/detach/exit/disconnect is a
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// *complete* mess, needs to be rethought asap.
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BrowserTabActor.prototype = {
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get browser() { return this._browser; },
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get exited() { return !this._browser; },
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get attached() { return !!this._attached },
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_tabPool: null,
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get tabActorPool() { return this._tabPool; },
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_contextPool: null,
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get contextActorPool() { return this._contextPool; },
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/**
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* Add the specified breakpoint to the default actor pool connection, in order
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* to be alive as long as the server is.
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*
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* @param BreakpointActor aActor
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* The actor object.
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*/
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addToBreakpointPool: function BTA_addToBreakpointPool(aActor) {
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this.conn.addActor(aActor);
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},
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/**
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* Remove the specified breakpint from the default actor pool.
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*
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* @param string aActor
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* The actor ID.
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*/
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removeFromBreakpointPool: function BTA_removeFromBreakpointPool(aActor) {
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this.conn.removeActor(aActor);
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},
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actorPrefix: "tab",
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grip: function BTA_grip() {
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dbg_assert(!this.exited,
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"grip() shouldn't be called on exited browser actor.");
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dbg_assert(this.actorID,
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"tab should have an actorID.");
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return { actor: this.actorID,
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title: this._browser.contentTitle,
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url: this._browser.currentURI.spec }
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},
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/**
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* Called when the actor is removed from the connection.
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*/
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disconnect: function BTA_disconnect() {
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this._detach();
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},
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/**
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* Called by the root actor when the underlying tab is closed.
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*/
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exit: function BTA_exit() {
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if (this.exited) {
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return;
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}
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if (this.attached) {
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this._detach();
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this.conn.send({ from: this.actorID,
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type: "tabDetached" });
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}
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this._browser = null;
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},
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/**
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* Does the actual work of attching to a tab.
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*/
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_attach: function BTA_attach() {
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if (this._attached) {
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return;
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}
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// Create a pool for tab-lifetime actors.
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dbg_assert(!this._tabPool, "Shouldn't have a tab pool if we weren't attached.");
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this._tabPool = new ActorPool(this.conn);
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this.conn.addActorPool(this._tabPool);
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// ... and a pool for context-lifetime actors.
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this._pushContext();
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// Watch for globals being created in this tab.
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this._browser.addEventListener("DOMWindowCreated", this._onWindowCreated, true);
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this._attached = true;
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},
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/**
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* Creates a thread actor and a pool for context-lifetime actors. It then sets
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* up the content window for debugging.
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*/
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_pushContext: function BTA_pushContext() {
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dbg_assert(!this._contextPool, "Can't push multiple contexts");
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this._contextPool = new ActorPool(this.conn);
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this.conn.addActorPool(this._contextPool);
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this.threadActor = new ThreadActor(this);
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this._addDebuggees(this._browser.contentWindow.wrappedJSObject);
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this._contextPool.addActor(this.threadActor);
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},
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/**
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* Add the provided window and all windows in its frame tree as debuggees.
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*/
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_addDebuggees: function BTA__addDebuggees(aWindow) {
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this.threadActor.addDebuggee(aWindow);
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let frames = aWindow.frames;
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for (let i = 0; i < frames.length; i++) {
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this._addDebuggees(frames[i]);
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}
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},
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/**
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* Exits the current thread actor and removes the context-lifetime actor pool.
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* The content window is no longer being debugged after this call.
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*/
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_popContext: function BTA_popContext() {
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dbg_assert(!!this._contextPool, "No context to pop.");
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this.conn.removeActorPool(this._contextPool);
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this._contextPool = null;
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this.threadActor.exit();
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this.threadActor = null;
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},
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/**
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* Does the actual work of detaching from a tab.
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*/
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_detach: function BTA_detach() {
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if (!this.attached) {
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return;
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}
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this._browser.removeEventListener("DOMWindowCreated", this._onWindowCreated, true);
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this._popContext();
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// Shut down actors that belong to this tab's pool.
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this.conn.removeActorPool(this._tabPool);
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this._tabPool = null;
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this._attached = false;
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},
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// Protocol Request Handlers
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onAttach: function BTA_onAttach(aRequest) {
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if (this.exited) {
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return { type: "exited" };
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}
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this._attach();
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return { type: "tabAttached", threadActor: this.threadActor.actorID };
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},
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onDetach: function BTA_onDetach(aRequest) {
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if (!this.attached) {
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return { error: "wrongState" };
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}
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this._detach();
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return { type: "detached" };
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},
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/**
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* Prepare to enter a nested event loop by disabling debuggee events.
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*/
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preNest: function BTA_preNest() {
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if (!this._browser) {
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// The tab is already closed.
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return;
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}
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let windowUtils = this._browser.contentWindow
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.QueryInterface(Ci.nsIInterfaceRequestor)
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.getInterface(Ci.nsIDOMWindowUtils);
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windowUtils.suppressEventHandling(true);
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windowUtils.suspendTimeouts();
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},
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/**
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* Prepare to exit a nested event loop by enabling debuggee events.
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*/
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postNest: function BTA_postNest(aNestData) {
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if (!this._browser) {
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// The tab is already closed.
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return;
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}
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let windowUtils = this._browser.contentWindow
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.QueryInterface(Ci.nsIInterfaceRequestor)
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.getInterface(Ci.nsIDOMWindowUtils);
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windowUtils.resumeTimeouts();
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windowUtils.suppressEventHandling(false);
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},
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/**
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* Handle location changes, by sending a tabNavigated notification to the
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* client.
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*/
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onWindowCreated: function BTA_onWindowCreated(evt) {
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if (evt.target === this._browser.contentDocument) {
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if (this._attached) {
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this.conn.send({ from: this.actorID, type: "tabNavigated",
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url: this._browser.contentDocument.URL });
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}
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}
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}
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};
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/**
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* The request types this actor can handle.
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*/
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BrowserTabActor.prototype.requestTypes = {
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"attach": BrowserTabActor.prototype.onAttach,
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"detach": BrowserTabActor.prototype.onDetach
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};
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/**
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* Registers handlers for new request types defined dynamically. This is used
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* for example by add-ons to augment the functionality of the tab actor.
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*
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* @param aName string
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* The name of the new request type.
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* @param aFunction function
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* The handler for this request type.
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*/
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DebuggerServer.addTabRequest = function DS_addTabRequest(aName, aFunction) {
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BrowserTabActor.prototype.requestTypes[aName] = function(aRequest) {
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if (!this.attached) {
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return { error: "wrongState" };
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}
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return aFunction(this, aRequest);
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}
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};
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